The Game of Sunken Places


M.T. Anderson - 2004
    . . well, they should know better than to go, since this is a middle-grade adventure novel. But they go anyway. Why not? Once there, they stumble upon The Game of Sunken Places, a board game that mirrors a greater game in which they have suddenly become players. Soon the boys are dealing with attitudinal trolls, warring kingdoms, and some very starchy britches. Luckily, they have wit, deadpan observation, and a keen sense of adventure on their side.

The Phantom Tollbooth


Norton Juster - 1961
    For Milo, everything’s a bore. When a tollbooth mysteriously appears in his room, he drives through only because he’s got nothing better to do. But on the other side, things seem different. Milo visits the Island of Conclusions (you get there by jumping), learns about time from a ticking watchdog named Tock, and even embarks on a quest to rescue Rhyme and Reason! Somewhere along the way, Milo realizes something astonishing. Life is far from dull. In fact, it’s exciting beyond his wildest dreams. . . .

The Lost Boy


Greg Ruth - 2013
    . .After Nate moves into his new house, he discovers an old tape recorder in his bedroom and is suddenly thrust into a dark mystery about a boy who went missing many years ago. Now, as strange creatures begin to track Nate, he must partner with Tabitha, a local sleuth, to find out what they want with him. But time is running out, because a powerful force is gathering strength in the woods at the edge of town, and before long Nate and Tabitha will be forced to confront a terrifying foe and uncover the truth about the Lost Boy.

Museum of Thieves


Lian Tanner - 2010
    Like every child in the city, she wears a silver guardchain and is forced to obey the dreaded Blessed Guardians. She has never done anything by herself and won’t be allowed out on the streets unchained until Separation Day.When Separation Day is canceled, Goldie, who has always been both impatient and bold, runs away, risking not only her own life but also the lives of those she has left behind. In the chaos that follows, she is lured to the mysterious Museum of Dunt, where she meets the boy Toadspit and discovers terrible secrets. Only the cunning mind of a thief can understand the museum’s strange, shifting rooms. Fortunately, Goldie has a talent for thieving.Which is just as well, because the leader of the Blessed Guardians has his own plans for the museum—plans that threaten the lives of everyone Goldie loves. And it will take a daring thief to stop him. . . .Museum of Thieves is a thrilling tale of destiny and danger, and of a courageous girl who has never been allowed to grow up—until now.

The Legend of Sleepy Hollow (Graphic Novel)


Bo Hampton - 1993
    If you're looking for the short story, go here.This is Bo Hampton's 1993 Legend of Sleepy Hollow, a faithful adaptation of Washington Irving's tale surrounding the ghostly inhabitants of Tarrytown, New York around the time of the American Revolution. The cast of characters is headed up by the Headless Horseman himself. This edition boasts new covers and 16 pages of new material, including numerous preliminary sketches of scenes and characters.

Count Karlstein


Philip Pullman - 1982
    But the evil Count Karlstein has struck a terrible bargain with Zamiel, and so the lives of his two young nieces, Lucy and Charlotte, are in danger. Their only hope lies with Hildi, a castle maidservant, and her fearless brother Peter. Can they save the girls from their dreadful fate? Only one thing is certain—the Demon Huntsman will not return to his dark wood unsatisfied!

How to Train Your Dragon


Cressida Cowell - 2003
    Can Hiccup do it without being torn limb from limb?Join his adventures and misadventures as he finds a new way to train dragons--and becomes a hero. This action-packed, hilarious, and perfectly illustrated novel is a modern classic beloved by millions across the globe.

Monster High


Lisi Harrison - 2005
    They prefer to call themselves RAD (Regular Attribute Dodgers), but some call them monsters. So far, the "monster" community has kept a low profile in Salem, but this year two new girls enroll at Master High School, and the town will never be the same.Created just fifteen days ago, Frankie Stein is psyched to trade her father's formaldehyde-smelling basement lab for parties and cheerleading. But with a student body totally freaked out by rumors of monsters who might be stalking the halls, Frankie finds that life in the "normi" world can be rough for a chic freak like her. She thinks she finds a friend in fellow new student Melody Carver--but can a normi be trusted with her big secret?

The Hunchback Assignments


Arthur Slade - 2009
    The mysterious Mr. Socrates rescues Modo, a child in a traveling freak show. Modo is a hunchback with an amazing ability to transform his appearance, and Mr. Socrates raises him in isolation as an agent for the Permanent Association, a spy agency behind Brittania's efforts to rule the empire. At 14, Modo is left on the streets of London to fend for himself. When he encounters Octavia Milkweed, another Association agent, the two uncover a plot by the Clockword Guild behind the murders of important men. Furthermore, a mad scientist is turning orphan children into automatons to further the goals of the Guild. Modo and Octavia journey deep into the tunnels under London and discover a terrifying plot against the British government. It's up to them to save their country.

The Iron Man


Ted Hughes - 1968
    A trap is set for him, but he cannot be kept down. Then, when a terrible monster from outer space threatens to lay waste to the planet, it is the Iron Man who finds a way to save the world.

Mistakes Were Made


Stephan Pastis - 2013
    Created by New York Times best-selling cartoonist Stephan Pastis.Take eleven-year-old Timmy Failure — the clueless, comically self-confident CEO of the best detective agency in town, perhaps even the nation. Add his impressively lazy business partner, a very large polar bear named Total. Throw in the Failuremobile — Timmy’s mom’s Segway — and what you have is Total Failure, Inc., a global enterprise destined to make Timmy so rich his mother won’t have to stress out about the bills anymore. Of course, Timmy’s plan does not include the four-foot-tall female whose name shall not be uttered. And it doesn’t include Rollo Tookus, who is so obsessed with getting into "Stanfurd" that he can’t carry out a no-brainer spy mission. From the offbeat creator of Pearls Before Swine comes an endearingly bumbling hero in a caper whose peerless hilarity is accompanied by a whodunit twist. With perfectly paced visual humor, Stephan Pastis gets you snorting with laughter, then slyly carries the joke a beat further — or sweetens it with an unexpected poignant moment — making this a comics-inspired story (the first in a new series) that truly stands apart from the pack.

Star Wars: Jedi Academy


Jeffrey Brown - 2013
    The setting? A galaxy far, far away...Roan's one dream is to leave home and attend Pilot Academy like his older brother, father, and grandfather. But just as Roan is mysteriously denied entrance to Pilot School, he is invited to attend Jedi Academy--a school that he didn't apply to and only recruits children when they are just a few years old. That is, until now...This inventive novel follows Roan's first year at Jedi Academy where, under the tutelage of Master Yoda, he learns that he possesses more strength and potential than he could have ever dreamed. Oh, and he learns other important things too--like how to make a baking soda volcano, fence with a lightsaber, slow dance with a girl, and lift boulders with the Force.

Dead City


James Ponti - 2012
    By day, Molly attends MIST—the Metropolitan Institute of Science and Technology—but it’s what she’s learning outside of school that sets her apart from her classmates. Molly is a zombie hunter, just like her mother. This, however, is news to Molly. Now she must come to terms with not only the idea that zombies exist, but also that they’re everywhere, and it’s her job to help police them and keep the peace. Sure, she’d like to be a regular kid, but “regular” just isn’t possible when it turns out the most revered (or feared, depending on your perspective) zombie hunter in the history of New York City is your mother. It seems Molly’s got some legendary footsteps to follow…

The Shifter


Janice Hardy - 2009
    She is also a Taker—with her touch, she can heal injuries, pulling pain from another person into her own body. But unlike her sister, Tali, and the other Takers who become Healers' League apprentices, Nya's skill is flawed: She can't push that pain into pynvium, the enchanted metal used to store it. All she can do is shift it into another person, a dangerous skill that she must keep hidden from forces occupying her city. If discovered, she'd be used as a human weapon against her own people. Rumors of another war make Nya's life harder, forcing her to take desperate risks just to find work and food. She pushes her luck too far and exposes her secret to a pain merchant eager to use her shifting ability for his own sinister purposes. At first Nya refuses, but when Tali and other League Healers mysteriously disappear, she's faced with some difficult choices. As her father used to say, principles are a bargain at any price; but how many will Nya have to sell to get Tali back alive?

The Girl Who Owned a City


O.T. Nelson - 1975
    There is chaos everywhere, even in formely prosperous mid-America. Gangs and fierce armies of children begin to form almost immediately. It would be the same for the children on Grand Avenue but for Lisa, a year-year-old girl who becomes their leader. Because of Lisa, they have food, even toys, in abundance. And now they can protect themselves from the fierce gangs that roam the neighborhoods. But for how long? Then Lisa conceives the idea of a fortress, a city in which the children could live safely and happily always, and she intends to lead them there.