Vanished! (Choose Your Own Adventure, #60)


Deborah Lerme Goodman - 1986
    You and your friends Tony and Andrea set off in search of another friend, Jill, who has vanished in the Bermuda Triangle.

You Are a Millionaire (Choose Your Own Adventure, #98)


Jay Leibold - 1990
    Should the reader share it with friends or keep it all? The outcome of the story depends upon the choices the reader makes--providing a number of interesting endings.

The Forbidden Castle (Choose Your Own Adventure, #14)


Edward Packard - 1982
    You must solve the riddle that leads to the Forbidden Castle, where riches await - and maybe a way home. But the king wants the fortune for himself and his army is right behind you! Which way do you go? If you go through No Man's Forest, turn to p. 74 If you risk the Dragon of the Ledges turn to p. 77. Be careful! In this mystical land, anything can happen! What happens in the story all depends on the choices you make. And the best part is that you can keep reading and rereading until you've had not one, but many incredibly daring experiences!

The Deadly Shadow (Choose Your Own Adventure, #46)


Richard Brightfield - 1985
    Now the agency is counting on you to find the deadly Dimitrius, a human time bomb who can explode with all the force of an atomic blast! But before you start your search, you'll need an undercover identity. What should you be?If you decide to pose as a professional gambler, turn to page 74. If you pretend to be an art collector, turn to page 23. Think carefully! Dimitrius is dangerous. He might shatter you into a thousand fiery pieces—unless you can outsmart him and save the world from disaster!What happens next in the story? It all depends on the choice you make. How does the story end? Only you can find out! And the best part is that you can keep reading and rereading until you've had not one but many incredibly daring experiences!

Inca Gold (Choose Your Own Adventure, #85)


Jim Becket - 1988
    Could it be the remnants of the fabled Lost City of Gold? Or will your search be just another wild goose chase?

The Horror of High Ridge (Choose Your Own Adventure, #27)


Julius Goodman - 1983
    While on vacation with your friends Ricardo and Lisa, you encounter ghosts in a town with a dark past.

Beyond Escape! (Choose Your Own Adventure, #61)


R.A. Montgomery - 1986
    The new nation of Turtalia is caught in a death struggle with the evil Doradan state. Warfare has spread to San Francisco, where a determined band of guerillas is holding out in the hills watching the destruction of this once beautiful city. You?re at an altitude of two thousand feet, scanning the horizon with computer-enhanced binoculars. You?re in constant contact with the forces on the ground led by Captain Ricardo and the ranger lieutenant who had spoken earlier at the meeting with Sellers, the guerrilla leader. Suddenly, clouds envelop your helicopter and the radio is knocked out. The clouds contain a choking, blinding gas. You and your pilot reach for the oxygen equipment, but the pilot slumps forward and stops breathing. A crimson circle appears on his uniform over his heart. He's dead! If you decide to bail out, turn to page 80. If you decided to try and land the helicopter yourself, turn to page 16. YOU choose what happens next!

The Lost Tribe (Choose Your Own Adventure, #23)


Louise Munro Foley - 1983
    You are deep in the wilderness when suddenly you're caught in a hunting snare...

Search for the Mountain Gorillas (Choose Your Own Adventure, #41)


Jim Wallace - 1985
    Your job is to track the gorillas and write their story. It's no easy task. Poachers, wild buffaloes, snakes, and the Ugandan jungle itself put your life at risk. A girl from the local village goes missing and the world's eyes are on you when the BBC shows up with a film crew to document your work.

Vampire Express (Choose Your Own Adventure, #31)


Tony Koltz - 1984
    You're riding horseback toward an eerie castle when a thick fog rolls in. Suddenly you're surrounded by wolves! Your uncle races ahead- but Nina is thrown off her horse and disappears into the fog. What should you do?If you decide to stay and look for Nina, turn to page 54. If you decide to go on ahead with your uncle, turn to page 69. Beware! You might be attacked by deadly vampires, or you might find the magic jewel that will destroy their evil forever!

Escape from the Carnival of Horrors


R.L. Stine - 1995
    They're putting up rides and booths for the annual carnival. But this year things look really different. Really odd. Really scary. The place is lit up by a hundred fiery torches. And spooky music is coming from the main tent. Then you meet Big Al, the creepy carnival manager. He's invited you in to test some of the rides. Will you brave the terrifying Supersonic Space Coaster? Risk the horrors of the Reptile Petting Zoo? Slice through the oily waters of Booger Bog? Or confront the evil Snake Lady? The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super spooky endings.Readers beware—you choose the scare! GIVE YOURSELF GOOSEBUMPS

Time Stops for No Mouse


Michael Hoeye - 1999
    But when adventuress and aviatrix Linka Perlfinger walks into his watchmaker's shop, his life becomes anything but ordinary.

The Divide


Elizabeth Kay - 2003
    There, he meets Betony, a tangle child and herbalist who becomes his friend in this strange land. As Felix explores this new world he soon discovers that its mythical beasts and fairy folk think Felix is a legendary creature who uses practical science instead of magic! Will Felix ever find his way back home...and will he want to?

The Lost Years


T.A. Barron - 1996
    Left for dead, he has no memory, no name, and no home. But it is his determination to find out who he is - to learn the truth about his mysterious powers - that leads him to a strange and enchanted land. And it is there he discovers that the fate of this land and his personal quest are strangely entwined.He is destined to become the greatest wizard of all time--known to all as Merlin."An extraordinary journey of mind, body, and spirit - for both Merlin and ourselves." - Madeleine L'Engle

Fablehaven


Brandon Mull - 2006
    The sanctuary survives today as one of the last strongholds of true magic. Enchanting? Absolutely. Exciting? You bet. Safe? Well, actually, quite the opposite.Kendra and her brother, Seth, have no idea that their grandfather is the current caretaker of Fablehaven. Inside the gated woods, ancient laws keep relative order among greedy trolls, mischievous satyrs, plotting witches, spiteful imps, and jealous fairies. However, when the rules get broken -- Seth is a bit too curious and reckless for his own good -- powerful forces of evil are unleashed, and Kendra and her brother face the greatest challenge of their lives. To save their family, Fablehaven, and perhaps even the world, Kendra and Seth must find the courage to do what they fear most.