Book picks similar to
Biomechanics by H.R. Giger
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Disposable: A History of Skateboard Art
Sean Cliver - 2004
Longtime skateboard artist Sean Cliver put together this staggering survey of over 1,000 skateboard graphics from the last 30 years, creating an indispensable insiders' history as he did so.Alongside his own history, Sean has assembled a wealth of recollections and stories from prominent artists and skateboarders such as: Andy Howell, Barry McGee, Ed Templeton, Steve Caballero, and Tony Hawk.The end result is a fascinating historical account of art in the skateboard subculture, as told by those directly involved with shaping its legendary creative face.
Strapless: John Singer Sargent and the Fall of Madame X
Deborah Davis - 2003
A relative unknown at the time, Sargent won the commission to paint her; the two must have recognized in each other a like-minded hunger for fame.Unveiled at the 1884 Paris Salon, Gautreau's portrait generated the attention she craved-but it led to infamy rather than stardom. Sargent had painted one strap of Gautreau's dress dangling from her shoulder, suggesting either the prelude to or the aftermath of sex. Her reputation irreparably damaged, Gautreau retired from public life, destroying all the mirrors in her home.Drawing on documents from private collections and other previously unexamined materials, and featuring a cast of characters including Oscar Wilde and Richard Wagner, Strapless is a tale of art and celebrity, obsession and betrayal.
Pan's Labyrinth
Mar Diestro-Dopido - 2013
This book explores the film's cross-cultural and historical contexts, and its groundbreaking use of ancient myths and folklore. It also includes an interview with del Toro about the genesis and production of the film.
The Art of Halo
Eric Trautmann - 2004
This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!
Happy Doomsday
David Sosnowski - 2018
One minute, people are going about their lives, and the next—not. In the wake of the inexplicable purge, only a handful of young misfits remains.When it all went down, “Wizard of Odd” Dev Brinkman was seeking shelter from the taunts of his classmates. Goth girl Lucy Abernathy had lost her best friend and had no clue where to turn. And Twinkie-loving quarterback “Marcus” Haddad was learning why you never discuss politics and religion in polite company—or online.As if life when you’re sixteen isn’t confusing enough, throw in the challenges of postapocalyptic subsistence, a case of survivor’s guilt turned up to seven billion, and the small task of rebuilding humankind…No one said doomsday would be a breeze. But for Dev, Lucy, and Marcus, the greatest hope—and greatest threat—will come when they find each other.
The Art of Star Wars: The Force Awakens
Phil Szostak - 2015
The Art of Star Wars: The Force Awakens will take you there, from the earliest gathering of artists and production designers at Lucasfilm headquarters in San Francisco to the fever pitch of production at Pinewood Studios to the conclusion of post-production at Industrial Light & Magic—all with unprecedented access. Exclusive interviews with the entire creative team impart fascinating insights in bringing director J.J. Abrams’s vision to life; unused “blue sky” concept art offers glimpses into roads not traveled. Bursting with hundreds of stunning works of art, including production paintings, concept sketches, storyboards, blueprints, and matte paintings, this visual feast will delight Star Wars fans and cineastes for decades to come. The Art of Star Wars: The Force Awakens is the definitive expression of how the latest chapter in the Star Wars saga was dreamed into being.ALSO AVAILABLE FROM ABRAMS IN FALL 2016:The Making of Star Wars: The Force Awakens by Mark Cotta Vaz. Forewords by J.J. Abrams and Kathleen Kennedy. ISBN: 978-1-4197-2022-2
Claude & Camille: A Novel of Monet
Stephanie Cowell - 2010
But she was gone and he was old. Nearly seventy. Only cool paint met his fingers. “Ma très chère . . .” Darkness started to fall, dimming the paintings. He felt the crumpled letter in his pocket. “I loved you so,” he said. “I never would have had it turn out as it did. You were with all of us when we began, you gave us courage. These gardens at Giverny are for you but I’m old and you’re forever young and will never see them. . . .” In the mid-nineteenth century, a young man named Claude Monet decided that he would rather endure a difficult life painting landscapes than take over his father’s nautical supplies business in a French seaside town. Against his father’s will, and with nothing but a dream and an insatiable urge to create a new style of art that repudiated the Classical Realism of the time, he set off for Paris. But once there he is confronted with obstacles: an art world that refused to validate his style, extreme poverty, and a war that led him away from his home and friends. But there were bright spots as well: his deep, enduring friendships with men named Renoir, Cézanne, Pissarro, Manet – a group that together would come to be known as the Impressionists, and that supported each other through the difficult years. But even more illuminating was his lifelong love, Camille Doncieux, a beautiful, upper-class Parisian girl who threw away her privileged life to be by the side of the defiant painter and embrace the lively Bohemian life of their time. His muse, his best friend, his passionate lover, and the mother to his two children, Camille stayed with Monet—and believed in his work—even as they lived in wretched rooms, were sometimes kicked out of those, and often suffered the indignities of destitution. She comforted him during his frequent emotional torments, even when he would leave her for long periods to go off on his own to paint in the countryside. But Camille had her own demons – secrets that Monet could never penetrate, including one that when eventually revealed would pain him so deeply that he would never fully recover from its impact. For though Camille never once stopped loving the painter with her entire being, she was not immune to the loneliness that often came with being his partner. A vividly-rendered portrait of both the rise of Impressionism and of the artist at the center of the movement, Claude and Camille is above all a love story of the highest romantic order.
Silo Submerged
W.J. Davies - 2013
Ace and a team of Divers are doing the best they can to avert this disaster, but it may not be enough.When Ace proposes another, more drastic way of saving the silo's population, he is banished for his sin of toxic words. What happens during and after his cleaning is unprecedented and will greatly affect the future of the silos.Originally published in three parts (The Runner, The Diver, and The Watcher), Silo Submerged is a 75,000 word novel that takes the reader on a very personal journey through the vivid world Hugh Howey created with his Silo Saga (WOOL, SHIFT and DUST). This series was published with the full support of Mr. Howey and has gone on to sell over 15,000 copies.
The End of the Game: The Last Word from Paradise - A Pictoral Documentation of the origins, History and Prospects of the Big Game Africa
Peter H. Beard - 1963
Beautifully illustrated with over 300 contemporary and historical photographs as well as dozens of paintings, The End of the Game is a legendary workvividly telling the story of explorers, missionaries, and big-game hunters whose quests have changed the face of Africa forever.
Georgia O'Keeffe
Georgia O'Keeffe - 1974
Yet no full colour collection of her work has been available until now. This comprehensive volume consists of 108 colour plates accompanied by text written by the artist.
Pod
Stephen Wallenfels - 2009
I'm all cried out. I'm still alone. The sky is full of giant spinning black balls that kill anyone stupid enough to go outside. I've only been out of the car twice-once to pee and once to look at the sky. That one look was enough for me. Now I sit alone in the car, staring out the window like a rat in a cage. But I don't have anyone to look at. The parking garage is empty, except for twisted-up cars, broken glass, and the smell of leaking gasoline. POD is the story of a global cataclysmic event, told from the viewpoints of Megs, a twelve-year-old streetwise girl trapped in a hotel parking garage in Los Angeles; and sixteen-year-old Josh, who is stuck in a house in Prosser, Washington, with his increasingly obsessive-compulsive father. Food and water and time are running out. Will Megs survive long enough to find her mother? Will Josh and his father survive each other?
The Art of Star Trek
Judith Reeves-Stevens - 1995
Bizarre alien beings, breathtaking extraterrestrial landscapes, exotic costumes, state-of-the-art special effects, and remarkably convincing futuristic sets and props and equipment have brought Gene Roddenberry's inspiring vision to life before the public's awestruck eyes."The Art of Star Trek" is a one-of-a-kind gallery of Star Trek artwork, as well as tribute to the many artists, designers, and technicians whose diverse talents and imagination created the distinctive look of the Star Trek universe. Every incarnation of Star Trek is explored: The Original Series, The ANimated Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager, and the films -- with the complete behind-the-scenes story of Star Trek's design history.With hundreds of full-color illustrations and photographs, many from private collections, readers will at last be able to linger on Star Trek's rich visual legacy and trace the evolution of and images from their initial conceptions to their final form on television and film screens.Like all great works of art, the many sights and visual surprises of Star Trek have been built from scratch through a combination of inspiration and painstaking effort. "The Art of Star Trek" covers the entire universe of Star Trek artwork and production design to reveal how, in all of its various forms, Star Trek has allowed us to look boldly into the future and see what no one has seen before."The Art of Star Trek" is the art of pure imagination, the art of a bright, hopeful future, and the art of three remarkable decades on nonstop action and adventure. Lavishly illustrated, it is a book to be read and referred to time after time, as well as one that will become a cherished chronicle fo Star Trek's first thirty years.
Leonardo and the Last Supper
Ross King - 2012
After a dozen years at the court of Lodovico Sforza, the Duke of Milan, Leonardo was at a low point personally and professionally: at forty-three, in an era when he had almost reached the average life expectancy, he had failed, despite a number of prestigious commissions, to complete anything that truly fulfilled his astonishing promise. His latest failure was a giant bronze horse to honor Sforza's father: His 75 tons of bronze had been expropriated to be turned into cannons to help repel a French invasion of Italy. The commission to paint The Last Supper in the refectory of a Dominican convent was a small compensation, and his odds of completing it were not promising: Not only had he never worked on a painting of such a large size-15' high x 30' wide-but he had no experience in the extremely difficult medium of fresco. In his compelling new book, Ross King explores how-amid war and the political and religious turmoil around him, and beset by his own insecurities and frustrations-Leonardo created the masterpiece that would forever define him. King unveils dozens of stories that are embedded in the painting. Examining who served as the models for the Apostles, he makes a unique claim: that Leonardo modeled two of them on himself. Reviewing Leonardo's religious beliefs, King paints a much more complex picture than the received wisdom that he was a heretic. The food that Leonardo, a vegetarian, placed on the table reveals as much as do the numerous hand gestures of those at Christ's banquet. As King explains, many of the myths that have grown up around The Last Supper are wrong, but its true story is ever more interesting. Bringing to life a fascinating period in European history, Ross King presents an original portrait of one of the world's greatest geniuses through the lens of his most famous work.
Marvel Powers of a Girl
Lorraine Cink - 2019
Where the personalities, powers, and straight-up legends of countless heroic women have captured readers for generations. This unique book is the perfect start—or addition—to any Marvel fan's collection! Using her in-depth knowledge and passion for Super Heroes, Lorraine Cink explores the lives of the exceptional and diverse women of the Marvel Universe. Filled with inspirational lessons and clever observations, each section digs into what these relatable women can teach us all about growth, bravery, and the true meaning of strength. Paired with over one hundred original, vibrant, and emotive illustrations from the talented Alice X. Zhang, this book balances the responsibility and the fun that comes with being a hero. Featuring popular characters including Captain Marvel, Black Widow, Shuri, Okoye, Squirrel Girl, and more, this book has something for everyone.
The Etched City
K.J. Bishop - 2003
Gwynn is a gunslinger from the north, a loner, a survivor . . . a killer. Raule is a wandering surgeon, a healer who still believes in just--and lost--causes. Bound by a desire to escape the ghosts of the past, together they flee to the teeming city of Ashamoil, where Raule plies her trade among the desperate and destitute, and Gwynn becomes bodyguard and assassin for the household of a corrupt magnate. There, in the saving and taking of lives, they find themselves immersed in a world where art infects life, dream and waking fuse, and splendid and frightening miracles begin to bloom . . .