Scarf Style 2: Innovative to Traditional, 26 Fresh Designs to Knit


Ann Budd - 2013
    With Scarf Style 2, you'll follow up to the best-selling Scarf Style and learn from the experts!Scarves are comfort food for knitters, and a great way to learn new techniques without a big investment in time or materials. You'll be introduced to many basic knitting techniques such as color, lace, cables, and more. Whether you are a beginner or more advanced, Scarf Style 2 offers a wide range of patterns for all ages and skill levels. As scarves remain the most popular go-to project for knitters, you'll discover great ways to use small quantities of luxury yarn or use up leftover yarns in your stash.Don't miss the Designer's Notebook at the back that offers further advice on designing your own patterns.

Mixed Media Mosaics: Techniques & Projects Using Polymer Clay Tiles Beads & Other Embellishments: Techniques and Projects Using Polymer Clay Tiles, Beads and Other Embellishments


Laurie Mika - 2007
    This book contains techniques for creating the tiles such as painting and glazing, stamping, and, embedding items like beads and buttons.

The Girl Who Was on Fire: Your Favorite Authors on Suzanne Collins' Hunger Games Trilogy


Leah WilsonCara Lockwood - 2011
    From the trilogy's darker themes of violence and social control to fashion and weaponry, the collection's exploration of the Hunger Games reveals exactly how rich, and how perilous, protagonist Katniss' world really is.• How does the way the Games affect the brain explain Haymitch's drinking, Annie's distraction, and Wiress' speech problems?• What does the rebellion have in common with the War on Terror?• Why isn't the answer to "Peeta or Gale?" as interesting as the question itself?• What should Panem have learned from the fates of other hedonistic societies throughout history and what can we?The Girl Who Was On Fire covers all three books in the Hunger Games trilogy.

Anatomy for Fantasy Artists: An Illustrator's Guide to Creating Action Figures and Fantastical Forms


Glenn Fabry - 2005
    The author, a highly successful fantasy artist, teaches the basics of human anatomical drawing and musculature, as well as perspective and composition. He then instructs on ways to distort, develop, and transform the human figure, giving it features that range from monstrous or magical to super-agile or larger than life. Detailed artist�1/2s references and step-by-step instructions show how to build bodies that truly stretch the imagination�1/2mighty alien warriors, kick-boxing cyber-punks, and mega-muscled superheroes, to name just a few. Art students also learn how to show their characters in many different dynamic action poses, such as flying, spinning, punching, and jumping, as well as how to express each character�1/2s emotions through facial expressions. More than 300 color illustrations.

Figure Drawing: Design and Invention


Michael Hampton - 2009
    This book emphasizes a simplified understanding of surface anatomy, in order to clarify the mechanics of the figure, facilitate invention, and ultimately create a skill-set that can be successfully applied to other media. In addition, this book focuses very strongly on practical usage, making sure the artist is able to assimilate the steps presented here into a cohesive working process. (Fourth printing, September 2011)

Adobe Photoshop CC Classroom in a Book (2017 Release)


Andrew Faulkner - 2016
    The 15 project-based lessons in this book show users step-by-step the key techniques for working in Photoshop and how to correct, enhance, and distort digital images, create image composites, and prepare images for print and the web. In addition to learning the key elements of the Photoshop interface, this completely revised CC (2017 release) edition covers features like new and improved search capabilities, Content-Aware Crop, Select and Mask, Face-Aware Liquify, designing with multiple artboards, and much more! The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.

Hi-Fructose: Collected Edition, Vol. 1


Annie Owens - 2008
    For the first time, this critically acclaimed arts magazine is collected in an expanded hardcover edition, compiling the best of the sought-after, long-sold-out first four volumes. Features the art of Mark Ryden, Tim Biskup, Junko Mizuno, Dave Cooper, Greg "Craola" Simkins, Gary Baseman, Alex Pardee, Gary Taxali, Scott Musgrove, Jeff Soto, Ray Ceasar, JennyBird, Joe Ledbetter, Longo Land, Michael Salter, Fawn Gehweiler Kurt Halsey, Invader, Ron English, Wilfrid Wood, Jim Woodring, Seen, Leslie Reppetaux, Brian McCarty, Attaboy, Saur Kids, Chris Uphues, Kaiju Big Battel, Chris Uphues, PShaw!, Ragnar, Cat Chow, and more.

Figure Drawing for Artists: Making Every Mark Count


Steve Huston - 2016
    Though there are many books on drawing the human figure, none teach how to draw a figure from the first few marks of the quick sketch to the last virtuosic stroke of the finished masterpiece, let alone through a convincing, easy-to-understand method.That changes now!In Figure Drawing for Artists: Making Every Mark Count, award-winning fine artist Steve Huston shows beginners and pros alike the two foundational concepts behind the greatest masterpieces in art and how to use them as the basis for their own success.Embark on a drawing journey and discover how these twin pillars of support are behind everything from the Venus De Milo, to Michelangelo's Sibyl, to George Bellow's Stag at Sharkey's, and how they're the fundamental tools for animation studios around the world. Not to mention how the best comic book artists since the beginnings of the art form use them whether they know it or not.Figure Drawing for Artists: Making Every Mark Count sketches out the same two-step method taught to the artists of DreamWorks, Warner Brothers, and Disney Animation, so pick up a pencil and get drawing. The For Artists series expertly guides and instructs artists at all skill levels who want to develop their classical drawing and painting skills and create realistic and representational art.

Nikon D3100: From Snapshots to Great Shots


Jeff Revell - 2010
    A guide to the Nikon D3100 camera provides information on the camera's scene modes, composition, focus, lighting, and composition to take successful portraits and sports and landscape photographs.

Photography Night Sky: A Field Guide for Shooting After Dark


Jennifer Wu - 2014
    You'll learn how to overcome the unique issues that confront nighttime photographers and capture images of which you'll be proud. Co-author Jennifer Wu, an elite Canon "Explorer of Light" professional photographer, has become renowned for her ability to capture nighttime phenomena, from quarter-phase moon rises to shooting stars to the ephemeral Milky Way. this new guide reveals her methods and concentrates on photographing four principal subjects: stars as points of light, star trails, the moon, and twilight. these subjects share common photo techniques and considerations, but each also requires a distinct approach. Once captured, your digital images must be fi nished on the computer; coauthor and author of the bestselling Photography: Outdoors, James Martin, delves into the settings and procedures that elevate an image from mundane to striking. This clear and practical guide will help photographers of all levels portray the stunning spectacle of the night sky, preserving those special memories and moments from a life outdoors.

Art and Fear: Observations on the Perils (and Rewards) of Artmaking


David Bayles - 1993
    Ordinary art. Ordinary art means something like: all art not made by Mozart. After all, art is rarely made by Mozart-like people; essentially-statistically speaking-there aren't any people like that. Geniuses get made once-a-century or so, yet good art gets made all the time, so to equate the making of art with the workings of genius removes this intimately human activity to a strangely unreachable and unknowable place. For all practical purposes making art can be examined in great detail without ever getting entangled in the very remote problems of genius."--from the Introduction

DOODLE ART HANDBOOK: The Non-Artist's Guide in Creative Drawing


Lana Karr - 2015
     With the help of this precious book, Doodle Art Handbook, we will guide you to the place of creative drawing and help finding your inspiration. You don't have to be an artist to be able to draw and create your own masterpieces. The book contains: 25 original tangle patterns and many variations, divided into 5 section: from beginners to expert level. Various step by step lessons on how to start drawing while having little or no experience. Numerous original art works from Doodle Art collaborators. Step by step guidance on how to draw animals, flowers, trees and other objects in doodle art style. Some detailed instructions and advanced techniques for using shading, depth and drawing 3d objects. Ways to relieve stress and meditate with doodle art. The Doodle Art Handbook will be useful for all levels of artists. It gives easy and detailed instructions with many examples for beginners. It shares a lot of wonderful art works to bring more inspiration to experienced artists. And it provides results of detailed research of the history of doodle art and its modern trends. We are really glad to present the book after many months of collecting and processing of everything related to Doodle Art. Please enjoy!

Spon: A Guide to Spoon Carving and the New Wood Culture


Barn The Spoon - 2017
    King of the whittlers.' Sunday Telegraph Barn The Spoon, as he’s affectionately known is a rare master craftsman in the art of spoon carving. In this book he generously shares his extraordinary skill, gentle philosophy and his life’s work – designing and carving beautiful spoons that are both a joy to use and hold.The simple, ordinary spoon is part of our everyday lives, intimately entwined with the acts of eating and socialising, from stirring our first cup of coffee to scraping the last bit of pudding from the bowl. And who doesn't like to spoon in bed? Barn’s spoons will take you on a journey into the new wood culture, from understanding the relationship between wood, the raw material and its majestic origins in our trees and woodland, to the workshop and the axe block, and into your own kitchen. Barn will show you how to use the axe and knife, from how they should feel in your hand to honing the perfect edge when carving your own spoons. Featuring sixteen unique designs in the four main categories of spoon – eating, serving, cooking and measuring spoons, Barn takes you through the nuances of their making, how each design is informed by its function at the table or in the kitchen, and the key skills you will learn – such as creating octagonal handles, manipulating grain patterns and mastering bent branches. Beautiful photography will inspire and act as a blue-print to help perfect your technique.

Sketching from the Imagination: An Insight into Creative Drawing


3dtotal Publishing - 2013
    Whether scribbled in a sketch pad or on a napkin, concepts are a way for artists to develop their skills and discover interesting shapes and forms that can be developed into their next masterpiece. In Sketching from the Imagination, 50 talented traditional and digital artists have been chosen to share their sketchbook works, from doodled concept sketches to fully rendered drawings. A visually stunning collection packed full with useful tips, Sketching from the Imagination is an excellent value resource for concept design to inspire artists of all abilities.

If You Can Doodle, You Can Paint: Transforming Simple Drawings into Works of Art


Diane Culhane - 2017
    Even if you don't consider yourself a doodler, the exercises and techniques in this book will give you a fun way to tap into your personal style.The invitation starts with a pencil as you work through doodle assignments. Eventually, you will learn how to size up and combine these doodles into larger compositions. Then, you will begin mixing it up with watercolor paints and, finally, with acrylic paints.In If You Can Doodle, You Can Paint we will:Dig for treasure/doodleObserve, arrange, and studyMake folded books for doodle-ready surfacesCopy your images with hand/eye coordinationScan and enlarge your doodlesAdd color combinations with colored pencil and acrylic paintCreate compositional grid paintings, andCreate a large complete painting!So what are you waiting for? Grab some pens and paints and get creative!