In the Balance


Harry Turtledove - 1994
    Machines soared through the air, churned through the seas, crawled across the surface, pushing ever forward, carrying death. Earth was engaged in titanic struggle. Germany, Russia, France, China, Japan: the maps were changing day by day. The hostilities spread in ever-widening ripples of destruction: Britain, Italy, Africa...The fate of the world hung in the balance. Then the real enemy came. Out of the dark of night, out of the soft glow of dawn, out of the clear blue sky came an invasion force the likes of which Earth had never known - and worldwar was truly joined. The invaders were inhuman and they were unstoppable. Their technology was far beyond our reach, and their goal was simple. Fleetlord Atvar had arrived to claim Earth for the Empire. Never before had Earth's people been more divided. Never had the need for unity been greater. And grudgingly, inexpertly, humanity took up the challenge. In this epic novel of alternate history, Harry Turtledove takes us around the globe. We roll with German panzers; watch the coast of Britain with the RAF; and welcome alien-liberators to the Warsaw ghetto. In tiny planes we skim the vast Russian steppe, and we push the envelope of technology in secret labs at the University of Chicago. Turtledove's saga covers all the Earth, and beyond, as mankind - in all its folly and glory - faces the ultimate threat; and a turning point in history shows us a past that never was and a future that could yet come to be...

Bill, The Galactic Hero


Harry Harrison - 1965
    But Bill, a Technical Fertilizer Operator from a planet of farmers, wasn't interested in honor-he was only interested in two things: his chosen career, and the shapely curves of Inga-Maria Calyphigia. Then a recruiting robot shanghaied him with knockout drops, and he came to in deep space, aboard the Empire warship Christine Keeler. And from there, things got even worse.

Chain of Command


Frank Chadwick - 2017
    Lieutenant Sam Bitka finds himself commanding a starship against an alien enemy who always seems one step ahead of him.Lieutenant Sam Bitka, U.S. Naval Reserve, is getting used to civilian life when he is called back to active duty. Tensions between Earth and the alien Varoki are on the rise, and Sam is assiged as tactical officer aboard the deep space destroyer USS Puebla. Dispatched to the distant world of K'tok to protect human colonists, he wants nothing more than to serve out his active duty time and get back to his civilian life. But when the Varoki launch a crippling surprise attack against the Earth coalition fleet, Sam finds himself suddenly in command of the USS Puebla, a job he is far from certain he can discharge successfully. What’s more, mounting evidence points to a much larger and more sinister alien plan. Now, Sam must deal with faltering leadership in the human task force and an alien enemy who always seems one step ahead of them. Time for Sam to step up and rise to the challenge of command.Praise for Chain of Command:  “Chadwick’s heavy hitter succeeds at teeth-gritting action scenes, deep psychological portraits of diverse characters and societies, and abundant puzzles and mysteries. All . . . mixed in seamlessly with the vivid tragedies of war and balanced with dark humor.”—Publishers Weekly (starred review)"...strong characterization and the briskness of the plot should please. Fans of military sf and of Chadwick, in particular, should give it a look."—Booklist"Chain of Command is very smartly put together… Chadwick gets the details right, whether he's talking about the effects of prolonged weightlessness or the intricacies of geo and interstellar politics and economics… a solid piece of Mil-SF writing that pulls from many historical sources and manages to convey a lot of what the Surface Navy is like…. it isn't the steel hulls that make the navy tough, it's the sailors that crew them."—SFRevue  About Come the Revolution: “[A]dventure, family secrets and humor. . . . The plot is as hard as the science Chadwick uses. . . . [E]ngages readers. First-rate science fiction; it moves at a fast pace throughout.”—Daily News of Galveston County "Chadwick offers an exciting military SF story set on the Varoki home planet of Hazz’Akato in his follow up to How Dark the World Becomes...Chadwick, a leading designer of military and science-fiction board- and role-playing games, knows his way around a battlefield...eccentric  cohorts are entertaining, and a few surprises guarantee that readers will be seeing more of this series."—Booklist "This sequel to How Dark the World Becomes is a fast-paced, action-packed sf adventure. Readers new to Chadwick’s series will be able to start here without too much trouble; essential background information is given, and the author leaps straight into an original story set two years after the previous entry.”—Library JournalAbout How Dark the World Becomes: “How Dark the World Becomes is a crackling debut novel that speaks of great things to come! It's whip-smart, lightning-fast and character-driven—in short it has everything required to be totally satisfying. Highly recommended." —Jonathan Maberry, New York Times best-selling author of Assassin’s Code “. . . [a] far off, hard scrabble intergalactic underworld . . . fast-paced intergalactic adventure full of far-flung alien intrigue.”—Astroguyz " . . . thrilling space adventure . . . I was reminded of Jack McDevitt's Alex Benedict novels and Mark L. Van Name's Jon & Lobo adventures."—SFCrowsnest

First Flight


Chris Claremont - 1987
    Shea fails a simulation test, she is given a second chance. She is to play pilot to a minimal-hassle scientific mission which turns out to be mankind's first contact with alien life.

Terminal Alliance


Jim C. Hines - 2017
    This would have worked out better for all involved if they hadn’t arrived after a mutated plague wiped out half the planet, turned the rest into shambling, near-unstoppable animals, and basically destroyed human civilization. You know—your standard apocalypse. The Krakau’s first impulse was to turn their ships around and go home. After all, it’s hard to establish diplomatic relations with mindless savages who eat your diplomats. Their second impulse was to try to fix us. A century later, human beings might not be what they once were, but at least they’re no longer trying to eat everyone. Mostly.Marion “Mops” Adamopoulos is surprisingly bright (for a human). As a Lieutenant on the Earth Mercenary Corps Ship Pufferfish, she’s in charge of the Shipboard Hygiene and Sanitation team. When a bioweapon attack by an alien race wipes out the Krakau command crew and reverts the rest of the humans to their feral state, only Mops and her team are left with their minds intact.Escaping the attacking aliens—not to mention her shambling crewmates—is only the beginning. Sure, Mops and her assortment of space janitors and plumbers can clean the ship, but flying the damn thing is another matter. As they struggle to keep the Pufferfish functioning and find a cure for their crew, they stumble onto a conspiracy that could threaten the entire alliance.A conspiracy born from the truth of what happened on Earth all those years ago…

Jump Gate Twist


Mark L. Van Name - 2010
    “Van Name has created a hero worth at least a dozen more novels . . . I want this to be a series. I want to read a new one every year.” —Orson Scott Card      Jon Moore: A nanotech-enhanced warrior who wants nothing more than a quiet life and a way back to his strange home world. Lobo: An AI-enhanced Predator-Class Assault Vehicle, a mobile fortress equipped for any environment from the seabed to interstellar space. TWO WOLVES IN A GALAXY OF LARGER PREDATORS!       For the first time in a Jon & Lobo book, “My Sister, My Self,” the short story which introduced Jon Moore.      One Jump Ahead: Jon Moore wanted only to relax on the pristine planet of Macken--but Macken was the secret battleground of two megacorporations, both determined to control the local jump gate and the riches of an undeveloped world. Finding allies and enemies among terrorist groups and elite mercenaries, gun-runners and the only kind of government possible on a frontier short on rules and long on riches, Jon and Lobo fight to a climax with a corporate army that can't afford to leave any witnesses. Exotic settings, fast action, real tech, mechanically-enhanced animals—and a beautiful woman who's as deadly as a cobra! Slanted Jack: The job looked simple enough:  Jon agreed to help a con man, a friend from a part of his past he’d rather forget, protect a very special young boy.  But the deal didn’t stay simple, as each move Jon and Lobo made resulted in more danger and more enemies. The best con man Jon’s ever known, a ruthless gang boss, a heavily armed group of religious fanatics, a beautiful woman with a mysterious agenda, and an interstellar government out to clean up a dangerous frontier world rush together toward an explosive climax—and Jon and Lobo are caught in the middle. Plus new introductions by the author, making this a package that every Jon & Lobo fan will want to buy.

Robotech: The New Generation: The Invid Invasion


Jack McKinney - 2007
    The mission seems nearly impossible, but don’t count out these unlikely heroes just yet!SYMPHONY OF LIGHTIt’s the final, explosive showdown. Scott and his ragtag team must face the Invid Regess and her warrior race that will fight to the death to keep its prize. However, a shocking, unforeseen turn of events changes everything in the ultimate prelude to the Shadow Chronicles!

Shadowline


Glen Cook - 1983
    But one Sangaree survived - the young Norborn heir, the man who swore vengeance on the Storm family and their soldiers, in a carefully mapped plot that would take generations to fulfill. Now Mouse's father Gneaus must fight for an El Dorado of wealth on the burning half of the planet Blackworld. As the great private armies of all space clash on the narrow Shadowline that divides inferno from life-sheltering shade, Gneaus' half- brother Michael plays his traitorous games, and a man called Deeth pulls the deadly strings that threaten to entrap them all - as the Starfishers Trilogy begins.

Russian Amerika


Stoney Compton - 2007
    In a world where Alaska is still a Russian possession, charter captain Grigorivich Plesnett has a stained past – as a major in the Czar's Troika Guard he was cashiered for disobeying a direct order. Now, ten years later, Grig charters out to a Cossack and discovers his past has not only caught up with him but is about to violently change his future, and the future of all nine of the nations of North America as well. Spanning Alaska from the Southeastern Inside Passage to the frozen Yukon, this is an epic tale of one man’s journey of redemption and courage to face old challenges and help birth a new nation.

Treasure Planet


Hal Colebatch - 2014
    “Ah, the wealth o’ the treasure planet be beyond the dreams of Man or the hopes o’ Kzin!” On Wunderland, a generation after Liberation, memories of the bloody kzin conquest and Occupation have faded, and men and kzin live largely in peace. But the fabulous treasure of the kzin pirates, hidden on a distant world, remains a magnet for freebooters. Young Peter Cartwright and his kzinrett friend Marthar receive information and map from a most unlikely source and soon themselves fighting the most ruthless pirates in Known Space for an unimaginable prize.About the Man-Kzin War Series:“[The Man-Kzin Wars series is] excellent . . .gripping . . .and expands well on Larry Niven’s universe. . . .” –Locus

The Two Worlds


James P. Hogan - 2007
    Finally, humans thought they comprehended their place in the universe ? that is, until they learned of the Watchers in the stars. Now Earth finds itself in the middle of a power struggle between a benevolent alien empire and an off-shoot group of upstart humans who hate Earth more than any alien ever could.Entoverse: Jevlen is a rational society managed to perfection by immense super computer JEVEX - until now. Things are falling apart, people are changing, or being changed, and shutting down JEVEX doesn't help. The changed behave as if they are possessed by demons. Meanwhile in a nearby, completely different universe, rationality is creeping into a world where magic has always held sway. Logic, the magic of this world, is beginning to work! Cause is actually leading directly to effect! What's more, with the proper concentration and purity of mind, crossing over into a new, rational universe can be achieved. Jevlin is that destination, of course, and the collision is between not just worlds, but universes with completely opposing operating systems.

Berserker


Fred Saberhagen - 1967
    The sole legacy of that war was the weapon that ended it: the death machines, the BERSERKERS. Guided by self-aware computers more intelligent than any human, these world-sized battlecraft carved a swath of death through the galaxy--until they arrived at the outskirts of the fledgling Empire of Man.These are the stories of the frail creatures who must meet this monstrous and implacable enemy--and who, by fighting it to a standstill, become the saviors of all living things.

Crystal Soldier


Sharon Lee - 2005
    Believing that they had won, the citizens of the galaxy rebuilt. The Inner Worlds, which had escaped the worst of the war's ravages, became even more insular, while the Rim worlds adopted a free and easy way with law and order. Now, hundreds of years after their withdrawal, the Enemy is back - and this time they'll be satisfied with nothing less than the extinction of the galaxy.

Rocket Science


Jay Lake - 2005
    Vernon doesn't think it's your ordinary run-of-the-mill aircraft. For one thing, it's been buried under the Arctic ice for hundreds of years. When it actually starts talking to him, he realizes it doesn't belong in Kansas-or anywhere on Earth. The problem is, a lot of folks know about the ship and are out to get it, including the Nazis, the U.S. Army-and that's just for starters. Vernon has to figure out how to communicate with the ship and unravel its secrets before everyone catches up with him. If he ends up dead, and the ship falls into the wrong hands, it won't take a rocket scientist to predict the fate of humanity.

Tiberium Wars (Command & Conquer, #1)


Keith R.A. DeCandido - 2005
    -In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities-Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360-Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battlefield maps for each stage-Dedicated multiplayer section provides introductory strategies for C&C beginners and advanced faction-specific tactics for veterans-Quick-reference appendix tables for swift cross-faction unit and structure comparisons-Covers both PC and Xbox 360 versions of Red Alert 3