The Art of Captain America: The First Avenger


Matthew K. Manning - 2011
    Directed by Joe Johnston (Jurassic Park 3) and starring Chris Evans (Fantastic Four), Hugo Weaving (The Matrix, Lord of the Rings) and Academy Award Winner Tommy Lee Jones (The Fugitive), CAPTAIN AMERICA: THE FIRST AVENGER promises to be one of 2011's biggest blockbusters, continuing the story set up in IRON MAN, IRON MAN 2, THE INCREDIBLE HULK and THOR, and leading into summer 2012's THE AVENGERS.

The Illustrated Star Wars Universe


Kevin J. Anderson - 1995
    Anderson, the New York Times bestselling Star Wars author, present the ultimate voyage: a vivid and close-up look at the exotic worlds and remarkable inhabitants of the Star Wars universe.The breathtaking artwork of McQuarrie and Anderson's delightful text are your guide to eight different Star Wars locales.  Here, detailed as never before, are the worlds of Tatooine, the stark desert home planet of Luke Skywalker; Coruscant, the glorious center of the Empire; Dagobah, the swampy world of Yoda; Bespin, site of the famed floating metropolis of Cloud City; Endor, the forest moon sheltering the Ewoks; Hoth, the frozen wasteland and site of a secret Rebel base; Yavin 4, the jungle moon, nearly destroyed by the first Death Star; and Alderaan, Princess Leia's homeworld, cruelly annihilated by the same Death Star.  Each world is lavishly illustrated and described by a qualified expert, including scientists, scouts, soldiers, poets, and even Imperial agents.  The Illustrated Star Wars Universe is an epic achievement, a visionary treat no Star Wars fan will want to miss--and a true collector's item you'll enjoy for years to come.(r), TM & (c) 1995 Lucasfilm Ltd.All rights reserved.  Used under authorization.

Monsters: A Bestiary of the Bizarre


Christopher Dell - 2010
    With a brilliant set of bizarre and fantastical illustrations, Monsters provides a dark yet engrossing visual history of fearsome beasts from every age and culture. Christopher Dell investigates what the existence of monsters even if only in our heads says about humankind, and explores such questions as how monsters have survived the millennia; why they are universal; and, why we find the same one-eyed giants in Japan and in ancient Greece, or the same dragons in Europe and China

The Art of God of War


Sony Interactive Entertainment - 2018
    Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created.An intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life.Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.

Studio Ghibli: The Films of Hayao Miyazaki and Isao Takahata


Colin Odell - 2009
    Their delightful films rank alongside the most popular non-English language films ever made, with each new eagerly-anticipated release a guaranteed box-office smash. Yet this highly profitable studio has remained fiercely independent, producing a stream of imaginative and individual animations. The studio’s founders, long-time animators Isao Takahata and Hayao Miyazaki, have created timeless masterpieces. Although their films are distinctly Japanese their themes are universal—humanity, community, and a love for the environment. No other film studio, animation or otherwise, comes close to matching Ghibli for pure cinematic experience. All their major works are examined here, as well the early output of Hayao Miyazaki and Isao Takahata, exploring the cultural and thematic threads that bind these films together.

A Taste of Blood Wine


Freda Warrington - 1992
    A First World War battlefield becomes the cosmic battleground for two vampires, as Karl von Wultendorf struggles to free himself from his domineering maker, Kristian.1923. Charlotte Neville watches as her father, a Cambridge professor, fills Parkland Hall with guests for her sister Madeleine's 18th birthday party. Among them is his handsome new research assistant Karl - the man Madeleine has instantly decided will be her husband. Charlotte, shy and retiring, is happy to devote her life to her father and her dull fiance Henry - until she sees Karl ...For Charlotte, it is the beginning of a deadly obsession that sunders her from her sisters, her father and even her dearest friend.  As their feverish passion grows, Karl faces the dilemma he fears the most.  Only by deserting Charlotte can his passion for her blood be conquered. Only by betraying her can he protect her from the terrifying attentions of Kristian - for Kristian has decided to teach Karl a lesson in power, by devouring Charlotte.

The Vampire Book: The Encyclopedia of the Undead


J. Gordon Melton - 1994
    Gordon Melton has the credentials: he's a religious historian, author of 25 books about religion and vampires, president of the American chapter of the Transylvania Society of Dracula (founded in Bucharest, Romania), and chairman of the committee that put on Dracula '97: A Centennial Celebration in Los Angeles. The Vampire Book is meticulously researched and well organized. Included are an article on the cultural history of the vampire; a historical timeline; addresses of vampire societies all over the world; a 55-page filmography; vampires in plays, opera, and ballet; a 13-page list of vampire novels; and an extensive index. The A to Z entries, each with a short bibliography, include vampire lore in more than 30 different geographic regions and a comprehensive "who's who," and cover topics ranging from fingernails to sexuality, the Camarilla to Szekelys.

The Broken Girls


Simone St. James - 2018
    There's a place for the girls whom no one wants--the troublemakers, the illegitimate, the too smart for their own good. It's called Idlewild Hall. And in the small town where it's located, there are rumors that the boarding school is haunted. Four roommates bond over their whispered fears, their budding friendship blossoming--until one of them mysteriously disappears. . . . Vermont, 2014. As much as she's tried, journalist Fiona Sheridan cannot stop revisiting the events surrounding her older sister's death. Twenty years ago, her body was found lying in the overgrown fields near the ruins of Idlewild Hall. And though her sister's boyfriend was tried and convicted of murder, Fiona can't shake the suspicion that something was never right about the case.When Fiona discovers that Idlewild Hall is being restored by an anonymous benefactor, she decides to write a story about it. But a shocking discovery during the renovations will link the loss of her sister to secrets that were meant to stay hidden in the past--and a voice that won't be silenced. . . .

Luckenbooth


Jenni Fagan - 2021
    But the real reason she's there is to bear him and his barren wife a child, the consequences of which curse the tenement building that is their home for a hundred years. As we travel through the nine floors of the building and the next eight decades, the resident's lives entwine over the ages and in unpredictable ways. Along the way we encounter the city's most infamous Madam, a seance, a civil rights lawyer, a bone mermaid, a famous Beat poet, a notorious Edinburgh gang, a spy, the literati, artists, thinkers, strippers, the spirit world - until a cosmic agent finally exposes the true horror of the building's longest kept secret. No. 10 Luckenbooth Close hurtles the reader through personal and global history - eerily reflecting modern life today.

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

The Art of Over the Garden Wall


Sean Edgar - 2017
    From the original Tome of the Unknown: Harvest Melody pilot, through each of the episodes, and beyond, take a strange and wonderful journey with Wirt, Greg, and Beatrice. Learn how the award-winning backgrounds were created, see animation storyboards, and even take a behind-the-scenes look at the production of the Mondo vinyl soundtrack and "For Sara" mix tape, as well as the ongoing Boom! Studios comics. Sean Edgar guides the tour, which includes commentary from creators Patrick McHale and Nick Cross. "I'm so happy Sean and Dark Horse got this book to happen! It's been really interesting going through all my old sketchbooks, notes, and file folders in search of lost bits and pieces from the show's development," said Patrick McHale. "This handsome volume will contain a nice mixture of beautiful drawings and paintings from the series, amusing anecdotes about the process, unseen and unused artwork that didn't make the final cut, other mysterious odds and ends, and a whole lot of horrible ugly early development sketches that should inspire people to say, 'Hey, I could do better than that!'"

The Alchemy of MirrorMask


Dave McKean - 2005
    Animated by Dave McKean and written by Neil Gaiman, MirrorMask combines animation and live action with a compelling storyline to take the cinematic experience to a stunning new level. MirrorMask is the story of Helena, a fifteen-year-old girl who works for her family's circus. She juggles, sells popcorn, and longs to run away and join the "real world." Helena also dreams, and one day she wakes up to find herself in a strange new world populated by mysterious creatures…a dream world where she embarks on an amazing journey. Each chapter in The Alchemy of MirrorMask begins with an introduction by McKean and Gaiman and then guides readers through the different types of visuals used to create the film, including sketches, paintings, storyboards, 3-d models, photographs, texture maps, frame blow-ups, and more. Also included are photos taken on the set and during McKean's travels to Venice, Prague, Trieste, Warsaw, and other places that provided inspiration for MirrorMask. Gaiman and McKean's insightful commentary sheds light on the film's journey from concept to screen. Gaiman and McKean fans, cinema buffs, and visual art enthusiasts will all delight in The Alchemy of MirrorMask, a rare, behind-the-scenes look at the making of an extraordinary film.

The Oxford Book of Gothic Tales


Chris Baldick - 1992
    Each story contains the common elements of the gothic tale--a warped sense of time, a claustrophobic setting, a link to archaic modes of thought, and the impression of a descent into disintegration. Yet taken together, they reveal the progression of the genre from stories of feudal villains amid crumbling ruins to a greater level of sophistication in which writers brought the gothic tale out of its medieval setting, and placed it in the contemporary world. Bringing together the work of such writers as Eudora Welty, Thomas Hardy, Edgar Allan Poe, William Faulkner, Arthur Conan Doyle, Joyce Carol Oates, and Jorge Luis Borges, The Oxford Book of Gothic Tales presents a wide array of the sinister and unsettling for all lovers of ghost stories, fantasy, and horror.

Star Wars: The Blueprints


J.W. Rinzler - 2011
    With more than 250 blueprints, 500 photographs and illustrations, and ten stunning gatefolds, Star Wars: The Blueprints is a deluxe volume that reveals the work of the engineers, designers, and artists who dreamed up the look and feel of the Star Wars universe. Best-selling author J. W. Rinzler explores the complex process of envisioning and creating the Star Wars films throughout this collection. Witness first-hand the technical expertise and jaw-dropping detail involved in every part of the process, from concept sketches to final scenes. Star Wars: The Blueprints showcases the transformation of careful technical drawings to now-iconic sets--the rebel blockade runner, the Millennium Falcon , the bridge of General Grievous’s flagship, Jabba the Hutt’s throne room, and many others. Meticulously researched and packed with gorgeous artwork and little-known details, Star Wars: The Blueprints tells the story of the brilliant minds and technical prowess that brought this extraordinary epic to life.

The Art of Magic: The Gathering - Zendikar


James Wyatt - 2016
    We live in an angry world, and we are well acquainted with death." — The Invokers' TalesDanger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering! Explore a tumultuous world fraught with perils and join the fight for survival as the fragments of civilization confront the unnatural Eldrazi. Follow in the footsteps of heroic Planeswalkers as they combine their unique talents, forming the Gatewatch to overcome the greatest threats the Multiverse has ever known. The secrets of Zendikar — its peoples, continents and creatures — are ready for you to discover!