Kill It with Fire: Manage Aging Computer Systems (and Future Proof Modern Ones)


Marianne Bellotti - 2021
    Aging computer systems present complex technical challenges for organizations both large and small, and Kill It with Fire provides sound strategies for spearheading modernization efforts.Kill It with Fire examines aging computer systems, the evolution of technology over time, and how organizations can modernize, maintain, and future-proof their current systems.In playful and engaging prose, Marianne Bellotti uses real-world case studies to illustrate the technical challenges of modernizing complex legacy systems, as well as the organizational challenges of time-intensive maintenance efforts. The book explains how to evaluate existing architecture, create upgrade plans, and handle communication structures. Team exercises and historical analyses of complex computer systems make this a valuable resource for those in both older and newer companies, and will help readers restore or create systems built to evolve as time goes on.

Getting MEAN with Mongo, Express, Angular, and Node


Simon Holmes - 2015
    You'll systematically discover each technology in the MEAN stack as you build up an application one layer at a time, just as you'd do in a real project.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.About the TechnologyTraditional web dev stacks use a different programming language in every layer, resulting in a complex mashup of code and frameworks. Together, the MongoDB database, the Express and AngularJS frameworks, and Node.js constitute the MEAN stack--a powerful platform that uses only one language, top to bottom: JavaScript. Developers and businesses love it because it's scalable and cost-effective. End users love it because the apps created with it are fast and responsive. It's a win-win-win!About the BookGetting MEAN with Mongo, Express, Angular, and Node teaches you how to develop web applications using the MEAN stack. First, you'll create the skeleton of a static site in Express and Node, and then push it up to a live web server. Next, you'll add a MongoDB database and build an API before using Angular to handle data manipulation and application logic in the browser. Finally you'll add an authentication system to the application, using the whole stack. When you finish, you'll have all the skills you need to build a dynamic data-driven web application.What's InsideFull-stack development using JavaScriptResponsive web techniquesEverything you need to get started with MEANBest practices for efficiency and reusabilityAbout the ReaderReaders should have some web development experience. This book is based on MongoDB 2, Express 4, Angular 1, and Node.js 4.About the AuthorSimon Holmes has been a full-stack developer since the late 1990s and runs Full Stack Training Ltd.Table of ContentsPART 1 SETTING THE BASELINEIntroducing full-stack developmentDesigning a MEAN stack architecturePART 2 BUILDING A NODE WEB APPLICATIONCreating and setting up a MEAN projectBuilding a static site with Node and ExpressBuilding a data model with MongoDB and MongooseWriting a REST API: Exposing the MongoDB database to the applicationConsuming a REST API: Using an API from inside ExpressPART 3 ADDING A DYNAMIC FRONT END WITH ANGULARAdding Angular components to an Express applicationBuilding a single-page application with Angular: FoundationsBuilding an SPA with Angular: The next levelPART 4 MANAGING AUTHENTICATION AND USER SESSIONSAuthenticating users, managing sessions, and securing APIsAPPENDIXESInstalling the stackInstalling and preparing the supporting castDealing with all of the viewsReintroducing JavaScript - available online only

Spring in Action


Craig Walls - 2007
    

Go in Action


William Kennedy - 2014
    The book begins by introducing the unique features and concepts of Go. Then, you'll get hands-on experience writing real-world applications including websites and network servers, as well as techniques to manipulate and convert data at speeds that will make your friends jealous.

New Programmer's Survival Manual


Joshua Carter - 2011
    You've got the programming chops, you're up on the latest tech, you're sitting at your workstation... now what? New Programmer's Survival Manual gives your career the jolt it needs to get going: essential industry skills to help you apply your raw programming talent and make a name for yourself. It's a no-holds-barred look at what really goes on in the office--and how to not only survive, but thrive in your first job and beyond. Programming at industry level requires new skills - you'll build programs that dwarf anything you've done on your own. This book introduces you to practices for working on large-scale, long-lived programs at a professional level of quality. You'll find out how to work efficiently with your current tools, and discover essential new tools. But the tools are only part of the story; you've got to get street-smart too. Succeeding in the corporate working environment requires its own savvy. You'll learn how to navigate the office, work with your teammates, and how to deal with other people outside of your department. You'll understand where you fit into the big picture and how you contribute to the company's success. You'll also get a candid look at the tougher aspects of the job: stress, conflict, and office politics. Finally, programming is a job you can do for the long haul. This book helps you look ahead to the years to come, and your future opportunities--either as a programmer or in another role you grow into. There's nothing quite like the satisfaction of shipping a product and knowing, "I built that." Whether you work on embedded systems or web-based applications, in trendy technologies or legacy systems, this book helps you get from raw skill to an accomplished professional.

Shape Up: Stop Running in Circles and Ship Work that Matters


Ryan Singer - 2019
    "This book is a guide to how we do product development at Basecamp. It’s also a toolbox full of techniques that you can apply in your own way to your own process.Whether you’re a founder, CTO, product manager, designer, or developer, you’re probably here because of some common challenges that all software companies have to face."

Thinking in C++, Vol. 2: Practical Programming


Bruce Eckel - 2003
    Learn practical programming and best practices. Meet the difficult challenges of C++ development. Build reliable and robust programs. Design Patterns chapter shows sophisticated use of objects, composition and polymorphism. Provides a gentle introduction to multithreaded programming, a feature being considered for the next version of Standard C++. Defensive Programming chapter includes a simple unit-testing framework and debugging techniques. In-depth treatment of Standard C++ Library facilities including strings, iostreams, and the "STL" algorithms and containers. Modern usage of templates, including template metaprogramming. Unravels the perplexities of multiple inheritance. Shows practical uses for RTTI. Explores exception handling in depth and clearly explains exception-safe design. Compliant with the official ISO C++ Standard. Presents results of current research being considered for inclusion in the next revision of Standard C++. All code examples freely downloadable, tested on multiple platforms and compilers including the free GNU C++ compiler on Windows/Mac/Linux. On www.BruceEckel.com: Annotated Solutions Guide Seminars and consulting Free Download—Volume I of this book Annotation Thinking in C++ is ideal for anyone already familiar with C who now wants to learn C++. Eckel has synthesized more than five years of C++ teaching and programming experience into a well-structured course that moves step-by-step through each important C++ concept. He highlights poorly-understood C++ features like virtual functions, which can improve productivity. Editorial Reviews The Barnes & Noble Review Bruce Eckel, one of the world's best programming trainers, has thoroughly updated his classic THINKING IN C++—the book that won the Software Development Magazine Jolt Cola award in its first iteration. The new version is better than ever—which is to say, it's

Engineering Software as a Service: An Agile Approach Using Cloud Computing + $10 AWS Credit


Armando Fox - 2013
    This book is neither a step-by-step tutorial nor a reference book. Instead, our goal is to bring a diverse set of software engineering topics together into a single narrative, help readers understand the most important ideas through concrete examples and a learn-by-doing approach, and teach readers enough about each topic to get them started in the field. Courseware for doing the work in the book is available as a virtual machine image that can be downloaded or deployed in the cloud. A free MOOC (massively open online course) at saas-class.org follows the book's content and adds programming assignments and quizzes. See http://saasbook.info for details.

Becoming a Better Programmer


Pete Goodliffe - 2014
    Code Craft author Pete Goodliffe presents a collection of useful techniques and approaches to the art and craft of programming that will help boost your career and your well-being.Goodliffe presents sound advice that he's learned in 15 years of professional programming. The book's standalone chapters span the range of a software developer's life--dealing with code, learning the trade, and improving performance--with no language or industry bias. Whether you're a seasoned developer, a neophyte professional, or a hobbyist, you'll find valuable tips in five independent categories:Code-level techniques for crafting lines of code, testing, debugging, and coping with complexityPractices, approaches, and attitudes: keep it simple, collaborate well, reuse, and create malleable codeTactics for learning effectively, behaving ethically, finding challenges, and avoiding stagnationPractical ways to complete things: use the right tools, know what "done" looks like, and seek help from colleaguesHabits for working well with others, and pursuing development as a social activity

Digital Systems: Principles and Applications


Ronald J. Tocci - 1977
    KEY TOPICS For each new device or circuit, the authors describe the principle of the operation, give thorough examples, and then show its actual application. An excellent reference on modern digital systems.

Distributed Systems: Principles and Paradigms


Andrew S. Tanenbaum - 2001
    Programmers, developers, and engineers need to understand the underlying principles and paradigms as well as the real-world application of those principles. Now, internationally renowned expert Andrew S. Tanenbaum – with colleague Martin van Steen – presents a complete introduction that identifies the seven key principles of distributed systems, with extensive examples of each.Adds a completely new chapter on architecture to address the principle of organizing distributed systems. Provides extensive new material on peer-to-peer systems, grid computing and Web services, virtualization, and application-level multicasting. Updates material on clock synchronization, data-centric consistency, object-based distributed systems, and file systems and Web systems coordination.For all developers, software engineers, and architects who need an in-depth understanding of distributed systems.

Introduction to Networking: How the Internet Works


Charles Severance - 2015
     While very complex, the Internet operates on a few relatively simple concepts that anyone can understand. Networks and networked applications are embedded in our lives. Understanding how these technologies work is invaluable.  This book was written for everyone - no technical knowledge is required!While this book is not specifically about the Network+ or CCNA certifications, it as a way to give students interested in these certifications a starting point.

Go in Practice


Matt Butcher - 2015
    Following a cookbook-style Problem/Solution/Discussion format, this practical handbook builds on the foundational concepts of the Go language and introduces specific strategies you can use in your day-to-day applications. You'll learn techniques for building web services, using Go in the cloud, testing and debugging, routing, network applications, and much more.

The Little Go Book


Karl Seguin - 2014
    It's aimed at developers who might not be quite comfortable with the idea of pointers and static typing.http://openmymind.net/The-Little-Go-B...

Git Pocket Guide


Richard E. Silverman - 2013
    It provides a compact, readable introduction to Git for new users, as well as a reference to common commands and procedures for those of you with Git experience.Written for Git version 1.8.2, this handy task-oriented guide is organized around the basic version control functions you need, such as making commits, fixing mistakes, merging, and searching history.Examine the state of your project at earlier points in timeLearn the basics of creating and making changes to a repositoryCreate branches so many people can work on a project simultaneouslyMerge branches and reconcile the changes among themClone an existing repository and share changes with push/pull commandsExamine and change your repository’s commit historyAccess remote repositories, using different network protocolsGet recipes for accomplishing a variety of common tasks