Heidi


Johanna Spyri - 1880
    When Heidi goes to Frankfurt to work in a wealthy household, she dreams of returning to the mountains and meadows, her friend Peter, and her beloved grandfather.

The Great Brain


John D. Fitzgerald - 1967
    Tom, a.k.a., the Great Brain, is a silver-tongued genius with a knack for turning a profit. When the Jenkins boys get lost in Skeleton Cave, the Great Brain saves the day. Whether it's saving the kids at school, or helping out Peg-leg Andy, or Basil, the new kid at school, the Great Brain always manages to come out on top—and line his pockets in the process.

Betsy-Tacy


Maud Hart Lovelace - 1940
    So when a new family moves into the house across the street, Betsy hopes they will have a little girl she can play with. Sure enough, they do—a little girl named Tacy. And from the moment they meet at Betsy's fifth birthday party, Betsy and Tacy become such good friends that everyone starts to think of them as one person—Betsy-Tacy.Betsy and Tacy have lots of fun together. They make a playhouse from a piano box, have a sand store, and dress up and go calling. And one day, they come home to a wonderful surprise—a new friend named Tib.Ever since their first publication in the 1940's, the Betsy-Tacy stories have been loved by each generation of young readers.

Bunnicula


Deborah Howe - 1979
    and fangs!

Island of the Blue Dolphins


Scott O'Dell - 1960
    Around it, blue dolphins swim, otters play, and sea elephants and sea birds abound. Once, Indians also lived on the island. And when they left and sailed to the east, one young girl was left behind. — This is the story of Karana, the Indian girl who lived alone for years on the Island of the Blue Dolphins. Year after year, she watched one season pass into another and waited for a ship to take her away. But while she waited, she kept herself alive by building shelter, making weapons, finding food, and fighting her enemies, the wild dogs. It is not only an unusual adventure of survival, but also a tale of natural beauty and personal discovery.

The Secret of the Mansion


Julie Campbell - 1948
    But then a millionaire's daughter moves into the next-door mansion, an old miser hides a fortune in his decrepit house, and a runaway kid starts hiding out in Sleepyside!"

A Little Princess


Frances Hodgson Burnett - 1905
    Now penniless and banished to a room in the attic, Sara is demeaned, abused, and forced to work as a servant. How this resourceful girl's fortunes change again is at the center of A Little Princess, one of the best-loved stories in all of children's literature. This unique and fully annotated edition appends excerpts from Frances Hodgson Burnett's original 1888 novella Sara Crewe and the stage play that preceded the novel, as well as an early story, "Behind the White Brick," allowing readers to see how A Little Princess evolved. In his delightful introduction, U. C. Knoepflmacher considers the fairy-tale allusions and literary touchstones that place the book among the major works of Victorian literature, and shows it to be an exceptionally rich and resonant novel.

The Pushcart War


Jean Merrill - 1964
    There were so many trucks making deliveries that it might take an hour for a car to travel a few blocks. People blamed the truck owners and the truck owners blamed the little wooden pushcarts that traveled the city selling everything from flowers to hot dogs. Behind closed doors the truck owners declared war on the pushcart peddlers. Carts were smashed from Chinatown to Chelsea. The peddlers didn’t have money or the mayor on their side, but that didn’t stop them from fighting back. They used pea shooters to blow tacks into the tires of trucks, they outwitted the police, and they marched right up to the grilles of those giant trucks and dared them to drive down their streets. Today, thanks to the ingenuity of the pushcart peddlers, the streets belong to the people—and to the pushcarts.The Pushcart War was first published more than fifty years ago. It has inspired generations of children and been adapted for television, radio, and the stage around the world. It was included on School Library Journal’s list of One Hundred Books That Shaped the Twentieth Century, and its assertion that a committed group of men and women can prevail against a powerful force is as relevant in the twenty-first century as it was in 1964.

Bridge to Terabithia


Katherine Paterson - 1977
    Jess Aarons has been practicing all summer so he can be the fastest runner in the fifth grade. And he almost is, until the new girl in school, Leslie Burke, outpaces him. The two become fast friends and spend most days in the woods behind Leslie's house, where they invent an enchanted land called Terabithia. One morning, Leslie goes to Terabithia without Jess and a tragedy occurs. It will take the love of his family and the strength that Leslie has given him for Jess to be able to deal with his grief.Bridge to Terabithia was also named an ALA Notable Children’s Book and has become a touchstone of children’s literature, as have many of Katherine Paterson’s other novels, including The Great Gilly Hopkins and Jacob Have I Loved.

Where the Red Fern Grows


Wilson Rawls - 1961
    Old Dan had the brawn. Little Ann had the brains, and Billy had the will to make them into the finest hunting team in the valley. Glory and victory were coming to them, but sadness waited too. Where the Red Fern Grows is an exciting tale of love and adventure you'll never forget.

The Mad Scientists' Club


Bertrand R. Brinley - 1961
    A strange sea monster suddenly appears on the lake … a fortune is unearthed from an old cannon … a valuable dinosaur egg is stolen. Who’s responsible? Those seven junior geniuses — and their wild ideas!"Every time you Mad Scientists get mixed up in something, it means trouble!" cries the mayor of Mammoth Falls.Watch out as the seven junior geniuses of the Mad Scientists’ Club turn the town upside down.

Chasing Redbird


Sharon Creech - 1997
    So when she finds a long-forgotten trail in the wild woods near her home, she resolves to follow it. It's a journey that leads her to unravel the dark secrets of her aunt's life - and her own. And while Zinny chases ghosts in the woods, gorgeous Jake Boone is determined to chase her . . .

Green Eggs and Ham


Dr. Seuss - 1960
    Seuss. In a house or with a mouse? In a boat or with a goat? On a train or in a tree? Sam keeps asking persistently. With unmistakable characters and signature rhymes, Dr. Seuss’s beloved favorite has cemented its place as a children’s classic. In this most famous of cumulative tales, the list of places to enjoy green eggs and ham, and friends to enjoy them with, gets longer and longer. Follow Sam-I-am as he insists that this unusual treat is indeed a delectable snack to be savored everywhere and in every way. Originally created by Dr. Seuss, Beginner Books encourage children to read all by themselves, with simple words and illustrations that give clues to their meaning.

The Trolls


Polly Horvath - 1999
    She has come all the way from Vancouver Island, Canada, to take care of the children while their parents are away, and right from the start Aunt Sally enchants them with tales of her childhood with their father. Odd characters figure largely in the stories, like Maud, a hunter rumored to have killed eighty cougars; Great-uncle Louis, a health nut who insists everyone should gnaw on sticks for extra fiber; and Fat Little Mean Girl, the star of a cautionary tale involving witchcraft and candy. All of Aunt Sally's reminiscences lead up to a crucial story about trolls, sinister creatures who supposedly lurked along the shore at night. The trolls had the power to change Aunt Sally's life forever, and their legacy may change the lives of the three present-day children as well.

The Egypt Game


Zilpha Keatley Snyder - 1967
    But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard behind the A-Z Antiques and Curio Shop, Melanie and April decide it's the perfect spot for the Egypt Game.Before long there are six Egyptians instead of two. After school and on weekends they all meet to wear costumes, hold ceremonies, and work on their secret code.Everyone thinks it's just a game, until strange things begin happening to the players. Has the Egypt Game gone too far?