The Riftwar Saga


Raymond E. Feist - 1988
    4 book set of the Riftwar saga!Includes:Magician: ApprenticeMagician: MasterSilverthornA Darkness At Sethanon

The Highwayman


R.A. Salvatore - 2004
    He carries the blood and magic of two people, a sword of unimaginable power, and the staggering potential for great good, or greater evil.

The Deed of Paksenarrion


Elizabeth Moon - 1992
    It takes place in a fictional medieval world comprised of kingdoms of humans, dwarves, and elves. The story begins by introducing Paks as a headstrong girl of 18, who leaves her home (fleeing a marriage arranged by her father) to join a mercenary company. Through her journeys and hardships she comes to realize that she has been gifted as a paladin. The novel was originally published in three volumes in 1988 and 1989 and as a single trade edition of that name in 1992. The three books included are The Sheepfarmer's Daughter, Divided Allegiance and Oath of Gold.From publisher Baen: "Paksenarrion, a simple sheepfarmer's daughter, yearns for a life of adventure and glory, such as was known to heroes in songs and story. At age seventeen she runs away from home to join a mercenary company and begins her epic life . . . Book One: Paks is trained as a mercenary, blooded, and introduced to the life of a soldier . . . and to the followers of Gird, the soldier's god. Book Two: Paks leaves the Duke's company to follow the path of Gird alone—and on her lonely quests encounters the other sentient races of her world. Book Three: Paks the warrior must learn to live with Paks the human. She undertakes a holy quest for a lost elven prince that brings the gods' wrath down on her and tests her very limits."

The Belgariad, Vol. 1: Pawn of Prophecy / Queen of Sorcery / Magician's Gambit


David Eddings - 1982
    Now the first three books in this monumental epic appear in a single volume. Here, long-time fans can rediscover the wonder--and the uninitiated can embark upon a thrilling new journey of fantasy and adventure. It all begins with the theft of the Orb that for so long protected the West from an evil god. As long as the Orb was at Riva, the prophecy went, its people would be safe from this corrupting power. Garion, a simple farm boy, is familiar with the legend of the Orb, but skeptical in matters of magic. Until, through a twist of fate, he learns not only that the story of the Orb is true, but that he must set out on a quest of unparalleled magic and danger to help recover it. For Garion is a child of destiny, and fate itself is leading him far from his home, sweeping him irrevocably toward a distant tower--and a cataclysmic confrontation with a master of the darkest magic.

Elric of Melniboné


Michael Moorcock - 1972
    Author Michael Moorcock, already a major player in science fiction, cemented his position in the fantasy pantheon with the five-book Elric saga, of which Elric of Melniboné is the first installment. The book's namesake, the brooding albino emperor of the dying nation of Melniboné, is a sort of Superman for Goths, truly an archetype of the genre.The youthful Elric is a cynical and melancholy king, heir to a nation whose 100,000-year rule of the world ended less than 500 years hence. More interested in brooding contemplation than holding the throne, Elric is a reluctant ruler, but he also realizes that no other worthy successor exists and the survival of his once-powerful, decadent nation depends on him alone. Elric's nefarious, brutish cousin Yrkoon has no patience for his physically weak kinsman, and he plots constantly to seize Elric's throne, usually over his dead body. Elric of Melniboné follows Yrkoon's scheming, reaching its climax in a battle between Elric and Yrkoon with the demonic runeblades Stormbringer and Mournblade. In this battle, Elric gains control of the soul-stealing Stormbringer, an event that proves pivotal to the Elric saga. --Paul Hughes

The Complete Chronicles of Conan


Robert E. Howard - 2006
    From boy-thief to pirate, mercenary and outlaw, ultimately becoming King of Aquilonia, Conan carved a red swathe through lost cities and unexplored jungles, facing hideous horrors or supernatural menaces with nothing more than a sharp sword in his hand and a beautiful woman at his side. Collected together here in the chronological order they were first published are Robert E. Howard's definitive stories of Conan, exactly as he wrote them, as fresh, atmospheric and vibrant today as they were when they originally appeared in the pulp magazines of more than seventy years ago.

Annals of the Black Company


Glen Cook - 2018
    They bury their doubts with their dead.The Annals of the Black Company discounted ebundle includes: The Black Company, Shadows Linger, The White Rose, Shadow Games, Dreams of Steel, The Silver Spike, Bleak Seasons, She Is The Darkness, Water Sleeps, Soldiers LiveAt the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The Farseer Trilogy


Robin Hobb - 2011
    Only his magical link with animals – the old art known as the Wit – gives him solace and companionship. But the Wit, if used too often, is a perilous magic, and one abhorred by the nobility.So when Fitz is finally adopted into the royal household, he must give up his old ways and embrace a new life of weaponry, scribing, courtly manners; and how to kill a man secretly, as he trains to become a royal assassin…Enter the extraordinary world of Robin Hobb’s magnificent Farseer Trilogy.

Spellmonger


Terry Mancour - 2011
    It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a pretty young widow with the prettiest eyes . . . Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins – gurvani, they call themselves – bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy – and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval valley. The good people of Boval and their spellmonger have only one choice, to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands.When the people look to him for hope, Minalan does his best, but there are multitudes of goblins, and they want Boval Vale as a staging ground for an invasion of the whole Five Duchies, and only Minalan is standing in their way. Add a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic -- all trapped in a stinking, besieged castle with no hope of rescue, and you’ll understand why Minalan is willing to take his chances with the goblins. All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker’s son who wanted nothing more than to be a simple spellmonger.

Sleeping Beauty


Mark Lawrence - 2013
    I may have thrown another fairy tale or two into the mix...

The Book of the Short Sun: On Blue's Waters/In Green's Jungles/Return to the Whorl


Gene Wolfe - 2001
    At the urging of Whorl’s religious leader, Patera Silk, the people left the ship for an uncertain future on Blue – a world already inhabited by the inhumi, blood-drinking aliens who take human form.Now The Book of the Short Sun carries the story forward to the years after the great exodus, to let Horn, narrator of the earlier work, tell his own story.Horn and his family have made a decent life for themselves on Blue, though crime, pollution and poverty have become so rampant in the city of New Viron that he is called upon to find Patera Silk. Horn must go to the still-orbiting Whorl and convince his old friend and mentor to return to Blue, for the legendary hero is the only one who can restore order and lead them to prosperity. But Horn isn’t even sure Silk still lives.Setting sail in a small boat, the aging Horn embarks on a long and difficult journey across the planet, trying to get to the Whorl. With the undine Seawrack, his adopted inhumi son, Krait, and his eldest son, Sinew, Horn makes it to the last working lander – only to be highjacked to the jungles of Green, where the inhumi imprison the passengers as slaves. There, he encounters the mysterious alien Neighbors who were once native to Blue, but whom the inhumi have all but exterminated. Horn joins their fight for freedom, is fatally wounded… and finds himself on another world, wearing a different body.As his inability to find Silk weighs heavily on his mind, Horn is further tormented by the fact that his new body bears a striking resemblance to the lost Caldé. In the end, he will have to answer a troubling question: has he truly failed in his sworn task, or has he become the very man he sought?Includes:On Blue's WatersIn Green's JunglesReturn To The Whorl

Traitor's Blade


Sebastien de Castell - 2014
    Trained in the fighting arts and the laws of Tristia, the Greatcoats are travelling Magisters upholding King’s Law. They are heroes. Or at least they were, until they stood aside while the Dukes took the kingdom, and impaled their King’s head on a spike.Now Tristia is on the verge of collapse and the barbarians are sniffing at the borders. The Dukes bring chaos to the land, while the Greatcoats are scattered far and wide, reviled as traitors, their legendary coats in tatters. All they have left are the promises they made to King Paelis, to carry out one final mission.But if they have any hope of fulfilling the King’s dream, the divided Greatcoats must reunite, or they will also have to stand aside as they watch their world burn…

The Soulforge


Margaret Weis - 1998
    There the gifted - but tormented boy comes to secretly, for they see shadows darkening over Raistlin even as the same shadows lengthen over all of Ansalon.As Raistlin draws near his goal of becoming a wizard, he must first take the Dread Test in the Tower of High Sorcery. It will change his life forever.

The Jester


Michael J. Sullivan - 2014
    A thief, a candlemaker, an ex-mercenary, and a pig farmer walk into a trap…and what happens to them is no joke. When Riyria is hired to retrieve a jester’s treasure, Royce and Hadrian must match wits with a dwarf who proves to be anything but a fool. Difficult choices will need to be made, and in the end those who laugh last do so because they are the only ones to survive.This is a standalone short story of 7,200 words, originally published in the Unfettered anthology. No prior knowledge of The Riyria Revelations or The Riyria Chronicles is required to enjoy it to its fullest, making this a perfect introduction for new readers or a chance for Riyria veterans to spend a little more time with old friends. The Jester is a story of adventure, bonds of friendship, and a recognition that the choices we make dictates the future we find.

The Outstretched Shadow


Mercedes Lackey - 2003
    His father, leading the wise and benevolent Council of Mages, protected and guided the citizens of the Golden City of the Bells. Young Mages in training-all men, for women were unfit to practice magic-memorized the intricate details of High Magic and aspired to seats on the council. Then he found the forbidden Books of Wild Magic-or did they find him? The three slim volumes woke Kellen to the wide world outside the City's isolating walls. Their Magic was not dead, strangled by rules and regulations. It felt like a living thing, guided by the hearts and minds of those who practiced it and benefited from it. Questioning everything he has known, Kellen discovers too many of the City's dark secrets. Banished, with the Outlaw Hunt on his heels, Kellen invokes Wild Magic-and finds himself running for his life with a unicorn at his side. Kellen's life changes almost faster than he can understand or accept. Rescued by a unicorn, healed by a female Wild Mage who knows more about Kellen than anyone outside the City should, meeting Elven royalty and Elven warriors, and plunged into a world where the magical beings he has learned about as abstract concepts are flesh and blood creatures-Kellen both revels in and fears his new freedom. Especially once he learns about Demons. He'd always thought they were another abstract concept-a stand-in for ultimate evil. But if centaurs and dryads are real, then Demons surely are as well. And the one thing all the Mages of the City agreed on was that practicing Wild Magic corrupted a Mage. Turned him into a Demon. Would that be Kellen's fate? Deep in Obsidian Mountain, the Demons are waiting. Since their defeat in the last great War, they've been biding their time, sowing the seeds of distrust and discontent between their human and Elven enemies. Very soon now, when the Demons rise to make war, there will be no alliance between High and Wild Magic to stand against them. And all the world will belong to the Endarkened.