Book picks similar to
Echoes of the Fourth Magic by R.A. Salvatore
fantasy
r-a-salvatore
fiction
sci-fi-fantasy
Deus Irae
Philip K. Dick - 1976
The Servants of Wrath have deified Carlton Lufteufel and re-christened him the Deus Irae. In the small community of Charlottesville, Utah, Tibor McMasters, born without arms or legs, has, through an array of prostheses, established a far-reaching reputation as an inspired painter. When the new church commissions a grand mural depicting the Deus Irae, it falls upon Tibor to make a treacherous journey to find the man, to find the god, and capture his terrible visage for posterity.
The Wounded Land
Stephen R. Donaldson - 1980
But he is back, and Convenant, armed with his stunning white gold magic, must battle the evil forces and his own despair...
Robot Visions
Isaac Asimov - 1990
Meet all of Asimov’s most famous creations including: Robbie, the very first robot that his imagination brought to life; Susan Calvin, the original robot psychologist; Stephen Byerley, the humanoid robot; and the famous human/robot detective team of Lije Bailey and R. Daneel Olivaw, who have appeared in such bestselling novels as The Robots of Dawn and Robots and Empire.Let the master himself guide you through the key moments in the fictional history of robot-human relations—from the most primitive computers and mobile machines to the first robot to become a man.(back cover)Contents: Robot Visions • cover and interior artwork by Ralph McQuarrie Introduction: The Robot Chronicles • essay by Isaac Asimov Robot Visions / short story by Isaac Asimov Too Bad! (1989) / short story by Isaac Asimov Robbie (1940) / short story by Isaac Asimov (variant of Strange Playfellow) Reason [Mike Donovan] (1941) / short story by Isaac Asimov Liar! [Susan Calvin] (1941) / short story by Isaac Asimov Runaround [Mike Donovan] (1942) / novelette by Isaac Asimov Evidence [Susan Calvin] (1946) / novelette by Isaac Asimov Little Lost Robot [Susan Calvin] (1947) / novelette by Isaac Asimov The Evitable Conflict [Susan Calvin] (1950) / novelette by Isaac Asimov Feminine Intuition [Susan Calvin] (1969) / novelette by Isaac Asimov The Bicentennial Man (1976) / novelette by Isaac Asimov Someday (1956) / short story by Isaac Asimov Think! (1977) / short story by Isaac Asimov Segregationist (1967) / short story by Isaac Asimov Mirror Image [Elijah Bailey/R. Daneel Olivaw] (1972) / short story by Isaac Asimov Lenny [Susan Calvin] (1958) / short story by Isaac Asimov Galley Slave [Susan Calvin] (1957) / novelette by Isaac Asimov Christmas Without Rodney (1988) / short story by Isaac Asimov Essays by Isaac Asimov: Robots I Have Known (1954); The New Teachers (1976); Whatever You Wish (1977); The Friends We Make (1977); Our Intelligent Tools (1977); The Laws of Robotics (1979); Future Fantastic (1989); The Machine and the Robot (1978); The New Profession (1979); The Robot As Enemy? (1979); Intelligences Together (1979); My Robots (1987); The Laws of Humanics (1987); Cybernetic Organism (1987); The Sense of Humor (1988); Robots in Combination (1988).The volume features many black-and-white illustrations by Ralph McQuarrie.
Furies of Calderon
Jim Butcher - 2004
But in the remote Calderon Valley, the boy Tavi struggles with his lack of furycrafting. At fifteen, he has no wind fury to help him fly, no fire fury to light the lamps. Yet as the Alerans' most savage enemy - the Marat horde - returns to the Valley, Tavi's courage and resourcefulness will be a power greater than any fury, one that could turn the tides of war ...
Lost and Found
Alan Dean Foster - 2004
But that’s all in the past, part of a life half forgotten—a reality that vanished when he was attacked while camping and tossed aboard a starship bound for deep space.Desperately, Walker searches for explanations, only to realize he’s trapped in a horrifying nightmare that is all too real. Instead of being a rich hotshot at the top of the food chain, Walker discovers he’s just another amusing novelty, part of a cargo of “cute” aliens from primitive planets—destined to be sold as pets to highly advanced populations in “civilized” regions of the galaxy.Even if he weren’t constantly watched by his captors, Walker has few options. After all, there is no escape from a speeding starship. Another man might resign himself to the inevitable and hope to be sold to a kindly owner, but not Walker. This former college football star has plenty of American ingenuity and no intention of admitting defeat, now or ever. In fact, he’s only just begun to fight.
Feast of Souls
C.S. Friedman - 2007
Friedman challenged readers to imagine what a world would be like if sorcery required the ultimate sacrifice-that of life itself. Now, in Feast of Souls, she introduces us to a terrifying world in which the cost of magic is just that...in which the fuel for sorcery is the very fire of the human spirit, and those who hunger for magical power must pay for it with their lives. In this epic tale of nightmarish shadows and desperate hope, the greatest threat of all may not be that of ancient enemies returned, or ancient wars resumed, but of the darkness that lies within the hearts of men.
City of Dreams & Nightmare
Ian Whates - 2010
The ancient city of Thaiburley is a vast, multi-tiered metropolis, where the poor live in the City Below and demons are said to dwell in the Upper Heights.Having witnessed a murder in a part of the city he should never have been in, Tom, a lowly street-nick, has to run for his life through the City Below, Thaiburley’s unsavoury basement world. Accused of committing the murder himself, he is pursued by sky-borne assassins, Kite Guards, and agents of a darker force intent on destabilising the whole city. His only ally is Kat, a renegade like him, but she proves to have secrets of her own...Source: back cover
Dhampir
Barb Hendee - 2003
Villagers far and wide welcome her with both awe and disdain — grateful to her for ridding their towns of the undead menace, but finding themselves made poorer for their salvation. Magiere knows she’s dealing with simple folk, who only wish to have their superstitions silenced, and sees nothing wrong with exploiting them for profit.Now, tired of the game, Magiere and her partner, the half-elf Leesil, are ready to hang up their weapons and settle down in a place they can finally call home. But their newfound peace will not last — for Magiere has come to the attention of a trio of powerful and dangerous vampires who know her true identity — and fear the birthright that flows through her veins. And they will stop at nothing to keep Magiere from fulfilling her destiny.
The Magic of Recluce
L.E. Modesitt Jr. - 1991
But in Recluce a change in circumstances means taking one of two options: permanent exile from Recluce or the dangergeld, a complex, rule-laden wanderjahr in the lands beyond Recluce, with the aim of learning how the world works and what his place in it might be. Many do not survive. Lerris chooses dangergeld. When Lerris is sent into intensive training for his quest, it soon becomes clear that he has a natural talent for magic. And he will need magic in the lands beyond, where the power of the Chaos Wizards reigns unchecked. Though it goes against all of his instincts, Lerris must learn to use his powers in an orderly way before his wanderjahr, or fall prey to Chaos.
Tome of the Undergates
Sam Sykes - 2010
When they're not insulting each other's religions they're arguing about pay and conditions. So when the ship they are travelling on is attacked by pirates things don't go very well. They go a whole lot worse when an invincible demon joins the fray. The demon steals the Tome of the Undergates - a manuscript that contains all you need to open the undergates. And whichever god you believe in you don't want the undergates open. On the other side are countless more invincible demons, the manifestation of all the evil of the gods, and they want out.Full of razor-sharp wit, characters who leap off the page (and into trouble) and plunging the reader into a vivid world of adventure this is a fantasy that kicks off a series that could dominate the second decade of the century.
Wizard of the Winds
Allan Cole - 1997
The key to his destiny would be Safar Timura, a youth with an awesome gift for sorcery, whose visions foretold Iraj's rise to power. And in those visions, Safar stood at Iraj's side, his soul-blasting spells enabling his friend to attain his dreams. But Safar had other visions with darker portents, and his spellbound knowledge raised secrets better left buried. The road the two men followed would be rich in titles and fortunes, but it would also be rich in death and disaster, in intrigue - and in unforgivable betrayal...
Elfsorrow
James Barclay - 2002
The Raven travel to a new continent in search of mages to help the ruined college of Julatsa rebuild and find themselves in the midst of ancient curse - a curse that has unleashed a plague that threatens to wipe out the elven race.
Mistborn Trilogy Boxed Set
Brandon Sanderson - 2009
The New York Times bestselling series from Brandon Sanderson.This boxed set contains:
Mistborn: The Final Empire
The Well of Ascension
The Hero of Ages
The Dragon's Path
Daniel Abraham - 2011
He knows too well that even the smallest war still means somebody's death. When his men are impressed into a doomed army, staying out of a battle he wants no part of requires some unorthodox steps.Cithrin is an orphan, ward of a banking house. Her job is to smuggle a nation's wealth across a war zone, hiding the gold from both sides. She knows the secret life of commerce like a second language, but the strategies of trade will not defend her from swords.Geder, sole scion of a noble house, has more interest in philosophy than in swordplay. A poor excuse for a soldier, he is a pawn in these games. No one can predict what he will become.Falling pebbles can start a landslide. A spat between the Free Cities and the Severed Throne is spiraling out of control. A new player rises from the depths of history, fanning the flames that will sweep the entire region onto The Dragon's Path-the path to war.
Split Infinity
Piers Anthony - 1980
His only escape lay in Phaze, a world totally ruled by magic. Soon he learned that his alternate self had already been murdered, and that he was next. On Proton, his fate depended on winning the great Games. On Phaze, he must master magic to survive. And if he used any magic at all, his friends were determined to kill him at once!