Book picks similar to
All The Gods Of Eisernon by Simon Lang
science-fiction
sci-fi-fantasy
scifi-fantasy
feminist-science-fiction
The Man-Kzin Wars
Larry Niven - 1988
But the Kzinti learned the hard way that the reason humanity had given up war was that they were so very, very good at it. Thus began the Man-Kzin Wars.Contents:1 · Introduction · Larry Niven · in * 5 · The Warriors · Larry Niven · ss If Feb ’66 27 · Iron [Part 1 of 2] · Poul Anderson · n. Far Frontiers Vol. VII, ed. Jerry Pournelle & Jim Baen, Baen, 1986 116 · Iron [Part 2 of 2] · Poul Anderson · n. New Destinies, Vol. 1, ed. Jim Baen, Baen, 1987 179 · Cathouse · Dean Ing · na New Destinies, Vol. III, ed. Jim Baen, Baen, 1988
Transformers: Ghosts of Yesterday
Alan Dean Foster - 2007
The last word in galactic warfare. The story you must read–before Transformers rockets to the big screen!A mammoth robotic being, clearly of alien origin, has been found beneath the Arctic ice. Its advanced engineering dwarfs known human technology, and unlocking its secrets will catapult American science eons into the future. In search of the mysterious artifact’s origin, a covert government agency sends the manned craft Ghost 1 on a perilous journey of discovery. When a mishap maroons Ghost 1 in the far reaches of unknown space, the ship’s distress beacon reaches the very alien race Ghost 1’s crew has been seeking: the Autobots. The gigantic mechanized beings are also on a quest: to find the Allspark, a device crucial to the salvation of their home world, Cybertron. But they’re not alone. The Decepticons, the Autobots’ brutal enemies, have their own sinister purposes in seeking the Allspark. As these adversaries are drawn together once more, the stage is set for a death-dealing new battle in which each is driven by a single-minded aim: total annihilation of the enemy.
Mosaic
Jeri Taylor - 1996
As told by Jeri Taylor, co-creator and executive producer of Star Trek: Voyager, this is an in-depth look into the mind and soul of Star Trek's newest captain.Deep in the unexplored reaches of the Delta Quadrant, a surprise attack by a fierce Kazon sect leaves Captain Janeway fighting a desperate battle on two fronts: while she duels the Kazon warship in the gaseous mists of a murky nebula, an Away Team led by Lt. Tuvok is trapped on the surface of a wilderness planet.
The Gap Into Conflict: The Real Story
Stephen R. Donaldson - 1990
Donaldson returns with this exciting and long-awaited new series that takes us into a stunningly imagined future to tell a timeless story of adventure and the implacable conflict of good and evil within each of us.Angus Thermopyle was an ore pirate and a murderer; even the most disreputable asteroid pilots of Delta Sector stayed locked out of his way. Those who didn't ended up in the lockup--or dead. But when Thermopyle arrived at Mallory's Bar & Sleep with a gorgeous woman by his side the regulars had to take notice. Her name was Morn Hyland, and she had been a police officer--until she met up with Thermopyle.But one person in Mallory's Bar wasn't intimidated. Nick Succorso had his own reputation as a bold pirate and he had a sleek frigate fitted for deep space. Everyone knew that Thermopyle and Succorso were on a collision course. What nobody expected was how quickly it would be over--or how devastating victory would be. It was common enough example of rivalry and revenge--or so everyone thought. The REAL story was something entirely different.In The Real Story, Stephen R. Donaldson takes us to a remarkably detailed world of faster-than-light travel, politics, betrayal, and a shadowy presence just outside our view to tell the fiercest, most profound story he has ever written.
Orcs
Stan Nicholls - 2002
Fantasy's bad guys finally get their own say in this fast moving, action-packed, tongue-in-cheek tale of Orc valour and human treachery.
Terminal World
Alastair Reynolds - 2009
Clinging to its skin are the zones, a series of semi-autonomous city-states, each of which enjoys a different—and rigidly enforced—level of technology. Horsetown is pre-industrial; in Neon Heights they have television and electric trains . . .Following an infiltration mission that went tragically wrong, Quillon has been living incognito, working as a pathologist in the district morgue. But when a near-dead angel drops onto his dissecting table, Quillon's world is wrenched apart one more time, for the angel is a winged posthuman from Spearpoint's Celestial Levels—and with the dying body comes bad news.If Quillon is to save his life, he must leave his home and journey into the cold and hostile lands beyond Spearpoint's base, starting an exile that will take him further than he could ever imagine. But there is far more at stake than just Quillon's own survival, for the limiting technologies of the zones are determined not by governments or police, but by the very nature of reality—and reality itself is showing worrying signs of instability . . .Terminal World is a snarling, drooling, crazy-eyed mongrel of a book: equal parts steampunk, western, planetary romance, and far-future SF.
Stellar Ranger
Steve Perry - 1994
But one of the galaxy's richest and most brilliant lunatics has designs on the universe - and has created something terrible to make his dastardly dreams a reality.It's high noon on a backrocket desert planet called Roget - and the Stellar Ranger is finally about to meet his match. Only this time, it's not human.
The Rapture Effect
Jeffrey A. Carver - 1988
During their years-long voyage, Earth has developed a stargate and ended up in an interstellar war, waged by robot fighters far from Earth and commanded by the central artificial intelligence of the gnostic system owned by the McConwell Company. When the AI realizes the futility of the war it's engaged in, it sets out to chage its own program, engaging the conspiratorial help of a varied crew of humans and aliens and risking the ultimate destruction of all intelligent civilization.
Witch Blood
Will Shetterly - 1986
His choices? Save them, betray them, or die with them."Shetterly is a genuinely witty writer." —West Coast Review of Books"A funny, exciting adventure story that delighted me from beginning to end." —Orson Scott Card, Worlds of IfThe story of Rifkin Outcast, Last Master of Castle Gromandiel:When I was a boy in the western fishing village of Loh, I was chosen by the wandering priests of the Warrior Saint to master her Art. Though no one would think me a priest or a saint, I learned my lessons well. I've had half the assassins of Moon Isle on my trail, and still I survive.After all these years, the art of war runs in my blood. And now—without warning—the art of magic as well...
Shakespeare's Planet
Clifford D. Simak - 1976
They are put in a deep sleep until they arrive. However, due to a systems malfunction, Carter is the last one left alive. When he makes it to the planet he finds that he has been in deep sleep for about two thousand years and that the ship he made it there with refuses to return to earth. The only living thing he discovers is Carnivore, who claims that there is an inter-space tunnel which is the only way to leave the planet.
Specter of the Past
Timothy Zahn - 1997
But they have saved their most heinous plan for last. First a plot is hatched that could destroy the New Republic in a bloodbath of genocide and civil war. Then comes the shocking news that Grand Admiral Thrawn--the most cunning and ruthless warlord in history--has apparently returned from the dead to lead the Empire to a long-prophesied victory. Facing incredible odds, Han and Leia begin a desperate race against time to prevent the New Republic from unraveling in the face of two inexplicable threats--one from within and one from without. Meanwhile, Luke teams up with Mara Jade, using the Force to track down a mysterious pirate ship with a crew of clones. Yet, perhaps most dangerous of all, are those who lurk in the shadows, orchestrating a dark plan that will turn the New Republic and the Empire into their playthings.
The Witling
Vernor Vinge - 1976
If the anthropologists can't help resolve the conflict between the feuding alien factions, no one will survive.This edition features sixteen full-page illustrations by Doug Beekman.
Ambush at Corellia
Roger MacBride Allen - 1995
One thing is clear: the five inhabited worlds of the sector are on the brink of civil war and the once peaceful coexistence of the three leading races -- human, Selonian, and Drallan -- has come to an end.
Ariel
Steven R. Boyett - 1983
Electronic devices, cars, industries stopped. The lights went out. Any technology more complicated than a lever or pulley simply wouldn't work. A new set of rules took its place—laws that could only be called magic. Ninety-nine percent of humanity has simply vanished. Cities lie abandoned. Supernatural creatures wander the silenced achievements of a halted civilization.Pete Garey has survived the Change and its ensuing chaos. He wanders the southeastern United States, scavenging, lying low. Learning. One day he makes an unexpected friend: a smartassed unicorn with serious attitude. Pete names her Ariel and teaches her how to talk, how to read, and how to survive in a world in which a unicorn horn has become a highly prized commodity.When they learn that there is a price quite literally on Ariel's head, the two unlikely companions set out from Atlanta to Manhattan to confront the sorcerer who wants her horn. And so begins a haunting, epic, and surprisingly funny journey through the remnants of a halted civilization in a desolated world.