Book picks similar to
The Six by Mark Alpert
science-fiction
young-adult
sci-fi
ya
BZRK
Michael Grant - 2012
No wars, no conflict, no hunger. And no free will. Opposing them is a guerrilla group of teens, code name BZRK, who are fighting to protect the right to be messed up, to be human.This is no ordinary war, though. Weapons are deployed on the nano-level. The battleground is the human brain. And there are no stalemates here: It’s victory . . . or madness.
Breaking Sky
Cory McCarthy - 2015
She's tough and impulsive with lightning-fast reactions, but few know the pain and loneliness of her past or the dark secret about her father. All anyone cares about is that Chase aces the upcoming Streaker trials, proving the prototype jet can knock the enemy out of the sky.But as the world tilts toward war, Chase cracks open a military secret. There's a third Streaker jet, whose young hotshot pilot, Tristan, can match her on the ground and in the clouds. Chase doesn't play well with others, but to save her country she may just have to put her life in the hands of the competition.
Dangerous
Shannon Hale - 2014
She never intended to fall in love. And she never imagined stumbling into a frightening plot that kills her friends and just might kill her, too. A plot that is already changing life on Earth as we know it. There's no going back. She is the only thing standing between danger and annihilation.From NY Times bestselling author Shannon Hale comes a novel that asks, How far would you go to save the ones you love? And how far would you go to save everyone else?
The Eye of Minds
James Dashner - 2013
And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.
MILA 2.0
Debra Driza - 2013
She was a girl living with her mother in a small Minnesota town. She was supposed to forget her past—that she was built in a secret computer science lab and programmed to do things real people would never do.Now she has no choice but to run—from the dangerous operatives who want her terminated because she knows too much and from a mysterious group that wants to capture her alive and unlock her advanced technology. However, what Mila’s becoming is beyond anyone’s imagination, including her own, and it just might save her life.
SYLO
D.J. MacHale - 2013
military quarantines his island?Fourteen-year-old Tucker Pierce prefers to fly under the radar. He’s used to navigating around summer tourists in his hometown on idyllic Pemberwick Island, Maine. He’s content to sit on the sidelines as a backup player on the high school football team. And though his best friend Quinn tells him to “go for it,” he’s too chicken to ask Tori Sleeper on a date. There’s always tomorrow, he figures. Then Pemberwick Island is invaded by a mysterious branch of the U.S. military called SYLO. And sitting on the sidelines is no longer an option for Tucker, because tomorrow may never come. It’s up to Tucker, Quinn, and Tori to uncover the truth about the singing aircraft that appears only at night—and the stranger named Feit who’s pushing a red crystal he calls the Ruby that brings unique powers to all who take it. Tucker and his friends must rescue not just Pemberwick Island, but the fate of the world—and all before tomorrow is too late. #1 New York Times bestselling author D.J. MacHale brings his brilliant plotting and breathless pacing to SYLO, the first in this ultimate end-of-the-world adventure trilogy.
Alive
Scott Sigler - 2015
Total darkness. I hear my own breathing, but nothing else. I lift my head…it thumps against something solid and unmoving. There is a board right in front of my face. No, not a board…a lid.A teenage girl awakens to find herself trapped in a coffin. She has no idea who she is, where she is, or how she got there. Fighting her way free brings little relief—she discovers only a room lined with caskets and a handful of equally mystified survivors. Beyond their room lies a corridor filled with bones and dust, but no people…and no answers.She knows only one thing about herself—her name, M. Savage, which was engraved on the foot of her coffin—yet she finds herself in charge. She is not the biggest among them, or the boldest, but for some reason the others trust her. Now, if they’re to have any chance, she must get them to trust one another.Whatever the truth is, she is determined to find it and confront it. If she has to lead, she will make sure they survive. Maybe there's a way out, a rational explanation, and a fighting chance against the dangers to come. Or maybe a reality they cannot comprehend lies just beyond the next turn.
A Confusion of Princes
Garth Nix - 2012
This is the story of my three deaths, and my life between. My name is Khemri.Taken from his parents as a child and equipped with biological and technological improvements, Khemri is now an enhanced human being, trained and prepared for the glory of becoming a Prince of the Empire. Not to mention the ultimate glory: should he die, and be deemed worthy, he will be reborn...Which is just as well, because no sooner has Prince Khemri graduated to full Princehood than he learns the terrible truth behind the Empire: there are ten million princes, and all of them want each other dead.
Railhead
Philip Reeve - 2015
The girl in the red coat. But how did she know his name? The Great Network is a place of drones and androids, maintenance spiders and Station Angels. The place of the thousand gates, where sentient trains criss-cross the galaxy in a heartbeat. Zen Starling is a petty thief, a street urchin from Thunder City. So when mysterious stranger Raven sends Zen and his new friend Nova on a mission to infiltrate the Emperor's train, he jumps at the chance to traverse the Great Network, to cross the galaxy in a heartbeat, to meet interesting people - and to steal their stuff. But the Great Network is a dangerous place, and Zen has no idea where his journey will take him.
Insignia
S.J. Kincaid - 2012
J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game.The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones.As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . .
The Loop
Ben Oliver - 2020
But when news of the encroaching chaos in the outside world reaches the inmates and disorder begins to strike, the prison becomes the least of their worries.It's Luka Kane's sixteenth birthday and he's been inside The Loop for over two years. Every inmate is serving a death sentence with the option to push back their execution date by six months if they opt into "Delays", scientific and medical experiments for the benefit of the elite in the outside world. But rumors of a war on the outside are spreading amongst the inmates, and before they know it, their tortuous routine becomes disrupted. The government issued rain stops falling. Strange things are happening to the guards. And it's not long until the inmates are left alone inside the prison. Were the chains that shackled Luka to his cell the only instruments left to keep him safe? He must overcome fellow prisoners hell-bent on killing him, the warden losing her mind, the rabid rats in the train tunnels, and a population turned into murderous monsters to try and break out of The Loop, save his family, and discover who is responsible for the chaos that has been inflicted upon the world.
Nyxia
Scott Reintgen - 2017
Why the Babel Corporation recruited him is a mystery, but the number of zeroes on their contract has him boarding their lightship and hoping to return to Earth with enough money to take care of his family. Forever. Before long, Emmett discovers that he is one of ten recruits, all of whom have troubled pasts and are a long way from home. Now each recruit must earn the right to travel down to the planet of Eden—a planet that Babel has kept hidden—where they will mine a substance called Nyxia that has quietly become the most valuable material in the universe. But Babel’s ship is full of secrets. And Emmett will face the ultimate choice: win the fortune at any cost, or find a way to fight that won’t forever compromise what it means to be human.
Variant
Robison Wells - 2011
A school where video cameras monitor his every move. Where there are no adults. Where the kids have split into groups in order to survive.Where breaking the rules equals death.But when Benson stumbles upon the school’s real secret, he realizes that playing by the rules could spell a fate worse than death, and that escape—his only real hope for survival—may be impossible.
Replica
Lauren Oliver - 2016
But up close the locked doors, military guards, and biohazard suits tell a different story. In truth, it is a clandestine research facility where thousands of replicas, or human models, are born, raised, and observed.But when a surprise attack is launched on Haven, two of its young experimental subjects—Lyra, or 24, and the boy known only as 72—manage to escape. As they make their way through a new and menacing environment, they meet a stranger named Gemma, who has embarked on a perilous quest of her own. And as Lyra tries to understand Haven’s purpose, she uncovers earth-shattering secrets that will change the lives of both girls.GemmaGemma has been in and out of hospitals her whole life. A sickly child, she has grown into a lonely adolescent whose life is circumscribed by home, school, and her best friend, April.But after she is nearly abducted by a stranger claiming to know her, Gemma starts to investigate her family’s past and discovers her father’s mysterious connection to the secretive Haven research facility. Hungry for answers, she travels to Florida, only to stumble upon two human models, or replicas, 24 and 72—and a completely new set of questions. As Gemma tries to unravel the mysteries of Haven, she learns terrible truths about herself and her family that will threaten to destroy everything she loves.Two girls, two stories, one novel.While the stories of Gemma and Lyra mirror each other, each contains revelations critically important to the other story. Their narratives can be read separately or in alternating chapters.
Swipe
Evan Angler - 2012
It gives all the benefits of citizenship. Yet if getting the Mark is such a good thing, then why does it feel so wrong?Set in a future North America that is struggling to recover after famine and global war, "Swipe" follows the lives of three kids caught in the middle of a conflict they didn't even know existed. United under a charismatic leader, every citizen of the American Union is required to get the Mark on their 13th birthday in order to gain the benefits of citizenship.The Mark is a tattoo that must be swiped by special scanners for everything from employment to transportation to shopping. It's almost Logan Langly's 13th birthday and he knows he should be excited about getting the Mark, but he hasn't been able to shake the feeling he's being watched. Not since his sister went to get her Mark five years ago . . . and never came back.When Logan and his friends discover the truth behind the Mark, will they ever be able to go back to being normal teenagers?