Book picks similar to
The Art of Dishonored 2 by Ian Tucker
art
artbooks
art-books
video-games
Gmorning, Gnight!: Little Pep Talks for Me & You
Lin-Manuel Miranda - 2018
Do NOT get stuck in the comments section of life today. Make, do, create the things. Let others tussle it out. Vamos!Before he inspired the world with Hamilton and was catapulted to international fame, Lin-Manuel Miranda was inspiring his Twitter followers with words of encouragement at the beginning and end of each day. He wrote these original sayings, aphorisms, and poetry for himself as much as for others. But as Miranda's audience grew, these messages took on a life on their own. Now Miranda has gathered the best of his daily greetings into a beautiful collection illustrated by acclaimed artist (and fellow Twitter favorite) Jonny Sun.Full of comfort and motivation, Gmorning, Gnight! is a touchstone for anyone who needs a quick lift.
The Art of Steampunk
Art Donovan - 2011
A world in which steam power and technology intertwine to create machines that are not only functional and practical, but unique and striking. Inside, you will find the fantastical and stunning artwork of Steampunk artists from around the world. The 17 artists featured on these pages, among the frontrunners of the Steampunk genre, have had their work displayed at an exhibition at The Museum of History of Science at the University of Oxford, UK and have attracted the media attention of BoingBoing, one of the world’s largest blogs. Their artwork consists of everything from clocks and watches to light fixtures and jewelry, but every piece demonstrates hours of painstaking work and devotion from its creator. You will find that the artists themselves are just as unique and colorful as their masterpieces. Fully embracing Steampunk ideology, many have adopted a Victorian alter ego—a mad scientist persona to match the complicated intricacies of their artwork. The Art of Steampunk brings the vision of the Steampunk artist alive on the page, providing a unique insight into the captivating and dynamic world of a vastly underground genre.
Disney's Aladdin The Making of an Animated Film
John Culhane - 1992
From screenplay to storyboard to recording studio--featuring interviews with the animators and 200 full-color photos--every facet of Aladdin's creation is explored in fascinating detail. This is a keepsake volume that every fan of the film must have.
Accidentally Wes Anderson
Wally Koval - 2020
Accidentally Wes Anderson began as a personal travel bucket list, a catalog of visually striking and historically unique destinations that capture the imagined worlds of Wes Anderson. Now, inspired by a community of more than one million Adventurers, Accidentally Wes Anderson tells the stories behind more than 200 of the most beautiful, idiosyncratic, and interesting places on Earth. This book, authorized by Wes Anderson himself, travels to every continent and into your own backyard to identify quirky landmarks and undiscovered gems: places you may have passed by, some you always wanted to explore, and many you never knew existed. Fueled by a vision for distinctive design, stunning photography, and unexpected narratives, Accidentally Wes Anderson is a passport to inspiration and adventure. Perfect for modern travelers and fans of Wes Anderson's distinctive aesthetic, this is an invitation to look at your world through a different lens.
The World of RWBY
Daniel Wallace - 2019
Go behind the scenes with exclusive commentary from Rooster Teeth and explore the show’s creation through in-depth interviews with the writers, animators and voice artists. With comprehensive analysis of key characters and iconic episodes, and showcasing stunning visuals from the series, this is the must-have book for RWBY fans around the world.
Thinking with Type
Ellen Lupton - 2004
What type of font to use? How big? How should those letters, words, and paragraphs be aligned, spaced, ordered, shaped, and otherwise manipulated? In this groundbreaking new primer, leading design educator and historian Ellen Lupton provides clear and concise guidance for anyone learning or brushing up on their typographic skills. Thinking with Type is divided into three sections: letter, text, and grid. Each section begins with an easy-to-grasp essay that reviews historical, technological, and theoretical concepts, and is then followed by a set of practical exercises that bring the material covered to life. Sections conclude with examples of work by leading practitioners that demonstrate creative possibilities (along with some classic no-no's to avoid).
The Urban Sketcher: Techniques for Seeing and Drawing on Location
Marc Taro Holmes - 2014
Packed with art and advice from Marc Taro Holmes, artist and co-founder of Urbansketchers.org, this self-directed workshop shows you how to draw inspiration from real life and bring that same excitement into your sketchbook. Inside you'll fi nd everything you need to tackle subjects ranging from still lifes and architecture to people and busy street scenes.15 step-by-step demonstrations cover techniques for creating expressive drawings using pencil, pen and ink, and watercolor.Expert tips for achieving a balance of accuracy, spontaneity and speed.Practical advice for working in the field, choosing subjects, coping with onlookers, capturing people in motion and more.Daily exercises and creative prompts for everything from improving essential skills to diverse approaches, such as montages, storytelling portraits and one-page graphic novels.Whether you are a habitual doodler or a seasoned artist, The Urban Sketcher will have you out in the world sketching from the very first page. By completing drawings on the spot, in one session, you achieve a fresh impression of not just what you see, but also what it feels like to be there . . . visual life stories as only you can experience them.
Pop Painting: Inspiration and Techniques from the Pop Surrealism Art Phenomenon
Camilla d'Errico - 2016
For the first time, beloved best-selling author and artist Camilla d’Errico pulls back the curtain to give you exclusive insights on topics from the paints and brushes she uses and her ideal studio setup, to the dreams, notions, and pop culture icons that fuel the creation of her hauntingly beautiful Pop Surrealist paintings. With step-by-step examples covering major subject areas such as humans, animals, melting effects, and twisting reality (essential for Pop Surrealism!), Pop Painting gives you the sensation of sitting by Camilla’s side as she takes her paintings from idea to finished work. This front row seat reveals how a leading artist dreams, paints, and creates a successful body of work. For fans of Camilla and the underground art scene, aspiring artists looking to express their ideals in paint, and experienced artists wanting to incorporate the Pop Surrealist style into their work, Pop Painting is a one-of-a-kind, must-have guide.From the Trade Paperback edition.
Men to Avoid in Art and Life
Nicole Tersigni - 2020
Situations include these men in art and antiquity sharing keen insight on the female anatomy, an eloquent defense of catcalling, or offering sage advice about horseback riding to the woman who owns the horse and many more situations.
Rogue Leaders: The Story of LucasArts
Rob Smith - 2008
Twenty-five years and dozens of award-winning games later, LucasArts has earned a prestigious place in the industry and in the hearts of gamers everywhere. Rogue Leaders is the first substantive survey of a videogame companya deluxe compilation that traces its history through never-before-published interviews. In addition, more than 300 pieces of concept art, character development sketches, and storyboards have been lavishly reproduced to showcase the creative talent behind such videogame classics as The Secret of Monkey Island, Grim Fandango, and Star Wars: Knights of the Old Republic, as well as games that were never publicly released. A thrill for millions of videogame and LucasArts fans around the world.
Final Fantasy VIII Official Strategy Guide
David Cassady
BradyGAMES-Final Fantasy VIII Official Strategy Guide Features:Detailed Walkthroughs Boss Strategies Item & Magic Lists Complete Bestiary and over 450 Full-Color Maps!The ONLY Official Guide! Platform: PlayStation Genre: RPG
Wisconsin Death Trip
Michael Lesy - 1973
Lesy has collected and arranged photographs taken between 1890 and 1910 by a Black River Falls photographer, Charles Van Schaik.
EVE: Source
Ccp Games - 2014
* A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!
What We See When We Read
Peter Mendelsund - 2014
A VINTAGE ORIGINAL.What do we see when we read? Did Tolstoy really describe Anna Karenina? Did Melville ever really tell us what, exactly, Ishmael looked like? The collection of fragmented images on a page - a graceful ear there, a stray curl, a hat positioned just so - and other clues and signifiers helps us to create an image of a character. But in fact our sense that we know a character intimately has little to do with our ability to concretely picture our beloved - or reviled - literary figures.In this remarkable work of nonfiction, Knopf's Associate Art Director Peter Mendelsund combines his profession, as an award-winning designer; his first career, as a classically trained pianist; and his first love, literature - he thinks of himself first, and foremost, as a reader - into what is sure to be one of the most provocative and unusual investigations into how we understand the act of reading.