The Across the Universe Trilogy (Across the Universe, #1-3)
Beth Revis
Time Cat
Lloyd Alexander - 1963
For one thing, he can talk. For another, he's got the power to travel through time. And the instant he tells this to Jason, the two of them are in ancient Egypt, on the first of nine amazing adventures that Jason will never forget.
The Madman's Daughter Trilogy
Megan Shepherd - 2015
Wells, Robert Louis Stevenson, and Mary Shelley, is perfect for fans of Libba Bray, Leigh Bardugo, and classic horror and science fiction. This collection also contains a sneak peek of The Cage, the first book in Megan Shepherd's gripping new series about teens held captive in a human zoo by an otherworldly race.The Madman's Daughter, inspired by The Island of Dr. Moreau, is the story of Dr. Moreau's daughter Juliet, who travels to her estranged father's island only to encounter murder, madness, and a scintillating love triangle.Her Dark Curiosity: Inspired by The Strange Case of Dr. Jekyll and Mr. Hyde, this tantalizing sequel explores the hidden natures of those we love and how far we'll go to save them from themselves.A Cold Legacy: With inspiration from Mary Shelley's Frankenstein, this breathless conclusion to the Madman's Daughter trilogy explores the things we'll sacrifice to save those we love . . . even our own humanity.
A Mutiny in Time
James Dashner - 2012
Recruited by the Hystorians, a secret society that dates back to Aristotle, the kids learn that history has gone disastrously off course.Now it's up to Dak, Sera, and teenage Hystorian-in-training Riq to travel back in time to fix the Great Breaks . . . and to save Dak's missing parents while they're at it. First stop: Spain, 1492, where a sailor named Christopher Columbus is about to be thrown overboard in a deadly mutiny!
Typhon Pact: The Khitomer Accords Saga: Plagues of Night, Raise the Dawn, and Brinkmanship
David R. George III - 2012
For almost three years, the Federation and the Klingon Empire, allied under the Khitomer Accords, have contended with the nascent coalition on a predominantly cold-war footing. But as Starfleet rebuilds itself, factions within the Typhon Pact grow restive, concerned about their own inability to develop a quantum slipstream drive to match that of the Federation. Will leaders such as UFP President Bacco and RSE Praetor Kamemor bring about a lasting peace across the Alpha and Beta Quadrants, or will the cold war between the two alliances deepen, and perhaps even lead to an all-out shooting war?
Raise the Dawn
After the disastrous events in the Bajoran system, Captain Benjamin Sisko must confront the consequences of the recent choices he has made in his life. At the same time, the United Federation of Planets and its Khitomer Accords allies have come to the brink of war with the Typhon Pact. While factions within the Pact unsuccessfully used the recent gestures of goodwill—the opening of borders and a joint Federation-Romulan exploratory mission—to develop quantum-slipstream drive, they have not given up their goals. Employing a broad range of assets, from Romulus to Cardassia, from Ab-Tzenketh to Bajor, they embark on a dangerous new plan to acquire the technology they need to take control of the Alpha and Beta Quadrants. While UFP President Bacco and Romulan Praetor Kamemor work feverishly to reestablish peace, Captains Sisko, Jean-Luc Picard, and Ro Laren stand on the front lines of the conflict...even as a new danger threatens the Bajoran wormhole as it once more becomes a flashpoint of galactic history.
Brinkmanship
The Venette Convention has always remained independent, but it is about to become the flashpoint for a tense military standoff between the two power blocs now dominating interstellar space—the United Federation of Planets and the recently formed Typhon Pact. The Venetan government turns to the Typhon Pact’s Tzenkethi Coalition for protection in the new order, and has agreed to allow three of their supply bases for Tzenkethi use. But these bases—if militarized—would put Tzenkethi weapons unacceptably close to Federation, Cardassian, and Ferengi space. While Captain Ezri Dax and the crew of the U.S.S. Aventine are sent to investigate exactly what is happening at one of the Venette bases, Captain Jean-Luc Picard and the U.S.S. Enterprise are assigned to a diplomatic mission sent to the Venette homeworld in order to broker a mutually acceptable resolution. But the Cardassian delegates don’t seem particularly keen on using diplomacy to resolve the situation, which soon spirals out of control toward all-out war. . .
Accidental Warrior: The Unlikely Tale of Bloody Hal
Colin Alexander - 2020
What he finds is a squabbling bunch of states, the consequence of the colonies having grown up on their own after European civilization collapsed from plague in the 1670s, and they are poised on the brink of war. For a socially awkward young man, who takes refuge in online games, this is a bad situation. He has no knowledge or experience that is useful in this world. He does, however, have one skill of value in a world where the rifle is a new invention – he is a competitive fencer.What do you do when the world is strange and you have no way to control your own fate? Can Hal grow up fast enough to survive in this world and can he find a way home?
The Big Wander
Will Hobbs - 1992
When Mike decides to return home to Seattle and the girlfriend he left behind, Clay chooses to stay on and continue the search on his own. Following a tip about his uncle, he heads out into the most remote canyons of the Navajo reservation, with only a burro and a dog named Curly for company. Clay loses his heart to the vast, rugged land -- and to an adventurous girl with a long, dark braid -- but finds his uncle in big trouble. Can Clay pull off a risky plan to save his uncle -- and the wild horses Uncle Clay has put his own life in jeopardy to protect?
Last Descendants
Matthew J. Kirby - 2016
Monroe, the IT guy at school, might finally bring Owen the means to clear his father's name by letting him use an Animus—a device that lets users explore the genetic memories buried within their own DNA. The experience brings Owen more than he bargained for. During a simulation, Owen uncovers the existence of an ancient and powerful relic long considered legend—the Trident of Eden. Now two secret organizations will stop at nothing to take possession of this artifact—the Brotherhood of Assassins and the Templar Order. It soon becomes clear to Owen that the only way to save himself is to find the Trident first.Under the guidance of Monroe, Owen and a group of other teenagers go into a memory they all share within their DNA: the 1863 Draft Riots in New York City. Owen and his companions will find themselves tested on the gritty streets of New York, and their experiences in the past will have far-reaching consequences in the present.
Death Trap
Sigmund Brouwer - 2009
Life on the red planet is not always easy, but it is definitely exciting. Tyce finds that the mysteries of the planet point to his greatest discovery--a new relationship with God. He talks about his growing faith and curiosity in a manner that kids can relate to as they are probably wondering some of the same things. Each book contains two exciting adventures. In the first adventure, the Mars project is in trouble and only Tyce holds the key. In the second adventure, Tyce has discovered there may be killer aliens on the loose. Robot Wars is a repackaged and updated version of Mars Diaries. There are now five books in the series; each book contains two stories. These new books contain a foreword about how far science has brought us.
London Calling
Edward Bloor - 2006
Where did this boy come from? Is he a dream? But how can his dreams be set in London during the Blitz? How can he wake up with a head full of people and facts and events that he certainly didn't know when he went to sleep--but which turn out to be verifiably real? Recommended for ages 11-15.Martin Conway comes from a family filled with heroes and disgraces. His grandfather was a statesman who worked at the US Embassy in London during WWII. His father is an alcoholic who left his family. His sister is an overachieving Ivy League graduate. And Martin? Martin is stuck in between--floundering.But during the summer after 7th grade, Martin meets a boy who will change his life forever. Jimmy Harker appears one night with a deceptively simple question: Will you help? Where did this boy come from, with his strange accent and urgent request? Is he a dream? It's the most vivid dream Martin's ever had. And he meets Jimmy again and again--but how can his dreams be set in London during the Blitz? How can he see his own grandather, standing outside the Embassy? How can he wake up with a head full of people and facts and events that he certainly didn't know when he went to sleep--but which turn out to be verifiably real?The people and the scenes Martin witnesses have a profound effect on him. They become almost more real to him than his waking companions. And he begins to believe that maybe he can help Jimmy. Or maybe that he must help Jimmy, precisely because all logic and reason argue against it.This is a truly remarkable and deeply affecting novel about fathers and sons, heroes and scapegoats. About finding a way to live with faith and honor and integrity. And about having an answer to the question: What did you do to help?
Here, There Be Dragons
James A. Owen - 2006
"All the world, in ink and blood, vellum and parchment, leather and hide. It is the world, and it is yours to save or lose." An unusual murder brings together three strangers, John, Jack, and Charles, on a rainy night in London during the first World War. An eccentric little man called Bert tells them that they are now the caretakers of the Imaginarium Geographica -- an atlas of all the lands that have ever existed in myth and legend, fable and fairy tale. These lands, Bert claims, can be traveled to in his ship the Indigo Dragon, one of only seven vessels that is able to cross the Frontier between worlds into the Archipelago of Dreams.Pursued by strange and terrifying creatures, the companions flee London aboard the Dragonship. Traveling to the very realm of the imagination itself, they must learn to overcome their fears and trust in one another if they are to defeat the dark forces that threaten the destiny of two worlds.An extraordinary journey of myth, magic, and mystery, Here, There Be Dragons introduces James A. Owen as a formidable new talent.
Becoming Naomi León
Pam Muñoz Ryan - 2004
When Naomi's absent mother resurfaces to claim her, Naomi runs away to Oaxaca, Mexico with her great-grandmother and younger brother in search of her father.
The Bromeliad Trilogy
Terry Pratchett - 1989
They have made their homes beneath the floorboards for generations and no longer remember -- or even believe in -- life beyond the Store walls.Until the day a small band of nomes arrives at the Store from the Outside. Led by a young nome named Masklin, the Outsiders carry a mysterious black box (called the Thing), and they deliver devastating news: In twenty-one days, the Store will be destroyed.Now all the nomes must learn to work together, and they must learn to think -- and to think BIG.Part satire, part parable, and part adventure story par excellence, master storyteller Terry Pratchett’s engaging trilogy traces the nomes’ flight and search for safety, a search that leads them to discover their own astonishing origins and takes them beyond their wildest dreams.
The Chicken Doesn't Skate
Gordon Korman - 1996
But his project, which involves a chicken, sets off side-splittingly funny action with a star hockey player, a first-class dweeb, and an animal rights activist!
The Cypher
Julian Rosado-Machain - 2011
A glimpse into a multinational company that is in reality the oldest of secret societies, one that spans close to seven thousand years of existence, weaving in and out of history, guiding and protecting humanity from creatures and forces that most of us believe are only mythology and fairy tales.The other is the story of Thomas Byrne, a young man thrust into secrets he shouldn't be aware of and dangers he shouldn't face, but that he ultimately will, for he is a Cypher. The only one who can steer humanity's future.The ultimate conspiracy theory is that Magic is real. Kept in check by technology, but every five hundred years the balance can shift and, if it does, technology will fail and those creatures we've driven into myth will come back with a vengeance.To protect the present, Guardians Incorporated needs to know the future.