Fast Ships, Black Sails


Ann VanderMeerJayme Lynn Blaschke - 2008
    Do you love the sound of a peg leg stomping across a quarterdeck? Or maybe you prefer a parrot on your arm, a strong wind at your back? Adventure, treasure, intrigue, humor, romance, danger — and, yes, plunder! Oh, the Devil does love a pirate — and so do readers everywhere! Swashbuckling from the past into the future and space itself, Fast Ships, Black Sails, edited by Ann and Jeff VanderMeer, presents an incredibly entertaining volume of original stories guaranteed to make you walk and talk like a pirate.Table of Content"Boojum" by Elizabeth Bear & Sarah Monette"Castor on Troubled Waters" by Rhys Hughes"I Begyn as I Mean To Go On" by Kage Baker"Avast, Abaft!" by Howard Waldrop"Elegy to Gabrielle, Patron Saint of Healers, Whores, And Righteous Thieves" by Kelly Barnhill"Skillet and Saber" by Justin Howe"The Nymph's Child" by Carrie Vaughn"68° 07' 15"N, 31° 36' 44"W" by Conrad Williams"Ironface" by Michael Moorcock"Pirates Solutions" by Katherine Sparrow"We Sleep on Thousand Waves beneath the Stars" by Brendan Connell"Voyage of the Iguana" by Steve Aylett"Pirates of the Saura Sea" by David Freer & Eric Flint"A Cold Day in Hell" By Paul Batteiger"The Adventures of Captain Black Heart Wentworth" by Rachel Swirsky"Araminta, or, The Wreck of the Amphidrake" by Naomi Novik"The Whale below" by Jayme Lynn Blaschke"Beyond the Seagate ff the Scholar-Pirate of Sarskoe" by Garth Nix-

Pavane


Keith Roberts - 1968
    That single tragedy set off a whole series of events, resulting in the Spanish Armada's defeat of England and subsequent demise of Protestantism. Now it's the 20th century, and the Church of Rome reigns supreme. People live a pastoral existence of guilds and farming, with technology held back to the level of the steam locomotive and primitive radio. Still, science cannot be held back forever...a revolution is building.

Gears of War: Volume One


Joshua Ortega - 2009
    The best-selling video game franchise arrives in comic books stores with a blast - one month before the debut of the new Xbox 360 game! This story bridges the end of the first Gears of War game and the start of the second one, following the brutal adventures of Marcus Fenix and Delta Squad in the battle against the Locust! What happened after the Lightmass Bombing and how did the Locust react to this devastating weapon? Find out in this new series by Gears of War 2 game-writer Joshua Ortega (Death Dealer) and artist Liam Sharp (LORD HAVOK AND THE EXTREMISTS).

Tethered


Meljean Brook - 2013
    But this time, Yasmeen, a fearless mercenary who has always prided herself on a heart of steel, has reasons to worry when Miles Bilson, an acquaintance from Archimedes’ earlier smuggling days, sends an urgent message requesting help.With a past marked by betrayal, Archimedes wonders what his former partner could want—other than revenge. Yasmeen fears that Bilson could threaten everything Archimedes holds dear. Though both Archimedes and Yasmeen love the exhilaration of veering wildly off course, neither is prepared for where their newest risk will take them…or what it might cost them.

The Art of Mass Effect


Dan Birlew - 2007
    The challenge of creating a plausible vision for humanity and a galaxy of ancient and exotic alien races was given to BioWare's talented art and design teams. They began in a formless void and shaped their worlds, their races, and their civilizations to finish with a living breathing setting exclusive to the Xbox 360.From a massive space citadel whose origins are lost in time to the utilitarian clothing of frontier colonists, each component, whether small or colossal, anomalous or common, within Mass Effect's universe need to be brought to detailed life.In this stunning volume, take an exclusive step back to when this universe was still forming in this compilation of art, images, and commentary taken directly from the artists' sketchbooks as they created the universe of Mass Effect.

The Legend of Zelda: Breath of the Wild — Creating a Champion


Nintendo - 2017
    Witness the making of a champion!This book features: * Nearly 50 pages of sketches and official illustrations from Takumi Wada * 296 Pages of design artwork and commentary about the making of the game from creators * 55 Page historical section that divulges an in-depth history of the Hyrule of Breath of the Wild. * Interviews with key members of the development team including Hidemaro Fujibayashi, Satoru Takizawa, Takumi Wada, and Eiji AonumaMake sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia, The Legend of Zelda: Art & Artifacts, and The Legend of Zelda: Encyclopedia which detail the first 30 years of this historic video game franchise!

Halo: Fall of Reach


Brian Reed - 2012
    One recruit, a boy named John, swiftly rises above the rest - using his superior speed, intelligence and adaptability to become the most legendary warrior the galaxy has ever known! Then: When the UNSC encounters the Covenant, an alien race bent on obliterating humanity, they send in Master Chief and his Spartans. But when the relentless Covenant begins invading the planet Reach, the UNSC is rapidly pushed to its breaking point - and Master Chief must decide between saving the planet or the fleet!COLLECTING: HALO: FALL OF REACH - BOOT CAMP 1-4, COVENANT 1-4, INVASION 1-4

Mistborn Adventure Game


Brandon Sanderson - 2011
    It features new official fiction from Brandon Sanderson and loads of never-before-seen material, making it the ultimate resource for fans of the novels and those who want to experience the Final Empire firsthand. Softcover Retail Edition This version of the Mistborn Adventure Game will be available in book and hobby retailers worldwide, but you're also welcome to purchase it here. It features the same contents as the deluxe hardcover edition in a compact, easy-to-carry and use format. It's perfect for that gamer on the go!

Marvel's Captain America - First Vengeance


Fred Van Lente - 2011
    The official comics prequel to the Marvel Studios summer blockbuster begins here! As Captain America, Steve Rogers is the inspiration for millions during the dark days of World War Two - but where did he get his inspiration from? How did he meet his best friend, "Bucky" Barnes? And what set him on the path to becoming the First Avenger? New York Times bestselling writer Fred Van Lente (AMAZING SPIDER-MAN) and star artists Luke Ross (CAPTAIN AMERICA) and Neil Edwards (FANTASTIC FOUR) take you on an all-new adventure to the European battlefields before the movie hits theaters! Collecting CAPTAIN AMERICA: FIRST VENGEANCE #1-4 and material from CAPTAIN AMERICA SPOTLIGHT.

The Pratchett Portfolio: A compendium of characters from the Discworld


Terry Pratchett - 1996
    But the Discworld people are real, and here they are, warts (except, of course, in the case of Granny Weatherwax) and all, from Rincewind the incompetent wizard to Greebo, the rather too human cat. *once there were five, but that's another story

The Alton Gift


Marion Zimmer Bradley - 2007
    The long-awaited continuation to the popular science fiction saga is the story of Darkover's ruling class, the comyn, and their struggles to reclaim their realm from the devastating effects of the Terran Federation.

The Battles of Dune


Felix Salten - 1994
    Read by Frank Herbert.A spoken word album read by the author. On the Caedmon label no. TC 1601. Run time approx. 60 minutes.

Artful


Peter David - 2014
    Throw in some vampires and a plot to overthrow the British monarchy, and what you have is the thrilling account that Charles Dickens was too scared to share with the world.From the brilliant mind of novelist and comic book veteran Peter David, Artful is the dark, funny, and action-packed story of one of the most fascinating characters in literary history.With vampires.

The Thief of Time


John Boyne - 2000
    Now, for the first time in the United States, comes the book that started the career of the author that the Irish Examiner calls "one of the best and original of the new generation of Irish writers."It is 1758 and Matthieu Zela is fleeing Paris after witnessing the murder of his mother and his stepfather's execution. Matthieu's life is characterized by one extraordinary fact: before the eighteenth century ends, he discovers that his body has stopped ageing. At the end of the twentieth century and the ripe old age of 256 he is suddenly forced to answer an uncomfortable question: what is the worth of immortality without love?In this carefully crafted novel, John Boyne juxtaposes history and the buzz of the modern world, weaving together portraits of 1920s Hollywood, the Great Exhibition of 1851, the French Revolution, the Wall Street Crash, and other landmark events into one man's story of murder, love, and redemption.

Blood of the City


Robin D. Laws - 2012
    Together, she and her siblings in the powerful Derexhi family form one of the most infamous and effective mercenary companies in the city, solving problems for the city's wealthy elite. Yet despite being the oldest child, Luma gets little respect—perhaps due to her half-elven heritage. When a job gone wrong lands Luma in the fearsome prison called the Hells, it's only the start of Luma's problems. For a new web of bloody power politics is growing in Magnimar, and it may be that those Luma trusts most have become her deadliest enemies...From visionary game designer and author Robin D. Laws comes a new urban fantasy adventure of murder, betrayal, and political intrigue set in the award-winning world of the Pathfinder Roleplaying Game.