Gabriel's Journey


Steve Umstead - 2011
    Military science-fiction adventure at its best!---GABRIEL'S REDEMPTION, Book OneNorth American Federation Navy Commander Evan Gabriel was dishonorably discharged after losing his covert team on a far off world called Eden. Now, he’s being offered an opportunity to command a new team, on a new world, with a new mission, but the true motives behind the mission are unclear.From the decaying Caribbean to politically-charged South America, from the slums of Mars to a tiny colony on a planet six hundred light years from Earth, Gabriel's Redemption is a near-future military science fiction story of a personal journey seen from the perspective of a soldier who has lost everything; one who desperately needs to redeem himself not only in his government’s eyes, but also his own. Interstellar action and political intrigue mix with one-on-one battles on the surface of a frozen planet in this exciting tale of salvation.Approximately 66,000 words.GABRIEL’S RETURN, Book TwoOn the far-off icebound planet of Poliahu, North American Federation Navy Commander Evan Gabriel suffered the loss of several team members in order to free a native species and save his brother. Now he is being called away on a new mission by a friend in trouble, and by a name from his distant past. He and his surviving team must again travel across the galaxy to the planet where he lost his naval command, and his original team, so many years ago: Eden.Evan Gabriel must face three distinct threats on Eden: the well-armed terrorist group that has been raiding Eden City, the dangerous planet itself, and his own haunting memories of his past.Gabriel's Return continues the epic science fiction/adventure trilogy with characters new and old, devious political intrigue on the moon and Mars, and deadly jungle combat on Eden.Approximately 87,000 wordsGABRIEL’S REVENGE, Book ThreeA missile has no conscience. It is an inanimate steel object: cold, emotionless. But once ignited, it burns white hot inside, and cannot be shut off. Fired in combat, it has but one objective: the total destruction of its intended target. And it will only stop when its objective has been achieved, or it runs out of fuel.Not all missiles are made of steel.North American Federation Navy Commander Evan Gabriel thought it was over. Returning from a mission on the far-off world of Eden, he finds that Mars is in a state of political upheaval. Two major dome cities are now under the control of ambitious and ruthless men backed by the scheming South American Republic. Friends are in trouble, Renay Gesselli is missing, and the future of a world is in flux while rival governments bicker behind closed doors. From the ice-bound planet of Poliahu, to the dangerous jungle world of Eden, and back to his adopted home of Mars, Evan Gabriel has witnessed death follow him. Now, he's turning the tables, and no force would stand in his way.Approximately 80,000 wordsREVIEWS:“The action in this series rocks, complete with super-cool weapons and technology. Umstead takes a complex cast and gives them each a distinct personality that makes the team dynamic just great.” - L. Petersen“I am a huge fan of well-written science fiction, and the Evan Gabriel series hasn't disappointed... layered with dimension and feeling unlike quite a few other sci-fi titles out there.” - N. Holderby“Umstead has created what I can only describe as a Tom Clancy-esque world a few hundred years into the future.” - W.E. Linde

The Survivors (Box Set of Books 7-12) (The Survivors Collection Book 2)


Nathan Hystad - 2020
    

The Day the Tide Kept Rising


Greg Jefferys - 2015
    A thrilling tale filled with action, adventure, intrigue and a pleasant pinch of romance the story is set primarily in Antarctica, Tasmania and on the east coast of Australia. The book follows the lives of four different people in their struggles to survive after a huge tsunami, caused by the massive Ross Shelf icesheet sliding off Antarctica and into the Southern Ocean, sweeps across the Pacific. The tsunami leaves a trail of death and destruction after which the water levels of Earth's oceans begin to rise rapidly causing cataclysmic disaster as well as massive political and social upheaval. As cities and nations are flooded the fabric of civilisation is torn as groups and individuals struggle for survival in a terrifying new world. The three parallel story lines are exciting, predictive and thought provoking. The author has degrees archaeology and history with a particular interest in the effects of the end of the last Ice Age on the humans of 8,000 B.C. He has transposed known archaeological information on rapid sea level rises onto the modern world to create an exciting, informative and relevant novel that attempts to answer the question of what would really happen to you and I if the Earth's sea levels rose more than six meters. The stories. Katherine Brown is a climatologist based on Antarctica, when the Ross Iceshelf shatters and slides into the ocean she and her team must traverse the rapidly changing Antarctic terrain to reach the relative safety of a base camp at Cape Colbeck; only a few will survive the trek through ice and mud and snow. Peter Taylor and his family survived the first wave but not the second. Alone and homeless he is forced to scavenge in flooded supermarkets for food and avoid roving gangs of bandits that quickly establish themselves as social norms disintegrate to be replaced by anarchy. He meets a mysterious and alluring woman, who, like himself, finds herself thriving in the post apocalypse world. Jeremy Jones is an archaeologist with a particular interest in Paleo- climatology. He is fired from his prestigious position at the Queensland University for predicting massive sea level rises even as his predictions, and much worse, come true. Karen Whitaker had been partying with girlfriends when the first tsunami tore through Hobart. Trapped overnight in the remains of a collapsed building, she emerged to discover a ruined city strewn with the bodies of the dead, the dying and the injured. Living in a refugee camp she does what she must to make the best of the new world.

Bombardier - The Complete Series


S.D. Tanner - 2016
     Ark is the Commander of the Bombardiers, the transformed soldiers working as the United Guild's army in space. Two hundred years earlier, aliens used mankind's own DNA to destroy Earth. Now, the Bombardiers hunt for the enemy aliens, destroying them wherever they are. Book One: Tyranny Ark is preparing to take over the Bombardier army. Traveling with his mentor, Tank, he discovers the Guild is committing genocide against any planet with even a hint of enemy DNA. Learning he is part of a tyrannical empire, he must decide whether to start a war against Earth. Book Two: Treason Armed with advanced weapons and ships, Ark finds out Dunk hasn't been idle. Hopelessly outnumbered, Bombardiers take on the Navigator fleet with devastating consequences. An epic space war begins. Book Three: Empire Both sides have made a mistake by forgetting their true enemy. Earth is once again under attack, but Ark is in another galaxy looking for a solution. The true face of the enemy aliens is revealed, proving they have all been taken for fools. Bombardier is an epic fight for control of the universe, filled with alien species, cool technology and politics. Also by SD Tanner Books in Bombardier Bombardier Trilogy Books in Navigator Enemy Lines Blind Sighted Killer Edge Broken Arrow Navigator Boxset (Books 1-4) The Hunter Wars series Books in Hunter Wars Eve of the Hunter Wars Heaven Meets Hell Army of Angels Gift from God Right to Rule Call to War Books in Eden Lost Trilogy Hidden Evil Dead Alive Divine Death Standalone Books Time to Die Twisted Daze Website: http://www.sdtanner.com Twitter: @SDTanner1

The Scrapyard Incident


Phillip Nolte - 2013
    It seems they would like nothing more than to start a revolution...Can the three Scrapyard survivors come together with an Islamic Ambassador on a mission of peace, a smuggling ring bent on nothing more than making a profit, and a small, underarmed orbital station security force to somehow thwart a terrorist attack that threatens to ignite a new interplanetary war?

On Station: Galactic Council Realm


J. Clifton Slater - 2015
    In the Military, if you screw up, you either get busted or promoted. Sergeant Phelan Oscar Piran, formally of the Galactic Council Marine Corps, discovers that both can happen. If it wasn't difficult enough trouble being the oldest Ensign in the Galactic Council Navy, call sign J-Pop, the Druids have plans for him. He's not a Druid, having failed the Ritual, but his parents are Druids. ‘On Station’ is an adventure encompassing a Galactic Empire, Space Cats, Martial Arts, Marines, Navy Aviators and the unfolding story of the Galactic Council Realm. ‘On Station’ is the 1st book in the series with ‘On Duty’ and ‘On Guard’ continuing the story of Phelan Oscar Piran and the Galactic Council Realm.

Gallantry in Action (Halberd #1)


John Spearman - 2020
    Spearman. A sci-fi military novel set in space, the book follows Captain Jonah Halberd, newly assigned commander of the spaceship HMS Cumberland, an advanced cruiser in the Royal Navy of the Commonwealth, currently under the reign of King Edward XII. There is an ongoing war between the Commonwealth and the Rodinan Federation. After rescuing Lady Julia Hawthorne, the fiancee of First Space Lord Chesterfield, Jonah and his crew set off for yet another dangerous assignment. But an ensuing battle with the Rodinan armada causes heavy casualties, and Jonah finds himself captured by the enemy. A daring rescue led by Lieutenant Commander Fred MacMurray results in Jonah receiving a hero's welcome back home. Now, he must unite the Coalition for war.

He Who Dares


Rob Buckman - 2013
    Even the man who raised him, his paternal grandfather, was a question mark. Beyond the love, understanding, and nurturing lay the unanswered question of why a disgraced ex-Royal Naval Admiral would pulled himself out of a bottle and take upon himself to bring a one year old child home as raise him as his own. The question of why his family, the Tregallion clan, refused to come to his aid went unanswered. Even so, between them they build a life for themselves until the fateful day he died. After that, Mike fled across the stars, swearing he would never again take the responsibility for another person’s death. Fate and destiny had other ideas, plunging him into one situation after the other where he had to take command, and decide the fate of others. With war on the horizon, and the future of the free stars hanging in the balance, Mike reluctantly accepted his destiny, and the part he must play. For better or worse, he would find the answered to his question, and make those responsible pay a terrible price.

Agent of the Imperium: A Story of the Traveller Universe


Marc W. Miller - 2015
    In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

Ghost Fleet


D.A. Boulter - 2011
    Experts say they are scanner echoes tossed out of the past by the Phenomenon. The rumors and a cryptic entry in an ancestor's diary propel Lieutenant-Commander Mart Britlot of the Confederation navy into the dangerous Sivon sector of space. There, Britlot hopes to find help for the Confederation, now facing a two-front war. As the last living Confederation descendant of the Adian nation, Britlot is obsessed with finding the ghost ships, believed destroyed during a mass emigration 300 years in the past. He dreams of riding to the rescue at the head of the never defeated Adian fleet; he dreams of finding family after the death of all his near relatives at the hands of the Combine. He'll drive his ship and crew beyond endurance to achieve this. The felid Tlartox Empire, eager to avenge their humiliating defeat at the hands of the Confederation, has voted to annul the long-standing peace treaty. The glory of The Hunt beckons. Admiral Tood Tlomega has focused on the human planet Lormar, with its great naval base, as a fitting target for retribution. She will return dignity to the people of Tlar. She will return them to the path that Tlar illuminated so many centuries ago.But a small band of Tlartox subversives intend to rake a claw across the plans of the war-mongers, and give both the Empire and the Confederation something they hadn't counted on.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Beyond Armageddon III: Parallels


Anthony DeCosmo - 2011
    Trevor Stone has survived the invasion of alien armies and creatures, cut off their conduits to Earth, and built a small Empire that has turned the tide of the war, but victory has come at a high personal cost. When Nina Forest disappears, Trevor makes the reckless decision to personally lead a rescue team. What follows is a trip down the proverbial rabbit-hole, one that brings him face to face with the most terrifying monster in a changed world: himself. Parallels is a mature journey to a place where inhibitions are stripped, desires indulged, and where Trevor Stone may be eclipsed by the darkness within.

Argonauts: Books 1 - 3


Isaac Hooke - 2018
    Over a thousand pages of heart-pounding sci-fi action. One great price. With over a hundred thousand books sold and borrowed, the Argonauts series has been one of the best-selling sagas published on Amazon over the past year. For fans of military science fiction and space opera alike, this bundle contains the first three novels: Bug Hunt, You Are Prey, and Alien Empress. In this compelling set, Rade Galaal and his elite team of mercenaries enter the fray to deal with an alien infestation, infiltrate a stone-age civilization, and defend an extraterrestrial homeworld. Download this unique bundle today, because there's never been a better time to hunt some bugs.

War World: Falkenberg's Regiment


John F. Carr - 2018
    Falkenberg was created by Jerry E. Pournelle and made his first appearance in “Peace With Honor” in Analog Science Fiction and Fact in 1972. That and other Falkenberg stories appeared in his fix-up novel, The Mercenary. Colonel Falkenberg and his 42nd Marine Regiment served as the last line of defense of the CoDominium and its many colonial words. This book continues the Falkenberg story, detailing his adventures and those of the 42nd CoDominium Marines on Haven (War World) and on Churchill, as Falkenberg and Admiral Lermontov struggle to keep the CoDominium from fracturing. On Haven the Colonel finds himself set between the Mahdi and his fanatical forces, on one hand, and Dover Minerals and the Bronson family, on the other hand. While on Churchill, Falkenberg is called upon to rectify the problems caused by the CoDominium Bureau of Relocations wholesale dumping of antagonistic populations on the hardscrabble world of Churchill, previously settled by British subjects in favor of the monarchy. Nor, does it help when the Brotherhood, a conspiracy of colonial CD military officers, gets involved providing weapons and money to the rebels.

The Prince Awakens: Book 1 in the Prince of Britannia Saga


Fred Hughes - 2021
    That was always going to be complicated since he was a Prince of the Realm. Complicated turned into almost impossible when the Empress is attacked. What is a simple lieutenant supposed to do with his mother in a coma, a seemingly invincible enemy on the offensive, a darkness from the past stirring and his paranoid older brother trying to assassinate him. The lieutenant remembers his oath and with a former spy, a handful of Marines, his uncle and most importantly, his father, decides to defend the Empire from all enemies whether foreign or domestic.