Book picks similar to
Real-Time C++: Efficient Object-Oriented and Template Microcontroller Programming by Christopher Michael Kormanyos
programming
embedded
electronics
hobby
Honeybun Hottie: (Plus Size Romance Series)
Lynn Cooper - 2015
Being the only guidance counselor at Langston High School, she has earned some quiet time poolside. With an ice-cold pitcher of Margaritas and a box of freshly-baked honeybuns, her staycation is off to a rousing start. That is until an unexpected phone call from Shelly Matthews—her bestie since third grade—changes everything. One minute Blythe is lost in a steamy romance novel, eating her favorite pastry; the next, she is being whisked away to summer camp—his summer camp. The arrogant, testosterone-oozing marine she never wants to see again. Sergeant Sean Warrington is newly retired from the United States Marine Corps. Leaving behind the stresses and dangers of one life-threatening special-ops mission after another, he now owns and runs Camp Semper Fi. Due to a streak of bad luck, he loses his camp counselor along with his arts and crafts coordinator in the same weekend. Finding himself in a bind, he calls his childhood friend and neighbor—Shelly Matthews—to bail him out. His gut is tied in a million knots, knowing that Shelly is bringing her to his camp. The curvy, hot-tempered beauty he never expected to see again. With an infamous night of misunderstandings festering between them, it shouldn’t be too hard for Blythe and Sean to fight off the lingering, fiery flames of passion that once flickered in their hearts. All they have to do is survive two-weeks of summer camp together, then they can go their separate ways. Honeybun Hottie is part of the Plus Size Romance Series. Each book is a standalone with no overlapping characters, storylines or cliffhangers. This series is a perfect combination of romance, steamy love scenes and humor. The stories are sensual and romantic, uplifting and lighthearted. Feel-good reads that leave you feeling great!
Programming Challenges: The Programming Contest Training Manual
Steven S. Skiena - 2003
Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony, insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames, puzzles, andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp: //online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems availa
The Art of UNIX Programming
Eric S. Raymond - 2003
This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of hackers the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.
Mastering Emacs
Mickey Petersen - 2015
In the Mastering Emacs ebook you will learn the answers to all the concepts that take weeks, months or even years to truly learn, all in one place.“Emacs is such a hard editor to learn”But why is it so hard to learn? As it turns out, it's almost always the same handful of issues that everyone faces.If you have tried to learn Emacs you will have struggled with the same problems everyone faces, and few tutorials to see you through it.I have dedicated the first half of the book to explaining the essence of Emacs — and in doing so, how to overcome these issues:Memorizing Emacs’s keys: You will learn Emacs one key at a time, starting with the arrow keys. To feel productive in Emacs, it’s important you start on an equal footing — without too many new concepts and keys to memorize. Each chapter will introduce more keys and concepts so you can learn at your own pace. Discovering new modes and features: Emacs is a self-documenting editor, and I will teach you how to use the apropos, info, and describe system to discover new modes and features, or help you find things you forgot! Customizing Emacs: You don’t have to learn Emacs Lisp to alter a lot of Emacs’s functionality. Most changes you want to make are possible using Emacs’s Customize interface and I will show you how to use it efficiently. Understanding the terminology: Emacs is so old it predates almost every other editor and all modern user interfaces. I have an entire chapter dedicated to the unique terminology in Emacs; how it is different from other editors, and what that means to you.
C++ For Dummies
Stephen Randy Davis - 1994
"C++ For Dummies, 5th Edition," debunks the myths, blasts the barriers, shares the secrets, and gets you started. In fact, by the end of Chapter 1, you'll be able to create a C++ program. OK, it won't be newest, flashiest video game, but it might be a practical, customized inventory control or record-keeping program.Most people catch on faster when they actually DO something, so "C++ For Dummies" includes a CD-ROM that gives you all you need to start programming (except the guidance in the book, of course), including: Dev-C, a full-featured, integrated C++ compiler and editor you install to get down to businessThe source code for the programs in the book, including code for BUDGET, programs that demonstrate principles in the bookDocumentation for the Standard Template LibraryOnline C++ help filesWritten by Stephen Randy Davis, author of "C++ Weekend Crash Course, C++ for Dummies, " takes you through the programming process step-by-step. You'll discover how to: Generate an executableCreate source code, commenting it as you go and using consistent code indentation and naming conventionsWrite declarations and name variables, and calculate expressionsWrite and use a function, store sequences in arrays, and declare and use pointer variablesUnderstand classes and object-oriented programmingWork with constructors and destructorsUse inheritance to extend classesUse stream I/OComment your code as you go, and use consistent code indentation and naming conventionsAutomate programming with the Standard Template Library (STL)"C++ for Dummies 5th Edition" is updated for the newest ANSI standard to make sure you're up to code.Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Assembly Language: Step-By-Step
Jeff Duntemann - 1992
It then builds systematically to cover all the steps involved in writing, testing, and debugging assembly programs. It also provides valuable how-to information on using procedures and macros. The only guide to assembly programming covering both DOS and Linux, the book presents working example programs for both operating system, and introduces Conditional Assembly -- a technique for assembling for both DOS and Linux systems from a single source file.
Power Electronics for Technology
Ashfaq Ahmed - 1998
Reflecting the increasing demand for efficient conversion and control of electrical power, it considers the latest power devices, circuits, and control schemes that continue to extend power electronics technology to new applications areas. Presents material methodically - first establishing the background theory before going on to specific applications. Familiarizes readers with the analysis and operation of various power conversions circuits that have applications at high power levels, and formulates equations that govern the behavior of these circuits. Discusses the application of power electronic devices in uncontrolled and controlled single phase rectifiers, inverters, ac voltage controllers, cycloconverters, and dc choppers, and demonstrates voltage and current waveform analysis for the output, starting with a simple resistive load to more practical inductive loads. Includes many worked examples, basic formulas, and an abundance of illustrations and diagrams.
Building Cloud Apps with Microsoft Azure: Best Practices for DevOps, Data Storage, High Availability, and More (Developer Reference)
Scott Guthrie - 2014
The patterns apply to the development process as well as to architecture and coding practices. The content is based on a presentation developed by Scott Guthrie and delivered by him at the Norwegian Developers Conference (NDC) in June of 2013 (part 1, part 2), and at Microsoft Tech Ed Australia in September 2013 (part 1, part 2). Many others updated and augmented the content while transitioning it from video to written form. Who should read this book Developers who are curious about developing for the cloud, are considering a move to the cloud, or are new to cloud development will find here a concise overview of the most important concepts and practices they need to know. The concepts are illustrated with concrete examples, and each chapter includes links to other resources that provide more in-depth information. The examples and the links to additional resources are for Microsoft frameworks and services, but the principles illustrated apply to other web development frameworks and cloud environments as well. Developers who are already developing for the cloud may find ideas here that will help make them more successful. Each chapter in the series can be read independently, so you can pick and choose topics that you're interested in. Anyone who watched Scott Guthrie's "Building Real World Cloud Apps with Windows Azure" presentation and wants more details and updated information will find that here. Assumptions This ebook expects that you have experience developing web applications by using Visual Studio and ASP.NET. Familiarity with C# would be helpful in places.
Make: Analog Synthesizers
Ray Wilson - 2013
If you’re a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY, including the popular Music From Outer Space (MFOS) website and analog synth community.At the end of the book, you’ll apply everything you’ve learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You’ll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay.With this book, you’ll learn:The differences between analog and digital synthesizersAnalog synthesizer building blocks, including VCOs, VCFs, VCAs, and LFOsHow to tool up for synth-DIY, including electronic instruments and suggestions for home-made equipmentFoundational circuits for amplification, biasing, and signal mixingHow to work with the MFOS Noise Toaster kitSetting up a synth-DIY electronic music studio on a budget
Introduction to the Theory of Computation
Michael Sipser - 1996
Sipser's candid, crystal-clear style allows students at every level to understand and enjoy this field. His innovative "proof idea" sections explain profound concepts in plain English. The new edition incorporates many improvements students and professors have suggested over the years, and offers updated, classroom-tested problem sets at the end of each chapter.
Signal Processing and Linear Systems
B.P. Lathi - 2000
Based on B. P. Lathi's widely used book, Linear Systems and Signals, it features additional applications to communications, controls, and filtering as well as new chapters on analog and digital filters and digital signal processing. Lathi emphasizes the physical appreciation of concepts rather than the mere mathematical manipulation of symbols. Avoiding the tendency to treat engineering as a branch of applied mathematics, he uses mathematics to enhance physical and intuitive understanding of concepts, instead of employing it only to prove axiomatic theory. Theoretical results are supported by carefully chosen examples and analogies, allowing students to intuitively discover meaning for themselves.
The Hobbyist's Guide to the RTL-SDR: Really Cheap Software Defined Radio
Carl Laufer - 2014
The RTL-SDR is a super cheap software defined radio based on DVB-T TV dongles that can be found for under $20. This book is about tips and tutorials that show you how to get the most out of your RTL-SDR dongle. Some projects described in this book are also compatible with other wideband SDRs like the HackRF, Airspy and SDR Play. What's in the book Learn how to set up your RTL-SDR with various free software defined radio programs such as SDR#, HDSDR, SDR-Radio and more. Learn all the little tricks and oddities that the dongle has. A whole chapter dedicated to improving the RTL-SDR's performance. Dozens of tutorials for fun RTL-SDR based projects such as ADS-B aircraft radar, AIS boat radar, ACARS decoding, receiving NOAA and Meteor-M2 weather satellite images, listening to and following trunked radios, decoding digital voice P25/DMR signals, decoding weather balloon telemetry, receiving DAB radio, analysing GSM and listening to TETRA signals, decoding pagers, receiving various HF signals such as ham radio modes, weatherfax and DRM radio, decoding digital D-STAR voice, an introduction to GNU Radio, decoding RDS, decoding APRS, measuring filters and SWR with low cost equipment, and many many more projects! Guide to antennas, cables and adapters. This book is updated every 3-4 months to ensure information is fresh and up to date. Updates are available for free for all customers. Note: To update the book you must manually contact Kindle support and request the update. Last updated to edition 4.1 on 15 June 2015.
How to Count (Programming for Mere Mortals, #1)
Steven Frank - 2011
unsigned numbers- Floating point and fixed point arithmeticThis short, easily understood book will quickly get you thinking like a programmer.
Akka in Action
Raymond Roestenburg - 2012
Akka uses Actors-independently executing processes that communicate via message passing—as the foundation for fault-tolerant applications where individual actors can fail without crashing everything. Perfect for high-volume applications that need to scale rapidly, Akka is an efficient foundation for event-driven systems that want to scale elastically up and out on demand, both on multi-core processors and across server nodes.Akka in Action is a comprehensive tutorial on building message-oriented systems using Akka. The book takes a hands-on approach, where each new concept is followed by an example that shows you how it works, how to implement the code, and how to (unit) test it. You'll learn to test and deploy an actor system and scale it up and out, showing off Akka's fault tolerance. As you move along, you'll explore a message-oriented event-driven application in Akka. You'll also tackle key issues like how to model immutable messages and domain models, and apply patterns like Event Sourcing, and CQRS. The book concludes with practical advice on how to tune and customize a system built with Akka.
Absolute Beginner's Guide to C
Greg Perry - 1993
This bestseller talks to readers at their level, explaining every aspect of how to get started and learn the C language quickly. Readers also find out where to learn more about C. This book includes tear-out reference card of C functions and statements, a hierarchy chart, and other valuable information. It uses special icons, notes, clues, warnings, and rewards to make understanding easier. And the clear and friendly style presumes no programming knowledge.