The Journal of Curious Letters


James Dashner - 2008
    Tick, is an average thirteen-year-old boy until the day a strange letter arrives in his mailbox. Postmarked from Alaska and cryptically signed with the initials “M.G.,” the letter informs Tick that dangerous — perhaps even deadly — events have been set in motion that could result in the destruction of reality itself. M.G. promises to send Tick twelve riddles that will reveal on a certain day, at a certain time, at a certain place, something extraordinary will happen. Will Tick have the courage to follow the twelve clues M.G. sends to him? Will he be able to solve the riddles in time? Will Tick discover the life he was meant to live?The first volume of an outstanding new children’s fantasy series, The Journal of Curious Letters is filled with adventure, humor, riddles, and, oh, yes — danger... As M.G. warns Tick, Very frightening things are coming your way. Will you join Tick and his friends on an amazing journey through the Realities? What will your choice be?From the Publisher (Shadow Mountain)

Endymion Spring


Matthew Skelton - 2006
    In the dead of night, a cloaked figure drags a heavy box through snow-covered streets. The chest, covered in images of mythical beasts, can only be opened when the fangs of its serpent's-head clasp taste blood. Centuries later, in an Oxford library, a boy touches a strange book and feels something pierce his finger. The volume is blank, wordless, but its paper has fine veins running through it and seems to quiver, as if it's alive. Words begin to appear on the page--words no one but the boy can see. And so unfolds a timeless secret . . . .

Foundling


D.M. Cornish - 2006
    Foundling begins the journey of Rossamund, a boy with a girl’s name, who is just about to begin a dangerous life in the service of the Emperor. What starts as a simple journey is threatened by encounters with monsters—and people, who may be worse. Learning who to trust and who to fear is neither easy nor without its perils, and Rossamund must choose his path carefully. Complete with appendices, maps, illustrations, and a glossary, Monster Blood Tattoo grabs readers from the first sentence and immerses them in an entirely original fantasy world with its own language and lore.

The Angel Experiment


James Patterson - 2005
    Max Ride and her best friends have the ability to fly. And that's just the beginning of their amazing powers. But they don't know where they come from, who's hunting them, why they are different from all other humans... and if they're meant to save mankind — or destroy it.

The Hound of Rowan


Henry H. Neff - 2007
    Many strange people are interested in Max and his tapestry. His discovery leads him to Rowan Academy, a secret school where great things await him.But dark things are waiting, too. When Max learns that priceless artworks and gifted children are disappearing, he finds himself in the crossfire of an ancient struggle between good and evil. To survive, he'll have to rely on a network of agents and mystics, the genius of his roommate, and the frightening power awakening within him.

Skulduggery Pleasant


Derek Landy - 2007
    Meet Skulduggery PleasantAce DetectiveSnappy DresserRazor–tongued WitCrackerjack SorcererandWalking, Talking, Fire-throwing Skeleton—as well as ally, protector, and mentor of Stephanie Edgley, a very unusual and darkly talented twelve-year-old.These two alone must defeat an all-consuming ancient evil.The end of the world?Over his dead body.

Raven's Gate


Anthony Horowitz - 2005
    When Matt Freeman gets into trouble with the police, he's sent to be fostered in Yorkshire. It's not long before he senses there's something wrong with his guardian; with the whole village. Then Matt learns about the Old Ones and begins to understand just how he is different. But no one will believe him; no one can help. There is no proof. There is no logic. There is just the Gate.

The Two Princesses of Bamarre


Gail Carson Levine - 2001
    Addie, on the other hand, is fearful even of spiders and depends on Meryl for courage and protection. Waving her sword Bloodbiter, the older girl declaims in the garden from the heroic epic of Drualt to a thrilled audience of Addie, their governess, and the young sorcerer Rhys. But when Meryl falls ill with the dreaded Gray Death, Addie must gather her courage and set off alone on a quest to find the cure and save her beloved sister. Addie takes the seven-league boots and magic spyglass left to her by her mother and the enchanted tablecloth and cloak given to her by Rhys - along with a shy declaration of his love. She prevails in encounters with tricky specters (spiders too) and outwits a wickedly personable dragon in adventures touched with romance and a bittersweet ending.

Disney After Dark


Ridley Pearson - 2004
    Finn Whitman and four other teens have been hired as Disney World guides, but with an odd twist: With cutting-edge technology, they have been transformed into hologram projections capable of leading guests around the park. What begins as an exciting theme park job turns into a virtual nightmare as Finn and his pals attempt to thwart an uprising by a menacing group of Disney villains.

Dealing with Dragons


Patricia C. Wrede - 1990
    So bored that she runs away to live with a dragon - and finds the family and excitement she's been looking for.Cover illustrator: Peter de Sève

Montmorency: Thief, Liar, Gentleman?


Eleanor Updale - 2003
    Instead, it marks the beginning of a whole new life. Soon he has become the most successful -- and elusive -- burglar in Victorian London, plotting daring raids and using London's new sewer system to escape. He adopts a dual existence to fit his new lifestyle, taking on the roles of a respectable, wealthy gentleman named Montmorency and his corrupt servant, Scarper.

The Unwanteds


Lisa McMann - 2011
    That is the way of the people of Quill. Each year, all the thirteen-year-olds are labeled as Wanted, Necessary, or Unwanted. Wanteds get more schooling and train to join the Quillitary. Necessaries keep the farms running. Unwanteds are set for elimination. It’s hard for Alex to leave behind his twin, Aaron, a Wanted, but he makes peace with his fate—until he discovers that instead of a “death farm,” what awaits him is a magical place called Artimé. There, Alex and his fellow Unwanteds are encouraged to cultivate their creative abilities and use them magically. Everything Alex has ever known changes before his eyes, and it’s a wondrous transformation. But it’s a rare, unique occurrence for twins to be divided between Wanted and Unwanted, and as Alex and Aaron's bond stretches across their separation, a threat arises for the survival of Artim that will pit brother against brother in an ultimate magical battle.

Wolf Brother


Michelle Paver - 2004
    Evil stalks the land. Only twelve-year-old Torak and his wolf-cub companion can defeat it. Their journey together takes them through deep forests, across giant glaciers, and into dangers they never imagined. In this page-turning, original, and spectacularly told adventure story, Torak and Wolf are joined by an incredible cast of characters as they battle to save their world, in this first book in the Chronicles of Ancient Darkness.

Just Ella


Margaret Peterson Haddix - 1999
    Welcome to reality: royal genealogy lessons, needlepoint, acting like "a proper lady," and—worst of all—a prince who is not the least bit interesting, and certainly not charming. As soon-to-be princess Ella deals with her new-found status, she comes to realize she is not "your majesty" material. But breaking off a royal engagement is no easy feat, especially when you're crushing on another boy in the palace... For Ella to escape, it will take intelligence, determination, and spunk—and no ladylike behavior allowed.

The Magic Thief


Sarah Prineas - 2008
    Conn should have dropped dead the day he picked Nevery's pocket and touched the wizard's locus magicalicus, a stone used to focus magic and work spells. But for some reason he did not. Nevery finds that interesting, and he takes Conn as his apprentice on the provision that the boy find a locus stone of his own. But Conn has little time to search for his stone between wizard lessons and helping Nevery discover who or what is stealing the city of Wellmet's magic.