Axiom: A Divine Dungeon Series

Dennis Vanderkerken - 2019
    The young forcibly recruited. An old man out for revenge.After his town is put to the sword and the children are taken to replace the fallen, an old man is out for revenge. He’s ready to fail at the most difficult challenge in the world: cultivation.Too corrupted to even take the first steps, the sly old elder simply agreed with those who told him that it was impossible. Then he quietly ignored them, rubbed his hands together, and started anyway. He had always failed in what he did: he lost his way from the academy, his command was devastated by a Mage, he lost his town, and now his last hopes for the future had been stolen by a group of raiders. The only thing that had never failed him was his sharp mind and philosophy. He would cultivate... no matter what it cost him.A lifetime of failure can dull and dampen a soul. A reason to live, a goal, can change that in an instant. It is always darkest just before the dawn.

Taming the Elements

David Ekrut - 2014
    But with war looming and an accident that could cost him his freedom, Elwin finds himself fleeing for his life and evading the Guardians of Life. The Guardians think Elwin guilty of the most grievous of crimes, and as he trains the gifts of his bloodline, he will discover a secret from long in his past.

I'm the bad guy!?: Arrival

Kenneth Arant - 2019
    In this new world, the hero is a once in a hundred-year prodigy, a master Arcanist, and is blessed by the god of magic himself! He has a harem of beautiful women at his beck and call, an Empire under his control, and the most powerful Arcana Spirits the world has ever seen. Sounds great, right? Well, there's just one problem... Our hero isn't *the* hero. Our hero is the bad guy with a tragic ending. Armed with only his knowledge of the anime and the body of twelve-year-old Aren Ulvani. Can our hero turn his life around or will the events of the anime come to pass regardless of what he does?

The Chosen

Jakob Tanner - 2018
    Infected with the ZERO virus, he has less than twenty-four hours before he bites the dust. With no cure available, there’s only one option left: digitally reincarnate himself in the most advanced virtual reality game ever, the mysterious and newly released Arcane Kingdom Online.But cheating death and gaining immortality isn’t that easy. If Clay survives the risky cognitive upload process, he’ll still have to contend with a fantasy world teetering on the brink of crisis. Worse, a quarter of the in-game population hates his starting race, he can’t unlock the mage class he wants, and a malevolent glitch threatens to upend the very existence of his new reality.If Clay doesn’t learn the rules of his new surroundings quickly, his second chance at life will be a lot worse than his first.Press play to start.


Jun Prince - 2018
    By day, she creates monsters for the world, by night she's raiding dungeons. Most importantly, it's her one connection to her dead brother whose buffs still linger within the game. When his virtual shrine is threatened by an update Justine reforges his guild to complete the Dragonsbane quest in his honor. As an experienced tank, she's no stranger to the bandit attacks, PvP combat, and dragons Freehaven will throw at her. Little does she know, a hacker organization known as Archangel tampers with the update, leaving thousands of players, including Justine, stranded in full immersion virtual reality. As if that weren't strange enough, NPCs are getting smarter, and some marooned players don't want to escape. They're ready to jump at the chance for virtual immortality. Justine must temper the fervent emotions stirring in her guild and unite them to complete the quest. If she doesn't, friends will break from sanity, and others will die in real life.


Rohan M. Vider - 2018
    By Rohan M. Vider A Game, played between Gods… where the playing field is the world itself… and the pieces, living beings. A young man caught unwittingly between… in a strange world, without allies or help… must battle for survival…using his wits and magic alone. Pawn or Player… his fate is his to decide… which will he prove to be? Accidentally summoned from Earth to the world of Myelad, Kyran becomes embroiled in a thousand-year war between the Gods. Through no fault of his own, Kyran earns their ire and is trapped in Crota, an abandoned city haunted by undead, and infested with all manner of beasts and monsters. To escape the Gods’ trap, Kyran must become a Player that even the Gods would learn to fear…

The Slime Dungeon

Jeffrey "Falcon" Logue - 2016
    A soul, blessed by a goddess, falls to the land and enters his new life. He clings to a single memory, the defining moment of his previous life. Now, he learns how to succeed in his new life, as a new dungeon heart. To become the best dungeon he can be, he partners with the one existence all dungeons need: his bonded Dungeon Pixie.

The Blood Tartan

Raymond St. Elmo - 2017
    Now at the dawn of the mechanical 19th century, only the five clans united can hold back the blood-red tide of industrial apocalypse. Unless they dive into it laughing. I did say 'mad' Rayne Gray is a cheerful, charitable bear of a man. Philosophical about his life of violence, optimistic about the dawning 19th century. A man watching for daggers in the dark, he still holds a candle for others. Alas, the wheel of fortune shifts, he is on his own, three steps from madness, two steps from arrest, one step from death. And this dance puts Rayne on the path to the Family, a mad collection of clans more deadly than any alley of assassins. And more mad than a battle in Bedlam. But there was never a man better at keeping alive and sane, than Rayne Gray. From the book: She stood, placing sketch-board upon the grass. Brushing wrinkles from her skirt, dust from her behind. “Now stand, Master Gray, for I’ve a bit of wisdom for you.” Was she taller than I’d thought? No. But the fetching quality lay shadowed by something that arched over and behind. The determined look, perhaps, inspiring the sunlight about her. “I am standing,” I pointed out. I let hand slip towards rapier-handle, casual as an itch. “Ah, so you are.” She held up four fingers, counted upon them. “First: never believe the dead are stronger than the living. The grave-touched draw strength from the blood and breathe of life. They scrape by on ash and embers. Tis the living that hold the flame.” I considered these words. The theory ran sound. Only mere observation complicated the issue. “Second,” she continued, “never believe the mad are wiser than the sane. He who makes a beast of himself, escapes the pain of being a man. And so loses the wisdom.” Excellent. As the sanest man in ten thousand miles, I rejoiced to hear it. “Third. Never believe a name has power. You may name the stars or waves or faces in the mirror, but they will not own you for master when you call. They are the things themselves, never the name of the thing. So also, you.” She turned away. “Good luck to you, then.” I blinked, feeling no wiser. “That made three. Wasn’t there a fourth?” She stopped, spoke without turning. “Ah. Right enough. Well, fourth, then. You cannot come out this alive, Rayne Gray. Too many seek the prize you’ve set to bed. And the prize herself is a drinker of life, same as you. Can a man challenge his reflection?”

Revenge of the Sorcerer King: Resurrection

Matthew Peed - 2020
    It would have meant a term of peace yet unheard of. Sadly, he was betrayed by one of his most trusted advisors. With his once friend's sword piercing his chest, he cast his last spell. Unintended by even him, his spell incorporates a legendary item that results in the world being cursed. Now over a thousand years later, a certain sorcerer once again wakes... and he is not happy. Alessa has been on the run for years. Never stopping in one place for long. When she arrives at a place where the secret that has haunted her the span of her short life, it might just be the one thing that lets her survive. Will she be able to handle the consequences that result from this meeting?

Southern Fire

Juliet E. McKenna - 2003
    The first sign was the golden lights of the beacons, a clear message from every southern isle that a calamity had befallen them.Daish Kheda, warlord, reader of portents, giver of laws, healer and protector of all his many-islanded realm encompasses, must act quickly and decisively to avert disaster. But the people of the Aldabreshin Archipelago not only fear magic, they've abjured it. So what defense can Kheda offer against the threat of a dark magic that threatens to overrun every island of his domain?A new tale from the writer who has already gathered many fans with the five volumes of her Tales of Einarinn, Southern Fire is an engrossing epic of magic, intrigue, culture, and politics, in a fantasy setting as colorful as the south seas, as bracing as the ocean wind, and as alluring as the hint of spices in the air of an exotic port.

Thief's Blade (Magic of Dimmingwood Book 1)

C. Greenwood - 2017
    Betrayed. Imprisoned. The captive has escaped and he wants revenge...  Luka’s carefree existence as the spoiled son of a minor noble ended the day his family was arrested and imprisoned in the Eyeless Tower. His father, a political rival to the praetor of Camdon, would never live to see freedom again. Luka should have joined his father on the scaffold but fate – or the schemes of men – intervened. Escape came.Now Luka has a chance to thwart his persecutors and avenge his family. Beginning life again in a distant province, he takes a new name – Rideon. But the past he left behind won’t stay buried. His father’s old foe is determined to destroy him. Rideon finds help, only to discover a sinister purpose drives his mysterious allies. His new weapon seems to be cursed by an evil spell. Worst of all, he has offended a powerful faction within the city of Selbius. The treacherous thieves’ guild is out for his blood and their cunning thief king won’t be satisfied until Rideon feels the wrath of his infamous blade.The only whisper of hope seems to come from the shadows of far away Dimmingwood. But can Rideon reach that haven, protect his young brother, and dodge all foes until his day of vengeance comes? Or will the traitors, thieves, and magickers surrounding him finish the deadly work his enemies began?  MAGIC OF DIMMINGWOOD SERIES: Thief's Blade ~ Book 1Thief's Fall ~ Book 2Thief's Curse ~ Book 3

The Relic Guild

Edward Cox - 2014
    Magic is forbidden. Magic will save us.It was said the Labyrinth had once been the great meeting place, a sprawling city at the heart of an endless maze where a million humans hosted the Houses of the Aelfir. The Aelfir who had brought trade and riches, and a future full of promise. But when the Thaumaturgists, overlords of human and Aelfir alike, went to war, everything was ruined and the Labyrinth became an abandoned forbidden zone, where humans were trapped behind boundary walls a hundred feet high. Now the Aelfir are a distant memory and the Thaumaturgists have faded into myth. Young Clara struggles to survive in a dangerous and dysfunctional city, where eyes are keen, nights are long, and the use of magic is punishable by death. She hides in the shadows, fearful that someone will discover she is touched by magic. She knows her days are numbered. But when a strange man named Fabian Moor returns to the Labyrinth, Clara learns that magic serves a higher purpose and that some myths are much more deadly in the flesh. The only people Clara can trust are the Relic Guild, a secret band of magickers sworn to protect the Labyrinth. But the Relic Guild are now too few. To truly defeat their old nemesis Moor, mightier help will be required. To save the Labyrinth – and the lives of one million humans – Clara and the Relic Guild must find a way to contact the worlds beyond their walls.

Of Sea and Shadow

Will Wight - 2014
     Now the Emperor is dead. For Calder Marten, Captain of The Testament, the Emperor’s death is not an end, but an opportunity. He and his crew seek the legendary Heart of Nakothi, an artifact that could raise a second Emperor…and earn Calder a fortune. But they’re not the only ones who want the Heart. The Consultant’s Guild, an ancient order of spies and assassins, will stop at nothing to keep the world in chaos. They seek to destroy the Heart, and prevent the world from uniting under a single Emperor ever again. On the seas, a man works to restore the dying Empire. In the shadows, a woman seeks to destroy it. Will you explore the seas here with Calder? Or will you walk the shadows with Shera, in the parallel novel "Of Shadow and Sea"?

The Reborn

Edward Brody - 2017
     No more 9-to-5 job. No more studio apartment. No more reality TV. Finally, he's in a place where he can call home, a place with people he can call friends. But as more people want to trade their real world lives to get inside Eden's Gate, the government of the outside world wants the "game" shut down at all costs. Gunnar must learn to survive, grow in power and find a way to send a message back to his old home. "We're fine. We're alive. Eden's Gate is real." Eden's Gate is a LitRPG adventure.

Accidental Duelist

Jamie Davis - 2018
    Growing up with the most ordinary parents ever, all Cari wanted was a life of adventure and a little bit of fun. When she discovers an old, restored computer from her father’s past, Cari stumbles into a fantasy game world she’d always thought a part of her childhood imagination. Taking her combat fencing skills with her, she sets out to explore a world her parents said didn’t exist. Come along and play the game. Join Cari in this swashbuckling LitRPG adventure, returning to the world of Fantasma once again. This is the first book in a brand new fantasy trilogy picking up where the Accidental Traveler series left off. Play along with Cari as she fights to save the last of the Empire’s heirs and carries on the legend her father left behind. Click to buy Accidental Duelist now.