A Call to Arms


Alan Dean Foster - 1991
    Whether it wanted to or not. When the Amplitur and their allies stumbled upon the races called the Weave, the Purpose seemed poised for a great leap forward. But the Weave's surprising unity also gave it the ability to fight the Amplitur and their cause. And fight it did, for thousands of years.Will Dulac was a New Orleans composer who thought the tiny reef off Belize would be the perfect spot to drop anchor and finish his latest symphony in solitude. What he found instead was a group of alien visitors, a scouting party for the Weave, looking for allies among what they believed to be a uniquely warlike race, Humans.Will tried to convince the aliens that Man was fundamentally peaceful, for he understood that Human involvement would destroy the race. But all too soon, it didn't matter. The Amplitur had discovered Earth...

Armor


John Steakley - 1984
    The military sci-fi classic in a striking new packageFelix is an Earth soldier, encased in special body armor designed to withstand Earth's most implacable enemy-a bioengineered, insectoid alien horde. But Felix is also equipped with internal mechanisms that enable him, and his fellow soldiers, to survive battle situations that would destroy a man's mind.This is a remarkable novel of the horror, the courage, and the aftermath of combat--and how the strength of the human spirit can be the greatest armor of all.

Berserker


Fred Saberhagen - 1967
    The sole legacy of that war was the weapon that ended it: the death machines, the BERSERKERS. Guided by self-aware computers more intelligent than any human, these world-sized battlecraft carved a swath of death through the galaxy--until they arrived at the outskirts of the fledgling Empire of Man.These are the stories of the frail creatures who must meet this monstrous and implacable enemy--and who, by fighting it to a standstill, become the saviors of all living things.

Valor's Choice


Tanya Huff - 2000
    They must act as soldier/protectors of the far more civilized races who have long since turned away from war... — Staff Sergeant Torin Kerr was a battle-hardened professional. So when she and those in her platoon who'd survived the last deadly encounter with the Others were yanked from a well-deserved leave for what was supposed to be "easy" duty as the honor guard for a diplomatic mission to the non-Confederation world of the Silsviss, she was ready for anything.At first it seemed that all she'd have to contend with was bored troops getting into mischief, and breaking in the new Second Lieutenant who had been given command of her men.Sure, there'd been rumors of the Others - the sworn enemies of the Confederation - being spotted in this sector of space. But there were always rumors. The key thing was to recruit the Silsviss into the Confederation before the Others either attacked or claimed this lizardlike race of warriors for their own side. And everything seemed to be going perfectly. Maybe too perfectly...

Starship Troopers


Robert A. Heinlein - 1959
    We just call it “The Bug War." Everything up to then and still later were "incidents," "patrols," or "police actions." However, you are just as dead if you buy the farm in an "incident" as you are if you buy it in a declared war...In one of Robert A. Heinlein’s most controversial bestsellers, a recruit of the future goes through the toughest boot camp in the Universe—and into battle with the Terran Mobile Infantry against mankind’s most alarming enemy.

Phule's Company


Robert Lynn Asprin - 1990
    than most people do all day. Threatened by an alien enemy, Earth's military sends Phule and his soldiers to a distant planet. But now, the aliens have chosen a new target of war . . . Phule's Company.

Mutineers' Moon


David Weber - 1991
    Commander Colin Maclntyre, it began as a routine training flight over the Moon. For Dahak, a self-aware Imperial battleship, it began millennia ago when that powerful artificial intelligence underwent a mutiny in the face of the enemy. The mutiny was never resolved--Dahak was forced to maroon not just the mutineers but the entire crew on prehistoric Earth. Dahak has been helplessly waiting as the descendants of the loyal crew regressed while the mutineers maintained control of technology that kept them alive as the millennia passed. But now Dahak's sensors indicate that the enemy that devastated the Imperium so long ago has returned--and Earth is in their path. For the sake of the planet, Dahak must mobilize its defenses. And that it cannot do until the mutineers are put down. So Dahak has picked Colin Maclntyre to be its new captain. Now Maclntyre must mobilize humanity to destroy the mutineers once and for all--or Earth will become a cinder in the path of galactic conquest.

In Conquest Born


C.S. Friedman - 1987
    Friedman's phenomenal career. A sweeping story of two interstellar civilizations-locked in endless war, it was nominated for the John W. Campbell Award.From the back cover:Braxi and Azea - two interstellar civilizations fighting an endless war over a long-forgotten cause; two peoples descended from the human species and bred over countless generations to embody opposing ideals, seeking opposite paths to power.The Braxana - dominant tribe of the fierce Braxin Holding - are brilliant, powerful, and aloof from the society they rule. They were bred by their primitive forebearers to be aggressive, competitive, and secretive beyond all prior human norms. The mysteries of their internal society are legendary even among the people they rule.The Azeans - masters of genetic science - have redesigned their own race to reflect ancient ideals. Now they seek to unlock the powers of the human mind, using telepathy to penetrate where mere weapons cannot.But Zatar and Anzha - master Braxana and Azean generals - have exceeded all genetic expectations of their opposed cultures, and have made this endless war a personal vendetta. Who can say what will happen when these ultimate warriors use every power of mind and body to claim the vengeance of total conquest?

The Sagan Diary


John Scalzi - 2007
    Subterranean Press is proud to publish The Sagan Diary, a long novelette that for the first time looks at the worlds of the Hugo-nominated Old Man's War and its sequel The Ghost Brigades from the point of view of Lieutenant Jane Sagan, who in a series of diary entries gives her views on some of the events included in the series... and sheds new light into some previously unexplored corners. If you thought you knew Jane Sagan before, prepare to be surprised.

Star Corps


Ian Douglas - 2003
    But a research mission to the planet Ishtar has made a terrifying -- and fatal -- discovery: the Ahanu, ancestors of the former masters, live on, far from the reach of Earth -- born weapons and technology ... and tens of thousands of captive human souls still bow to their iron will. Now Earth's Interstellar Marine Expeditionary Unit must undertake a rescue operation as improbable as it is essential to humankind's future, embarking on a ten-year voyage to a hostile world to face an entrenched enemy driven by dreams of past glory and intent once more on domination. For those who, for countless generations, have known nothing but toil and subjugation must be granted, at all costs, the precious gift entitled to all of their star-traveling kind: freedom!

Sassinak


Anne McCaffrey - 1990
    That made her just the right age: old enough to be used, young enough to be broken. Or so the slavers thought. But Sassy turned out to be a little different from your typical slave girl. Maybe it was her unusual physical strength. Maybe it was her friendship with the captured Fleet crewman. Maybe it was her spirit. Whatever it was, it wouldn't let her resign herself to the life of a slave. She bided her time, watched for her moment. Finally it came, and she escaped.But that was only the beginning for Sassinak. Now she's a Fleet Captain with a pirate-chasing ship of her own, and only one regret in her life: not enough pirates.

Rogue Squadron


Michael A. Stackpole - 1996
    They are the X-wing fighters. And as the struggle rages across the vastness of space, the fearless men and women who pilot them risk both their lives and their machines. Their mission: to defend the Rebel Alliance against a still-powerful and battle-hardened Imperial foe in a last-ditch effort to control the stars!Its very name strikes fear into enemy hearts. So when Rebel hero Wedge Antilles rebuilds the legendary Rogue Squadron, he seeks out only the best -- the most skilled, the most daring X-wing pilots. Through arduous training and dangerous missions, he weeds out the weak from the strong, assembling a group of hard-bitten warriors willing to fight, ready to die. Antilles knows the grim truth: that even with the best X-wing jockeys in the galaxy, many will not survive their near-suicidal missions. But when Rogue Squadron is ordered to assist in the assault on the heavily fortified Imperial stronghold of Black Moon, even the bravest must wonder if any at all will survive. . . .

Halo: The Fall of Reach


Eric S. Nylund - 2001
    the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo...

Spinward Fringe Broadcast 0: Origins


Randolph Lalonde - 2008
    He is employed by Freeground station as a port traffic controller, a job he took after completing a tour in the military. His only real joy in life is his participation in true-to-life military simulations with a cadre of friends who come together regularly to defeat challenges made to test the brightest military cadets and officers alike. These restricted scenarios stand as an addictive preoccupation that is so enticing that they ignore the potential repercussions of breaking in to participate. When someone betrays their identities to the Freeground Fleet Admiralty, Jonas and his friends are faced with a far greater challenge: to venture out into the more populated regions of the galaxy to acquire technology and knowledge. They are tasked with laying the groundwork for the Freeground Nation in their efforts to reconnect with the rest of humanity, and to secure the armaments they might need to defend themselves from encroaching enemies. Spinward Fringe Broadcast 0: Origins is a collected trilogy that chronicles the early adventures of an ambitious crew. Their leader, Jonas Valent, has the least to lose and everything to gain as he tells the tale of his first tour as Captain of a ship tasked with making allies and discovering new technologies for the good of his people. This simple mission becomes more complicated as the crew ventures further into the settled fringes of the galaxy. This trilogy spawned the best selling Spinward Fringe eBook series. This is where it all began, when one man was challenged to aspire for more than an idle life. A Space Opera Adventure enjoyed across the globe by all ages.

Live Free or Die


John Ringo - 2010
    But the first aliens to come through, the Glatun, were peaceful traders and the world breathed a sigh of relief. Who Controls the Orbitals, Controls the World When the Horvath came through, they announced their ownership by dropping rocks on three cities and gutting them. Since then, they've held Terra as their own personal fiefdom. With their control of the orbitals, there's no way to win and earth's governments have accepted the status quo. Live Free or Die. To free the world from the grip of the Horvath is going to take an unlikely hero. A hero unwilling to back down to alien or human governments, unwilling to live in slavery and with enough hubris, if not stature, to think he can win. Fortunately, there's Tyler Vernon. And he has bigger plans than just getting rid of the Horvath.