Book picks similar to
Drawing the New Adventure Cartoons: Cool Spies, Evil Guys and Action Heroes by Christopher Hart
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I'm mad about pizza !: Funny Rhyming Picture Book for Beginner Readers (ages 2-8) ("Early Readers Picture Books")
Joshua McManus - 2016
But surely you can't eat pizza all day long? Read this book and find out ! This book is a funny, silly rhyming picture book for children, A wonderful rhyming children's book for early readers ages 2-8 and jam packed with lots of kids humor !
The Amazing World of Gumball #1
Frank Gibson - 2014
Gumball thinks he’s the coolest kid on the block, but his little sister Anais begs to differ, and Darwin just wants to keep them all out of trouble.
Picture This: The Near-Sighted Monkey Book
Lynda Barry - 2009
The R. R. Donnelley and Eisner Award–winning book posed, explored, and answered the question: "Do you wish you could write?" Now with Picture This, Barry asks: "Do you wish you could draw?" It features the return of Barry's most beloved character, Marlys, and introduces a new one, the Near-Sighted Monkey. LikeWhat It Is, Picture This is an inspirational, take-home extension of Barry's traveling, continually sold-out, and sought-after workshop, "Writing the Unthinkable."
Daily Painting: Paint Small and Often To Become a More Creative, Productive, and Successful Artist
Carol Marine - 2014
Author Carol Marine was herself suffering from painter's block--until she discovered "daily painting." The idea is simple: do art (usually small) often (how often is up to the individual) and, if you desire, post it and sell it online. Today Marine is among the best and most celebrated daily painters, and the curator of the popular online gallery dailypaintworks.com. In her debut, "Daily Painting," Marine reveals the tips and tricks that helped her and other daily painters pick up the paintbrush and start creating beautiful, bountiful, marketable work.
Drawing for Dummies
Brenda Hoddinott - 2003
Drawing can enrich your life in extraordinary and unexpected ways. Drawing your everyday experiences can change how you and others see the world, while drawing from imagination can give rise to fantastic new worlds. And, despite what you may believe, it's something just about anyone can learn to do. Drawing For Dummies offers you a fun, easy way to learn drawing basics. Its author, professional illustrator and long-time art educator Brenda Hoddinott, has a simple philosophy--that only you can teach you to draw. With that in mind, she arms you with the tools you need to explore the basics and then coaches you through 30 hands-on drawing projects. You'll quicklyConquer the basics of line and shading Develop an eye for basic shapes and contours Discover how to create the illusion of three dimensions Render still-life subjects and landscapes Bring animals and people to vivid life on the page Brenda helps you tune into your right brain and see the world as an artist does. You'll discover how to break things down into basic lines and shapes and then reassemble them on the page. Other topics covered include:Understanding and exercising the basic skills of drawing lines and shapes, adding life and depth with shading, and rendering textures Mastering the fundamentals of composition and planning drawings Creating lifelike doodles and cartoon characters Drawing the natural environment including both plants and animals Keeping a sketchbook and drawing from memory Drawing people, starting with babies and exploring the human face from childhood to old age It's never too late to unleash the artist within. Let Drawing For Dummies put you on the road of discovery and self-expression through drawing.
Figure Drawing for Artists: Making Every Mark Count
Steve Huston - 2016
Though there are many books on drawing the human figure, none teach how to draw a figure from the first few marks of the quick sketch to the last virtuosic stroke of the finished masterpiece, let alone through a convincing, easy-to-understand method.That changes now!In Figure Drawing for Artists: Making Every Mark Count, award-winning fine artist Steve Huston shows beginners and pros alike the two foundational concepts behind the greatest masterpieces in art and how to use them as the basis for their own success.Embark on a drawing journey and discover how these twin pillars of support are behind everything from the Venus De Milo, to Michelangelo's Sibyl, to George Bellow's Stag at Sharkey's, and how they're the fundamental tools for animation studios around the world. Not to mention how the best comic book artists since the beginnings of the art form use them whether they know it or not.Figure Drawing for Artists: Making Every Mark Count sketches out the same two-step method taught to the artists of DreamWorks, Warner Brothers, and Disney Animation, so pick up a pencil and get drawing. The For Artists series expertly guides and instructs artists at all skill levels who want to develop their classical drawing and painting skills and create realistic and representational art.
The Urban Sketching Handbook Understanding Perspective: Easy Techniques for Mastering Perspective Drawing on Location
Stephanie Bower - 2016
Learn about depth, scale, contrast, composition, and more.
How to Draw Lifelike Portraits from Photographs
Lee Hammond - 1995
After you've got the basics down, you'll learn how to use the same techniques to portray every feature of the human face. You'll also discover how to figure out what the features of your photographed model really look like so you can draw them from different angles. Then Hammond shows you how to put all those features together to create a lifelike portrait that truly captures the individuality of your subject.After you've completed these easy-to-do drawing exercises, you'll soon be turning the memories frozen in your old snapshots into warm, beautiful works of art.
How to Draw 101 Animals
Dan Green - 2003
Since each image is broken down into six simple steps, children will quickly gain in confidence when they see their finished results, and will soon be adapting their designs and drawing freehand pictures of their own. Ideal for junior artists age 5+.
How to Draw Cute Stuff: Draw Anything and Everything in the Cutest Style Ever!
Angela Nguyen - 2017
It’s easy! Budding artists just have to pick up their pencils, pens, crayons, or gel markers and follow these step-by-step how-to sequences. They’ll learn the basics of Japanese kawaii, which emphasizes simple, rounded shapes; faces with large eyes and sweet expressions; and personifying inanimate objects. They’ll also master animals, mythical creatures, food, plants, vehicles, and more!
Classical Drawing Atelier: A Contemporary Guide to Traditional Studio Practice
Juliette Aristides - 2006
These studios, a return to classical art training, are based on the nineteenth-century model of teaching artists by pairing them with a master artist over a period of years. Students begin by copying masterworks, then gradually progress to painting as their skills develop. Classical Drawing Atelier is an atelier in a book—and the master is Juliette Aristides, a classically trained artist. On every page, Aristides uses the works of works of Old Masters and today’s most respected realist artists to demonstrate and teach the principles of realist drawing and painting, taking students step by step through the learning curve yet allowing them to work at their own pace. Unique and inspiring, Classical Drawing Atelier is a serious art course for serious art students.
The Art of Urban Sketching: Drawing On Location Around The World
Gabriel Campanario - 2012
The Art of Urban Sketching is both a comprehensive guide and a showcase of location drawings by artists around the world who draw the cities where they live and travel.
Character Mentor: Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life
Tom Bancroft - 2012
But now what? Whether you want to use her in an animated film, television show, video game, web comic, or children's book, you're going to have to make her perform. How a character looks and is costumed starts to tell her story, but her body language reveals even more. Character Mentor shows you how to pose your character, create emotion through facial expressions, and stage your character to create drama. Author Tom Bancroft addresses each topic with clear, concise prose, and then shows you what he really means through commenting on and redrawing artwork from a variety of student apprentices. His assignments allow you to join in and bring your drawing to the next level with concrete techniques, as well as more theoretical analysis. Character Mentor is an apprenticeship in a book.Professional artists from a variety of media offer their experience through additional commentary. These include Marcus Hamilton (Dennis the Menace), Terry Dodson (X-Men), Bobby Rubio (Pixar), Sean Cheeks Galloway (Spiderman animated), and more. With a foreword by comicbook artist Adam Hughes, who has produced work for DC, Marvel Comics, Lucasfilm, Warner Bros. Pictures, and other companies.
Constructive Anatomy
George B. Bridgman - 1920
Bridgman (for nearly 50 years a teacher at the Art Students League in New York) for a solid foundation and understanding of human anatomy. They have found, and continue to find, that his unique way of discovering the vitalizing forces in the human form and realizing them in drawing carries the student pleasantly over one of art's most severe hurdles. Bridgman's superb anatomical sketches, of which there are nearly 500 in the book, also bring clearly to fruition his lucid theories of how to draw the human body in its structure and its complex movements.Constructive Anatomy, an anatomical reference guide for the working artist, sculptor, and student, graphically shows important parts of the human body, both in motion and in repose — hand, wrist, thumb, fingers, forearm, arm, armpit, shoulder, neck, head, eye, nose, ear, mouth, chin, trunk (front, side, and back), pelvis, hip, thigh, leg, knee, ankle, foot, and toes. Drawings of bone and muscle structure of the working of the joints and the interrelation of the various parts of the body are mainly concerned with movement of all sorts — movements that are described in detail as well as illustrated. The bending, twisting,and turning, creasing and interlocking of the various parts of the body are represented in drawing as the wedging of masses in specific ways that are clearly defined by Mr. Bridgman.Every artist will save tedious hours of research with this simple but effective approach, and will be delighted with its directness and fervor.
The DC Comics Guide to Digitally Drawing Comics
Freddie E. Williams II - 2009
Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.