Docker in Action


Jeff Nickoloff - 2015
    Create a tiny virtual environment, called a container, for your application that includes only its particular set of dependencies. The Docker engine accounts for, manages, and builds these containers through functionality provided by the host operating system. Software running inside containers share the Linux OS and other resources, such as libraries, making their footprints radically smaller, and the containerized applications are easy to install, manage, and remove. Developers can package their applications without worrying about environment-specific deployment concerns, and the operations team gets cleaner, more efficient systems across the board. Better still, Docker is free and open source.Docker in Action teaches readers how to create, deploy, and manage applications hosted in Docker containers. The book starts with a clear explanation of the Docker model of virtualization, comparing this approach to the traditional hypervisor model. Developers will learn how to package applications in containers, including specific techniques for testing and distributing applications via Docker Hub and other registries. Readers will learn how to take advantage of the Linux OS features that Docker uses to run programs securely, and how to manage shared resources. Using carefully-designed examples, the book teaches you how to orchestrate containers and applications from installation to removal. Along the way, you'll learn techniques for using Docker on systems ranging from your personal dev-and-test machine to full-scale cloud deployments.

Mathematics for 3D Game Programming and Computer Graphics


Eric Lengyel - 2001
    Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.

Conceptual Mathematics: A First Introduction to Categories


F. William Lawvere - 1997
    Written by two of the best-known names in categorical logic, Conceptual Mathematics is the first book to apply categories to the most elementary mathematics. It thus serves two purposes: first, to provide a key to mathematics for the general reader or beginning student; and second, to furnish an easy introduction to categories for computer scientists, logicians, physicists, and linguists who want to gain some familiarity with the categorical method without initially committing themselves to extended study.

Discrete Mathematics with Applications


Susanna S. Epp - 1990
    Renowned for her lucid, accessible prose, Epp explains complex, abstract concepts with clarity and precision. This book presents not only the major themes of discrete mathematics, but also the reasoning that underlies mathematical thought. Students develop the ability to think abstractly as they study the ideas of logic and proof. While learning about such concepts as logic circuits and computer addition, algorithm analysis, recursive thinking, computability, automata, cryptography, and combinatorics, students discover that the ideas of discrete mathematics underlie and are essential to the science and technology of the computer age. Overall, Epp's emphasis on reasoning provides students with a strong foundation for computer science and upper-level mathematics courses.

Introduction to Automata Theory, Languages, and Computation


John E. Hopcroft - 1979
    With this long-awaited revision, the authors continue to present the theory in a concise and straightforward manner, now with an eye out for the practical applications. They have revised this book to make it more accessible to today's students, including the addition of more material on writing proofs, more figures and pictures to convey ideas, side-boxes to highlight other interesting material, and a less formal writing style. Exercises at the end of each chapter, including some new, easier exercises, help readers confirm and enhance their understanding of the material. *NEW! Completely rewritten to be less formal, providing more accessibility to todays students. *NEW! Increased usage of figures and pictures to help convey ideas. *NEW! More detail and intuition provided for definitions and proofs. *NEW! Provides special side-boxes to present supplemental material that may be of interest to readers. *NEW! Includes more exercises, including many at a lower level. *NEW! Presents program-like notation for PDAs and Turing machines. *NEW! Increas

Calculus


Gilbert Strang - 1991
    The author has a direct style. His book presents detailed and intensive explanations. Many diagrams and key examples are used to aid understanding, as well as the application of calculus to physics and engineering and economics. The text is well organized, and it covers single variable and multivariable calculus in depth. An instructor's manual and student guide are available online at http: //ocw.mit.edu/ans7870/resources/Strang/....

Make Your Own Neural Network


Tariq Rashid - 2016
     Neural networks are a key element of deep learning and artificial intelligence, which today is capable of some truly impressive feats. Yet too few really understand how neural networks actually work. This guide will take you on a fun and unhurried journey, starting from very simple ideas, and gradually building up an understanding of how neural networks work. You won't need any mathematics beyond secondary school, and an accessible introduction to calculus is also included. The ambition of this guide is to make neural networks as accessible as possible to as many readers as possible - there are enough texts for advanced readers already! You'll learn to code in Python and make your own neural network, teaching it to recognise human handwritten numbers, and performing as well as professionally developed networks. Part 1 is about ideas. We introduce the mathematical ideas underlying the neural networks, gently with lots of illustrations and examples. Part 2 is practical. We introduce the popular and easy to learn Python programming language, and gradually builds up a neural network which can learn to recognise human handwritten numbers, easily getting it to perform as well as networks made by professionals. Part 3 extends these ideas further. We push the performance of our neural network to an industry leading 98% using only simple ideas and code, test the network on your own handwriting, take a privileged peek inside the mysterious mind of a neural network, and even get it all working on a Raspberry Pi. All the code in this has been tested to work on a Raspberry Pi Zero.

How to Think Like a Mathematician


Kevin Houston - 2009
    Working through the book you will develop an arsenal of techniques to help you unlock the meaning of definitions, theorems and proofs, solve problems, and write mathematics effectively. All the major methods of proof - direct method, cases, induction, contradiction and contrapositive - are featured. Concrete examples are used throughout, and you'll get plenty of practice on topics common to many courses such as divisors, Euclidean algorithms, modular arithmetic, equivalence relations, and injectivity and surjectivity of functions. The material has been tested by real students over many years so all the essentials are covered. With over 300 exercises to help you test your progress, you'll soon learn how to think like a mathematician.

Cybernetics: or the Control and Communication in the Animal and the Machine


Norbert Wiener - 1948
    It is a ‘ must’ book for those in every branch of science . . . in addition, economists, politicians, statesmen, and businessmen cannot afford to overlook cybernetics and its tremendous, even terrifying implications. "It is a beautifully written book, lucid, direct, and despite its complexity, as readable by the layman as the trained scientist." -- John B. Thurston, "The Saturday Review of Literature" Acclaimed one of the "seminal books . . . comparable in ultimate importance to . . . Galileo or Malthus or Rousseau or Mill," "Cybernetics" was judged by twenty-seven historians, economists, educators, and philosophers to be one of those books published during the "past four decades", which may have a substantial impact on public thought and action in the years ahead." -- Saturday Review

The New Turing Omnibus: 66 Excursions In Computer Science


A.K. Dewdney - 1989
    K. Dewdney's The Turing Omnibus.Updated and expanded, The Turing Omnibus offers 66 concise, brilliantly written articles on the major points of interest in computer science theory, technology, and applications. New for this tour: updated information on algorithms, detecting primes, noncomputable functions, and self-replicating computers--plus completely new sections on the Mandelbrot set, genetic algorithms, the Newton-Raphson Method, neural networks that learn, DOS systems for personal computers, and computer viruses.Contents:1 Algorithms 2 Finite Automata 3 Systems of Logic 4 Simulation 5 Godel's Theorem 6 Game Trees 7 The Chomsky Hierarchy 8 Random Numbers 9 Mathematical Research 10 Program Correctness 11 Search Trees 12 Error-Corecting Codes 13 Boolean Logic 14 Regular Languages 15 Time and Space Complexity 16 Genetic Algorithms 17 The Random Access Machine 18 Spline Curves 19 Computer Vision 20 Karnaugh Maps 21 The Newton-Raphson Method 22 Minimum Spanning Trees 23 Generative Grammars 24 Recursion 25 Fast Multiplication 26 Nondeterminism 27 Perceptrons 28 Encoders and Multiplexers 29 CAT Scanning 30 The Partition Problem 31 Turing Machines 32 The Fast Fourier Transform 33 Analog Computing 34 Satisfiability 35 Sequential Sorting 36 Neural Networks That Learn 37 Public Key Cryptography 38 Sequential Cirucits 39 Noncomputerable Functions 40 Heaps and Merges 41 NP-Completeness 42 Number Systems for Computing 43 Storage by Hashing 44 Cellular Automata 45 Cook's Theorem 46 Self-Replicating Computers 47 Storing Images 48 The SCRAM 49 Shannon's Theory 50 Detecting Primes 51 Universal Turing Machines 52 Text Compression 53 Disk Operating Systems 54 NP-Complete Problems 55 Iteration and Recursion 56 VLSI Computers 57 Linear Programming 58 Predicate Calculus 59 The Halting Problem 60 Computer Viruses 61 Searching Strings 62 Parallel Computing 63 The Word Problem 64 Logic Programming 65 Relational Data Bases 66 Church's Thesis

Data Analysis with Open Source Tools: A Hands-On Guide for Programmers and Data Scientists


Philipp K. Janert - 2010
    With this insightful book, intermediate to experienced programmers interested in data analysis will learn techniques for working with data in a business environment. You'll learn how to look at data to discover what it contains, how to capture those ideas in conceptual models, and then feed your understanding back into the organization through business plans, metrics dashboards, and other applications.Along the way, you'll experiment with concepts through hands-on workshops at the end of each chapter. Above all, you'll learn how to think about the results you want to achieve -- rather than rely on tools to think for you.Use graphics to describe data with one, two, or dozens of variablesDevelop conceptual models using back-of-the-envelope calculations, as well asscaling and probability argumentsMine data with computationally intensive methods such as simulation and clusteringMake your conclusions understandable through reports, dashboards, and other metrics programsUnderstand financial calculations, including the time-value of moneyUse dimensionality reduction techniques or predictive analytics to conquer challenging data analysis situationsBecome familiar with different open source programming environments for data analysisFinally, a concise reference for understanding how to conquer piles of data.--Austin King, Senior Web Developer, MozillaAn indispensable text for aspiring data scientists.--Michael E. Driscoll, CEO/Founder, Dataspora

Networks: An Introduction


M.E.J. Newman - 2010
    The rise of the Internet and the wide availability of inexpensive computers have made it possible to gather and analyze network data on a large scale, and the development of a variety of new theoretical tools has allowed us to extract new knowledge from many different kinds of networks.The study of networks is broadly interdisciplinary and important developments have occurred in many fields, including mathematics, physics, computer and information sciences, biology, and the social sciences. This book brings together for the first time the most important breakthroughs in each of these fields and presents them in a coherent fashion, highlighting the strong interconnections between work in different areas.Subjects covered include the measurement and structure of networks in many branches of science, methods for analyzing network data, including methods developed in physics, statistics, and sociology, the fundamentals of graph theory, computer algorithms, and spectral methods, mathematical models of networks, including random graph models and generative models, and theories of dynamical processes taking place on networks.

Networks, Crowds, and Markets


David Easley - 2010
    This connectedness is found in many incarnations: in the rapid growth of the Internet, in the ease with which global communication takes place, and in the ability of news and information as well as epidemics and financial crises to spread with surprising speed and intensity. These are phenomena that involve networks, incentives, and the aggregate behavior of groups of people; they are based on the links that connect us and the ways in which our decisions can have subtle consequences for others. This introductory undergraduate textbook takes an interdisciplinary look at economics, sociology, computing and information science, and applied mathematics to understand networks and behavior. It describes the emerging field of study that is growing at the interface of these areas, addressing fundamental questions about how the social, economic, and technological worlds are connected.

The Computer and the Brain


John von Neumann - 1958
    This work represents the views of a mathematician on the analogies between computing machines and the living human brain.

Machine Learning


Tom M. Mitchell - 1986
    Mitchell covers the field of machine learning, the study of algorithms that allow computer programs to automatically improve through experience and that automatically infer general laws from specific data.