Book picks similar to
Star League by Boy F. Peterson Jr.
battletech
games
mecha
science-fiction
Eclipse Phase: The Roleplaying Game of Transhuman Conspiracy and Horror
Rob BoyleTobias Wolter - 2009
Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. In this harsh setting, the players participate in a cross-faction conspiracy called Firewall that seeks to protect transhumanity from threats both internal and external. Along the way, they may find themselves hunting for prized technology in a gutted habitat falling from orbit, risking the hellish landscapes of a ruined earth, or following the trail of a terrorist through militarized stations and isolationist habitats. Players may even find themselves stepping through a Pandora Gate, a wormhole to distant stars and the alien secrets beyond.
The Grand History of the Realms
Brian R. James - 2007
Although not a game supplement, it serves as a handy reference guide for players and Dungeon Masters seeking information on specific historical events. In addition, the book features an exclusive Forgotten Realms short story by best-selling author R.A. Salvatore and new revelations for Realmslore aficionados.
The Last Builder
Simeon Graves - 2017
We've spread to other galaxies and continue to thrive as a vast civilization. But calamity looms on the horizon. Little do our people know that a long-gestating killer, called The Keresian Virus, will soon decimate 99.99% of our population.
One of the few people aware of the government cover-up is Cutler Copeland. Not only is he immune to the virus, he's also a scout who's spent his life finding inhospitable planets with just the right attributes to facilitate terraforming into living ecosystems. But now, with his ex-wife dead, Cutler must return to Earth to fetch his teenage daughter, Kit, and somehow remain undetected by the government conspirators hellbent on stealing the secrets that will soon come into Cutler's possession.Will he succeed in reconnecting with his daughter, and get away just before the slaughter, or will his enemies track him down and use him for their own nefarious plans?P.S. Visit SimeonGraves.com to get a free copy of the never-to-be-published prequel to The Last Builder.
Rogue
David Ryker - 2019
The best of the best. And now he's gone Rogue... His entire life, all James 'Red' Maddox has known is war. He was born on a dust rock called Genesis-526, conscripted into the Federation military with thousands of other recruits, and somehow stumbled into the Mech Corps. It was a moment that changed his life. Mech Corps pilots are the best of the best. They sit in the cockpit of iron beasts that tower into the sky, fighting alongside men and women who have been bred for their task since birth. Perfect reaction times. An almost inhuman level of concentration. The courage to throw themselves into the fight day after day, year after year, knowing that their mechs are sent into the crucible of the fight, into the heart of danger—and expected not just to survive, but to win... But Red is getting real tired of putting down rebellions on colony planets he's never heard of. Of pulverizing alien planets before he ever even learns their name. Of losing friends, lovers, and brothers in the service of an empire that doesn't care whether he lives or dies. Every man has his breaking point. And Red just found his...
The Super Olympian: Bloodhound (Shapechanger Tales)
Laer Carroll - 2012
And she has strange powers. What can feed her challenge-addiction now? Fighting crime? There is plenty of it.
Death Skies (Fire and Rust #4)
Anthony James - 2019
Worlds will end. Humanity’s conflict with the Raggers shows no sign of ending. The aliens have no respect for the boundaries of war and they will attack any target, civilian or military. Luckily, the Unity League is in possession of stolen intel which points to the location of three of the enemy’s critical manufacturing planets. A huge fleet carrying thousands of nuclear bombs is sent to lay waste to everything. Captain Jake Griffin is with the fleet and in charge of a new heavy cruiser called Hurricane. Any hope that the Raggers would leave their primary facilities unguarded are soon dispelled and he finds himself in the middle of a brutal engagement in the skies of a world in flames. To add to the difficulties, a completely unexpected discovery makes things much more complicated. A distress call from the surface requires a deployment of troops. It’s Lieutenant Tanner Conway who is given the job. His mission leads to a top-secret research lab where the Raggers have been working on something new and unpleasant. Conway and his squad will be tested to the limit as they try to complete their mission and escape before the worst outcome imaginable becomes a reality. The universe holds many surprises and sometimes it’s best to remain ignorant… Death Skies is a fast-paced military sci-fi shooter filled with spaceships, guns, tech and warfare. It follows on from book 3 in the Fire and Rust Series: Havoc Squad.
Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)
Margaret WeisRobert J. Schwalb - 2016
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.