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CoffeeScript
Trevor Burnham - 2011
It provides all of JavaScript's functionality wrapped in a cleaner, more succinct syntax. In the first book on this exciting new language, CoffeeScript guru Trevor Burnham shows you how to hold onto all the power and flexibility of JavaScript while writing clearer, cleaner, and safer code.CoffeeScript: Accelerated JavaScript Development offers a thorough introduction to this new language, starting from the basics. You'll learn to use time-saving features like list comprehensions and splats, organize your code into modules with extensible classes, and deploy your work to multiple environments. Each chapter is example-driven and includes challenging exercises to push your CoffeeScript know-how further. Through the course of the book, you'll build a fast-paced multiplayer word game-writing both the client (with jQuery) and server (with Node.js) in CoffeeScript. And because the two languages are so deeply intertwined, you'll deepen your understanding of JavaScript along the way. CoffeeScript makes it easier than ever to write powerful, standards-compliant JavaScript code. CoffeeScript: Accelerated JavaScript Development lets you start doing it today.
Learn R in a Day
Steven Murray - 2013
The book assumes no prior knowledge of computer programming and progressively covers all the essential steps needed to become confident and proficient in using R within a day. Topics include how to input, manipulate, format, iterate (loop), query, perform basic statistics on, and plot data, via a step-by-step technique and demonstrations using in-built datasets which the reader is encouraged to replicate on their computer. Each chapter also includes exercises (with solutions) to practice key skills and empower the reader to build on the essentials gained during this introductory course.
Rails Antipatterns: Best Practice Ruby on Rails Refactoring
Chad Pytel - 2010
Rails(TM) AntiPatterns identifies these widespread Rails code and design problems, explains why they're bad and why they happen--and shows exactly what to do instead.The book is organized into concise, modular chapters--each outlines a single common AntiPattern and offers detailed, cookbook-style code solutions that were previously difficult or impossible to find. Leading Rails developers Chad Pytel and Tammer Saleh also offer specific guidance for refactoring existing bad code or design to reflect sound object-oriented principles and established Rails best practices. With their help, developers, architects, and testers can dramatically improve new and existing applications, avoid future problems, and establish superior Rails coding standards throughout their organizations.This book will help you understand, avoid, and solve problems withModel layer code, from general object-oriented programming violations to complex SQL and excessive redundancy Domain modeling, including schema and database issues such as normalization and serialization View layer tools and conventions Controller-layer code, including RESTful code Service-related APIs, including timeouts, exceptions, backgrounding, and response codes Third-party code, including plug-ins and gems Testing, from test suites to test-driven development processes Scaling and deployment Database issues, including migrations and validations System design for "graceful degradation" in the real world
Beginning Programming All-In-One Desk Reference for Dummies
Wallace Wang - 2007
If programming intrigues you (for whatever reason), Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if hefty, book.In this practical guide, you'll find out about algorithms, best practices, compiling, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you'll get a feel for the variety of languages and the needs they fill.Inside you'll discover seven minibooks:Getting Started: From learning methods for writing programs to becoming familiar with types of programming languages, you'll lay the foundation for your programming adventure with this minibook. Programming Basics: Here you'll dive into how programs work, variables, data types, branching, looping, subprograms, objects, and more. Data Structures: From structures, arrays, sets, linked lists, and collections, to stacks, queues, graphs, and trees, you'll dig deeply into the data. Algorithms: This minibook shows you how to sort and search algorithms, how to use string searching, and gets into data compression and encryption. Web Programming: Learn everything you need to know about coding for the web: HyperText. Markup Language (better known simply as HTML), CSS, JavaScript, PHP, and Ruby. Programming Language Syntax: Introduces you to the syntax of various languages - C, C++, Java, C#, Perl, Python, Pascal, Delphi, Visual Basic, REALbasic - so you know when to use which one. Applications: This is the fun part where you put your newly developed programming skills to work in practical ways. Additionally, Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into "machine language" that the computer understands, use programming best practices, explore the "how" and "why" of data structuring, and more. And you'll get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. After you get this book and start coding, you'll soon realize that -- wow! You're a programmer!
The Way to Go: A Thorough Introduction to the Go Programming Language
Ivo Balbaert - 2012
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Creating Mobile Apps with Xamarin.Forms: Cross-Platform C# Programming for iOS, Android, and Windows Phone
Charles Petzold - 2014
Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.
Software Tools
Brian W. Kernighan - 1976
The programs contained in the book are not artificial, but are actual programs ae tools which have proved valuable in the production of other programs.Modern programming techniques such as structured programming and top-down design are emphasized and applied to every program. The programs are presented in a structured language called Ratfor ("Rational Fortran") which can be easily understood by anyone familiar with Fortran or PL/I, Algol, PASCAL, or similar languages. (Ratfor translates readily into Fortran or PL/I. One of the tools presented is a preprocessor to translate Ratfor into Fortran). All of the programs are complete and have been tested directly from the text. The programs are available in machine-readable form from Addison-Wesley.Software Tools is ideal for use in a "software engineering" course, for a second course in programming, or as a supplement in any programming course. All programmers, professional and student, will find the book invaluable as a source of proven, useful programs for reading and study. Numerous exercises are provided to test comprehension and to extend the concepts presented in the text.
Making Games with Python & Pygame
Al Sweigart - 2012
Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com/pygame This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python.
ZooKeeper: Distributed process coordination
Flavio Junqueira - 2013
This practical guide shows how Apache ZooKeeper helps you manage distributed systems, so you can focus mainly on application logic. Even with ZooKeeper, implementing coordination tasks is not trivial, but this book provides good practices to give you a head start, and points out caveats that developers and administrators alike need to watch for along the way.In three separate sections, ZooKeeper contributors Flavio Junqueira and Benjamin Reed introduce the principles of distributed systems, provide ZooKeeper programming techniques, and include the information you need to administer this service.Learn how ZooKeeper solves common coordination tasksExplore the ZooKeeper API’s Java and C implementations and how they differUse methods to track and react to ZooKeeper state changesHandle failures of the network, application processes, and ZooKeeper itselfLearn about ZooKeeper’s trickier aspects dealing with concurrency, ordering, and configurationUse the Curator high-level interface for connection managementBecome familiar with ZooKeeper internals and administration tools
Beginning Web Programming with HTML, XHTML and CSS
Jon Duckett - 2004
It follows standards-based principles, but also teaches readers ways around problems they are likely to face using (X)HTML.While XHTML is the "current" standard, the book still covers HTML because many people do not yet understand that XHTML is the official successor to HTML, and many readers will still stick with HTML for backward compatibility and simpler/informal Web pages that don't require XHTML compliance.The book teaches basic principles of usability and accessibility along the way, to get users into the mode of developing Web pages that will be available to as many viewers as possible from the start. The book also covers the most commonly used programming/scripting language -- JavaScript -- and provides readers with a roadmap of other Web technologies to learn after mastering this book to add more functionality to their sites.
Expert Oracle Database Architecture: Oracle Database 9i, 10g, and 11g Programming Techniques and Solutions
Thomas Kyte - 2005
Tom has a simple philosophy: you can treat Oracle as a black box and just stick data into it or you can understand how it works and exploit it as a powerful computing environment. If you choose the latter, then you’ll find that there are few information management problems that you cannot solve quickly and elegantly. This fully revised second edition covers the latest developments in Oracle Database 11g. Each feature is taught in a proof-by-example manner, not only discussing what it is, but also how it works, how to implement software using it, and the common pitfalls associated with it. Don’t treat Oracle Database as a black-box. Get this book. Get under the hood. Turbo-charge your career. Fully-revised to cover Oracle Database 11g Proof-by-example approach: Let the evidence be your guide Dives deeply into Oracle Databases’s most powerful features What you’ll learn Develop an evidence-based approach to problem solving Manage transactions in highly concurrent environments Speed access to data through table and index design Manage files and memory structures for performance and reliability Scale up through partitioning and parallel processing Load and unload data to interface with external systems Think for yourself; don’t take Tom’s word for it! Who this book is for This book is aimed at Oracle Database administrators, at PL/SQL and Java developers writing code to be deployed inside the database, and at developers of external applications who use Oracle Database as a data store. It is the go to book for those wishing to create efficient and scalable applications.
Programming F# 3.0
Chris Smith - 2009
You’ll quickly discover the many advantages of the language, including access to all the great tools and libraries of the .NET platform.Reap the benefits of functional programming for your next project, whether you’re writing concurrent code, or building data- or math-intensive applications. With this comprehensive book, former F# team member Chris Smith gives you a head start on the fundamentals and walks you through advanced concepts of the F# language.Learn F#’s unique characteristics for building applicationsGain a solid understanding of F#’s core syntax, including object-oriented and imperative stylesMake your object-oriented code better by applying functional programming patternsUse advanced functional techniques, such as tail-recursion and computation expressionsTake advantage of multi-core processors with asynchronous workflows and parallel programmingUse new type providers for interacting with web services and information-rich environmentsLearn how well F# works as a scripting language
Game Development Essentials: An Introduction
Jeannie Novak - 2004
This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.
Engineering Software as a Service: An Agile Approach Using Cloud Computing + $10 AWS Credit
Armando Fox - 2013
This book is neither a step-by-step tutorial nor a reference book. Instead, our goal is to bring a diverse set of software engineering topics together into a single narrative, help readers understand the most important ideas through concrete examples and a learn-by-doing approach, and teach readers enough about each topic to get them started in the field. Courseware for doing the work in the book is available as a virtual machine image that can be downloaded or deployed in the cloud. A free MOOC (massively open online course) at saas-class.org follows the book's content and adds programming assignments and quizzes. See http://saasbook.info for details.
The D Programming Language
Andrei Alexandrescu - 2010
I'm sure you'll find the read rewarding." --From the Foreword by Scott Meyers D is a programming language built to help programmers address the challenges of modern software development. It does so by fostering modules interconnected through precise interfaces, a federation of tightly integrated programming paradigms, language-enforced thread isolation, modular type safety, an efficient memory model, and more.
The D Programming Language
is an authoritative and comprehensive introduction to D. Reflecting the author's signature style, the writing is casual and conversational, but never at the expense of focus and pre-cision. It covers all aspects of the language (such as expressions, statements, types, functions, contracts, and modules), but it is much more than an enumeration of features. Inside the book you will find In-depth explanations, with idiomatic examples, for all language features How feature groups support major programming paradigms Rationale and best-use advice for each major feature Discussion of cross-cutting issues, such as error handling, contract programming, and concurrency Tables, figures, and "cheat sheets" that serve as a handy quick reference for day-to-day problem solving with D Written for the working programmer,
The D Programming Language
not only introduces the D language--it presents a compendium of good practices and idioms to help both your coding with D and your coding in general.