Dice Games Properly Explained


Reiner Knizia - 2000
    The collection ranges from early games right up to newly invented games. The rules of all games are explained lucidly, and the tactical advice given is explicit.

The Twilight Saga: The Official Illustrated Guide


Stephenie Meyer - 2011
     This comprehensive handbook-essential for every Twilight Saga fan-is full-color throughout with nearly 100 gorgeous illustrations and photographs and with exclusive new material, character profiles, genealogical charts, maps, extensive cross-references, and much more.

You Might Be a Zombie and Other Bad News


Cracked.com - 2011
    Some facts are too terrifying to teach in school. Unfortunately, Cracked.com is more than happy to fill you in:* A zombie apocalypse? It could happen. 50% of humans are infected with a parasite that can take over your brain.* The FDA wouldn't let you eat bugs, right? Actually, you might want to put down those jelly beans. And that apple. And that strawberry yogurt.* Think dolphins are our friends? Then these sex-crazed thrill killers of the sea have you right where they want you.* The most important discovery in the history of genetics? Francis Crick came up with it while on LSD.* Think you're going to choose whether or not to buy this book? Scientists say your brain secretly makes all your decisions 10 seconds before you even know what they are.If you’re a fan of The Oatmeal or Frak.com and hate being wrong about stuff, you’ll love what you find in You Might Be a Zombie from the twisted minds at Cracked.

The Silver Eyes


Scott Cawthon - 2015
    It’s been exactly ten years since the murders at Freddy Fazbear’s Pizza, and Charlotte, who goes by the name Charlie, has spent the last ten years trying to forget. Her father had owned Freddy Fazbear’s Pizza and had built its four adult-sized animatronic animals. After meeting up with her friends, curiosity leads them back to the old pizza place, and they find it hidden, but still standing. They discover a way inside, but things are not as they used to be: the four mascots that delighted and entertained them as children have changed. The animatronic animals have a dark secret and a murderous agenda.

Crystal Healing and the Human Energy Field: A Beginners Guide


Marion McGeough - 2013
    There is a chapter on the aura, a description of the layers of the aura, as well as how to heal the aura with crystals if it is damaged. The section on crystals details how to select, cleanse and care for your crystals. For those who are reiki practitioners, there is information on how to programme crystals using reiki. There is a step by step guide on how to heal with crystals using the chakra system. To get you started the author has included information on several crystals which may be used for healing each chakra. There is also a section on vogel wands, and when and how to use them.

Knights of the Old Republic Campaign Guide


Rodney Thompson - 2008
    This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front. Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during the violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.

Pathfinder Roleplaying Game: Mythic Adventures


Jason BulmahnTracy Hurley - 2013
    Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds

Itchy, Tasty: An Unofficial History of Resident Evil


Alex Aniel - 2021
    Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.

Mad Libs on the Road: World's Greatest Word Game


Roger Price - 1999
    Pack your bags and get ready to hit the road with this latest installment of family fun! You can help create car songs, spot some historical sights, even stop at a roadside diner--with a Mad Libs? twist, of course!Many have tried to imitate the world's most popular word game, but they just can't ___VERB___ the mustard! With Mad Libs? on the Road, traveling has never been so wacky!Book Details: Format: Paperback Publication Date: 6/7/1999 Pages: 48 Reading Level: Age 8 and Up

The Truth Is Out There


Brian Lowry - 1995
    Everything you must know is in here, including:* A complete and detailed episode guide for season 1 & 2* Scores of never-before-seen photos* A look behind the scenes and on the set* Fascinating stories that trace the show's origin, including interviews with creator Chris Carter, David Duchovny, Gillian Anderson -- everyone in front of and behind the camera that brings The X-Files to life* Biographies of cast and crew* A detailed look at the extraordinary special effects, who creates then, and how they are done* Character studies of Mulder and Scully -- as well as detailed breakdowns of favorite villains and recurring characters* Plus, intriguing trivia and sidebars of "Mulderisms" and "Scullyisms"Your passport to the unknown is here.

Berserk Official Guidebook


Kentaro Miura - 2016
    Berserk has conquered the worlds of manga and anime, and now comes the essential roadmap to the sprawling Berserk universe, exploring the characters, creatures, settings, and stories of Berserk's first 38 volumes.Profusely illustrated and including never-before-seen art (including an eight-page color section) and author notes by Kentaro Miura, the Official Guidebook is a comprehensive tour through the epic adventure, shocking horror, and graveyard humor that can be only Berserk!

The Dangerous Book for Boys


Conn Iggulden - 2006
    This is a wonderful collection of all things that make being young, or young at heart, fun. Audio includes: Questions About the World, How to Play Stickball, The Rules of Soccer, Fishing, Famous Battles, Extraordinary Stories, Girls, First Aid, The Seven Wonders of the Ancient World, Seven Modern Wonders of the World The perfect book for every boy from eight to eighty.

The Complete Pin-Ups


Gil Elvgren - 1999
    His technique-which earned him a reputation as "The Norman Rockwell of cheesecake"-involved photographing models and then painting them into gorgeous hyper-reality, with longer legs, more flamboyant hair and gravity-defying busts, and in the process making them the perfect moral-boosting eye-candy for every homesick private.