Dissolution


Richard Lee Byers - 2002
    Yet their paths will lead them all to the most terrifying discovery in the long history of the drow, and set them on a quest to save not only Menzoberranzan but the entire dark elf race from Dissolution.The War of the Spider Queen begins here.The first novel in an epic six-part series from the fertile imaginations of R.A. Salvatore and a select group of the newest, most exciting authors in the genre. Join them as they peel back the surface of the richest fantasy world ever created, to show the dark heart beneath.

Escape from the Carnival of Horrors


R.L. Stine - 1995
    They're putting up rides and booths for the annual carnival. But this year things look really different. Really odd. Really scary. The place is lit up by a hundred fiery torches. And spooky music is coming from the main tent. Then you meet Big Al, the creepy carnival manager. He's invited you in to test some of the rides. Will you brave the terrifying Supersonic Space Coaster? Risk the horrors of the Reptile Petting Zoo? Slice through the oily waters of Booger Bog? Or confront the evil Snake Lady? The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super spooky endings.Readers beware—you choose the scare! GIVE YOURSELF GOOSEBUMPS

Witch World


Andre Norton - 1963
    None are more memorable than her Witch World novels. Simon Tregarth, a man from our own world, escapes his doom through the gates to the Witch World. There he aids the witch Jaelithe's escape from the hounds of Alizon, only to find himself embroiled in a deeper war against an even deadlier foe: the Kolder.

The Hounds of the Mórrígan


Pat O'Shea - 1985
    Only Pidge and Brigit can stop her, and their task seems impossible as they're constantly trailed by the queen's hounds. But they're aided in their quest by a host of willing helpers - a glorious array of unforgettable characters.

Windhaven


George R.R. Martin - 1975
    R. Martin has thrilled a generation of readers with his epic works of the imagination, most recently the critically acclaimed New York Times bestselling saga told in the novels A Game of Thrones, A Clash of Kings, and A Storm of Swords. Lisa Tuttle has won acclaim from fans of science fiction, horror, and fantasy alike— most recently for her haunting novel The Pillow Friend. Now together they gift readers with this classic tale of a brilliantly rendered world of ironbound tradition, where a rebellious soul seeks to prove the power of a dream.The planet of Windhaven was not originally a home to humans, but it became one following the crash of a colony starship. It is a world of small islands, harsh weather, and monster-infested seas. Communication among the scattered settlements was virtually impossible until the discovery that, thanks to light gravity and a dense atmosphere, humans were able to fly with the aid of metal wings made of bits of the cannibalized spaceship.Many generations later, among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, who bring news, gossip, songs, and stories. They are romantic figures crossing treacherous oceans, braving shifting winds and sudden storms that could easily dash them from the sky to instant death. They are also members of an increasingly elite caste, for the wings—always in limited quantity—are growing gradually rarer as their bearers perish.With such elitism comes arrogance and a rigid adherence to hidebound tradition. And for the flyers, allowing just anyone to join their cadre is an idea that borders on heresy. Wings are meant only for the offspring of flyers—now the new nobility of Windhaven. Except that sometimes life is not quite so neat.Maris of Amberly, a fisherman's daughter, was raised by a flyer and wants nothing more than to soar on the currents high above Windhaven. By tradition, however, the wings must go to her stepbrother, Coll, the flyer's legitimate son. But Coll wants only to be a singer, traveling the world by sea. So Maris challenges tradition, demanding that flyers be chosen on the basis of merit rather than inheritance. And when she wins that bitter battle, she discovers that her troubles are only beginning.For not all flyers are willing to accept the world's new structure, and as Maris battles to teach those who yearn to fly, she finds herself likewise fighting to preserve the integrity of a society she so longed to join—not to mention the very fabric that holds her culture together.

Powers That Be


Anne McCaffrey - 1993
    Unauthorized genetically engineered species had been spotted. Geologic survey teams sent to locate newly detected mineral deposits were either coming up empty - or disappearing altogether. And the locals weren't talking - especially not to the company bent on exploiting the planet.Disabled combat veteran Yanaba Maddock seemed to the company to be the ideal spy: the frailty that made her no further use to the military would be a perfect blind to allow her to get close to the Petaybean natives. But miraculously, with her relocation to the arctic planet came a return of Yana's health and strength. And the more she got to know they people of Petaybee, the more determined she became to protect her new home.For something strange and wonderful truly was happening on Petaybee. Something worth fighting for, or even dying for - but, especially, something worthy living for...

Dragon Keeper


Carole Wilkinson - 2003
    A nameless orphan with no past and an uncertain future becomes his unlikely ally. The young orphan soon discovers that it is her destiny to protect the aging dragon and his mysterious purple stone. Chased by an evil dragon hunter and a powerful sorcerer, their adventure is not easy. Each must learn to help and understand the other if they are to survive. To succeed in her task, the young orphan must reach deep within herself to find courage she never knew existed. No longer can she be the timid, shy orphan she once was. She is now the one, true Dragon Keeper.

The Edge Chronicles 7: The Last of the Sky Pirates: First Book of Rook


Paul Stewart - 2002
    He dreams of becoming a librarian knight – one of those sent out to explore the mysteries of their world. Somewhere out there lie the secrets of the past – including the lost floating city of Sanctaphrax – and hope for a future free from the fear of tyranny. When his chance comes, Rook breaks all the rules and sets out on a journey to the Free Glades. His luck and determination lead him from one peril to another until he encounters a mysterious character – the last sky pirate – and is thrust into an extraordinary adventure.The Last of the Sky Pirates is the first book of the Rook Saga – third trilogy in The Edge Chronicles. There are now 13 titles and four trilogies in the series, but each book is a stand-alone adventure, so you can read The Edge Chronicles in any order you choose.

The Rithmatist


Brandon Sanderson - 2013
    Rithmatists have the power to infuse life into two-dimensional figures known as Chalklings. Rithmatists are humanity’s only defense against the Wild Chalklings. Having nearly overrun the territory of Nebrask, the Wild Chalklings now threaten all of the American Isles.As the son of a lowly chalkmaker at Armedius Academy, Joel can only watch as Rithmatist students learn the magical art that he would do anything to practice. Then students start disappearing—kidnapped from their rooms at night, leaving trails of blood. Assigned to help the professor who is investigating the crimes, Joel and his friend Melody find themselves on the trail of an unexpected discovery—one that will change Rithmatics—and their world—forever.

The Magic of Krynn


Margaret WeisNancy Varian Berberick - 1987
    Is Raistlin truly dead?The answer lies in the new Dragonlance novella by Margaret Weis and Tracy Hickman, which gazes into the future of Caramon and his mage-son, and into the dark nether-past of Raistlin.Untold tales of Krynn.Tales of sea monsters, dark elves, ice bears, hideous hydra-headed serpents, and loathsome draconian troops.Further adventures of the kender Tas; the innkeeper Otik and young Tika; the dwarf Flint and Tanis, leader of the companions; Caramon and Raistlin, twon brothers, one, a genial warrior, the other, a sickly magician and scholar.Nine short stories by superlative writers, plus an exciting new novella by Margaret Weis and Tracy Hickman.The Dragonlance Saga goes on!

Dragonology: The Complete Book of Dragons


Ernest Drake - 2003
    Don't let it fall into the wrong hands!Do you believe in dragons? Now, for the first time, the long-lost research of renowned nineteenth century dragonologist Dr. Ernest Drake is presented in all its eccentric glory, happily bridging the gap between dragon legend and fact. The meticulous Dr. Drake assigns Latin names to various dragon species, ruminates on why dragons are able to speak, speculates on how they could fly, and explains the true purpose of their notorious hoarding habits. Here are just a few of DRAGONOLOGY'S fascinating features:-- Novelty item on every spread, including tactile samples of dragon wings, dragon scales, and dragon skin -- Booklet of dragon riddles (indispensable to the burgeoning dragonologist) -- Sealed envelope containing a powerful dragon-calling spell -- Embossed faux leather cover with silver foil, encrusted with three dragon gemsIn his afterword, Dr. Drake reveals that one of the crucial goals of dragonologists is to preserve the magnificent creatures of their study wherever possible - a goal this tongue-in-cheek volume most affectionately achieves. An incomparable gift for secret dragonologists everywhere!

Power of Three


Diana Wynne Jones - 1976
    Cari could find what was lost. Gair thought he was ordinary. The three children of Gest, the chief of Garholt, know the perils of the Moor on which they live. The Dorig, their people's enemies, are cold-blooded, fierce underwater creatures who terrify anyone unlucky enough to happen upon them. The Giants are dangerous and violent.But it's not until their home is invaded that Gair learns of a dying curse that endangers all three peoples of the Moor. A curse that ordinary Gair, with the help of his extraordinary brother and sister, may be able to break, but only at the most dreadful risk to all three, and to the Moor itself.

Songmaster


Orson Scott Card - 1980
    His life has been filled with music, and having only songs for companions, he develops a voice that is unlike any heard before. Ansset's voice is both a blessing and a curse, for the young Songbird can reflect all the hopes and fears his auidence feels and, by magnifying their emotions, use his voice to heal--or to destroy. When it is discovered that his is the voice that the Emperor has waited decades for, Ansset is summoned to the Imperial Palace on Old Earth. Many fates rest in Ansset's hands, and his songs will soon be put to the test: either to salve the troubled conscience of a conqueror, or drive him, and the universe, into mad chaos.Songmaster is a haunting story of power and love--the tale of the man who would destroy everything he loves to preserve humanity's peace, and the boy who might just sing the world away.

City of Splendors: Waterdeep (Forgotten Realms)


Eric L. Boyd - 2005
    An overview of thecity includes history, a whoâ��s who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more. ERIC BOYD is a software developer who has written extensively about the Forgotten Realms setting for Wizards of the Coast, Inc. His most recent credits include Lost Empires of Faerûn â�¢, Faiths & Pantheons â�¢, Races of Faerûn â�¢, and Serpent Kingdoms â�¢.

The Complete Guide to Middle-Earth


Robert Foster - 1974
    Now in a gorgeous new hardcover format with a four-color map of Middle-earth, this is the completely revised guide to every creature, place, and event from the great fantasy epic.