Book picks similar to
The Dark Lord Bert by Chris Fox
litrpg
fantasy
fiction
audible
The City and the Dungeon: And Those who Dwell and Delve Within
Matthew P. Schmidt - 2017
Beneath is the Dungeon, a vast underground world, and a source of endless treasure guarded by grotesque and deadly monsters. No one knows where the Dungeon came from, or why.Any who would dare face the dangers and riches of the Dungeon must first be transformed into a delver, a quasi-immortal creature whose every attribute is defined by numbers. Yet, the "immortality" offered is but illusory, for without consuming the crystal found only within the Dungeon, a delver will inevitably die.One young immigrant braves the Dungeon to remit money to his family, only to find much, much more. Friends, power, and secrets of the Dungeon.Perhaps even love.
The Mayor of Noobtown
Ryan Rimmel - 2019
You could be stuck with a literal shoulder demon. After dying and being reborn into a world that's built like a video game, Jim has found himself stuck in a very old world style new player zone for low level adventurers. Unfortunately, the zone fell out of use centuries ago, and no one told the monsters they were supposed to take it easy on the Noobs. Even worse, the only new player around is Jim. Jim has been given an opportunity, and he'll do his best to take advantage of it.
Axiom
Dennis Vanderkerken - 2019
The young forcibly recruited. An old man out for revenge.After his town is put to the sword and the children are taken to replace the fallen, an old man is out for revenge. He’s ready to fail at the most difficult challenge in the world: cultivation.Too corrupted to even take the first steps, the sly old elder simply agreed with those who told him that it was impossible. Then he quietly ignored them, rubbed his hands together, and started anyway. He had always failed in what he did: he lost his way from the academy, his command was devastated by a Mage, he lost his town, and now his last hopes for the future had been stolen by a group of raiders. The only thing that had never failed him was his sharp mind and philosophy. He would cultivate... no matter what it cost him.A lifetime of failure can dull and dampen a soul. A reason to live, a goal, can change that in an instant. It is always darkest just before the dawn.
Forever Fantasy Online
Rachel Aaron - 2018
Her brother, James Anderson, is a college drop-out struggling under debt, but in FFO he's famous—an explorer known all over the world for doing every quest and collecting the rarest items.Both Tina and James need the game more than they'd like to admit, but their favorite escape turns into a trap when FFO becomes real. Suddenly, wounds aren’t virtual, the stupid monsters have turned cunning, NPCs start acting like actual people, and death might be forever.In the real world, everyone said being good at video games was a waste of time. Now, separated across a much larger and more deadly world, their skill at FFO is the only thing keeping them alive. It’s going to take every bit of their expertise (and hoarded loot) to find each other and get back home, but as the harshness of their new reality sets in, Tina and James soon realize that being the best in the game might no longer be good enough.
The Tough Guide to Fantasyland
Diana Wynne Jones - 1996
That place is called Fantasyland. The Tough Guide to Fantasyland is your travel guide, a handbook to everything you might find: Evil, the Dark Lord, Stew, Boots (but not Socks), and what passes for Economics and Ecology. Both a hilarious send-up of the cliches of the genre and an indispensable guide for writers, The Tough Guide to Fantasyland has been nearly impossible to find for years. Now this cult classic is back, and readers can experience Diana Wynne Jones at her very best: incisive, funny, and wildly imaginative. This is the definitive edition of The Tough Guide, featuring a new map, an entirely new design, and additional material written for it by Diana Wynne Jones.World Fantasy Award FinalistA Hugo Award Finalist (Nonfiction)
Life in the North
Tao Wong - 2017
Hike, camp and chill. Instead, the world comes to an end in a series of blue boxes, animals start evolving and monsters start spawning. Now, he has to survive the apocalypse, get back to civilisation and not lose his mind. Life in the North is Book 1 of the System Apocalypse, a LitRPG Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.
The Palace Job
Patrick Weekes - 2012
The most powerful man in the republic framed her, threw her in prison, and stole a priceless elven manuscript from her family.With the help of a crack team that includes an illusionist, a unicorn, a death priestess, a talking warhammer, and a lad with a prophetic birthmark, Loch must find a way into the floating fortress of Heaven's Spire–and get past the magic-hunting golems and infernal sorcerers standing between her and the vault that holds her family's treasure.It'd be tricky enough without the military coup and unfolding of an ancient evil prophecy–but now the determined and honourable Justicar Pyvic has been assigned to take her in.But hey, every plan has a few hitches.
First Login
Kevin Murphy - 2017
People seek out escapes through countless avenues, but when the product is extra time to live—within an emerging digital world—everyone’s a customer. Game capsules transport players to a new world where time is perceived far more slowly. Why study for eight hours in the real world when you could get it all done in a single hour? Why work slowly? Why relax that way? Following this mentality, Chronicle has become more than a game for governments, businesses, and players alike. When Corbin Landrick, an unlucky but hardworking guy, finally gets his hands on a ChronPod, he jumps headfirst into his second life. While he struggles to plant both feet firmly on the ground in a world of magic and monsters, he finds out that virtual reality is what you make of it.
Critical Role: Vox Machina—Kith & Kin
Marieke Nijkamp - 2021
A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning ranger and the conning rogue have made their own way in the world of Exandria. The twins have traveled far and experienced great hardship. But with the help of Vex's quick wit and Vax's quicker dagger, they've always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun, where the twins become entangled in a web spun by the thieves’ guild known to many as the Clasp. Trapped by a hasty deal, Vex and Vax (along with Vex's faithful bear companion, Trinket) set out into the wilds to fulfill their debt to the infamous crime syndicate. As the situation grows more complicated than they ever could have imagined, for the first time Vex and Vax find themselves on opposite sides of a conflict that threatens the home they have carried with each other for years.Written by #1 New York Times bestselling author Marieke Nijkamp, Critical Role: Vox Machina – Kith & Kin follows a brand-new adventure that delves into the twin's unexplored history, and returns to some of the iconic moments that forged Vox Machina's most unbreakable bond.
Unsouled
Will Wight - 2016
Lindon is Unsouled, forbidden to learn the sacred arts of his clan. When faced with a looming fate he cannot ignore, he must defy his family's rules...and forge his own Path.
Fool's Assassin
Robin Hobb - 2014
For Tom Badgerlock is actually FitzChivalry Farseer, bastard scion of the Farseer line, convicted user of Beast-magic, and assassin. A man who has risked much for his king and lost more…On a shelf in his den sits a triptych carved in memory stone of a man, a wolf and a fool. Once, these three were inseparable friends: Fitz, Nighteyes and the Fool. But one is long dead, and one long-missing.Then one Winterfest night a messenger arrives to seek out Fitz, but mysteriously disappears, leaving nothing but a blood-trail. What was the message? Who was the sender? And what has happened to the messenger?Suddenly Fitz's violent old life erupts into the peace of his new world, and nothing and no one is safe.
Two Necromancers, a Bureaucrat, and an Elf
L.G. Estrella - 2014
Timothy Walter Bolton – better known as Timmy – has spent most of his life as a necromancer. When he isn’t terrorising his enemies, he’s plotting inside his castle, which is built on top of lightless chasms filled with nameless horrors and beings of a generally malevolent and megalomaniacal nature. But after one of his latest creations, a zombie hydra-dragon-bear, tries to eat him, he decides that maybe it’s time to find a new, less dangerous, career. But that’s easier said than done. He’s a wanted criminal with no shortage of powerful (and crazy) enemies, and he has a bone or two to pick with the Everton Council of Mages. Hope arrives in the form of a new law. War is coming to Everton, and the Council is desperate. In exchange for providing some help, Timmy might just earn that pardon he’s been looking for. Of course, just because it’s possible to earn a pardon doesn’t mean that it’s going to be easy. To earn his pardon, Timmy is going to have to take down some of Everton’s most dangerous enemies and put together a quirky group of unconventional heroes, most of whom want nothing more than to mangle him and/or the Council in as vicious a way as possible. It’s a good thing that he’s got some help: an obnoxious ten-year-old apprentice who thinks that pink glasses are appropriate for a budding necromancer and a bumbling bureaucrat who may or may not make it through their first real fight without puking his guts up. Wonderful. Still, Timmy’s never been one to back down from a challenge even if their first recruit is basically the elf version of the bogeyman.
Elantris
Brandon Sanderson - 2005
Yet each of these demigods was once an ordinary person until touched by the mysterious transforming power of the Shaod. Ten years ago, without warning, the magic failed. Elantrians became wizened, leper-like, powerless creatures, and Elantris itself dark, filthy, and crumbling.Arelon's new capital, Kae, crouches in the shadow of Elantris. Princess Sarene of Teod arrives for a marriage of state with Crown Prince Raoden, hoping—based on their correspondence—to also find love. She finds instead that Raoden has died and she is considered his widow. Both Teod and Arelon are under threat as the last remaining holdouts against the imperial ambitions of the ruthless religious fanatics of Fjordell. So Sarene decides to use her new status to counter the machinations of Hrathen, a Fjordell high priest who has come to Kae to convert Arelon and claim it for his emperor and his god.But neither Sarene nor Hrathen suspect the truth about Prince Raoden. Stricken by the same curse that ruined Elantris, Raoden was secretly exiled by his father to the dark city. His struggle to help the wretches trapped there begins a series of events that will bring hope to Arelon, and perhaps reveal the secret of Elantris itself.A rare epic fantasy that doesn't recycle the classics and that is a complete and satisfying story in one volume, Elantris is fleet and fun, full of surprises and characters to care about. It's also the wonderful debut of a welcome new star in the constellation of fantasy.
The Truth
Stephen Briggs - 2000
Allegedly. William de Worde is the Discworld's first investigative journalist. He didn't mean to be - it was just an accident. But, as William fills his pages with reports of local club meetings and pictures of humorously shaped vegetables, dark forces high up in Ankh-Morpork's society are plotting to overthrow the city's ruler, Lord Vetinari.