The Last Wish


Andrzej Sapkowski - 1993
    Yet he is no ordinary murderer: his targets are the multifarious monsters and vile fiends that ravage the land and attack the innocent. But not everything monstrous-looking is evil and not everything fair is good... and in every fairy tale there is a grain of truth.Librarian's Note: Alternate cover edition of ASIN B0010SIPT4

Mass Effect, Volume 1: Redemption


Mac Walters - 2010
    The story of what happens next - exclusive to this graphic novel - will have the commander's companion Dr. Liara T'Soni undertake a deadly mission of extraordinary importance in the Milky Way's lawless Terminus Systems.Book Details: Format: Paperback Publication Date: 6/2/2010 Pages: 96 Collects MASS EFFECT: REDEMPTION #1-4.

Liberty's Crusade


Jeff Grubb - 2001
    Each species struggles to ensure its own survival among the stars in a war that will herald the beginning of mankind's greatest chapter--or foretell its violent, bloody end.Danny Liberty was a good reporter...too good. When his investigations struck too close to the heart of the corrupt Terran Confederacy, he faced a simple choice: continue his current series of exposés, or take a hazardous new assignment covering the Marines on the front lines of the Koprulu Sector. It didn't take him long to decide...Behind the attacks of the Zerg and the Protoss lies the story of a lifetime, but every piece of information blurs the mystery further. Thrown into the middle of a war where the outcome will determine mankind's very survival, the only thing that Danny Liberty knows for sure is that the only person he can trust to keep him alive is himself.

The Left Hand of God


Paul Hoffman - 2010
    The Sanctuary of the Redeemers on Shotover Scarp is named after a damned lie for there is no redemption that goes on there and less sanctuary.”The Sanctuary of the Redeemers is a vast and desolate place—a place without joy or hope. Most of its occupants were taken there as boys and for years have endured the brutal regime of the Lord Redeemers whose cruelty and violence have one singular purpose—to serve in the name of the One True Faith.In one of the Sanctuary’s vast and twisting maze of corridors stands a boy. He is perhaps fourteen or fifteen years old—he is not sure and neither is anyone else. He has long-forgotten his real name, but now they call him Thomas Cale. He is strange and secretive, witty and charming, violent and profoundly bloody-minded. He is so used to the cruelty that he seems immune, but soon he will open the wrong door at the wrong time and witness an act so terrible that he will have to leave this place, or die.His only hope of survival is to escape across the arid Scablands to Memphis, a city the opposite of the Sanctuary in every way: breathtakingly beautiful, infinitely Godless, and deeply corrupt. But the Redeemers want Cale back at any price... not because of the secret he now knows but because of a much more terrifying secret he does not.

Hitman: Enemy Within


William C. Dietz - 2007
    So when a competing murder-for-hire organization decides to destroy The Agency, the first person they target for elimination is Agent 47. Tasking someone to off the best hitman in the business is one thing; getting the job done is another. When the attempt falls short, Agent 47 is ordered to track down and kill the culprit who is feeding vital information about The Agency to its enemies.Agent 47 must follow a bloody trail halfway around the world, fight his way through the streets of Fez, Morocco, and battle slavers deep inside Chad. Then he will discover a shattering truth: If he fails at his mission, the price he’ll pay will be far greater than his own life. . . .

The Novice


Taran Matharu - 2015
    There the gifted are trained in the art of summoning. Fletcher is put through grueling training as a battlemage to fight in the Hominum Empire’s war against orcs. He must tread carefully while training alongside children of powerful nobles. The power hungry, those seeking alliances, and the fear of betrayal surround him. Fletcher finds himself caught in the middle of powerful forces, with only his demon Ignatius for help.As the pieces on the board maneuver for supremacy, Fletcher must decide where his loyalties lie. The fate of an empire is in his hands. The Novice is the first in a trilogy about Fletcher, his demon Ignatius, and the war against the Orcs.

The Warded Man


Peter V. Brett - 2008
    For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards—symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile. It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human numbers dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

Ghosts of Ascalon


Matt Forbeck - 2010
    . . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory.Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon.Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!

Bloodring


Faith Hunter - 2006
    The world didn't end. And the appearance of seraphs heralded three plagues and a devastating war between the forces of good and evil. More than a hundred years later, the earth has plunged into an ice age, and seraphs and demons fight a never-ending battle while religious strife rages among the surviving humans.Thorn St. Croix is no ordinary neomage. All the others of her kind, mages who can twist leftover creation energy to their will, were gathered together into Enclaves long ago. There, they live in luxurious confinement, isolated from humans and exploited for their magic. When Thorn's powers nearly drive her insane, she escapes - and lives as a fugitive, disguised as a human, channeling her gifts for war into stone-magery and the pacific tasks of jewelry making. But when Thaddeus Bartholomew, a dangerously attractive policeman, shows up on her doorstep and accuses her of kidnapping her ex-husband, she retrieves her weapons and risks revealing her identity to find him. And for Thorn, the punishment for revelation is death....

The Book of Atrus


Rand Miller - 1995
    Based on the best-selling CD-ROM game, a fantasy novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.

Legend


David Gemmell - 1984
    His skill in battle has earned him a fearsome reputation throughout the world and the stories of his life are told everywhere. But the grizzled veteran has spurned a life of fame and fortune and has retreated to the solitude of his mountain lair to await his old enemy, Death.Meanwhile, barbarian hordes of the Nadir are on the march, conquering all before them. All that stands before them and victory is the legendary six-walled fortress of the Drenai empire, Dros Delnoch. If the fortress falls, so do the Drenai. Druss reluctantly agrees to come out of retirement. But can even Druss live up to his own legends?Held by many to be Gemmell's most iconic work, the book is considered a classic in the heroic fantasy genre.

Cycle of Hatred


Keith R.A. DeCandido - 2006
    Cycle of Hatred

Red Sister


Mark Lawrence - 2017
    In some few children the old bloods show, gifting rare talents that can be honed to deadly or mystic effect. But even the mistresses of sword and shadow don't truly understand what they have purchased when Nona Grey is brought to their halls.A bloodstained child of nine falsely accused of murder, guilty of worse, Nona is stolen from the shadow of the noose. It takes ten years to educate a Red Sister in the ways of blade and fist, but under Abbess Glass's care there is much more to learn than the arts of death. Among her class Nona finds a new family—and new enemies.Despite the security and isolation of the convent, Nona's secret and violent past finds her out, drawing with it the tangled politics of a crumbling empire. Her arrival sparks old feuds to life, igniting vicious struggles within the church and even drawing the eye of the emperor himself.Beneath a dying sun, Nona Grey must master her inner demons, then loose them on those who stand in her way.

Rise of Gods


Dyrk Ashton - 2016
    And not all legends are myth.When a local hospital is attacked by strange and frightening men, Fiona Patterson and Zeke Prisco save a catatonic old man named Peter—and find themselves running for their lives with creatures beyond imagination hounding their every step.With nowhere else to turn, they seek out Fi’s enigmatic Uncle Edgar. But the more their questions are answered, the more they discover that nothing is what it seems--not Peter, not Edgar, perhaps not even themselves.The gods and monsters, heroes and villains of lore—they’re real. And now they’ve come out of hiding to hunt their own. In order to survive, Fi and Zeke must join up with powerful allies against an ancient evil that’s been known by many names and feared by all. The final battle of the world’s oldest war has begun.Paternus: Rise of Gods, is Dyrk Ashton’s critically acclaimed debut novel and the first book in The Paternus Trilogy. It has been compared to works by Neil Gaiman, Scott Hawkins, Roger Zelazny, China Miéville, Joss Whedon, and Kevin Hearne.Editions note: Earlier editions list the title as simply Paternus. These are the same book as Paternus: Rise of Gods.Genre: Urban Fantasy / Contemporary Fantasy / Mythic Fiction.Market: Adult to New Adult (as opposed to Teen or YA, though savvy 16 or 17 year olds might survive without permanent damage).