Book picks similar to
The Legend Of Zelda Majora's Mask (Prima's Official Strategy Guide) by Elizabeth M. Hollinger
strategy-guides
gaming
graphic-novels
video-games
Hey! Listen!: A journey through the golden era of video games
Steve McNeil - 2019
He took a Nintendo Wii with him on his honeymoon (obviously), and spent so much time playing smartphone games in bed in the dark that he got eye strain and had to wear an eye patch. The locals nicknamed him 'the pale pirate'.Steve's obsession with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he will delve into these games - from the appallingly bad to the breathtakingly good. He will also take us through the nerdy geniuses who created them, their fierce rivalries and risks often leading to some of the most farcical moments in the history of entertainment.This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It will also answer important questions about the golden age. Questions like: Why did Namco feel they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, when Nintendo were more than happy to bring out Duck Hunt?Joysticks at the ready. Let's Play!
Street Samurai Catalog
Tom Dowd - 1990
A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won't be cheap. And remember to watch your back before someone decides to make you yesterday's news.
Caly's Island
Dick Herman - 2011
These aging giants, calling themselves the ‘freakin’ old guys’ are hard-working leaders in their respective fields and have a menagerie of skills to show for it. But what starts out as a dream quickly turns into a nightmare.With these guys, the action never stops.While preparing to set sail, they have a run in with a teenage troublemaker that plagues the locals. The son of a senator, Sean has no respect for authority and is a little lost. The FOGs come from an era where a little rough handling never hurt anyone, and so strike a deal with Sean’s mother to have him sail along with them. She agrees, hoping that two weeks of hard work alongside six respected, intelligent men will get Sean turned around. Things quickly take a turn for the worst when the six small boats get caught in the crossfire of a mafia drug deal. It soon becomes clear that some of the group’s members may be hiding secrets and past lives from the others… Suddenly, the six boats are caught in an odd fog bank, and when they come out the other side, things are not as they seem. Their radios and compasses no longer work and time seems to have lost its way. Where are they? Things quickly start to defy the accepted order of things. Suddenly dropped into their own Odyssey, they fight against strange creatures and demi-goddesses as they try to find a way back home. Together, they must navigate this strange new land.
Caly’s Island
is a rip-roaring pseudo-fantasy thriller of a modern quest to conquer the unknown amongst seas of turmoil. Dick Herman retired from the US Air Force in 1983 with the rank of Major after serving for twenty- one years. He has flown over 200 combat missions himself and was stationed in Vietnam, West Germany and Great Britain. He has flown the F-4 and C-130 and received five medals, including the Bronze Star. He and his English-born wife now live in Fair Oaks, California. He is the author of several aviation thrillers from Endeavour Press.Venture Press is a science fiction and fantasy imprint of Endeavour Press, the UK’s leading independent digital publisher. We are committed to the discovery and rediscovery of immensely talented authors in the SFF genre, and continue to push boundaries in search of great literature. Join us as we venture across universes and unknown landscapes – past, present and future. Sign up to our newsletter: http://bit.ly/1LUVI4n Follow us on Twitter @venture_pressFacebook: http://on.fb.me/1NnFow7
The Icicle
Carolyn Marie Castagna - 2022
Illustrator and writer's Carolyn Marie Castagna's first shared short story.A small icicle hanging from a roof peers inside a window at a small reading room, and learns about magical human qualities, and the importance of the one most special human feeling.
Ranger's Apprentice
Books LLC - 2010
Chapters: Ranger's Apprentice Books, Ranger's Apprentice Characters, List of Characters in Ranger's Apprentice, the Ruins of Gorlan, Oakleaf Bearers, Erak's Ransom, the Icebound Land, the Sorcerer in the North, the Kings of Clonmel, the Siege of Macindaw, the Burning Bridge, Will Treaty, Halt, Halt's Peril. Excerpt: Ranger's Apprentice is the title of a series of fantasy novels written by Australian author John Flanagan. The first book in the series, titled The Ruins of Gorlan, was released in Australia on 1 November 2004 and in the United States on 16 June 2005. So far, nine books have been released in Australia and New Zealand, with other countries including the United States and United Kingdom following behind. The series follows the adventures of Will, an orphan who is taken as an apprentice Ranger, as he strives to keep the Kingdom of Araluen safe from invaders, traitors and threats. He is joined on his adventures by his mentor Halt and his best friend Horace among others. The series has been sold to over 20 countries and has sold over 2 million copies worldwide. Will was an apprentice throughout the books The Ruins of Gorlan, The Burning Bridge, The Icebound Land, Oakleaf Bearers and Erak's Ransom. The first four books told the story of Will at his first two years as an apprentice while Erak's Ransom told about Will's final mission as an apprentice. Will grew up as as orphan in Castle Redmont by the charity of Baron Arald. The orphans there are educated and given food. When the orphans turn 15, they will become an apprentice to a craft of their choice. However, if they are not chosen, the child is sent to help grow crops. When the day comes for Will, no one is willing to accept him as an apprentice until the Ranger Halt gave the Baron Arald a p... More: http://booksllc.net/?id=5750241
World of Warcraft: Traveler
Greg Weisman - 2016
Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketch book, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl who has been reluctantly placed in charge of him. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook, forming unlikely friendships along the way. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading?
Age of Darkness
Brandon Chen - 2014
When his village is attacked and his adopted family slaughtered, Keimaro must join with his only friend, Yata, to find vengeance for those he loved most. Hounded by a terrorist organization known as the Bounts, Keimaro travels far from his simple, shielded home into a world filled with espionage, magic, and betrayal. He gains allies along the way—others who have been wronged by the Faar Empire and who possess mystical powers that offer unique possibilities. Along the way, he faces temptation in the form of the enchanting Princess Aika and his own dark desires to overthrow the very gods who condemned his people. Keimaro faces the demon within himself and presses on, learning that vengeance can be found in many forms. Age of Darkness is about one man’s struggle to find the good within himself and to protect those he loves.
The Art of Dragon Age: Inquisition
BioWare - 2014
The next generation of fantasy is here! Go behind the scenes of Dragon Age: Inquisition, the most ambitious game ever created by legendary developer BioWare!Featuring hundreds of never-before-seen artworks and captions from the developers themselves, this volume offers revealing insight into the inspiration and creation of every facet of Dragon Age: Inquisition, from the heroes, to the wondrous weapons they wield, the powerful beasts that they battle, and the extraordinary world that they inhabit.
Pokemon the Movie: Genesect and the Legend Awakened
Momota Inoue - 2013
After being gone for 300 million years, the Pokémon Genesect reappears in the world! When a group of Genesect try to take over the home of other Pokemon, Mewtwo engages them in a fierce battle! Will super speed be enough to win this fight?
Game Project Completed: How Successful Indie Game Developers Finish Their Projects
Thomas Schwarzl - 2014
They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.
Tamora Pierce
Donna Dailey - 2006
Biography of Tamora Pierce, who has written twenty-three young adult fantasy novels, in addition to many short stories, articles, and radio plays.
The Complete Paladin's Handbook
Rick Swan - 1994
Create or enhance your paladin with new proficiencies and equipment, new rules for bonded mounts, and paladin kits like the divinate, envoy, ghosthunter, skyrider, and the indomitable wyrmslayer.
Splatoon, Vol. 1
Sankichi Hinodeya - 2016
But with some teamwork and a touch of creativity, they might just leave their mark on this tournament!
The Art of the Uncharted Trilogy
Naughty Dog - 2015
Adventure alongside Nathan Drake, as Dark Horse Books and Naughty Dog team up to bring you this breathtaking, comprehensive exploration into the Uncharted saga! Encompassing Drake's Fortune, Among Thieves, and Drake's Deception, this epic volume offers a look at hundreds of never-before-seen designs and pieces of concept art from the creation of one of the most exciting game series of this generation, along with insightful commentary from the games' creators! Don't miss out on this opportunity to own a piece of Uncharted history!
Legon Restoration
Nicholas Taylor - 2012
Since then, tension has risen, kingdoms have fallen and the land is at a crossroad. House Evindass, along with the rest of the Pawdin Empire, is in a life-and-death struggle to free the land and themselves from the Iumenta. Now, in the last book of the Legon series, everything will come to a head. Who will stand triumphant? The Elves or the Iumenta…