Capablanca's Best Chess Endings


Irving Chernev - 1978
    José Raúl Capablanca (1888–1942) had no need for isolated artistic theory or compositions — he composed and created chess art as he played. All of his genius — intuitive, tactical, strategic, logical — all of his art shines clearest in his endings, as he himself was proud to declare, advising others to study them carefully. "In order to improve your game," he said, "you must study the endgame before anything else; for whereas the endings can be studied and mastered by themselves, the middle game and the opening must be studied in relation to the endgame."The best way to follow Capablanca's advice is through this — the only book devoted to his great endings, 60 complete games emphasizing the grand finale but annotated throughout.Irving Chernev communicates in his notes the mystery and wonder as well as the delight in discovering again and again the original, fertile mind of chess's greatest born player. "Virtuoso," "exquisite," "profound," "inspired," "elegant," and "fiendish ingenuity" describe match and tournament games and endings against Alekhine, Steiner, Marshall, Nimzowitsch, Lasker, Réti, and others, the best in the contemporary chess world. Capablanca's eleventh game in the 1901 Cuban championship (which he won, aged 12) "surpasses any accomplishment by such other prodigies as Morphy, Reshevsky, and Fischer." From age 12 through the last game in the book (nearly four decades later against Reshevsky at Nottingham, 1936), Capablanca fashions endgames in tense tournament atmosphere that seem like delicate, precise instruments dreamt at leisure.Here then is the essence of Capablanca, analyzed for the instruction of players and the pleasure of chess connoisseurs. Included are indexes of openings, themes in the endings, and opponents, as well as a bibliography and record of tournament and match play. Capablanca: for players, the epitome of the endgame; for readers, a classic chess study.

Run: Beyond The 5K - The Complete Training Guide To Running the 10K, Half Marathon, and Marathon Race


Michael Thomas - 2013
    You've had thoughts of running another 5K, but faster. You've probably thought about training for a 10K race in your hometown to see if you could run the full 6.2 miles.    The thought may have even crossed your mind about someday running a Half-Marathon as a stretch goal. 13.1 miles is a long way to run, but you're pretty sure if you work hard enough, it can be accomplished.   It's even possible that you have come to love running so much that you've thought about going all the way: running a full Marathon...26.2 miles!   No matter which of these statements is true, one thing is for certain: You are a runner, and you are ready to take the next steps: Beyond The 5K!    Everything you need to start distance running is included in this book!   Topics Covered Include: Proper Nutrition Stretching Warm-Ups and Cool Down Common Running Injuries Fartleks (Speed Running) Core Strength Cross Training Target Heart Rate Training Full training plans for 10K, Half, and Marathon Races!!   Personal Note From The Author: This book blends years of personal experience gained from my successes and failures. I show you my unique approach to running that took me from a complete couch potato to running multiple marathons. I understand the challenges and frustrations of transitioning from being a beginning runner because I went through it personally. I lost over 60 pounds, and I am in the best shape of my life due to the techniques used in this book.   This is why I've put together this step-by-step guide to learning distance running. I'm confident that the techniques I used to turn myself from an out of shape non-runner into a healthy, fit, and efficient runner will work for you as well!   In an effort to provide my readers exceptional value, I also promise a response to all reader emails. All running related questions will be answered with a quick personal reply!   I thoroughly hope you enjoy this book. Happy Running! ~Michael

Chess Tactics for Champions: A step-by-step guide to using tactics and combinations the Polgar way


Susan Polgar - 2006
    Her use of tactics, combinations, and strategy during her games gave her the critical advantage she needed against her opponents. In Chess Tactics for Champions, Polgar gives insight into the kind of thinking that chess champions rely on while playing the game, specifically the ability to recognize patterns and combinations. With coauthor Paul Truong, Susan Polgar teaches the tactics she learned from her father, Laszlo Polgar, one of the world's best chess coaches.• Teaches players how to calculate the effect of a move in order to gain an edge over an opponent• For intermediate to advanced chess players of all ages

Chess: Top Beginners Tactics You Must Know - Including Images, Tips, Strategies, Openings and More (Chess, Chess Openings, Chess Books, Chess Tactics. Chess Strategies, Chess For Beginners)


Anton Romanov - 2018
     Chess is one of the world’s most popular board games, and is played by millions of people from all walks of life in parks, homes, online and tournaments. This two-player game is played on a checkered board with 64 squares arranged in an eight by eight grid called a chessboard. The game begins with each player possessing 16 pieces, 8 pawns, two rooks (sometimes called castles), two bishops, two knights, a queen and a king. The different player’s pieces are colored differently and are usually either black or white, though colors may vary. Regardless of the color variation though, each ‘team’ is referred to as either black or white. The objective of the game is to ‘checkmate’ the opponent’s king by placing it in such a position that it cannot escape capture. There are other methods to winning the game, such as when an opponent forfeits or resigns from the match. Forfeitures are normally as a result of the opponent losing too many pieces, or if a checkmate is seen as inevitable. There are also circumstances where the game ends in a draw for various reasons, meaning that neither player wins. The first official world chess championship was held in 1886 between Wilhelm Steinitz and Johannes Zukerfort. The victor and thus the first official World Champion was Wilhelm Seinitz. Since the creation of the World Chess Federation in Paris in 1924, the best chess players in the world have been awarded the title of Grandmaster, which is the highest accolade a chess player can get apart from world champion. The latter half of the 20th century saw computers being programmed to play chess, with many home computers now being able to play with such a high level of sophistication that they can outwit some of the best human players. The first computer to ever beat a reigning world champion was the computer Deep Blue, which beat Garry Kasparov in a match in 1997. What You're Going to Learn: Origins and History of Chess Rules and Notations Movements in the Game The Pieces, Their Movements and Values Chess Strategy and Tactics Tips for Beginners What Not to Do More Tactics ...And Much More! Ready to Play Like a Pro ? * * * DOWNLOAD YOUR COPY TODAY * * *

Tal-Botvinnik 1960


Mikhail Tal - 1961
    In this volume, Tal sets the stage and explains every one of the 21 games, telling both the on- and off-the-board story of this clash of styles and thought.

Learn Chess


John Nunn - 2000
    No prior knowledge is assumed. The reader learns step-by-step, with each new point illustrated by clear examples. By the end of the book, the reader will be fully ready to take on opponents across the board, or on the Internet, and start winning.

Modern Chess Strategy


Luděk Pachman - 1971
    Such combinations do not come into being by themselves, however; they appear only as the result of proper chess strategy. It is therefore surprising that so few books deal with this highly important subject, and understandable that Pachman's modern classic has been so enthusiastically received by chessplayers at all levels.Ludĕk Pachman, a Czech grandmaster, has long had an international reputation as a chess theorist, but until now his work has not been available in English. This present volume, which condenses his great Modern Schachstrategie, presents his ideas and theories in a form that the English-speaking world can assimilate easily. Beginning with basic concepts and the rules of the minor and major pieces, it covers the use of the Queen, the active King, exchanges, various kinds of Pawns, the center and its use, superiority on the wings, minority attack, strategical points and weak squares, methods of attack and defense, and similar topics. Pachman elaborates the various kinds of strategy that can be employed, and shows how each leads to tactical opportunities. It has been said that his section on the Rook alone make his book indispensable to the serious chess player, since the Rook is so important in both middle and endgames.Pachman presents his method in the form of a thorough, systematic, analytical text, which draws upon scores of great games for exemplification. Both classical and very recent masters are included, although stress is on the moderns: Capablanca, Alekhine, Dr. Lasker, Rubinstein, Nimzovich, Botvinnik, Reshevsky, Bronstein, Smyslov, and Spasski.

Chess: The Complete Guide To Chess - Master: Chess Tactics, Chess Openings and Chess Strategies


Logan Donovan - 2015
    Logan Donovan tracks the spread of chess across history—from India to Persia to Europe and worldwide. You can take your place in a long line of chess masters - even if you’ve never played the game before! Do you want to get started out right? Would you like an advantage over your opponents—from the very first moves? The Complete Guide to Chess - Master: Chess Tactics, Chess Openings and Chess Strategy explains how you can easily memorize popular chess “openings” (the first few turns of a game). If you’re a beginner, you can amaze your friends by learning the tricks and traps of the Grandmasters —and using them on your unsuspecting foes! Ruy Lopez Italian Game Sicilian Defense French Defense Caro-Kann Defense Pirc Defense Queen’s Gambit English Opening Alekhine’s Defense Modern Defense King’s Indian Defense King’s Indian Attack The Dutch Defense and many more! Read this book for FREE on Kindle Unlimited - Download Now! It’s easy to learn the tactics of chess! The Complete Guide to Chess - Master: Chess Tactics, Chess Openings and Chess Strategy explains powerful concepts such as “forks” and “pins” in simple, easy-to-understand language. With the help of this book, you’ll be ready to “turn the tables” on your opponents! Remember - You don't need a Kindle device to read this book. Just download a FREE Kindle reader for your computer, tablet, or smartphone! You'll also learn key principles of chess strategy, such as: King Safety Center Control Pawn Structure Piece Quality and When to Play for a Draw! You’ll even find out how to “Seal the Deal” with Logan Donovan’s 14 Tips for the End Game! Don’t keep losing games through trial and error—get the tips and strategies you need to WIN! FREE BONUS AT THE END OF THE BOOK! GET IT TODAY AS IT’S ONLY AVAILABLE FOR A LIMITED TIME! Download The Complete Guide to Chess - Master: Chess Tactics, Chess Openings and Chess Strategy TODAY—you’ll get everything you need to start winning a LOT more games!&

Jump-Start Your Work at Home General Transcription Career: The Fast and Easy Way to Get Started!


Lisa Morgan Mills - 2012
    Lisa Mills, an experienced general transcriptionist and publisher of work-at-home site Work at Home Mom Revolution, shares everything you need to know to get started in this exciting career. This ebook also includes links to valuable resources, including a list of 60 general transcription companies that hire home-based transcriptionists (with links).

1001 Winning Chess Sacrifices and Combinations


Fred Reinfeld - 1955
    Originally published: New York: Sterling Publishing Co., Inc., 1955.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Diablo III: Morbed


Micky Neilson - 2014
    Joining together with a wizard, a druid, a necromancer, and a crusader, Morbed has arrived at a remote island to track down an elusive vagabond andreclaim valuable items pilfered from the city of Westmarch.But there is something loose on the island, something that has killed and is very close to killing again. In order to leave the island alive, Morbed will be forced to confront not only the terrifying creature that stalks the forests, but the darkest corners of his own spirit as well.

The Art of the Short Game


Stan Utley - 2007
     Veteran golfers know that the secret to a lower score is a solid short game, but mastering those small strokes can be maddening?even for the pros. One of golf?s most revered instructors, Stan Utley now reveals the step-by-step tactics behind his revolutionary short-game techniques in The Art of the Short Game. After introducing readers to his groundbreaking philosophy that explains why most players don?t see all the shots available to them near the green, Utley moves on to shatter conventional wisdom about stance, grip, and ball position. From choosing the right clubs (including a checklist of must-haves that should always be in your bag) to spin reduction during chipping and fearless sand play, The Art of the Short Game demystifies the most aggravating shots on the links. Though Utley?s primer features a full set of drills, accompanied by more than seventy-five photos, his approach is far removed from the monotonous, mechanical instruction of yesteryear. Giving a time-tested secret weapon to every golfer at every level, Utley?s short-game methods turn trouble shots into triumph.

Lisa: A Chess Novel


Jesse Kraai - 2013
    They knew what they wanted too. It wasn’t like school, where kids pretended they were masters of the teachers’ game. The adults didn’t know anything anyway. The real world was a big push to nothing. But Lisa escaped from all that. She found Igor Ivanov. He taught her how to play.

Zurich International Chess Tournament, 1953


David Ionovich Bronstein - 1956
    The first authoritative English translation from the Russian, this volume was written by one of the leading competitors. Its perceptive coverage includes games by Smyslov, Keres, Reshevsky, Petrosian and 11 others. Algebraic notation. 352 diagrams.