Awakening: The Art of Halo 4


Paul Davies - 2012
    Set in the aftermath of Halo 3, it marks the beginning of a new trilogy as the Master Chief confronts an ancient evil that threatens the fate of the entire universe.Awakening: The Art of Halo 4 will give gamers an in-depth look behind the scenes at the creation of the stunning worlds of Halo 4, with commentary from the art director and game designers throughout. Concept art, character sketches, detailed environments and an additional section on the forthcoming multiplayer game make this the definitive guide to 343 Industries' take on the Halo universe.

EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!

Vagabond, Vol. 1


Takehiko Inoue - 2008
    The quintessential warrior-philosopher, Musashi authored A Book of Five Rings, a theoretical guide to military strategy still used today. But the path to enlightenment in feudal era Japan was fraught with peril. At seventeen years of age, Musashi—still known by his childhood name, Shinmen Takezō—was a wild young brute just setting out along the way of the sword.In the aftermath of the epic Battle of Sekigahara, Takezō finds himself a fugitive survivor on the losing side of the war. Takezō's vicious nature has made him an outcast even in his own village, and he is hunted down like an animal. At this crucial crossroads in Takezō's life, an eccentric monk and a childhood friend are the only ones who can help him find his way.

Gothic Lolita Punk


Rico Komanoya - 2009
    Also included is information on the materials used by each artist, how-to draw and illustrate guidelines, and a glossary of terms for drawing lifelike Gothic Lolita manga and anime characters.

Tokyo on Foot: Travels in the City's Most Colorful Neighborhoods


Florent Chavouet - 2009
    Each day he would set forth, with a pouch full of colored pencils and a sketchpad, to visit different neighborhoods. This stunning book records the city that he got to know during his adventures, a gritty, vibrant place, full of ordinary people going about their daily lives. Realistically rendered city views or posters of pop stars contrast with cartoon sketches of iconic objects or droll vignettes, like a housewife walking her pet pig and a Godzilla statue in a local park.With wit, a playful sense of humor, and the colored pencils of his kit, Florent Chavouet sets aside the question of urban ugliness or beauty and captures the Japanese essence of a great city.

Blood Miniature Exhibition Book


Mark Ryden - 2003
    Includes details and drawings of paintings from "Blood" exhibited at Earl McGrath Gallery. Distressed leather-like embossed soft cover. Smyth sewn binding, Ninety two pages. Limited printing of 20,000 books (This book will not be reprinted). Each book is individually numbered. Book Size: 2 1/2" x 3 1/2"

Kpop Why?


UK Jung - 2017
    Kpop Why? contains various unknown stories about k-pop stars. The author, who has been working as a k-pop journalist since 2010 gives you answers to various questions about k-pop idols such as “Why did they disband their team?”, “Why did they deny their romantic relationship?” and “Why are they so popular?”.

天使禁猟区: エンジェル・ケイジ由貴香織里画集。[Tenshi Kinryouku: Angel Cage]


Kaori Yuki - 1997
    This stunning collection features art from volumes 1-8 of this bestselling manga saga, along with information about characters and an exclusive interview with creator Yuki.

Parasyte, Volume 1


Hitoshi Iwaaki - 1990
    They descend from the skies. They have a hunger for human flesh. They are everywhere. They are parasites, alien creatures who must invade - and take control of - a human host to survive. And once they have infected their victims, they can assume any deadly form they choose: monsters with giant teeth, winged demons, creatures with blades for hands. But most have chosen to conceal their lethal purpose behind ordinary human faces. So no one knows their secret - except an ordinary high school student. Shin is battling for control of his own body against an alien parasite, but can he find a way to warn humanity of the horrors to come?

Yakuza Moon: The True Story of a Gangster's Daughter


Sean Michael Wilson - 2011
    Yakuza Moon is a heartrending and eye-opening account of her experiences growing up in Japan's gangster society. Born into the family of a wealthy yakuza boss, Shoko Tendo lived her early years in luxury. But labeled "the yakuza kid," she was the victim both of bullying and discrimination from teachers and classmates at school, and of her father's drunken rages at home. Then, the family fell into debt, and Tendo fell in with the wrong crowd. By the age of fifteen she was a gang member; by the age of eighteen, a drug addict; and in her twenties, a willing participant in a series of abusive and violent relationships with men. Tendo sank lower and lower. After the death of her parents and her own suicide attempt, she began a tortuous, soul-searching reevaluation of the road she had taken. An unconventional act of empowerment (getting tattooed from the base of her neck to the tips of her toes) finally helped her take control of her life, leading to redemption and happiness. Already an international success and translated into fourteen languages, Tendo's story is sure to appeal to many new fans in this outstanding graphic version.

The Sandman: The Dream Hunters


Neil Gaiman - 1999
    At the same time, while preparing for the Sandman 10th anniversary, he met Yoshitaka Amano, his artist for the 11th Sandman book. Amano is the famed designer of the Final Fantasy game series. The product of Gaiman's immersion in Japanese art, culture, and history, Sandman: Dream Hunters is a classic Japanese tale (adapted from "The Fox, the Monk, and the Mikado of All Night's Dreaming") that he has subtly morphed into his Sandman universe.Like most fables, the story begins with a wager between two jealous animals, a fox and a badger: which of them can drive a young monk from his solitary temple? The winner will make the temple into a new fox or badger home. But as the fox adopts the form of a woman to woo the monk from his hermitage, she falls in love with him. Meanwhile, in far away Kyoto, the wealthy Master of Yin-Yang, the onmyoji, is plagued by his fears and seeks tranquility in his command of sorcery. He learns of the monk and his inner peace; he dispatches demons to plague the monk in his dreams and eventually kill him to bring his peace to the onmyoji. The fox overhears the demons on their way to the monk and begins her struggle to save the man whom at first she so envied.Dream Hunters is a beautiful package. From the ink-brush painted endpapers to the luminous page layouts--including Amano's gate-fold painting of Morpheus in a sea of reds, oranges, and violets--this book has been crafted for a sensuous reading experience. Gaiman has developed as a prose stylist in the last several years with novels and stories such as Neverwhere and Stardust, and his narrative rings with a sense of timelessness and magic that gently sustains this adult fairy tale. The only disappointment here is that the book is so brief. One could imagine this creative team being even better suited to a longer story of more epic proportions. On the final page of Dream Hunters, in fact, Amano suggest that he will collaborate further with Mr. Gaiman in the future. Readers of Dream Hunters will hope that Amano's dream comes true. --Patrick O'Kelley

Manga Matrix: Create Unique Characters Using the Japanese Matrix System


Hiroyoshi Tsukamoto - 2006
    Using this unique Japanese system, artists can plot and cross-section elements on a matrix diagram to create an infinite number of original characters, creatures, and multiformed beasts. Angels, demons, dragons, monsters, and robots are all included in this book, along with descriptions of costumes and personalities for each.Manga Matrix is unlike any other manga instructional guide and is an invaluable resource for both the budding artist and the polished professional.

Little Boy: The Arts of Japan's Exploding Subculture


Takashi Murakami - 2005
    Focusing on the youth-driven phenomenon of otaku (roughly translated as “geek culture” or “pop cult fanaticism”), Takashi Murakami and a notable group of contributors explore the complex historical influences that shape Japanese contemporary art and its distinct graphic languages. The book’s title, Little Boy, is a reference to the atomic bomb dropped on Hiroshima in 1945, thus clearly locating the birth of these new cultural forms in the trauma and generational aftershock of the atomic bomb.This generously illustrated book showcases the work of key otaku artists and designers, many of whom are cult celebrities in Japan, and discusses their feature film and video animations, video games and internet sites, music, toys, fashion, and more. In the process, the following questions are posed: What is otaku, and what does it tell us about contemporary social, economic, and cultural life in Japan and throughout the world? How is it related to the pervasive and curious fixation on “cuteness” evident in Japanese popular culture? What impact did the atomic devastation of World War II have on the development of Japanese art and culture?This brilliantly designed, bilingual (English and Japanese) publication examines these themes to explore how contemporary Japanese art has become inseparable from the subcultural realms of manga and animé (Japanese animation)—a world where meticulous technique, apocalyptic imagery, and high and low cultures meet.Little Boy concludes Murakami’s “Superflat” trilogy, a project conceived in 2000 to introduce a new wave of Japanese artists and to place their work in the historical context of traditional styles and concepts.

solanin: an epilogue


Inio Asano - 2018
    But time continues to unfurl, whether we like it or not. Now, ten years later…

Ways of the Samurai from Ronins to Ninja


Carol Gaskin - 1990
    To the Western mind these fearsome warriors-samurai, the masterless ronin, and the assassin ninja-have always been a source of mystery and wonder, combining the idealism of chivalry with military fanaticism. The Ways Of The Samurai digs beneath the myth and reveals a truth even more amazing about the men who practiced a discipline drawn from Zen and Confucian ethics-bushido, the way of the warrior.