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The Orc Wars: The Yngling Saga by John Dalmas


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A Hunter and His Legion (The Praetorian Series: Book III)


Edward Crichton - 2013
    Joined now by a team of Special Forces operators from an alternate and skewed timeline with their own agendas and motivations, Hunter now finds himself without direction. Since escaping Ancient Rome four years earlier, his only goal was to survive long enough to enact his scheme to remove Agrippina from power and place Vespasian, a once and future emperor of Rome, on the throne in her place. But all his well laid plans came to a fruitless end when he and his friends narrowly escaped a grisly fate at the hands of Agrippina. However, there was one thing that survived Hunter’s encounter with the empress to focus his mind. The orb. He has often thought on it, but has never really understood it, yet now comes the moment when he must come to grips with the fact that only by understanding its nature will he be able to harness its power and send everyone home. The orb should have been his sole source of focus from the very beginning, but it was only after his recent failure to apprehend Agrippina that this fact was fully realized. Found in the rubble of Agrippina’s villa was a note left for him by his deceased friend Marcus Varus, tasking him with a mission to track down ancient Druids who may be able to help him. Now, after years trapped in Antiquity, Hunter must finally seek answers to the central mystery that has plagued him since becoming history's first recorded time traveler. Armed with fresh clues and a final destination, Hunter and his company embark on a new quest, one that will take them beyond the boundaries of the Roman Empire in search of centuries old information about a relic few even know exists. But a darkness accompanies them. While the orb is a powerful tool, it is also a deadly device in the hands of those who underestimate or do not understand its dark potential. With its ability to grant certain users the ability to manipulate time, also comes a degenerative property that can reduce an individual into a simpering, doddering fool, or warp him into a tyrannical despot. The orb’s ability to do this is well documented in both Caligula and Claudius, and perhaps Agrippina too, but it is Hunter who should be most concerned by its influence. He has interacted with it far more than anyone else, and as he and his friends begin their odyssey, his challenge will be greater than simply discovering the truth about the orb’s origins, but overcoming and surviving its ill effects as he struggles to maintain control of his mind.

Tran


Jerry Pournelle - 1996
    With Larry Niven he has collaborated on a string of bestselling novels, including Lucifer's Hammer, The Mote in God's Eye, Footfall, and many more. He holds advanced degrees in psychology, statistics, engineering, and political science, and has been involved professionally in all these fields. He and his wife live in Los Angeles.

... and they are us


Patrick McClafferty - 2014
    Voracious and relentlessly, the Creednax consume everything in their path, including people, planets and themselves if necessary. Only the Rose of the Dawn has the smallest chance of stopping them — if the abducted captain and shanghaied crew can figure out how to run the alien ship in time. Unfortunately, time is the one thing they don’t have.

Mission Pack 4: Missions 13-16


J.S. Morin - 2017
     With the weight of his conscience growing by the mission and a fiancee who makes him want to be a better man, Carl Ramsey decides to try his hand at being one of the good guys. But there's a long line of enemies who won't forget so easily. Mission 13: Mission Inadvisable The Mobius crew gets a job offer so vile they not only turn it down, they set out to stop the secretive crime lord doing the hiring. Along the way, they manage to accidentally double-cross an old friend. Sometimes, no matter what you try, you're destined to be on the wrong side of the law. Mission 14: Moral and Orbital Decay Mort's son is on the run from the Convocation. He's fled to a remote mining station and looking for a quick ride from his father's old crew. But when magic gets out of hand, suddenly everyone's more concerned about stopping the space station from crashing into a planet than finding a fugitive. Mission 15: Planet Hustlers Pirates capture the stunnji homeworld, and Rai Kub's people turn to Carl Ramsey to find a way to convince them to leave. Carl's plan? A lot of fast talking, subterfuge, and the crookedest game of poker ever played. The stakes: the fate of a refugee planet. Mission 16: Eternity or Bust When your bride-to-be makes a simple request, a smart man makes it happen. When your outlaw fiancee wants her wedding on Earth, where most of the galaxy's top law enforcement agencies are headquartered, it's going to take bribery, back room deals, and ratting out some old associates. But Carl won't be able to live with himself unless he gets his friends out of the jam he puts them in. Bonus Short Story: For Old Time's Sake With retirement in full force, the crew of the Mobius take on a decidedly low-key villain: the interlopers who're looking to ruin their gig hustling simulator combat for free meals.

Time Pebbles


Jerry Merritt - 2014
    Only Tekla cares enough to search for her over the years. As Ka Li survives fierce predators and scarce resources she leaves behind a series of signal cairns to help Tekla find her.Skipping forward 60,000 years, Helen Ryland, a mid-twentieth century archaeologist, unearths one of Ka Li's surviving signal cairns and realizes she has found trace of people who populated the Americas even before the Clovis culture. Helen's detective work tracking Ka Li's timeless signals across the Alaskan wilderness now intertwines with Ka Li's story. As Helen solves the puzzle of the signal cairns she finds universal fame and suffers devastating misfortune. In the end Helen discovers that science in isolation cannot answer all of her questions, for Tekla's devotion to Ka Li had not died even though six hundred centuries had passed.

Earth Bound


Michael Anderle - 2021
    Psychopaths who might, or might not, be human.Intergalactic lawman Terry Victor is betrayed by fellow officers and sent to a backwater planet on the interstellar arm of the universe.In short, he was sent to the planet called Earth.Fed up, he quits in a fit of disgust and seeks a peaceful retirement among the humans.Unfortunately, trouble has a way of finding Terry Victor.Keep his head down and away from Earth’s authorities, or help a woman about to be attacked by a gang?Can Terry Victor resist the siren call that could ruin his future on this planet?Is he willing to give up his forced retirement to take on Earth’s troubles?Finally, what happens when a string of deaths points to something even he fears?Will Terry Victor survive? If he survives, will the authorities realize there is an alien living among them?

Masks of the Outcasts


Andre Norton - 2004
    Two young men, Troy Horan and Nik Kolherne, hoped to escape.

Spaceships and Spellcasters


Glynn Stewart - 2018
    A mage cop on his first assignment learns the world isn't as black and white as hopedA jump mage and a starship with matching needs turn out to be a magnet for troubleDigging in 1940s New York City awakens a monster--and brings in the elite of the FaeThe protected heir of an interstellar dictatorship is called to a battle no one expected him to fightAn explosive collection of four novellas from science fiction and fantasy author Glynn Stewart, spanning his ONSET, Starship's Mage, Changeling Blood and Exile universes, including two brand new urban fantasy novellas.  Includes:ONSET: Murder by MagicStarship's Mage: Episode 1Fae, Flames and FedorasAshen Stars

Star Crusades: Nexus - Complete Series Box Set (Books 1 - 9)


Michael G. Thomas - 2017
    The greatest warriors, engineers and scientists of the age blaze a path to the worlds of T’Karan and Helios, far away from the human worlds of the Alliance. There they will meet alien races and become embroiled in intergalactic politics and conflict. Characters such as Spartan, the illegal pitfighter turned war hero of the Great Uprising, Teresa Morato, senior commander in the Marine Corps and a deadly warrior and Gun, the synthetic warrior giant turned General, a figure with a burning desire to hunt time and destroy the enemies of his tortured people. All of them will play their part in shaping humanity’s future in the galaxy. This complete box set contains the full text of every Star Crusades: Nexus novel. That’s right, all nine books! Buy the box set today and read the entire series from start to finish: Legions of Orion A chance discovery on the jungle world of Hyperion leads Alliance scientists on a path to creating a permanent spacebridge to the distant Orion Nebula. In a matter of days, great fleets of military and civilian ships depart for the single greatest expedition since the colonisation of Alpha Centauri. Machine Gods After decades of war, the Alliance reached the Orion Nebula and discovered the advanced but shattered remnants of the T'Kari. People and ships are diverted to this rich area of space to continue its exploration and exploitation. At the same time a secretive faction of the T'Kari, known simply as the Raiders unleash attacks on any ships or facilities left unguarded, be it human or T'Kari. Heroes of Helios A strike group of the dozen most advanced ships in the Alliance is assembled and sent to a summit of the remaining great powers of Orion. It is a measure of the reputation and military prowess of humanity that they are to be allowed to participate in joint exercises with the Narau Navy, a combined military force made up of ships from the five alien empires. The Great Betrayal The ancient prophecy spreads to the colonies of the Alliance and ignites a public debate on the rumour of the coming comet. The origins of the rumour revolve around the dark days of the last war fought on Helios. The prophecy speaks of the return of the 'Great Enemy' that will be signalled by the coming of a burning star. Prophecy of Fire The fragile Centauri-Helion Alliance is being tested to the limits as Alliance ground forces under the command of General Daniels deploy on Eos, a strategically placed moon. Call to Arms The Great Biomech War is now inevitable and the citizens of the Alliance ready themselves for what is to come. Ships and soldiers from a hundred worlds set their eyes on Helios, some looking to defend it and others making their plans to bring about its destruction. As each day passes, the defenders around Helios grow, and each day brings the prophetic comet closer to them. Battle for Helios For a thousand years the Helions have predicted the return of the Biomechs and their hordes, and for a thousand years they have done little to prepare. The Prophecy of Fire has spread like a disease through every world, infusing fear to civilian and soldier alike. Wrath of the Gods The opening battles of the bloodiest war in human history have been fought, and now the enemy spreads from world to world, exterminating all before them. This is no war for territory or resources, it is one of genocide. The Black Rift.

Victory Conditions, Part 2


Elizabeth Moon - 2011
    Now Commander Vatta is backlocked and loaded and ready to win the fight against the marauding forces of ruthless space pirate Gammis Turek. For Ky, its not just about liberating the star systems subjugated by Turek and defending the rest of the galaxys freedom. Theres also a score to be settled and payback to be meted out for the obliteration of the Vatta Transport dynasty . . . and the slaughter of Kys family. But the enemy have their own escalation efforts under wayincluding the placement of covert agents among the allies with whom Ky and the surviving Vattas are collaborating in the war effort. And when a spy ring linked to a wealthy businessman is exposed, a cracked pirate code reveals a galaxywide conspiracy fueling the proliferation of Tureks warship fleet. Matching the invaders swelling firepower will mean marshaling an armada of battle-ready ships for Ky to lead into combat. But a violent skirmish leaves Ky reelingand presumed dead by her enemies. Now, as Turek readies an all-out attack on the Nexus systema key conquest that could seal the rest of the galaxys doomKy must rally to the challenge, draw upon every last reserve of her strategic skills, and reach deep if she is to tear from the ashes of tragedy her most decisive victory.

Master Walk


Sharon Lee - 2003
    He faces pirates, politics, police, and plots. All he has to do is survive. . .In Master Walk, award-winning science fiction authors Sharon Lee and Steve Miller bring a new YA universe to life. Introducing The Advocacy, a rough-and-tumble civilization that has a mix of sentient races and a lot to learn."Sharon Lee and Steve Miller are so good, it's scary." -- S. L. Viehl, author of the StarDoc series"Nobody else in the field combines space opera and comedy of manners with the same deftness and brio as these two." -- Debra Doyle, co-author of the Mageworlds novels". . .classic space adventure. . .is full of action. . . The world building is outstanding. . ." -- Booklist

The Waste Lands: The Dark Towers, Book III (The Dark Tower Series)


Stephen King - 2019
    

The Forbidden Tower / Two to Conquer / Hawkmistress! / Darkover Landfall


Marion Zimmer Bradley
    

I Am Mech


Jonathan Yanez - 2020
    Instead, they get Jack.This ace mech pilot contends with legendary prophecies, ancient powers, and fickle companions as he sets out on an epic task to save his planet from a baddie hellbent on destruction.Has his positive self-talk got him in too deep or will he actually pull through to do some good this time?I Am Mech is a nonstop, rollercoaster ride of an adventure full of snarky humor and more than a few spit-out-your-drink moments.

The Fighter King


John Bowers - 2009
    The Fighter Queen saga starts here. A military science fiction action adventure. Rated "R" 139,000 words. Roughly equivalent to 521 pages in a mass market paperback. This book is the first of the Fighter Queen saga. The books in the series may be read in any order (each is complete within itself), but if you wish to read them in chronological order for the best experience, we suggest: 1. The Fighter King 2. The Sword of Sophia 3. A Vow to Sophia 4. Star Marine 5. The Fighter Queen