How to Think About Analysis


Lara Alcock - 2014
    It is elegant, clever and rewarding to learn, but it is hard. Even the best students find it challenging, and those who are unprepared often find it incomprehensible at first. This book aims to ensure that no student need be unprepared. It is not like other Analysis books. It is not a textbook containing standard content. Rather, it is designed to be read before arriving at university and/or before starting an Analysis course, or as a companion text once a course is begun. It provides a friendly and readable introduction to the subject by building on the students existing understanding of six key topics: sequences, series, continuity, differentiability, integrability and the real numbers. It explains how mathematicians develop and use sophisticated formal versions of these ideas, and provides a detailed introduction to the central definitions, theorems and proofs, pointing out typical areas of difficulty and confusion and explaining how to overcome these. The book also provides study advice focused on the skills that students need if they are to build on this introduction and learn successfully in their own Analysis courses: it explains how to understand definitions, theorems and proofs by relating them to examples and diagrams, how to think productively about proofs, and how theories are taught in lectures and books on advanced mathematics. It also offers practical guidance on strategies for effective study planning. The advice throughout is research-based and is presented in an engaging style that will be accessible to students who are new to advanced abstract mathematics.

Introductory Mathematical Analysis for Business, Economics, and the Life and Social Sciences


Ernest F. Haeussler Jr. - 1987
    Emphasis on developing algebraic skills is extended to the exercises--including both drill problems and applications. The authors work through examples and explanations with a blend of rigor and accessibility. In addition, they have refined the flow, transitions, organization, and portioning of the content over many editions to optimize learning for readers. The table of contents covers a wide range of topics efficiently, enabling readers to gain a diverse understanding.

The Theory of Poker


David Sklansky - 1983
    This book introduces you to the Fundamental Theorem of Poker, its implications, and how it should affect your play. Other chapters discuss the value of deception, bluffing, raising, the slow-play, the value of position, psychology, heads-up play, game theory, implied odds, the free card, and semibluffing. Many of today's top poker players will tell you that this is the book that really made a difference in their play. That is, these are the ideas that separate the experts from the typical players. Those who read and study this book will literally leave behind those who don't, and most serious players wear the covers off their copies. This is the best book ever written on poker.

The Manga Guide to Relativity


Hideo Nitta - 2010
    When the headmaster forces Minagi's entire class to study Einstein's theory of relativity over summer school, Minagi volunteers to go in their place. There's just one problem: He's never even heard of relativity before! Luckily, Minagi has the plucky Miss Uraga to teach him. Follow along with The Manga Guide to Relativity as Minagi learns about the non-intuitive laws that shape our universe. Before you know it, you'll master difficult concepts like inertial frames of reference, unified spacetime, and the equivalence principle. You'll see how relativity affects modern astronomy and discover why GPS systems and other everyday technologies depend on Einstein's extraordinary discovery. The Manga Guide to Relativity also teaches you how to: Understand and use E = mc2, the world's most famous equation Calculate the effects of time dilation using the Pythagorean theorem Understand classic thought experiments like the Twin Paradox, and see why length contracts and mass increases at relativistic speeds Grasp the underpinnings of Einstein's special and general theories of relativity If the idea of bending space and time really warps your brain, let The Manga Guide to Relativity straighten things out.

Fifty Challenging Problems in Probability with Solutions


Frederick Mosteller - 1965
    Selected for originality, general interest, or because they demonstrate valuable techniques, the problems are ideal as a supplement to courses in probability or statistics, or as stimulating recreation for the mathematically minded. Detailed solutions. Illustrated.

Div, Grad, Curl, and All That: An Informal Text on Vector Calculus


Harry M. Schey - 1973
    Since the publication of the First Edition over thirty years ago, Div, Grad, Curl, and All That has been widely renowned for its clear and concise coverage of vector calculus, helping science and engineering students gain a thorough understanding of gradient, curl, and Laplacian operators without required knowledge of advanced mathematics.

Libellus de Numeros


Jim West - 2014
    With a cruel council leading the only safe city of it's kind in this world, she will have to prove her worth to stay as well as help this city as it is the target for two evil wizards who seek to destroy the city and it's ruling council.Will the council's mighty army of guardians be enough to repel the onslaught of the two wizards' wrath?To help the city and also get back home, she will need the help of the greatest mathematician of all time, Archimedes. In a world where math is magic, Alex wishes she paid more attention in math class.

Game Theory: A Nontechnical Introduction


Morton D. Davis - 1970
    . . a most valuable contribution." — Douglas R. Hofstadter, author of Gödel, Escher, BachThe foundations of game theory were laid by John von Neumann, who in 1928 proved the basic minimax theorem, and with the 1944 publication of the Theory of Games and Economic Behavior, the field was established. Since then, game theory has become an enormously important discipline because of its novel mathematical properties and its many applications to social, economic, and political problems.Game theory has been used to make investment decisions, pick jurors, commit tanks to battle, allocate business expenses equitably — even to measure a senator's power, among many other uses. In this revised edition of his highly regarded work, Morton Davis begins with an overview of game theory, then discusses the two-person zero-sum game with equilibrium points; the general, two-person zero-sum game; utility theory; the two-person, non-zero-sum game; and the n-person game.A number of problems are posed at the start of each chapter and readers are given a chance to solve them before moving on. (Unlike most mathematical problems, many problems in game theory are easily understood by the lay reader.) At the end of the chapter, where solutions are discussed, readers can compare their "common sense" solutions with those of the author. Brimming with applications to an enormous variety of everyday situations, this book offers readers a fascinating, accessible introduction to one of the most fruitful and interesting intellectual systems of our time.

The World of Mathematics: A Four-Volume Set


James Roy Newman - 1956
    It comprises non-technical essays on every aspect of the vast subject, including articles by scores of eminent mathematicians and other thinkers.

The History of the Calculus and Its Conceptual Development


Carl B. Boyer - 1959
    Early beginnings in antiquity, medieval contributions, and a century of anticipation lead up to a consideration of Newton and Leibniz, the period of indecison that followed them, and the final rigorous formulation that we know today.

3D Math Primer for Graphics and Game Development


Fletcher Dunn - 2002
    The Authors Discuss The Mathematical Theory In Detail And Then Provide The Geometric Interpretation Necessary To Make 3D Math Intuitive. Working C++ Classes Illustrate How To Put The Techniques Into Practice, And Exercises At The End Of Each Chapter Help Reinforce The Concepts. This Book Explains Basic Concepts Such As Vectors, Coordinate Spaces, Matrices, Transformations, Euler Angles, Homogenous Coordinates, Geometric Primitives, Intersection Tests, And Triangle Meshes. It Discusses Orientation In 3D, Including Thorough Coverage Of Quaternions And A Comparison Of The Advantages And Disadvantages Of Different Representation Techniques. The Text Describes Working C++ Classes For Mathematical And Geometric Entities And Several Different Matrix Classes, Each Tailored To Specific Geometric Tasks. Also Included Are Complete Derivations For All The Primitive Transformation Matrices.

Chance: A Guide to Gambling, Love, the Stock Market, and Just About Everything Else


Amir D. Aczel - 2003
    Aczel turns his sights on probability theory -- the branch of mathematics that measures the likelihood of a random event. He explains probability in clear, layman's terms, and shows its practical applications. What is commonly called luck has mathematical roots and in Chance, you'll learn to increase your odds of success in everything from true love to the stock market. For thousands of years, the twin forces of chance and mischance have beguiled humanity like none other. Why does fortune smile on some people, and smirk on others? What is luck, and why does it so often visit the undeserving? How can we predict the random events happening around us? Even better, how can we manipulate them? In this delightful and lucid voyage through the realm of the random, Dr. Aczel once again makes higher mathematics intelligible to us.

Practical Algebra: A Self-Teaching Guide


Peter H. Selby - 1974
    Practical Algebra is an easy andfun-to-use workout program that quickly puts you in command of allthe basic concepts and tools of algebra. With the aid of practical, real-life examples and applications, you'll learn: * The basic approach and application of algebra to problemsolving * The number system (in a much broader way than you have known itfrom arithmetic) * Monomials and polynomials; factoring algebraic expressions; howto handle algebraic fractions; exponents, roots, and radicals;linear and fractional equations * Functions and graphs; quadratic equations; inequalities; ratio, proportion, and variation; how to solve word problems, andmore Authors Peter Selby and Steve Slavin emphasize practical algebrathroughout by providing you with techniques for solving problems ina wide range of disciplines--from engineering, biology, chemistry, and the physical sciences, to psychology and even sociology andbusiness administration. Step by step, Practical Algebra shows youhow to solve algebraic problems in each of these areas, then allowsyou to tackle similar problems on your own, at your own pace.Self-tests are provided at the end of each chapter so you canmeasure your mastery.

Numerical Methods for Scientists and Engineers


Richard Hamming - 1973
    Book is unique in its emphasis on the frequency approach and its use in the solution of problems. Contents include: Fundamentals and Algorithms; Polynomial Approximation — Classical Theory; Fourier Approximation — Modern Theory; and Exponential Approximation.

Applied Linear Regression Models- 4th Edition with Student CD (McGraw Hill/Irwin Series: Operations and Decision Sciences)


Michael H. Kutner - 2003
    Cases, datasets, and examples allow for a more real-world perspective and explore relevant uses of regression techniques in business today.