Digital Knight


Ryk E. Spoor - 2003
    The a body with two holes in its neck and no blood left turned up at his back door, and he found himself dealing with the kind of information that can get a man killed, or worse, much worse.Being chased by things out of myth and nightmare, Jason has only two weapons: his best friend, and his won quick wits.In a battle against darkness, the brightest weapon is the light of reason.

The Creatures of Man


Howard L. Myers - 2003
    But even if the lost home world can be found, there may be no place for humans on it anymore. The once-lowly creatures who are now the sole inhabitants, and which mankind dominated in ages past, have been raised to a high level of intelligence and the future they plan is not one with any room for the former rulers of the planet. This future saga is here assembled for the first time, as well as several bonus short novels in a huge volume of highly original space adventure.

The Forlorn


Dave Freer - 1999
    Reprint.

The Sea Hag


David Drake - 1988
    

The Philosophical Strangler


Eric Flint - 2001
    When Greyboar, a professional strangler, discovers the Supreme Philosophy of Life, he becomes a new man--but how can a villain in good standing pay the bills with his philosophical exploration getting in the way? Then Greyboar's long-lost sister asks him to help persecuted dwarves escape their human oppressors.

The Lion of Farside


John Dalmas - 1995
    Varia was from Yuulith, a magical world separated from Earth by only a dimensional barrier that could sometimes be broached.

Doc Sidhe


Aaron Allston - 1995
    While looking for Gaby, he interrupts a bizarre trio as they are kidnapping her, and he is hurled into another, very weird, universe. His only hope is Doc Sidhe, this Art Deco universe's greatest champion of justice.

Legions of Space


Keith Laumer - 2004
    In the first novel, "A Trace of Memory," a drifter named Legion is hired by a millionaire who claims to be centuries old, but has nearly complete amnesia. He can only remember that "something "is hunting for him, and Legion's job is to protect him. The job turns out to be more than Legion bargained for when he finds himself and his employer on a prehistoric starship hurtling into the unknown. In "Planet Run," Laumer joins forces with SF legend Gordon R. Dickson in a novel of two ancient heroes who are going to trade the rest of their lives for one sweet year, and the chance to solve the secret of the last unexplored planet in this sector of the galaxy. Plus four short novels of exciting interstellar action and adventure. With an introduction by Joel Rosenberg, author of the best-selling "Guardians of the Flame" series.Contents:A Trace of Memory was first published as a serialized story in Amazing magazine (July–September 1962) and then reissued as a novel by Berkley in 1963. Planet Run was first published in 1967 by Doubleday. "The Choice" was first published in Analog in July, 1969. "Three Blind Mice" was first published in The Many Worlds of Science Fiction (Ben Bova, ed.), E.P. Dutton, 1971. "Mind Out of Time" was first published as "The Mind Out of Time" in The Farthest Reaches (Joseph Elder, ed.), Trident 1968. "Message to an Alien" was first published in Analog in June, 1970.

Draw One in the Dark


Sarah A. Hoyt - 2006
    But for Kyrie Smith, the beast is no metaphor. Since she was 15, when she first shape-shifted into a savage, black panther, she has questioned her humanity. Although she's managed to keep her inner beast secret most of the time, the panther occasionally emerges to strike unbidden.

Earthweb


Marc Stiegler - 1999
    Now Shiva V has entered the Solar System and there's only one way to defeat it: get inside and kill it. An intriguing look at what the world wide web may become.--Vernor Vinge.

Planets of Adventure


Murray Leinster - 2003
    And in The Forgotton Planet a ship is marooned on a planet whose ecology has gone wild.

Interstellar Patrol


Christopher Anvil - 2003
    They had their own invention with them-an emotional amplifier, which could cause anyone to feel a heightened emotion, but this wasn't useful at first. If they heightened the locals' sense of pride, they took pride in becoming better criminals. So they pretended to be the Royal Legions, sent by a distant star kingdom in pursuit of an all-powerful villain who was hiding on the planet. Things were going better than they could have hoped, and the planet was rapidly becoming civilized . . . and then the real Royal flagship showed up. They thought they were doomed-but instead they were told they had shown just the type of initiative and intelligence that the new arrivals were looking for. So they were inducted into the Interstellar Patrol. And that was just the beginning. . . .

Born to Run


Mercedes Lackey - 1992
    Good elves are intrigued by stock car racing, and bad elves run kiddie-porn and drug rings. Trapped in between are three runaways who are in serious trouble and about to get into more--unwitting pawns in a deadly game between good and evil.

Planetfall


Scott G. Gier - 1993
    Genellan -- the sole refuge for a ship's crew and a detachment of spacer marines, abandoned by a fleet fleeing from alien attackers. Now winter is coming, and the savage bear people are returning, bent on destroying every human -- but not before stealing the secret of hyperlight drive, the key to interstellar flight . . . .

The Hub: Dangerous Territory


James H. Schmitz - 2001
    It's prime real estate for criminals, unscrupulous corporations, and invaders from beyond Federation space. But in Hub space, a citizen is expected to stand up for herself, blaster in hand; so when Trouble comes Hubward in large doses, there's an armed citizenry waiting for it.