Low Slow: Master the Art of Barbecue in 5 Easy Lessons


Gary Wiviott - 2009
    Surrender all of your notions about barbecue. Forget everything you've ever learned about cooking with charcoal and fire. It is all wrong. Get it right with the "Five Easy Lessons" program, which includes over 130 recipes and step-by-step instructions for setting up and cooking low and slow on a Weber Smokey Mountain, an offset smoker, or a kettle grill. This program is guided by a singular philosophy: Keep It Simple, Stupid. Do exactly as Gary says, don't even think about opening the lid before it's time, and you will learn:What gear you do and, more importantly, don't needExactly how to start and maintain a proper fire (without lighter fluid)All about marinades, brines, and rubsTo use your senses and trust your instincts (instead of thermometers)How to make delicious, delicious barbecue The perfect how-to guide for beginner and expert alike, Low & Slow will take your barbecue skills to the next level.

Genius At Play: The Curious Mind of John Horton Conway


Siobhan Roberts - 2015
    He discovered the Conway groups in mathematical symmetry, and invented the aptly named surreal numbers, as well as the cult classic Game of Life--more than a cool fad, Life demonstrates how simplicity generates complexity and the game provides an analogy for all mathematics and the entire universe. Moving to Princeton in 1987, as a mathemagician he deployed cards, ropes, dice, coat hangers, and even the odd Slinky as props to extend his winning imagination and share his mathy obsessions with signature contagion. He is a jet-setting ambassador-at-large for the beauties of all things mathematical.Genius At Play is an intimate investigation into the mind of an endearing genius, laying bare Conway's personal and professional idiosyncrasies. The intimacy comes courtesy of the man himself. He generously granted Roberts full access, though not without the occasional grudge and grumble: "Oh hell," he'd say. "You're not going to put that in the book. Are you?!?

Dungeon Master's Guide


Mike Mearls - 2014
     - An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts. - Created as part of a massive public playtest involving more than 170,000 fans of the game.

Glued to Games: How Video Games Draw Us In and Hold Us Spellbound


Scott Rigby - 2011
    It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory.Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure--the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.

Knots, Splices and Rope Work


A. Hyatt Verrill - 1944
    Adapted for the use of Travellers, Campers, Yachtsmen, Boy Scouts, and All Others Having to Use or Handle Ropes for Any Purpose. Illustrated with 156 Original Cuts Showing How Each Knot, Tie or Splice is Formed and Its Appearance When Complete.(From Project Gutenberg)