The Art of Cuphead


Eli Cymet - 2020
    Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC!Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro gameplay.Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!

The Lord of the Rings: Official Movie Guide


Brian Sibley - 2001
    Tolkien's epic masterwork, The Lord of the Rings. It is a massive production by fans of Tolkien's work for fans of Tolkien's work. This fully authorized Official Movie Guide is the perfect introduction to the total immersion in Tolkien's world that filmgoers will experience. In full color throughout, including lavish, full-bleed production stills, and with exclusive biographies of the stars and filmmakers, this book gives readers a privileged access to behind-the-scenes material found nowhere else. Featuring color photos of the cast, locations, sets, costumes, and creatures of the films, the book also includes an entertaining overview of the conception, design, and logistical challenges of a film project of this epic scale and grandeur.

The Art of Inside Out


Pete Docter - 2015
    Featuring concept art—including sketches, collages, color scripts, and much more—and opening with a foreword by actress Amy Poehler and introduction by the film's writer and director Pete Docter, this is the ultimate behind-the-scenes experience of the making of this landmark film.

Tale as Old as Time: The Art and Making of Beauty and the Beast


Charles Solomon - 2010
    During the process of being translated into a Disney film, Beauty and the Beast had several false starts. It was originally conceived as an eighteenth-century period piece, directed by the British husband-and-wife team of Richard and Jill Purdum. After some changes, two new directors, Kirk Wise and Gary Trousdale, were put in charge of the project. Although he was initially reluctant to do another animated film after The Little Mermaid, the late Howard Ashman came on board shortly after the new directors did. Over many months, the characters and story evolved further, but there were many changes, and wrong turns. Sequences were created, reworked, cut, and added as the film gradually emerged, like a statue from a block of marble. After all of the ups and downs, Beauty and the Beast was released in 1991 to rave reviews and record-breaking box-office business. The film was widely hailed as a technical and aesthetic breakthrough and remains the only animated feature ever to be nominated for an Oscar for best picture. This authoritative book features interviews with artists, voice-over actors, and executives, and transcripts of meetings and story sessions. Illustrations abound throughout, including sketches, caricatures, sequences of animation drawings, and preliminary artwork from discarded scenes. This book will be a must-have for any fan of the "Tale as Old as Time."

The Lord of the Rings Sketchbook


Alan Lee - 2005
    These images would prove so powerful and evocative that they would eventually define the look of Peter Jackson's movie trilogy and earn him a coveted Academy Award.The book is filled with more than 150 of his sketches and early conceptual pieces showing how the project progressed from idea to finished art. It also contains a selection of full-page paintings reproduced in full color, together with numerous examples of previously unseen conceptual art produced for the films and many new works drawn specially for this book.The Lord of the Rings Sketchbook provides a fascinating insight into the imagination of the man who painted Tolkien's vision, first on the page and then in three dimensions on the movie screen. It will also be of interest to many of the thousands of people who have bought the illustrated Lord of the Rings as well as to budding artists who want to unlock the secrets of book illustration.

The Movie Art of Syd Mead: Visual Futurist


Syd Mead - 2017
    His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.

The Art of Drew Struzan


Drew Struzan - 2010
    Blade Runner, Back to the Future, Jurassic Park and E.T: The Extraterrestrial to name but a few.The first ever book to cover Struzan’s iconic poster artwork in depth, with the final artwork for each piece accompanied by background and anecdotes from an exclusive interview with the artist. With an introduction to Struzan’s philosophies and techniques, this stunning hardcover will include photos, sketches and reference material, plus closeups and a brief history of each poster featured, from Star Wars to The Goonies.

The Art of Skyrim


Bethesda Softworks - 2011
    The High King of Skyrim has been killed, and the threat of Civil War looms over the land of Skyrim; One side wishes to secede from the weakened Third Empire, while the other wishes to remain a part of it. To make matters worse, this schism is the final event in a prophecy foretold by the Elder Scrolls that will lead to the return of the dragons under Alduin, the Nordic god of destruction.

Star Wars: Women of the Galaxy


Amy RatcliffeElsa Charretier - 2018
    The amazing lineup of illustrators includes Alice X. Zhang, Amy Beth Christenson, Annie Stoll, Annie Wu, Christina Chung, Cryssy Cheung, Eli Baum, Elsa Charretier, Geneva B., Jen Aberin Johnson, Jen Bartel, Jenny Parks, Karen Hallion, Little Corvus, Sara Alfageeh, Sara Kipin, Sarah Wilkinson, and Viviane Tanner. Check out Jen Bartel’s cover below, featuring a striking image of Rey.

The Art of Mass Effect


Dan Birlew - 2007
    The challenge of creating a plausible vision for humanity and a galaxy of ancient and exotic alien races was given to BioWare's talented art and design teams. They began in a formless void and shaped their worlds, their races, and their civilizations to finish with a living breathing setting exclusive to the Xbox 360.From a massive space citadel whose origins are lost in time to the utilitarian clothing of frontier colonists, each component, whether small or colossal, anomalous or common, within Mass Effect's universe need to be brought to detailed life.In this stunning volume, take an exclusive step back to when this universe was still forming in this compilation of art, images, and commentary taken directly from the artists' sketchbooks as they created the universe of Mass Effect.

Star Wars Galaxy's Edge: Traveler's Guide to Batuu


Cole Horton - 2020
    Upon arrival, you will have access to an authentic, in-world environment unlike anything you have ever experienced before! This official guide to Batuu is written completely in-world, as if you are a visitor from another part of the galaxy looking for recommendations on where to eat, shop, and sightsee while on your trip to this exciting location. Highlighted features:Full-color photos, illustrations, and mapsOriginal content from Lucasfilm and Walt Disney ImagineeringBackstories to characters and locations found in Black Spire OutpostWhether living your adventure in Star Wars: Galaxy’s Edge or simply being an armchair traveler, this in-depth literary companion will delight any fan of Star Wars.

The Legend of Zelda: Art & Artifacts


Nintendo - 2017
    This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda(TM) Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover.Select artwork from the entirety of the franchise!A nostalgic look at the past!An exciting look at the future!Interviews with some of the artists behind The Legend of Zelda(TM) series!

Persona 4: Official Design Works


Atlus - 2008
    Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!

Criterion Designs


The Criterion Collection - 2014
    This volume gathers highlights from designs commissioned by the Criterion Collection, featuring covers, supplemental art, and never-before-seen sketches and concept art plus a gallery of every Criterion cover since the collection’s first laserdisc in 1984. From avant-garde experiments to big-budget blockbusters, cult favorites to the towering classics of world cinema, the depth and breadth of what film can be is on display in these striking images. Whether painstakingly faithful re-creations or bold re-imaginings, the stunningly diverse designs collected here offer new ways for cinephiles and design aficionados alike to engage with the world’s greatest filmmakers.

Tim Burton's Nightmare Before Christmas: The Film, the Art, the Vision


Frank T. Thompson - 1993
    He seems so real, so alive, that we believe both he and his fantastical worl must somehow exist.But in reality it is not Jack who is the star of the show; it is the over 140 artists and technicians who spent more than two years bringing Jack and all his cohorts to life on the sceen. Every gesture Jack makes was created by a human hand, by an animator who moved the puppet in tiny increments from fram to frame. Every character, every set, every prop - even the candy dances - had to be designed and then actually fabricated by someone. This book tells the true story of the film, highlighting the art and the vision that make the movie so memorable.