The Caves of Steel


Isaac Asimov - 1953
    Isaac Asimov's Robot novels chronicle the unlikely partnership between a New York City detective and a humanoid robot who must learn to work together. Like most people left behind on an over-populated Earth, New York City police detective Elijah Baley had little love for either the arrogant Spacers or their robotic companions. But when a prominent Spacer is murdered under mysterious circumstances, Baley is ordered to the Outer Worlds to help track down the killer. The relationship between Life and his Spacer superiors, who distrusted all Earthmen, was strained from the start. Then he learned that they had assigned him a partner: R. Daneel Olivaw. Worst of all was that the "R" stood for robot--and his positronic partner was made in the image and likeness of the murder victim!

We Are Legion (We Are Bob)


Dennis E. Taylor - 2016
    Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets. The stakes are high: no less than the first claim to entire worlds. If he declines the honor, he'll be switched off, and they'll try again with someone else. If he accepts, he becomes a prime target. There are at least three other countries trying to get their own probes launched first, and they play dirty. The safest place for Bob is in space, heading away from Earth at top speed. Or so he thinks. Because the universe is full of nasties, and trespassers make them mad - very mad.

Angelmaker


Nick Harkaway - 2012
    The son of infamous London criminal Mathew “Tommy Gun” Spork, he has turned his back on his family’s mobster history and aims to live a quiet life. That orderly existence is suddenly upended when Joe activates a particularly unusual clockwork mechanism. His client, Edie Banister, is more than the kindly old lady she appears to be—she’s a retired international secret agent. And the device? It’s a 1950s doomsday machine. Having triggered it, Joe now faces the wrath of both the British government and a diabolical South Asian dictator who is also Edie’s old arch-nemesis. On the upside, Joe’s got a girl: a bold receptionist named Polly whose smarts, savvy and sex appeal may be just what he needs. With Joe’s once-quiet world suddenly overrun by mad monks, psychopathic serial killers, scientific geniuses and threats to the future of conscious life in the universe, he realizes that the only way to survive is to muster the courage to fight, help Edie complete a mission she abandoned years ago and pick up his father’s old gun...

The Spaceship Next Door


Gene Doucette - 2015
    It never opened its doors, and for all that time, the townspeople have wondered why the ship landed there, and what—or who—could be inside. Then one day a government operative—posing as a journalist—arrives in town, asking questions. He discovers sixteen-year-old Annie Collins, one of the ship’s closest neighbors and a local fixture known throughout the town, who has some of the answers. As a matter of fact, Annie Collins might be the most important person on the planet. She just doesn’t know it.

Jennifer Government


Max Barry - 2002
    It's a globalised, ultra-capitalist free market paradise! Hack Nike is a lowly merchandising officer who's not very good at negotiating his salary. So when John Nike and John Nike, executives from the promised land of Marketing, offer him a contract, he signs without reading it. Unfortunately, Hack's new contract involves shooting teenagers to build up street cred for Nike's new line of $2,500 trainers. Hack goes to the police—but they assume that he's asking for a subcontracting deal and lease the assassination to the more experienced NRA. Enter Jennifer Government, a tough-talking agent with a barcode tattoo under her eye and a personal problem with John Nike (the boss of the other John Nike). And a gun. Hack is about to find out what it really means to mess with market forces.

Pushing Ice


Alastair Reynolds - 2005
    Bella Lind and the crew of her nuclearpowered ship, the Rockhopper, push ice. They mine comets. But when Janus, one of Saturn's ice moons, inexplicably leaves its natural orbit and heads out of the solar system at high speed, Bella is ordered to shadow it for the few vital days before it falls forever out of reach. In accepting this mission she sets her ship and her crew on a collision course with destiny-for Janus has many surprises in store, and not all of them are welcome...

Futuristic Violence and Fancy Suits


David Wong - 2015
    A world in which at least one cat smells like a seafood shop's dumpster on a hot summer day.This is the world in which Zoey Ashe finds herself, navigating a futuristic city in which one can find elements of the fantastic, nightmarish and ridiculous on any street corner. Her only trusted advisor is the aforementioned cat, but even in the future, cats cannot give advice. At least not any that you'd want to follow.Will Zoey figure it all out in time? Or maybe the better question is, will you? After all, the future is coming sooner than you think.

Another Fine Myth


Robert Lynn Asprin - 1978
    Now, with a purple-tongued demon named Aahz as a companion, he's on a quest to get even.

14


Peter Clines - 2012
    Strange light fixtures. Mutant cockroaches. There are some odd things about Nate’s new apartment.Of course, he has other things on his mind. He hates his job. He has no money in the bank. No girlfriend. No plans for the future. So while his new home isn’t perfect, it’s livable. The rent is low, the property managers are friendly, and the odd little mysteries don’t nag at him too much.At least, not until he meets Mandy, his neighbour across the hall, and notices something unusual about her apartment. And Xela’s apartment. And Tim’s. And Veek’s. Because every room in this old Los Angeles brownstone has a mystery or two. Mysteries that stretch back over a hundred years. Some of them are in plain sight. Some are behind locked doors. And all together these mysteries could mean the end of Nate and his friends. Or the end of everything...

The Quantum Thief


Hannu Rajaniemi - 2010
    Just another day in the Dilemma Prison. Rescued by the mysterious Mieli and her flirtatious spacecraft, Jean is taken to the Oubliette, the Moving City of Mars, where time is a currency, memories are treasures, and a moon-turned-singularity lights the night. Meanwhile, investigator Isidore Beautrelet, called in to investigate the murder of a chocolatier, finds himself on the trail of an arch-criminal, a man named le Flambeur...Indeed, in his many lives, the entity called Jean le Flambeur has been a thief, a confidence artist, a posthuman mind-burgler, and more. His origins are shrouded in mystery, but his deeds are known throughout the Heterarchy, from breaking into the vast Zeusbrains of the Inner System to stealing rare Earth antiques from the aristocrats of Mars. In his last exploit, he managed the supreme feat of hiding the truth about himself from the one person in the solar system hardest to hide from: himself. Now he has the chance to regain himself in all his power—in exchange for finishing the one heist he never quite managed.The Quantum Thief is a breathtaking joyride through the solar system several centuries hence, a world of marching cities, ubiquitous public-key encryption, people who communicate via shared memory, and a race of hyper-advanced humans who originated as an MMORPG guild. But for all its wonders, The Quantum Thief is also a story powered by very human motives of betrayal, jealousy, and revenge.

Mogworld


Yahtzee Croshaw - 2010
    His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all.On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams - and a team of programmers racing a deadline to hammer out the last few bugs in their AI.

Agatha H and the Airship City


Phil Foglio - 2011
    It has been eighteen years since the Heterodyne Boys, benevolent adventurers and inventors, disappeared under mysterious circumstances. Today, Europe is ruled by the Sparks, dynasties of mad scientists ruling over—and terrorizing—the hapless population with their bizarre inventions and unchecked power, while the downtrodden dream of the Hetrodynes’ return.At Transylvania Polygnostic University, a pretty, young student named Agatha Clay seems to have nothing but bad luck. Incapable of building anything that actually works, but dedicated to her studies, Agatha seems destined for a lackluster career as a minor lab assistant. But when the University is overthrown by the ruthless tyrant Baron Klaus Wulfenbach, Agatha finds herself a prisoner aboard his massive airship Castle Wulfenbach—and it begins to look like she might carry a spark of Mad Science after all.From Phil and Kaja Foglio, creators of the Hugo, Eagle, and Eisner Award-nominated webcomic Girl Genius, comes Agatha H and the Airship City, a gaslamp fantasy filled to bursting with Adventure! Romance! and Mad Science!

Mercury Falls


Robert Kroese - 2009
    That is, until she meets Mercury, an anti-establishment angel who's frittering his time away whipping up batches of Rice Krispy Treats and perfecting his ping-pong backhand instead of doing his job: helping to orchestrate Armageddon. With the end near and angels and demons debating the finer political points of the Apocalypse, Christine and Mercury accidentally foil an attempt to assassinate one Karl Grissom, a thirty-seven-year-old film school dropout about to make his big break as the Antichrist. Now, to save the world, she must negotiate the byzantine bureaucracies of Heaven and Hell and convince the apathetic Mercury to take a stand, all the while putting up with the obnoxious mouth-breathing Antichrist.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

Doctor Who: Shada


Gareth Roberts - 2012
    But now he needs help from the Doctor, Romana and K-9. When he left Gallifrey he took with him a few little souvenirs—most of them are harmless. But one of them is extremely dangerous.The Worshipful and Ancient Law of Gallifrey isn’t a book for Time Tots. It is one of the Artifacts, dating from the dark days of Rassilon. It must not be allowed to fall into the wrong hands. The sinister Skagra most definitely has the wrong hands. He wants the book. He wants to discover the truth behind Shada. And he wants the Doctor’s mind...Based on the scripts for the original television series by the legendary Douglas Adams, Shada retells an adventure that never made it to the screen.