Book picks similar to
You're Not Allowed to Die by Kip Terrington
litrpg
fantasy
sci-fi
lit-rpg
Challenge
Edward Castle - 2016
Calling himself Jack Thorn, he chooses an undead race, Deathlord.A mage by choice, and a swordsman by necessity, he soon finds out that he’ll need to use much more than magic and steel to survive; strategy, creativity, and carefully chosen words can often accomplish what simple attacks can’t.As the game becomes too real and touches a part of him that he’d rather leave buried, he is faced with two questions:Who is he, really?And who should he become?
Otherlife Dreams
William D. Arand - 2016
He and 499,000 men and women of the military are trapped in a game. Runner is the only person in the IT department in game, the only one with administrative access rights. And he doesn't remember his password. When their brains were synched with the game, it scrambled most of their memories. The problem is that whoever loaded their minds into the game, loaded them completely. If they die, their brain dies. Now it's time for Runner to flex his skills as a power gaming min maxer and see what he can do. Because every time he levels, he might just gain the memory of the password. Time to go Hardcore.
The Beginning
Vasily Mahanenko - 2017
They are unusual: it’s the real world in which you have lived all your life. The enemy, craving to destroy you. Your own class who couldn’t care less about you. Are you still sure that survival is easy? Then welcome to THE GAME! It will prove you wrong.
The Trapped Mind Project
Michael Chatfield - 2017
What Dave doesn’t know is that Earth as he knows it, is really a virtual reality simulation and Emerilia is a world imbued with futuristic technologies to mimic early MMORPG’s. He just wanted peace and quiet, to build a house, do some fishing, to take some time to find himself once again. What he found out instead was a cause, he found out the biggest lie of his life. He found out the truth about Emerilia and the lies of Earth. What's the best way to control slaves? Make them think that they're free.
Welcome to Ludus
Blaise Corvin - 2016
Their kidnapper, the vain, self-styled god Dolos refuses to send them back unless they can accomplish an impossible task. Oddly, Dolos doesn’t seem to care if they succeed or not.Luckily, Henry and Jason studied Historical European Martial Arts (HEMA) on Earth. Unfortunately, a Japanese American EMT and a geeky IT programmer don’t have many other useful skills on a sword and sorcery world like Ludus.Stranded in the middle of nowhere on an alien world, the friends have no real direction and only a few possessions including magic-granting orbs from an apathetic god. Undaunted, the two begin their insane adventure to return home, but basic survival and eventually paying rent will have to take priority.
Patch 17
G. Akella - 2015
With Patch 17, the level of immersion experienced by players in their gaming capsules has made virtual reality indistinguishable from the real world. But every gamer's dream becomes a nightmare for Roman Kozhevnikov after he gets confined to Arkon against his will. And not just to Arkon, but to its deadliest zone--Demon Grounds. Playing, or rather living as his character Krian, it's not just about survival for Roman. He longs to exact revenge for his banishment to the virtual world where the sensation of pain has reached one hundred percent...
First Login
Kevin Murphy - 2017
People seek out escapes through countless avenues, but when the product is extra time to live—within an emerging digital world—everyone’s a customer. Game capsules transport players to a new world where time is perceived far more slowly. Why study for eight hours in the real world when you could get it all done in a single hour? Why work slowly? Why relax that way? Following this mentality, Chronicle has become more than a game for governments, businesses, and players alike. When Corbin Landrick, an unlucky but hardworking guy, finally gets his hands on a ChronPod, he jumps headfirst into his second life. While he struggles to plant both feet firmly on the ground in a world of magic and monsters, he finds out that virtual reality is what you make of it.
AlterWorld
D. Rus - 2013
Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.
More Than a Game
Andrey Vasilyev - 2014
Tasked with a new assignment, journalist Harriton is given explicit orders to write a series of articles on the Virtual Gaming World of Fayroll and its developers. Harriton grudgingly accepts the assignment but soon finds himself enthralled by the virtual fantasy world and its amazing quests, unpredictable challenges and nearly endless possibilities. As 'Hagen the Warrior', he skeptically enters the fantasy world where the thirst for success and vanity of high-level players in pursuit of legendary objects spills into the real world. Here, high-stakes bets are made on the success of the virtual characters. Events and decisions that Harriton makes in the virtual space as Hagen now start to affect his own reality. More Than a Game will exceed all expectations of fans of epic fantasy fiction and online gaming. His unpredictable character, perseverance and excitement draw the attention of powerful gamers and influential Moscow elite with a devouring interest in Fayroll's outcome. It is not long before he realizes that this fantastic world conceals many dangers. Will he be able to pass all the tests? Start reading now! ****** Andrey Vasilyev is a prominent and acclaimed author that writes intricately crafted, action-packed heroic fantasy and adult epic adventure. Moreover, he is one of the founding fathers of the relatively new, yet insanely popular, LitRPG and Gamelit genres that blends cyberpunk, classic sci-fi and fantasy. His debut novel More Than a Game was chosen the "Best Book of the Year" in 2014 in Russia, the birthplace of LitRPG!
Opening Moves
Cosimo Yap - 2016
The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game. A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can't wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.
NPCs
Drew Hayes - 2014
Once the dust settles, these four find themselves faced with an impossible choice: pretend to be adventurers undertaking a task of near-certain death or see their town and loved ones destroyed. Armed only with salvaged equipment, second-hand knowledge, and a secret that could get them killed, it will take all manner of miracles if they hope to pull off their charade.And even if they succeed, the deadliest part of their journey may well be what awaits them at its end.
True Smithing
Jared Mandani - 2020
Unfortunately, after one accident too many that leaves the old blacksmith completely disabled, it would seem he has no other choice but to hang up his hammer.However, that would be underestimating the stubbornness of the self-made man. Fearing he’s not going to stop until he ends up dead in his forge, Angus’ children offer him a virtual rig that connects to Imperium Games’ many universes.After choosing a fantasy-based world called Alterwelt, Angus—now known as Hephaestus—quickly learns that he can make use of his lifetime of experience by disabling the Auto function and playing on Manual. His skills allow him to create unique items that beat everything sold on the market. But Hephaestus has a long way to go before he can afford his own in-game forge. Moreover, he only ever learned to work with steel while here he has access to metals as strange and exotic as azuraneum, veridium, orichalcum…Still, that might be the least of his problems. After he’s made a few sales and starts to get some recognition, Hephaestus realizes that there’s a reason the market is oversaturated with crappy items. As it turns out, a greedy guild enforces a monopoly on the crafting and they’re ready to do anything to keep anyone—lest of all a lone blacksmith—from digging into their profits…
Goblin King
R.R. Virdi - 2018
Let's just hope one death is all it will take, because he can't afford another.
When Devrim Bains reaches his twenty–first birthday, he's finally punished for a crime that was never his fault–being born. In a world of strict population control, his life's been decided for him, and it's about to end. But a stroke of luck gives him opportunity to have his consciousness uploaded into a simulated-reality game world with the promise of paradise. Except paradise always comes with a cost. Monsters of legend and myths of old come to life in Lorian, needing to be slain or tamed for Devrim to have a shot at enjoying freedom. It'd be easy enough if one of the fiends hadn't raised an army hellbent on conquering everything. The Goblin King has his sights set taking the lands of Lorian in his iron grasp, and Devrim Bains' only chance is to quickly learn what it means to be a slayer. To make sure his new lease on life isn't cut painfully short, he's going to have to embody the greatest rule in Monster Slayer Online: Hunt or be hunted! Goblin King is the first novel of the Monster Slayer Online LitRPG/Gamelit series. If you loved The 100, the Monster Hunter game franchise, and Dragon's Dogma, you'll enjoy this fast paced, hard-action monster-slaying novel.
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Author's note: Goblin King is a LitRPG/GameLit novel featuring game-like progression/skills, and appropriate text/pop-ups in narration. Please keep this in mind whilst reading.
Guild Master
Ivan Kal - 2018
Morgan used to be a pretty normal guy. He went to college by day and played online games by night, leading his guild into new conquests—until he got hit by a car, and a dude wearing a wetsuit appeared in front of him. The man offered him a new chance at life in a world that he had created, a world with similar rules to the games that Morgan loved to play. There is the promise of great rewards and power, he says, if Morgan manages to complete the Tower of Power. Stupid name, I know. Morgan didn’t usually trust strangers who seem to have god complexes, but he was in a pinch. There’s a crazy-looking dude saying that he is technically not a god on one end of the tunnel, and a blinding light on the other end—and he was really not digging the light. So he accepted the offer from the surfer god-not-god. Getting dropped into a strange new world with no idea what the rules are was not something that Morgan was a fan of; and in this strange world, it seems like everything is out to eat his face. It was a good thing, then, that he stumbled onto two half-elf twins willing to help him get the hang of this strange new world. Now, all he needs to do is survive long enough to reach this Tower. WARNING: This book contains RPG mechanics and tables, profanity, and a main character who thinks that he is funny.