Wild Minds: The Artists and Rivalries That Inspired the Golden Age of Animation


Reid Mitenbuler - 2020
    McCay is largely forgotten today, but he unleashed an art form, and the creative energy of artists from Otto Messmer and Max Fleischer to Walt Disney and Warner Bros.' Chuck Jones. Their origin stories, rivalries, and sheer genius, as Reid Mitenbuler skillfully relates, were as colorful and subversive as their creations--from Felix the Cat to Bugs Bunny to feature films such as Fantasia--which became an integral part and reflection of American culture over the next five decades.Pre-television, animated cartoons were aimed squarely at adults; comic preludes to movies, they were often "little hand grenades of social and political satire." Early Betty Boop cartoons included nudity; Popeye stories contained sly references to the injustices of unchecked capitalism. "During its first half-century," Mitenbuler writes, "animation was an important part of the culture wars about free speech, censorship, the appropriate boundaries of humor, and the influence of art and media on society." During WWII it also played a significant role in propaganda. The Golden Age of animation ended with the advent of television, when cartoons were sanitized to appeal to children and help advertisers sell sugary breakfast cereals.Wild Minds is an ode to our colorful past and to the creative energy that later inspired The Simpsons, South Park, and BoJack Horseman.

Dotter of Her Father's Eyes


Mary M. Talbot - 2008
    Atherton. Social expectations and gender politics, thwarted ambitions and personal tragedy are played out against two contrasting historical backgrounds, poignantly evoked by the atmospheric visual storytelling of award-winning graphic-novel pioneer Bryan Talbot. Produced through an intense collaboration seldom seen between writers and artists, Dotter of Her Father''s Eyes is smart, funny, and sad - an essential addition to the evolving genre of graphic memoir.

India an Introduction


Khushwant Singh - 1990
    Khushwant Singh tells the story of the land and its people from the earliest time to the present day. In broad, vivid sweeps he encapsulates the saga of the upheavals of a sub-continent over five millennia, and how their interplay over the centuries has molded the India of today. More, Khushwant Singh offers perceptive insights into everything Indian that may catch one's eye or arouse curiosity: its ethnic diversity, religions, customs, philosophy, art and culture, political currents, and the galaxy of men and women who have helped shape its intricately inlaid mosaic. He is also an enlightening guide to much else: India's extensive and varied architectural splendors, its art and classical literature. Khushwant Singh's own fascination with the subject is contagious, showing through on every page, and in every sidelight that he recounts. India: An Introduction holds strong appeal for just about anyone who has more than a passing interest in the country, Indians as well as those who are drawn to it from farther afield. And for a traveller, it is that rare companion: erudite, intelligent, lively

Wonder Woman: Amazon. Hero. Icon.


Robert Greenberger - 2010
    Wonder Woman is the most popular female super hero of all time and a cultural icon. During her existence, she has served in the army, renounced her powers at the height of the feminist movement, and helped launch Gloria Steinem’s Ms. magazine. She has been—and continues to be—a trailblazing role model to girls and women and an integral part of the cultural zeitgeist. Loosely chronological, Wonder Woman explores idiosyncratic creator William Moulton Marston’s interest in ideas of a "new woman" for the twentieth century; costume and character story changes over the decades; the influence on all other female comic book characters since her inception; and how Wonder Woman is still powerful and relevant in today’s comic book renaissance. The book contains more than 250 Wonder Woman illustrations, including covers, interior comic art, and sketch treatments, beginning with her inception in the early 1940s to present-day treatments of the character. Celebrated artists include Alex Ross, Jim Lee, George Perez, and Brian Bolland, to name only a few. The book will also feature rare covers and pin-up posters created for past special-edition comic books. Wonder Woman is certain to appeal to fanboys and fangirls, collectors, and newcomers to the comic book genre alike.

The Vinyl Dialogues: Stories behind memorable albums of the 1970s as told by the artists


Mike Morsch - 2014
    The Vinyl Dialogues offers the stories behind 31 of the top albums of the 70s, including backstories behind the albums, the songs, and the artists. It was the 1970s: Big hair, bell-bottomed pants, Elvis sideburns and puka shell necklaces. The drugs, the freedom, the Me Generation, the lime green leisure suits. And then there was the music and how it defined a generation. The birth of Philly soul, the Jersey Shore Sound and disco. It's all there in "The Vinyl Dialogues," as told by the artists who lived and made Rock and Roll history throughout the decade.Throw in a little political intrigue - The Guess Who being asked not to play its biggest hit, "American Woman," at a White House appearance and Brewer and Shipley being called political subversives and making President Nixon's infamous "enemies list" - and "The Vinyl Dialogues offers a first-hand snapshot of a country in transition, hung over from the massive cultural changes of the 1960s and ready to dress outrageously and to shake its collective booty. All seen through the eyes, recollections and perspectives of the artists who lived it and made all that great music on all those great albums.

i am 8-bit: Art Inspired by Classic Videogames of the '80s


Jon M. Gibson - 2006
    Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.

Exploring Art: A Global, Thematic Approach (with CourseMate Printed Access Card)


Margaret Lazzari - 2011
    EXPLORING ART uses art examples from around the world to discuss art in the context of religion, politics, family structure, sexuality, entertainment and visual culture.

Appleseed: Databook


Masamune Shirow - 1995
    Collected in this 128-page volume is the two-issue series Appleseed Databook, containing detailed descriptions of the people, places, machines, and organizations that populate this fascinating world, plus a previously unreleased twenty-five-page story featuring all of those people, places, machines, and organizations! Appleseed Databook is an absolute must for established fans of the Appleseed saga!

When Friday Comes: Football in the War Zone


James Montague - 2008
    James Montague travelled there for three years, observing the region's cultures and politics through the prism of football and interviewing all the major teams along the way. He soon realised that to understand the game there is to understand its people. For as much as football forms an unlikely common thread between different countries, the sport also reflects what is unique in the national characters of those who play, support and organise it.When Friday Comes is an insightful and humorous account of Montague's journey, during which he gets stoned with the Yemeni FA, harangues Iran's Deputy President at the World Cup, has a gun pulled on him by genocidal Lebanese football fans, encounters a rioting group of fanatical young Jews singing 'I'm West Ham 'til I Die' in mockney English and was made to strip and then dance for the Iraqi national team.This is a compelling travel memoir that will enlighten, surprise and entertain football fans everywhere.

Super Boys: The Amazing Adventures of Jerry Siegel and Joe Shuster--the Creators of Superman


Brad Ricca - 2013
    Among scores of new discoveries, the book reveals the first stories and pictures ever published by the two, where the first Superman story really came from, the real inspiration for Lois Lane, the template for Superman's costume, and much, much more. Super Boys also tracks the boys' unknown, often mysterious lives after they left Superman, including Siegel's secret work during World War II and never-before-seen work from Shuster.Super Boys explains, finally, what exactly happened with the infamous check for $130 that pulled Superman away from his creators—and gave control of the character to the publisher. Ricca also uncovers the true nature of Jerry's father's death, a crime that has always remained a mystery. Super Boys is the story of a long friendship between boys who grew to be men and the standard that would be impossible for both of them to live up to.

Marvel Chronicle


Tom DeFalco - 2008
    Every iconic hero and villain is catalogued in this lush celebration of Marvel's 70-year history, including Spider-Man, Iron Man, and The Incredible Hulk.

Famous Monster Movie Art of Basil Gogos


Kerry Gammill - 2005
    Like a bizarro-world Norman Rockwell, he created magazine covers of Frankenstein, the Creature from the Black Lagoon. the Phantom of the Opera, and countless others in horrifying yet dazzling images throughout the 1960s and '70s. His intense colour and bold, impressionistic brushwork gave a unique sense of drama and sophistication to these iconic characters. Today, collectors fight over his original art--but, with this book, every fan can own glowing full-colour reproductions of his most famous work as well as many previously unpublished paintings and drawings.

Monolithic Undertow: In Search of Sonic Oblivion


Harry Sword - 2020
    Harry Sword traces the line from neolithic Indo-European traditions to the modern underground by way of mid-20th Century New York, navigating a beguiling topography of archeoacoustics, ringing feedback, chest plate sub bass, avant-garde eccentricity, and fervent spiritualism. From ancient beginnings to bawdy medieval troubadours, Sufi mystics to Indian raga masters, North Mississippi bluesmen to cone-shattering South London dub reggae sound systems, Hawkwind's Ladbroke Grove to the outer reaches of Faust, Ash Ra Temple and sonic architects like La Monte Young, Brian Eno, and John Cale, the opium-fueled fug of The Theatre of Eternal Music to the caveman doom of Saint Vitus, the cough syrup reverse hardcore of Swans to the seedy VHS hinterland of Electric Wizard, ritual amp worship of Earth and Sunn O))) and the many touch points in between, Monolithic Undertow probes the power of the drone: something capable of affording womb-like warmth or evoking cavernous dread alike.This story does not start in the twentieth century underground: the monolithic undertow has bewitched us for millennia. The book takes the drone not as codified genre but as an audio carrier vessel deployed for purposes of ritual, personal catharsis, or sensory obliteration, revealing also a naturally occurring auditory phenomenon spanning continents and manifesting in fascinatingly unexpected places.Monolithic Undertow will be a book about music and the very human need for transcendence and intoxication through sound. It seeks to reveal the drone as a tool of personal liberation that exists far outside the brittle confines of commodity culture.

Super Graphic: A Visual Guide to the Comic Book Universe


Tim Leong - 2013
    This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics.

The Great North Wood


Tim Bird - 2018
    Over time, this woodland has been gradually cut back, but small patches remain amidst the suburban sprawl of South-East London. A few ancient oaks still stand in the gaps between housing estates, alongside railway lines and acting as boundary markers on roundabouts. The magic that once filled the ancient forest can still be felt even when the trees are long gone. Memories of the Great North Wood are recorded in the place names - Forest Hill, Honour Oak, Norwood. Stories are told of the bandits, outlaws and gypsies that once roamed the forest, and their presence can sometimes be sensed when the hum of the city is quiet. Tim Bird's longest work to date continues his interest in psychogeography and how memories live on in the landscape, a theme which his work has explored before including in his 2015 British Comic Award winning comic Grey Area - From The City To The Sea.