The Primary Colors: Three Essays


Alexander Theroux - 1994
    Three interrelated essays on the primary colors presents the artistic, aesthetic, emotional, and economic dimensions of each color in an anecdotal format of poetry and humor.

Francis Bacon: 1909-1992


Luigi Ficacci - 1999
    Mixing realism and abstraction, Bacon delves deep beneath the surfaces of things, opening up the human body to reveal the chaos that lies within and struggling with all that is inexplicable. Erotic and grotesquely beautiful is the work of this legendary painter whose haunting, distorted figures have inspired entire generations of painters who seek to emulate his highly original style.

Charles Bargue and Jean-Leon Gerome: Drawing Course


Gerald M. Ackerman - 2003
    The Bargue-Gerome Drawing Course is a complete reprint of a famous, late nineteenth century drawing course.

Principles of Art History: The Problem of the Development of Style in Later Art


Heinrich Wölfflin - 1923
    Examining such factors as style, quality, and mode of representation in terms of five opposed dynamisms (the linear vs. painterly, plane vs. recession, closed vs. open form, multiplicity vs. unity, and clearness vs. unclearness), the author analyzes the work of 64 major artists, delving even into sculpture and architecture. 150 illustrations of the work of Botticelli, van Cleve, Durer, Holbein, Brueghel, Bouts, Hals, Rembrandt, Velasquez, Titian, Vermeer, and other major figures accompany Professor Wölfflin's brilliant contributions to the methodology of art criticism.Whether you teach art, study it, or want to understand it purely for your own enjoyment, this epoch-making study will certainly increase your comprehension of and pleasure in the world's art heritage.

John Howe Fantasy Art Workshop


John Howe - 2007
    Perfect for practical artists and fans of John Howe?s work, this book provides step-by- step demonstrations, sketches and outstanding finished paintings, some of which were designed specifically for this book. The book covers a wide range of subjects essential to any aspiring fantasy artist, including materials and the creative process, as well as drawing and painting humans, beasts, landscapes and architecture. Readers will also find further inspiration and guidance on presenting work in various forms including film work, book covers and advertising.

The Painter of Modern Life and Other Essays (Phaidon Arts and Letters)


Charles Baudelaire - 1863
    Indeed it was with a Salon review that he made his literary debut: and it is significant that even at this early stage - in 1845 - he was already articulating the need for a painter who could depict the heroism of modern life. This he was to find in Constantin Guys, whom he later celebrated in the famous essay which provides the title-piece for this collection. Other material in this volume includes important and extended studies of three of Baudelaire's contemporary heroes - Delacroix, Poe and Wagner - and some more general articles, such as those on the theory and practice of caricature, and on what Baudelaire, with intentional scorn, called philosophic art. This last article develops views only touched on in Baudelaire's other writings. This volume is extensively illustrated with reproductions of works referred to in the text and otherwise relevant to it. It provides a survey of some of the most important ideas and individuals in the critical world of the great poet who has been called the father of modern art criticism.

Perspective Drawing Handbook


Joseph D'Amelio - 1972
    Describing mandatory skills for beginning and advanced students, the text covers such subjects as diminution, foreshortening, convergence, shade and shadow, and other visual principles of perspective drawing.Accompanying a concise and thoughtfully written text are more than 150 simply drawn illustrations that depict a sense of space and depth, demonstrate vanishing points and eye level, and explain such concepts as appearance versus reality; perspective distortion; determining heights, depths, and widths; and the use of circles, cylinders, and cones.Artists, architects, designers, and engineers will find this book invaluable in creating works with convincing perspective.

Adventure Time: The Art of Ooo


Chris McDonnell - 2014
    Packed to the seams with concept art and storyboards, this lavishly illustrated tome offers an all-access pass into the Emmy Award–winning show team’s creative process. The Art of Ooo traces series creator Pendleton Ward's early influences and work, then reveals how the writers, storyboarders, animators, and voice actors work in tandem to bring this wildly inventive series to life.  Fans will pore over early character sketches, as well as background paintings and rare glimpses into the series' show bible. This visual treasure chest is gilded throughout with commentary from all the show's key creative talent. The Art of Ooo is the perfect companion to and celebration of this groundbreaking, award-winning series.

How to Draw and Paint Fantasy Architecture


Rob Alexander - 2010
    This book's opening chapter analyzes traditional architectural shapes that include arches, columns, towers, vaults, and buttresses. Chapters that follow apply principles of lighting, shadow, and perspective to the architectural forms, and discuss ways of creating surface textures and adding dramatic atmosphere to illustrations. Readers are then guided through a series of projects of increasing complexity in which they create illustrations dominated by fantasy castles, palaces, dungeons, and more. Here is comprehensive instruction in the techniques required for capturing fantastic buildings, alien architecture, and alternate realities. More than 250 enlightening color illustrations.

Cartooning the Head and Figure


Jack Hamm - 1967
    Step by step procedures with more than 3,000 illustrations . . .

The DC Comics Guide to Inking Comics


Klaus Janson - 2003
    Legendary comic book inker Klaus Janson uses DC’s world-famous characters—including Batman, Superman, and Wonder Woman—to demonstrate an array of inking techniques, covering such topics as using textures, varying line weights, creating the illusion of three-dimensionality, and working with light and dark. Janson’s lively, step-by-step instructions are informative, exciting—and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to actual industry standards. The perfect how-to on everything from basic inking materials to storytelling techniques, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.

Beg, Steal and Borrow: Artists Against Originality


Robert Shore - 2017
    The wily old Spaniard was being provocative – he often equated theft to what could more benignly be called influence. But increasingly much of the best and, even, most original art involves an act or two of unequivocal, overt theft – an act of simple copy and paste. This book looks at modern-day art theft from all angles: art-historical (tracing the lineage from Duchamp to Richard Prince), legal (looking at recent key copyright cases), cultural (drawing links to literary mash-ups and musical sampling), educational (Kenneth Goldsmith's famous 'Uncreativity' classes) and, of course, in terms of current art practice. It will look at the practices of major artists working across a variety of media. Combining a sharp selection of color images with an insightful text, this book offers a comprehensive and provocative survey of a timely and complex subject – a subject that is destined to grow in relevance across the coming years.

Understanding Wood


R. Bruce Hoadley - 1980
    Bruce Hoadley explains everything from how trees grow to how best to cut, season, machine, join, bend, and finish wood. Why do miters open and glue joints loosen? How do you get a really sharp edge? Examples of problems and solutions help woodworkers puzzle through their own projects, while full-color photos and helpful tables illustrate key points.

Manifestoes of Surrealism


André Breton - 1924
    Manifestoes of Surrealism is a book by André Breton, describing the aims, meaning, and political position of the Surrealist movement.The translators of this edition were finalists of the 1970 National Book Awards in the category of translation.

Cézanne


Ulrike Becks-Malorny - 1995
    In Paris, but above all in Provence, Cezanne quested tirelessly for "a harmony parallel to Nature"--discovering it in still lifes of apples, in bathers, or in the renowned landscapes of his beloved Montagne Sainte-Victoire. This book discusses this extraordinary artist's major works and his theories of painting and color. About the Series: Each book in TASCHEN's Basic Art series features:a detailed chronological summary of the life and oeuvre of the artist, covering his or her cultural and historical importance a concise biography approximately 100 illustrations with explanatory captions