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Game Changer: AlphaZero's Groundbreaking Chess Strategies and the Promise of AI
Matthew Sadler - 2019
The artificial intelligence system, created by DeepMind, had been fed nothing but the rules of the Royal Game when it beat the world’s strongest chess engine in a prolonged match. The selection of ten games published in December 2017 created a worldwide sensation: how was it possible to play in such a brilliant and risky style and not lose a single game against an opponent of superhuman strength?For Game Changer, Matthew Sadler and Natasha Regan investigated more than two thousand previously unpublished games by AlphaZero. They also had unparalleled access to its team of developers and were offered a unique look ‘under the bonnet’ to grasp the depth and breadth of AlphaZero’s search. Sadler and Regan reveal its thinking process and tell the story of the human motivation and the techniques that created AlphaZero.Game Changer also presents a collection of lucidly explained chess games of astonishing quality. Both professionals and club players will improve their game by studying AlphaZero’s stunning discoveries in every field that matters: opening preparation, piece mobility, initiative, attacking techniques, long-term sacrifices and much more.The story of AlphaZero has a wider impact. Game Changer offers intriguing insights into the opportunities and horizons of Artificial Intelligence. Not just in solving games, but in providing solutions for a wide variety of challenges in society.With a foreword by former World Chess Champion Garry Kasparov and an introduction by DeepMind CEO Demis Hassabis.Matthew Sadler (1974) is a Grandmaster who twice won the British Championship and was awarded an individual Gold Medal at the 1996 Olympiad. He has authored several highly acclaimed books on chess and has been writing the famous ‘Sadler on Books’ column for New In Chess magazine for many years. Natasha Regan is a Women’s International Master from England who achieved a degree in mathematics from Cambridge University. Matthew Sadler and Natasha Regan won the English Chess Federation 2016 Book of the Award for their book Chess for Life.
How to Beat Your Dad at Chess
Murray Chandler - 1998
Each mating motif is carefully and simply explained, and several illustrative examples are given. A final test enables the reader to grade his pattern recognition abilities, and the last chapter explains what to do if your Dad is Garry Kasparov. Fun, instructive - and guaranteed to improve your game.
Boom Box (Duck & Cover Adventures Books 1-3)
Benjamin Wallace - 2017
Join the Librarian as he strives to make the post-apocalyptic world a better world. Protecting the weak, fighting injustice, squaring off against a group of former renaissance fair workers who have established a kingdom in the Rocky Mountains, etc… Can one man make a difference in the face of such murderous cannibals and super smart bears? Probably not. The Boom Box includes: Post-Apocalyptic Nomadic Warriors (Book 1) An army of savage raiders have their sights set on the town of New Hope and the people there need help. So, when two heroes offer their assistance, one is invited to stay and the other is sent back into the wasteland. Did they choose the right man for the job? Find out in Post-Apocalyptic Nomadic Warriors. Knights of the Apocalypse (Book 2) A price on their heads has driven the post-apocalyptic nomadic warrior, Erica and their loyal mastiff west in search of a new beginning. But when their truck breaks down in what was once southern Colorado they are swept into an epic quest at the behest of King Elias, ruler of the Kingdom of the Five Peaks. The adventure that began in Post-Apocalyptic Nomadic Warriors, continues here in Knights of the Apocalypse. Pursuit of the Apocalypse (Book 3) The bounty hunter Mr. Christopher has kidnapped Erica and The Librarian and his dog, Chewy are desperate to get her back. Be a part of the greatest chase the apocalypse has ever known in this exciting sequel to Post-Apocalyptic Nomadic Warriors and Knights of the Apocalypse. It’s the end of the world as you've never known it.
Wolf Blade: A Dark Fantasy Harem
Marco Frazetta - 2018
But his people lost the war...
Now, Rothan is a prisoner. He is forced to fight as a gladiator for the entertainment of his hated Imperial enemies. Five years of this humiliating captivity, and he has almost completed his sentence. Just three more days and he is free.
However, here in this wretched Imperial City, he has come to love one thing: the desertland concubine, Bellabel. He must find a way to win her freedom, to take her with him to the North. She must be his.
And so he enters into a bargain with the Ringmaster of the City, a bargain for her freedom, a bargain which will catapult him into a far more twisted fate than he ever imagined.
This book contains harem elements.
The Complete Idiot's Guide to Chess
Patrick Wolff - 1997
Chess Champion, International Chess Grandmaster, and longtime instructor, this book includes information for both novice and expert, including over 400 illustrated chessboards and photos; over 20 pages of detailed answer key notes; a completely new chapter on new evidence about chess and its impact on brain power; a guide to the art of chess collectibles; and more. Foreword by Larry Evans, former International Grandmaster and author of 20 highly acclaimed chess books and a popular monthly advice column in Chess Life Strong sales for previous editions For the beginner or the champ, and for young and old Author has a high profile in the chess community
Think Like A Grandmaster
Alexander Kotov - 1970
Twenty years later, it remains a bestseller in the field and one of the best practical training manuals available.
Chess Mysteries of Sherlock Holmes: Fifty Tantalizing Problems of Chess Detection
Raymond M. Smullyan - 1994
The progressively more difficult puzzles include a double murder.
The Demon Spirit (2 of 3)
R.A. Salvatore - 2009
Yet if evil is on the retreat, why are hordes of goblins and bloody-capped powries slashing their way ever-deeper into civilized lands? A sinister threat now looms over Corona, for the power of the demon dactyl was not entirely vanquished by the sacrifice of the monk Avelyn Desbris. Instead, its darkness has infiltrated the most sacred of places--as a once-admired spiritual leader rededicates his life to the most vicious, most insidious revenge against the forces of good. There may be no stopping the spread of the malignant evil.
All the Wrong Moves: A Memoir about Chess, Love, and Ruining Everything
Sasha Chapin - 2019
Like countless amateurs before him--Albert Einstein, Humphrey Bogart, Marcel Duchamp--the game has consumed his life and his mind. First captivated by it as a member of his high school chess club, his passion was rekindled during an accidental encounter with chess hustlers on the streets of Kathmandu. In its aftermath, he forgot how to care about anything else. He played at all hours, for weeks at a time. Like a spurned lover, he tried to move on, but he found the game more seductive the more he resisted it.And so, he thought, if he can't defeat his obsession, he had to succumb to it. All the Wrong Moves traces Chapin's rollicking two-year journey around the globe in search of glory. He travels to tournaments in Bangkok and Hyderabad. He seeks out a mentor in St. Louis, a grandmaster whose personality is half rabbi and half monk, and who offers cryptic wisdom and caustic insults ("you're the best player in your chair"). His story builds toward the Los Angeles Open, where Chapin is clearly outmatched and yet no less determined not to lose.Along the way, he chronicles the highs and lows of his fixation, driven on this quest by lust, terror, and the elusive possibility of victory. Stylish, inventive, and laugh-out-loud funny, All the Wrong Moves is more than a work of history or autobiography. It's a celebration of the purity, violence, and beauty of the game.
Chess for Beginners: Know the Rules, Choose Your Strategy, and Start Winning
Yelizaveta Orlova - 2018
Chess for Beginners offers new players a quick-start guide to learn the game of chess and start winning in no time with rules, strategies, and tactics for success. Starting with the basics, this comprehensive guide provides a clear, illustrated introduction to the movements of each piece along with basic rules and game dynamics. With this foundation, new players will learn effective strategies and tactics to start playing competitively and confidently.From your first move to your last, Chess for Beginners shows you how to play your best game, with:
A complete overview that introduces players to the chessboard and the movement of each piece with clear, easy-to-follow illustrations and directions.
10 strategies that show players how to control the board, think several moves ahead, go for a quick checkmate, and more!
10 tactics that offer short-term solutions to support your strategy and achieve checkmate.
Position your pieces, coordinate your attack, and capture their king—Chess for Beginners teaches you all of the moves to play the perfect game.
The Ship
Jack L. Knapp - 2015
But what if there was a better way? A true electronic space drive, reliable, safe, and cheap to operate? But the drive system is only part of the problem; it takes money, management, and engineering to build a working spaceship. Lots of it. And even if you DO manage to build a working spaceship, what will you do with it? How can you recoup the initial investment and finance more ships? Threatened industries will try to shut the company down. Governments will try to take it over. How is a small, threatened company, barely a step from bankruptcy, to succeed despite such terrible odds? Eccentric genius Morton Sneyd and his grandson Chuck invent an interplanetary space drive, based on an idea from a long-lost Nikola Tesla notebook. From a new industrial revolution to the brink of global war, restless humanity presses onward, eventually to the first contact with an alien species. There will be changes...
The Braintrust: A Harmony of Enemies
Marc Stiegler - 2017
With its growing fleet of cruise liners anchored far off the coast of San Francisco, it has become the source of many of Earth's innovations.
Innovations that threaten the dogmas of every power bloc in the world.
As the BrainTrust's uneasy peace with the Reds, Greens and Blues unravels, the brilliant young researcher Dr. Dash arrives with plans to take the first step toward a cure for aging. Crisis follows on her heels: the man who most needs Dash's therapy is the American President for Life. His Chief Advisor will stop at nothing to grab the cure and the young scientist herself.
Dash soon finds her fate inextricably bound with the fate of the BrainTrust itself.
The BrainTrust has no Army, no Navy, no Air Force. Their ships have neither weapons nor armor. Yet a key question remains: can a society that has earned the name BrainTrust ever be truly defenseless?
Now a 2017 Prometheus Award Nominee!
If you like Heinlein's "Moon is a Harsh Mistress", or Vinge's "Peace War", or if you simply want to explore the consequences of a future based on today's radicalized versions of America, welcome to the BrainTrust.
Talon the Slayer
A.A. Warren - 2019
But when he makes his final kill, he discovers it was all a lie... Soon he’ll be sold to a new owner, and his blood will forever be registered as a slave to intergalactic scans.A mysterious alien sorceress named Salena holds the key not only to his freedom, but to his past. Amnesia, a byproduct of a life-pod malfunction, has stolen Talon's memories. But Salena has access to dark energy magic, a starship, and a ragtag mercenary crew that might just be skilled enough to make Talon a free man.When an ancient warlord devastates the galaxy with a weapon of terrifying power, Salena’s mission takes Talon into the most dangerous battle he’s ever faced. It will take the secrets locked in Talon’s memories—as well as his trusty plasma axe—to stop the dark forces that threaten the galaxy…Space fantasy fans will love this action-packed series. Featuring epic space battles, alien magic, and a warrior hero with a plasma axe...
Trinity Unleashed
Rodney W. Hartman - 2017
When the Intergalactic Empire has a tough mission, they send in a wizard scout. When they have an impossible mission, they send in Wizard Scout Trinity Delgado. The planet Cavos is on the verge of civil war. Only an outmanned, outgunned force of Empire peacekeepers prevent an outbreak of bloodshed on a global scale. When the peacekeepers’ commander requests an armored regiment as reinforcements, the Imperial High Command sends him Wizard Scout Trinity instead. With only a fresh out of the university grad student and a half-crazy old pilot as allies, Trinity has to find the source of Cavos’s troubles before the Empire becomes part of a disaster far greater than a mere local civil war. Caught between the peacekeepers’ resentful commander and suspicious local government officials, Trinity and her battle computer, Jennifer, have their work cut out for them. Together they must weave their way through one mystery after another leaving a trail of bloody bodies along the way until they find the answer. That is, if they can remain alive long enough to find it.
Callsign - Doubleshot
Jeremy Robinson - 2014
**In 2011, Jeremy Robinson released a series of eight novellas—deemed the 'Chesspocalypse.' Each novella follows a single member of the Chess Team from his Jack Sigler thriller series. The stories take place after the events of Threshold, the third full-length novel in the series, and before the events of Ragnarok, the fourth. The novellas are all co-authored by Jeremy Robinson and one of six other fantastic authors. The Chesspocalypse novellas are designed to introduce readers to the series. If you haven't read the novels, no worries. Enjoy the ride!The stories were released in the following order:Callsign: King–Book 1Callsign: QueenCallsign: RookCallsign: King–Book 2–UnderworldCallsign: BishopCallsign: KnightCallsign: Deep BlueCallsign: King–Book 3–BlackoutThis collection contains the Knight and Deep Blue stories.The three King books were collected in the bestselling Callsign: King–The Brainstorm Trilogy. The Queen, Rook and Bishop stories were collected in the Callsign–Tripleshot collection.CALLSIGN: KNIGHTWhen a team of Delta operators goes missing in Shenhuang, one of China's newly constructed ghost cities, Shin Dae-jung—Callsign: Knight, is called in to assist. But the Osprey transporting him to the scene falls prey to an EMP attack and is forced to crash land atop a parking garage. With a wounded pilot in tow, Knight explores the empty city for signs of life and finds two terrified children, who warn him that something monstrous is stalking the city. When the pilot disappears, leaving a pool of blood and spent bullet casings behind, Knight doesn't doubt their story.As bullets fly and bodies drop, Knight must protect the children, uncover the fate of the missing Delta team and defend against an unstoppable killer, whose ability to regenerate and whose horrible appearance reminds him of something he's faced before—the mythological Hydra. But he's not alone in the surreal abandoned city. A team of SAS soldiers, along with Anna Beck, a former member of Manifold Genetics' private security force, join the fray. Together, they fight—and die—against a nightmare that follows its objective to the end: kill them all.CALLSIGN: DEEP BLUETom Duncan—Callsign: Deep Blue, former Army ranger, former president of the United States and handler of the black ops force known as Chess Team, is visiting the team's new secret headquarters. The underground facility, known as Alpha, once belonged to Manifold Genetics, a corrupt corporation shut down by Chess Team. But despite being abandoned for years, Alpha still hides secrets.Security doors slam shut and lock, sealing Duncan and his assistants inside. As Matt Carrack, the leader of Duncan's security team, attempts to gain access, Duncan discovers they are not alone inside the abandoned facility. High tech intruders have infiltrated the base, their goal unknown. But a far greater threat rises from the subterranean depths beneath Alpha—failed regenerative experiments from the days of Manifold, and they're fast, hostile and hungry.While the security team are beset by ingenious death traps, determined mercenaries and vicious creatures that defy their imaginations, Duncan and his personal bodyguard must battle the growing tide of creatures, stave off the incursion of enemy forces and prevent the violent intruders from releasing the horror currently contained inside Alpha, to an unsuspecting outside world.