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Beginning Programming All-In-One Desk Reference for Dummies
Wallace Wang - 2007
If programming intrigues you (for whatever reason), Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if hefty, book.In this practical guide, you'll find out about algorithms, best practices, compiling, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you'll get a feel for the variety of languages and the needs they fill.Inside you'll discover seven minibooks:Getting Started: From learning methods for writing programs to becoming familiar with types of programming languages, you'll lay the foundation for your programming adventure with this minibook. Programming Basics: Here you'll dive into how programs work, variables, data types, branching, looping, subprograms, objects, and more. Data Structures: From structures, arrays, sets, linked lists, and collections, to stacks, queues, graphs, and trees, you'll dig deeply into the data. Algorithms: This minibook shows you how to sort and search algorithms, how to use string searching, and gets into data compression and encryption. Web Programming: Learn everything you need to know about coding for the web: HyperText. Markup Language (better known simply as HTML), CSS, JavaScript, PHP, and Ruby. Programming Language Syntax: Introduces you to the syntax of various languages - C, C++, Java, C#, Perl, Python, Pascal, Delphi, Visual Basic, REALbasic - so you know when to use which one. Applications: This is the fun part where you put your newly developed programming skills to work in practical ways. Additionally, Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into "machine language" that the computer understands, use programming best practices, explore the "how" and "why" of data structuring, and more. And you'll get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. After you get this book and start coding, you'll soon realize that -- wow! You're a programmer!
Options: The Secret Life of Steve Jobs
Fake Steve Jobs - 2007
Fake Steve the counterintuitive management guru: “Obviously we can’t literally put our employees’ lives at risk. But we have to make them feel that way.” Fake Steve the political hobnobber: “I can see why they keep Nancy Pelosi under wraps. Wacky as a dime watch.” Fake Steve quoting friend/musician/philosopher Bono on road etiquette: “Tink about dat next toim yer cuttin off some bloke and you don’t know who it is, right? Could be Jay-sus. Or Boutros Boutros-Ghali or sumfin.” And on, yes, himself: “Geniuses have feelings, too.” In the tradition of Thank You for Smoking and in the spirit of The Onion, Options is a novelistic sendup and takedown of Silicon Valley, Hollywood, and Washington, D.C., as viewed by a central character who exists, to his immense self-satisfaction, at the crossroads of all three worlds: “It’s like in one of those movies where a guy realizes he’s got telekinetic powers and it’s just too bad if he doesn’t want them, he’s got them. Likewise, I have this gift. It’s who I am.”
The Perfect Thing: How the iPod Shuffles Commerce, Culture, and Coolness
Steven Levy - 2006
A technology columnist for Newsweek goes inside Apple Computer and into the heads of millions of music lovers to show how CEO Steve Jobs and his team of engineers, programmers, and designers created a product that has become a business and cultural blockbuster.
Programming in Go: Creating Applications for the 21st Century
Mark Summerfield - 2012
With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go's breakthrough features and idioms. Both a tutorial and a language reference, "Programming in Go" brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go's key innovations. Along the way, he explains everything from the absolute basics through Go's lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation. Throughout, Summerfield's approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes:-- Quickly getting and installing Go, and building and running Go programs -- Exploring Go's syntax, features, and extensive standard library -- Programming Boolean values, expressions, and numeric types -- Creating, comparing, indexing, slicing, and formatting strings -- Understanding Go's highly efficient built-in collection types: slices and maps -- Using Go as a procedural programming language -- Discovering Go's unusual and flexible approach to object orientation -- Mastering Go's unique, simple, and natural approach to fine-grained concurrency -- Reading and writing binary, text, JSON, and XML files -- Importing and using standard library packages, custom packages, and third-party packages -- Creating, documenting, unit testing, and benchmarking custom packages
Building Wireless Sensor Networks
Robert Faludi - 2010
By the time you're halfway through this fast-paced, hands-on guide, you'll have built a series of useful projects, including a complete ZigBee wireless network that delivers remotely sensed data.Radio networking is creating revolutions in volcano monitoring, performance art, clean energy, and consumer electronics. As you follow the examples in each chapter, you'll learn how to tackle inspiring projects of your own. This practical guide is ideal for inventors, hackers, crafters, students, hobbyists, and scientists.Investigate an assortment of practical and intriguing project ideasPrep your ZigBee toolbox with an extensive shopping list of parts and programsCreate a simple, working ZigBee network with XBee radios in less than two hours -- for under $100Use the Arduino open source electronics prototyping platform to build a series of increasingly complex projectsGet familiar with XBee's API mode for creating sensor networksBuild fully scalable sensing and actuation systems with inexpensive componentsLearn about power management, source routing, and other XBee technical nuancesMake gateways that connect with neighboring networks, including the Internet
Windows 7 For Dummies
Andy Rathbone - 2009
Windows expert Andy Rathbone walks you step by step through the most common Windows 7 tasks, including managing files, applications, media, and Internet access. You'll learn how to navigate the interface, customize the desktop, and work with the file system. You'll then go deeper into the system, discovering new features and improvements, and finding tips and techniques for getting the most out of Windows 7. Covers basic management of applications, files, and data; creating and printing documents; setting up an Internet connection and e-mail account; and online security Includes specially produced videos explaining features and illustrating techniques in greater depth Explores using Windows to edit and manage audio, video, and photo files, and how to create CDs, DVDs, and playlists with Media Center Helps you tweak and customize Windows 7 to operate your way and set up user accounts, build a home network, and maintain your PC Provides troubleshooting advice, helps you find missing files and use the Help system, and explains common error messages Windows 7 For Dummies, Enhanced Edition will have you up and running on the newest version of Windows quickly and easily.
Making Games with Python & Pygame
Al Sweigart - 2012
Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python.
Kindle Fire HD For Dummies
Nancy C. Muir - 2012
This full-color guide will have you blazing through the web, staying entertained with the latest apps and games, watching your favorite TV shows and movies, and, of course, reading magazines, newspapers, and books to indulge all your interests. Whether this is your first tablet or you're upgrading from another device, you'll get to know your Kindle Fire HD and rekindle your love of reading with "Kindle Fire HD For Dummies"!Covers the Kindle Fire HD and original Kindle FireHelps you navigate the interface, customize your settings, get connected, and take advantage of Amazon CloudShows you how to work with the built-in apps and find new ones to to try out from the Amazon AppstoreExplains how to fill your Kindle Fire with cool stuff - from movies and music to videos, photos, apps, e-books, and moreWalks you through using Amazon's incredibly smooth Amazon Silk web browser to find anything you need online and keep in touch with e-mail, Skype, Facebook, and TwitterLight 'er up and unleash the fun with "Kindle Fire HD For Dummies"!
Operating System Concepts
Abraham Silberschatz - 1985
By staying current, remaining relevant, and adapting to emerging course needs, this market-leading text has continued to define the operating systems course. This Seventh Edition not only presents the latest and most relevant systems, it also digs deeper to uncover those fundamental concepts that have remained constant throughout the evolution of today's operation systems. With this strong conceptual foundation in place, students can more easily understand the details related to specific systems. New Adaptations * Increased coverage of user perspective in Chapter 1. * Increased coverage of OS design throughout. * A new chapter on real-time and embedded systems (Chapter 19). * A new chapter on multimedia (Chapter 20). * Additional coverage of security and protection. * Additional coverage of distributed programming. * New exercises at the end of each chapter. * New programming exercises and projects at the end of each chapter. * New student-focused pedagogy and a new two-color design to enhance the learning process.
The Little Go Book
Karl Seguin - 2014
It's aimed at developers who might not be quite comfortable with the idea of pointers and static typing.http://openmymind.net/The-Little-Go-B...
Dissecting The Hack: The F0rb1dd3n Network
Jayson E. Street - 2009
One half massive case study, one half technical manual, Dissecting the Hack has it all - learn all about hacking tools and techniques and how to defend your network against threats. Yes, the security threats are real - read more about the tactics that you see executed throughout the story in the second half of the book where you will learn to recon, scan, explore, exploit and expunge with the tools and techniques shown in the story. Every hack is real and can be used by you once you have the knowledge within this book! Utilizes actual hacking and security tools in its story- helps to familiarize a newbie with the many devices and their codeIntroduces basic hacking techniques in real life context for ease of learningPresented in the words of the hacker/security pro, effortlessly envelops the beginner in the language of the hack
Java 2: The Complete Reference
Herbert Schildt - 2000
This book is the most complete and up-to-date resource on Java from programming guru, Herb Schildt -- a must-have desk reference for every Java programmer.
CCNA ICND2 Official Exam Certification Guide [CCNA Exams 640-816 and 640-802]
Wendell Odom - 2007
Head First Networking
Al Anderson - 2009
You'll learn the concepts by tying them to on-the-job tasks, blending practice and theory in a way that only Head First can. With this book, you'll learn skills through a variety of genuine scenarios, from fixing a malfunctioning office network to planning a network for a high-technology haunted house. You'll learn exactly what you need to know, rather than a laundry list of acronyms and diagrams. This book will help you:Master the functionality, protocols, and packets that make up real-world networking Learn networking concepts through examples in the field Tackle tasks such as planning and diagramming networks, running cables, and configuring network devices such as routers and switches Monitor networks for performance and problems, and learn troubleshooting techniques Practice what you've learned with nearly one hundred exercises, questions, sample problems, and projects Head First's popular format is proven to stimulate learning and retention by engaging you with images, puzzles, stories, and more. Whether you're a network professional with a CCNA/CCNP or a student taking your first college networking course, Head First Networking will help you become a network guru.