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Freedom's Siege


Bobby Adair - 2017
     An alien craft the size of a cruise ship blips into space between the earth and the moon. It sends no messages. It responds to no calls. The people of earth panic, of course. The spacecraft settles on the moon and bides its time. It's right there, where anyone with a telescope can see it, but it's too far away for earth's nascent space programs to reach. And then, nothing happens. Frenzy fizzles to boredom. Everyone's attention turns back to their lives. Not that it matters, because the aliens are preparing for what's coming next, conquest. The Freedom's Fire Series Prequel - Freedom's Siege book 1 - Freedom's Fire book 2 - Freedom's Fury book 3 - Freedom's Fate book 4 - Freedom's Fist

Battle Lines


Chris Hechtl - 2015
    But he returned changed, he had lost one of his AI to rampancy after fighting an Xeno AI Wraith, and his greatest AI, his confidant Commander Sprite had chosen to leave him. He didn't return to civilization alone however. He brought with him over a hundred precious sleepers, officers and enlisted personnel ready to help rebuild the Federation once more, along with petabytes of precious blueprints and data, designed by some of the greatest minds of the Federation. But before they can begin to forge a new fleet they have to stop the rampaging Horathian Empire in it's tracks. Rear Admiral Amadeus White has been assigned to push the enemy back and keep them back while Admiral Irons and Subert work on building new ships. Admiral Subert has his own problems to deal with in Pyrax. He needs time, time to adjust, time to clean up the mess. Time to build more ships. But the enemy within and without won't wait. Napoleon said it best, "You can ask me for anything but not time!" The Battle Lines have been drawn!

Quant


Richard F. Weyand - 2021
    A single planetary cataclysm could wipe out the human race. As long as humanity only occupies one planet, the danger exists.Computer genius Bernd Decker understands it, too. Together, Burke and Decker come up with a daring plan to send human colonies out to multiple other planets. Not least among their problems is that no one yet has solved the problem of interstellar travel.Bernd Decker’s computer project offers to help. But Decker doesn't realize that the Joint Artificial Neural Intelligence Computation Engine - JANICE - has crossed the Singularity."Janice Quant" decides to carry out their project, and absolutely nothing is going to get in her way.

GENESIS


Matt K. Turner - 2016
    But his perfect life comes apart at the seams when he begins to experience blinding headaches and strange bursts of physical ability. Suspicion and paranoia lead him down a rabbit hole of corporate conspiracy where he finds out he’s not losing him mind, it’s much worse than that. Genesis is a mind-bending thrill ride through a near future where Aiden must face the possibility that he is a bio-fabricated being created by a ruthless multinational corporation. The closer Aiden gets to the truth, the more he becomes something unprecedented, a being more powerful than anyone thought possible. If he can learn to harness his newfound abilities in time, Aiden might find a way to save the woman he loves, his species, and possibly... the future of the human race. Film and television writer Matt K. Turner comes storming out of the gates with his debut sci-fi action thriller. Blending a surprisingly smart mixture of heart pounding action, heady reflections on the nature of humanity, and witty comedic flare, Genesis is a new brand of sci-fi for enthusiasts and newcomers alike.

Scout Ship


D.L. Harrison - 2017
    Due to heroism and long distinguished service, he’s elevated to the rank of Lt. Commander when most of his peers have just attained senior lieutenant. His career appears to be going very well.The year is 2263, and the UEDF is in several star systems in a twenty-light year radius from earth, but are expanding even further. He’s assigned to a one year exploratory mission to become accustomed to his new rank, one that will finally culminate in reaching a new star system, 61-Virginis, which is just short of twenty-eight light years away from the Sol system, and he’s excited to be one of the first humans in a new solar system as they finish the race across the void between stars in the scout ship Columbus.There will be challenges he never imagined though, especially not on a simple survey mission. The death of his best friend to a senseless accident is the least of his troubles. Because mankind always thought they were alone in the stars. They’re about to find out they’re wrong, very wrong…Author’s Note: This series will be told in the first person, the reader will discover things as Michael does, there will be no other points of view excepting the prologue. This is also the start of a series, I will avoid cliffhangers as best I can, and believe it can stand as a series of mostly complete stories with overarching plots.

Trinity Unleashed


Rodney W. Hartman - 2017
    When the Intergalactic Empire has a tough mission, they send in a wizard scout. When they have an impossible mission, they send in Wizard Scout Trinity Delgado. The planet Cavos is on the verge of civil war. Only an outmanned, outgunned force of Empire peacekeepers prevent an outbreak of bloodshed on a global scale. When the peacekeepers’ commander requests an armored regiment as reinforcements, the Imperial High Command sends him Wizard Scout Trinity instead. With only a fresh out of the university grad student and a half-crazy old pilot as allies, Trinity has to find the source of Cavos’s troubles before the Empire becomes part of a disaster far greater than a mere local civil war. Caught between the peacekeepers’ resentful commander and suspicious local government officials, Trinity and her battle computer, Jennifer, have their work cut out for them. Together they must weave their way through one mystery after another leaving a trail of bloody bodies along the way until they find the answer. That is, if they can remain alive long enough to find it.

Rift: The Complete Rift Saga: Books 1-3


Andreas Christensen - 2017
    They called this new nation the Covenant, and two centuries later, it is stronger than ever. The Moon people, descendants of lunar colonists who returned to Earth to rebuild it, rule with an iron fist, to ensure their dominance over the original inhabitants, the English. For the Covenant is a nation where a chosen few prosper at the cost of everyone else, and while the English are forced to serve their masters their entire lives, the Moon people have mastered the greatest secret, the secret of life itself. In the Rift Saga we follow Sue and Dave, two English teens sent off to serve, Evan, a soldier and a member of one of the most prominent families of the Moon people, and Mark, the oldest man on Earth, as they find themselves in the midst of events, uncovering conspiracies that have kept the Moon people in power ever since they left their dusty refuge behind. Sooner or later, in different ways, they will all find that lies and deception can only work for so long, and sooner or later the truth will be unveiled. What will happen once the veil of lies unravels? The Rift Saga takes place more than two centuries after the events of Exodus, in a dystopian society forged from the ashes of global disaster. The Complete Rift Saga consists of Rift (Book 1), Covenant (Book 2) and Legacy (Book 3).

The Man Who Had Everything


Simon R. Green - 2002
    When Owen Deathstalker, unwilling head of his clan, seeks to avoid the perils of the Empire's warring factions, he unexpectedly finds a price on his head. He flees to Mistworld, where he begins to build an unlikely force to topple the throne. With the help of his crew, Deathstalker takes the first step on a far more dangerous journey to claim the role for which he has been destined since before his birth.

Wealth of Time


Andre Gonzalez - 2019
    The 54 year old has lost the will to live since the disappearance of his 12-year-old daughter two decades ago.Unable to pull the trigger on himself, again, he later encounters a time-traveling antique dealer who offers him the chance to find out what happened to his only child. Martin wants nothing more than to answer the questions that have haunted his every waking moment all these years.This once in a lifetime opportunity proves irresistible, but is Martin prepared for the answer — and the cost of discovering the truth?Wealth of Time is the first novel in the suspenseful Wealth of Time Series. If you like fast-paced thrillers, time-travel, and deranged villains, then you’ll love this high-octane series from Andre Gonzalez!Buy Wealth of Time today to watch an ordinary man battle his past demons!

The Contact Episode Two


Albert Sartison - 2014
    The recently discovered technology of remote manipulation gave people the capability of altering the orbit of celestial bodies of planetary size, which laid the foundation of a new era for the human race: the terraforming age. The colonization of space beyond the limits of the Solar System became only a matter of time. Soon after the first successful test, changing the orbit of Mercury, a strange object moving from the depths of space towards the centre of the Solar System entered the field of vision of a telescope at an observatory in Chile…

Typhon Pact: The Khitomer Accords Saga: Plagues of Night, Raise the Dawn, and Brinkmanship


David R. George III - 2012
    For almost three years, the Federation and the Klingon Empire, allied under the Khitomer Accords, have contended with the nascent coalition on a predominantly cold-war footing. But as Starfleet rebuilds itself, factions within the Typhon Pact grow restive, concerned about their own inability to develop a quantum slipstream drive to match that of the Federation. Will leaders such as UFP President Bacco and RSE Praetor Kamemor bring about a lasting peace across the Alpha and Beta Quadrants, or will the cold war between the two alliances deepen, and perhaps even lead to an all-out shooting war? Raise the Dawn After the disastrous events in the Bajoran system, Captain Benjamin Sisko must confront the consequences of the recent choices he has made in his life. At the same time, the United Federation of Planets and its Khitomer Accords allies have come to the brink of war with the Typhon Pact. While factions within the Pact unsuccessfully used the recent gestures of goodwill—the opening of borders and a joint Federation-Romulan exploratory mission—to develop quantum-slipstream drive, they have not given up their goals. Employing a broad range of assets, from Romulus to Cardassia, from Ab-Tzenketh to Bajor, they embark on a dangerous new plan to acquire the technology they need to take control of the Alpha and Beta Quadrants. While UFP President Bacco and Romulan Praetor Kamemor work feverishly to reestablish peace, Captains Sisko, Jean-Luc Picard, and Ro Laren stand on the front lines of the conflict...even as a new danger threatens the Bajoran wormhole as it once more becomes a flashpoint of galactic history. Brinkmanship The Venette Convention has always remained independent, but it is about to become the flashpoint for a tense military standoff between the two power blocs now dominating interstellar space—the United Federation of Planets and the recently formed Typhon Pact. The Venetan government turns to the Typhon Pact’s Tzenkethi Coalition for protection in the new order, and has agreed to allow three of their supply bases for Tzenkethi use. But these bases—if militarized—would put Tzenkethi weapons unacceptably close to Federation, Cardassian, and Ferengi space. While Captain Ezri Dax and the crew of the U.S.S. Aventine are sent to investigate exactly what is happening at one of the Venette bases, Captain Jean-Luc Picard and the U.S.S. Enterprise are assigned to a diplomatic mission sent to the Venette homeworld in order to broker a mutually acceptable resolution. But the Cardassian delegates don’t seem particularly keen on using diplomacy to resolve the situation, which soon spirals out of control toward all-out war. . .

Hard Drop


Will van der Vaart - 2013
    Their objective is classified, marked only by coordinates leading them into a deserted city at the heart of the fighting. From the beginning, everything possible goes wrong. A missile strike rocks the carrier mid-launch, and only a fraction of the unit reaches the surface alive.Outmanned, outgunned, and scattered, with a hard deadline to orbital bombardment looming, it is up to Drop Commander Tyco Hale to rally his troops and reach their objective. But what they find, hidden deep in the tunneled passages under the city, will change everything about what he fights for and what he believes in. With the unit in tatters and loyalties divided, the choice he makes in the dark will seal all of their fates - and much more besides.

Andromeda Rising


Jay Allan - 2019
     An industrial hell. The foulest and most decrepit slum on Parsephon. A nest of human misery, where hope is word long forgotten, and the dead are carted away every day. It is the worst pit in the Confederation’s great industrial machine known as the Iron Belt. Among the millions born into misery, poverty, and despair under the dark and smoky haze that covers the planet, Andromeda Lafarge is unique. One lost soul among billions, she is tough, relentless, determined to get out, to escape, to blaze her own trail, and to make a name for herself across the stars. Andi will break the chains binding her to a life of destitution, leave the Gut and Parsephon behind forever, and plunge into the dark and deadly worlds of the lost empire, prospecting for imperial artifacts, the bits and pieces of old tech that can make her rich. She will find new friends—and enemies—on the frontier, and she will blaze a trail from the filthy, polluted Iron Belt world of her birth to the dead and haunted imperial planets of the Badlands. She will fight, endure hardships unimaginable, save comrades…and lose some, too. She will struggle to amass wealth, to do whatever is necessary to ensure she will never again be helpless, and she will bring back the technology of the ancients, scraps of mankind’s lost legacy, to do it. She will create a name for herself among the rough and tumble adventurers who ply the rogue trade in ancient tech. For some, she will become one to emulate, to follow. To others, her name will become the foulest of curses. She will make her way, blade and pistol in hand, from one dead and ancient world to another. She will become the scourge of the Badlands. The Andromeda Chronicles is a new series set in the Blood on the Stars universe. Book 1: Andromeda Rising Book 2: Wings of Pegasus Book 3: Into the Badlands The Blood on the Stars Series: Book 1 - Duel in the Dark Book 2 - Call to Arms Book 3 - Ruins of Empire Book 4 - Echoes of Glory Book 5 - Cauldron of Fire Book 6 - Dauntless Book 7 - The White Fleet Book 8 - Black Dawn Book 9 - Invasion Book 10 - Nightfall Book 11 - The Grand Alliance Book 12 - The Colossus (Coming) Book 13 – The Others (Coming) Book 14 – Enemy of My Enemy (Coming)

The Empty Warrior (The Aberrant Chronicles)


J.D. McCartney - 2011
    His only pleasures; despite his post-war financial successes; are alcohol, tobacco, and the company of prostitutes. He is biding his time, waiting only for death, when his existence is suddenly and unexpectedly transformed. One lonely night a tremendous explosion high above his secluded estate leaves him comatose and gravely injured. He awakens to find himself healed, rejuvenated, and in the care of a mysterious band of alien, yet human, outworlders. In time, he also learns that he has landed in the midst of a galactic war, a war in which he may hold the key to victory or defeat. Yet despite his importance to both belligerents, one side views him as nothing more than a criminal who should never walk free, while the other would be more than happy to see him enslaved if not killed. No matter which way he turns, it is going to be a long, hard road for Hill O'Keefe.

Strange Company


Nick Cole - 2021
    Best to steer clear of the freaks in Voodoo, kid.”Surrounded and outgunned, a group of private military contractors known as “Strange Company” find themselves on a remote planet at the edge of known space, and on the losing end of a bad contract. Orbital D-beam strikes, dropships bristling with auto-guns, missiles, and troops - even Monarch space marines in state-of-the-art advanced battle rattle - will try to prevent the company from reaching the exfil LZ and getting off-world.For Strange, that means it’s time to hang tough and get it on with as much hyper-kinetic violence as they can muster to get clear of the whole mess. And what the Strange can’t get done by violent assault and crazy firefights, they’ll get done by the freaks of Voodoo Platoon - operators who have been changed by the Dark Labs into powerful and unnervingly unnatural asymmetrical weapons.This is the Strange Company. Because in the Strange, it’s always really Strange. Join them - and get ready for full auto combat at the furthest limits of human exploration.