Her Majesty's Wizard


Christopher Stasheff - 1986
    Imprisoned by evil sorcerer Malingo, Matt tries for a light, gets dragon Stegoman, drunk on fire, in need of dentist. They rescue Princess Alisande, rightful ruler, and fight to restore her kingdom with helpful Sir Guy, lust witch Sayeesa and werewolf priest Brunel.

Mogworld


Yahtzee Croshaw - 2010
    His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all.On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams - and a team of programmers racing a deadline to hammer out the last few bugs in their AI.

Dragons of a Fallen Sun


Margaret Weis - 2000
    Some are still alive who remember the triumph of good at the conclusion of the War of the Lance. Still more remember the devastation of the Chaos War, which ended the Fourth Age of the world.But now a new war is about to begin, more terrible than any have known. This war is one for the very heart and soul of the world itself.The War of Souls.

Johannes Cabal the Necromancer


Jonathan L. Howard - 2009
    Johannes Cabal, a brilliant scientist and notorious snob, is single-mindedly obsessed in heart and soul with raising the dead. Well, perhaps not "soul" . . . He hastily sold his years ago in order to learn the laws of necromancy. But now, tormented by a dark secret, he travels to the fiery pits of Hell to retrieve it. Satan, who is incredibly bored these days, proposes a little wager: Johannes has one year to persuade one hundred people to sign over their souls or he will be damned forever. To make the bet even more interesting, Satan throws in that diabolical engine of deceit, seduction, and corruption known as a "traveling circus" to aid in the evil bidding. What better place exists to rob poor sad saps of their souls than the traveling carnivals historically run by hucksters and legendary con men? With little time to lose, Johannes raises a motley crew from the dead and enlists his brother, Horst, a charismatic vampire (an unfortunate side effect of Johannes's early experiments with necromancy), to be the carnival's barker. On the road through the pastoral English countryside, this team of reprobates wields their black magic with masterful ease, resulting in mayhem at every turn. Johannes may have the moral conscience of anthrax, but are his tricks sinful enough to beat the Devil at his own game? You'll never guess, and that's a promise! Brilliantly written and wickedly funny, "Johannes Cabal the Necromancer" combines the chills and thrills of old-fashioned gothic tales like "The Legend of Sleepy Hollow," the mischievous humor of "Wicked," and the sophisticated charms of" Jonathan Strange &Mr. Norrell "and spins the Faustian legend into a fresh, irreverent, and irresistible new adventure.

Blue Moon Rising


Simon R. Green - 1989
    And he certainly never asked to be the second son of a royal line that really didn't need a spare. So he was sent out to slay a dragon and prove himself-a quest straight out of legend. But he also discovered the kinds of things legends tend to leave out, as well as the usual demons, goblins, the dreaded Night Witch-and even worse terrors hidden in the shadows of Darkwood. Rupert did find a fiery dragon-and a beautiful princess to rescue. But the dragon turned out to be a better friend than anyone back at the castle, and with the evil of Darkwood spreading, Rupert was going to need all the friends he could get.

Bill, The Galactic Hero


Harry Harrison - 1965
    But Bill, a Technical Fertilizer Operator from a planet of farmers, wasn't interested in honor-he was only interested in two things: his chosen career, and the shapely curves of Inga-Maria Calyphigia. Then a recruiting robot shanghaied him with knockout drops, and he came to in deep space, aboard the Empire warship Christine Keeler. And from there, things got even worse.

The Last Dragonslayer


Jasper Fforde - 2010
    But now magic is fading: drain cleaner is cheaper than a spell, and magic carpets are used for pizza delivery. Fifteen-year-old foundling Jennifer Strange runs Kazam, an employment agency for magicians—but it’s hard to stay in business when magic is drying up. And then the visions start, predicting the death of the world’s last dragon at the hands of an unnamed Dragonslayer. If the visions are true, everything will change for Kazam—and for Jennifer. Because something is coming. Something known as . . . Big Magic.

The Sirens of Titan


Kurt Vonnegut Jr. - 1959
    The richest, most depraved man on Earth, Malachi Constant, is offered a chance to take a space journey to distant worlds with a beautiful woman at his side. Of course there's a catch to the invitation—and a prophetic vision about the purpose of human life that only Vonnegut has the courage to tell.

The Books of the South


Glen Cook - 2002
    And there's still the Black Company.  The Book of the South is the second omnibus of novels from one of the greatest fantasy epics of our age, Glen Cook’s Black Company series—collecting Shadow Games, Dreams of Steel, and The Silver Spike.

Geomancer


Ian Irvine - 2001
    Despite the development of battle clankers and mastery of the crystals that power them, humanity is losing. Tiaan, a lonely crystal worker in a clanker manufactory, is experimenting with an entirely new kind of crystal when she begins to have extraordinary visions. The crystal has woken her latent talent for geomancy, the most powerful of all the Secret Arts - and the most perilous. Falsely accused of sabotage by her rival, Irisis, Tiaan flees for her life. Struggling to control her talent and hunted by the lyrinx, Tiaan follows her visions all the way to Tirthrax, greatest peak on all the Three Worlds, where a nightmare awaits her.

Empire in Black and Gold


Adrian Tchaikovsky - 2008
    But meanwhile, in far-off corners, the Wasp Empire has been devouring city after city with its highly trained armies, its machines, its killing Art...And now its hunger for conquest and war has become insatiable. Only the ageing Stenwold Maker, spymaster, artificer and statesman, can see that the long days of peace are over. It falls upon his shoulders to open the eyes of his people, before a black-and-gold tide sweeps down over the Lowlands and burns away everything in its path.But first he must stop himself becoming the Empire's latest victim.

Shadow & Claw


Gene Wolfe - 1994
    Shadow & Claw brings together the first two books of the tetralogy in one volume.

The Truth


Stephen Briggs - 2000
    Allegedly. William de Worde is the Discworld's first investigative journalist. He didn't mean to be - it was just an accident. But, as William fills his pages with reports of local club meetings and pictures of humorously shaped vegetables, dark forces high up in Ankh-Morpork's society are plotting to overthrow the city's ruler, Lord Vetinari.

Legacies


L.E. Modesitt Jr. - 2002
    Corus today is a world of contending countries, of struggling humans, strange animals and elusive supernatural creatures. Though much has been forgotten, it is still a place of magical powers, and of a few people who are Talented enough to use them.Even as a child, Alucius showed very strong Talent. He was warned never to reveal it, lest others seek to exploit it. But as he grows to young manhood, Alucius must serve in the Militia like his father before him. When his country is invaded by the slave armies of the Matrial, immortal ruler of a nearby land, Alucius is captured and magically enslaved.A time of changes has come upon all of the world of Corus. If the evil surrounding the Matrial is not ended, those changes will not be happy ones. Alucius and his Talent have a central role to play.

The Outstretched Shadow


Mercedes Lackey - 2003
    His father, leading the wise and benevolent Council of Mages, protected and guided the citizens of the Golden City of the Bells. Young Mages in training-all men, for women were unfit to practice magic-memorized the intricate details of High Magic and aspired to seats on the council. Then he found the forbidden Books of Wild Magic-or did they find him? The three slim volumes woke Kellen to the wide world outside the City's isolating walls. Their Magic was not dead, strangled by rules and regulations. It felt like a living thing, guided by the hearts and minds of those who practiced it and benefited from it. Questioning everything he has known, Kellen discovers too many of the City's dark secrets. Banished, with the Outlaw Hunt on his heels, Kellen invokes Wild Magic-and finds himself running for his life with a unicorn at his side. Kellen's life changes almost faster than he can understand or accept. Rescued by a unicorn, healed by a female Wild Mage who knows more about Kellen than anyone outside the City should, meeting Elven royalty and Elven warriors, and plunged into a world where the magical beings he has learned about as abstract concepts are flesh and blood creatures-Kellen both revels in and fears his new freedom. Especially once he learns about Demons. He'd always thought they were another abstract concept-a stand-in for ultimate evil. But if centaurs and dryads are real, then Demons surely are as well. And the one thing all the Mages of the City agreed on was that practicing Wild Magic corrupted a Mage. Turned him into a Demon. Would that be Kellen's fate? Deep in Obsidian Mountain, the Demons are waiting. Since their defeat in the last great War, they've been biding their time, sowing the seeds of distrust and discontent between their human and Elven enemies. Very soon now, when the Demons rise to make war, there will be no alliance between High and Wild Magic to stand against them. And all the world will belong to the Endarkened.