Book Scavenger


Jennifer Chambliss Bertman - 2015
    A found cipher. A game begins . . . .Twelve-year-old Emily is on the move again. Her family is relocating to San Francisco, home of her literary idol: Garrison Griswold, creator of the online sensation Book Scavenger, a game where books are hidden all over the country and clues to find them are revealed through puzzles. But Emily soon learns that Griswold has been attacked and is in a coma, and no one knows anything about the epic new game he had been poised to launch. Then Emily and her new friend James discover an odd book, which they come to believe is from Griswold and leads to a valuable prize. But there are others on the hunt for this book, and Emily and James must race to solve the puzzles Griswold left behind before Griswold's attackers make them their next target.

Disney After Dark


Ridley Pearson - 2004
    Finn Whitman and four other teens have been hired as Disney World guides, but with an odd twist: With cutting-edge technology, they have been transformed into hologram projections capable of leading guests around the park. What begins as an exciting theme park job turns into a virtual nightmare as Finn and his pals attempt to thwart an uprising by a menacing group of Disney villains.

The Luck Uglies


Paul Durham - 2014
    Now Rye's only hope is an exiled secret society so notorious its name can't be spoken aloud: the Luck Uglies. As Rye dives into Village Drowning's maze of secrets, rules, and lies, she'll discover the truth behind the village's legends of outlaws and beasts...and that it may take a villain to save them from the monsters.The first in a series, The Luck Uglies is an altogether irresistible cross of Lloyd Alexander's Chronicles of Prydain, Stefan Bachmann's The Peculiar, and Chris Healy's The Hero's Guide to Saving Your Kingdom, overflowing with adventure, secrets, friendship, and magic.

Confessions of a D-List Supervillain


Jim Bernheimer - 2011
    Even then, you don’t really have to. It’s not like it’s going to change the outcome or anything.”Those are the words of Calvin Matthew Stringel, better known as Mechani-Cal. He’s a sarcastic, down on his luck armored villain. Follow his exploits as he gets swept up in a world domination scheme gone wrong and ends up working for this weak willed, mercy loving heroes. Immerse yourself in his epic battles and see what it’s like to be an outsider looking in at a world that few have ever experienced.Climb into Cal’s battlesuit and join him on his journey. Will he avoid selling out his principles for a paycheck and a pardon? Can he resist the camaraderie of being on a super team? Does he fall prey to the ample charms of the beautiful Olympian Aphrodite? How will he survive the jealous schemes of Ultraweapon, who wears armor so powerful it makes Cal’s look like a museum piece?See the world of “righteous do-gooders" through the eyes of someone who doesn’t particularly care for them.And remember - Losing an argument with a group of rioters isn’t a good excuse to start lobbing tear gas indiscriminately at them. You’ve only got so many rounds and it’s going to be a long day, so make sure you get as many as possible with each one.

The Magic Thief


Sarah Prineas - 2008
    Conn should have dropped dead the day he picked Nevery's pocket and touched the wizard's locus magicalicus, a stone used to focus magic and work spells. But for some reason he did not. Nevery finds that interesting, and he takes Conn as his apprentice on the provision that the boy find a locus stone of his own. But Conn has little time to search for his stone between wizard lessons and helping Nevery discover who or what is stealing the city of Wellmet's magic.

Wolverine: Dangerous Games


Gregg Andrew HurwitzBen Oliver - 2008
    Then, Wolverine faces down Nanny and Orphan-Maker, and lets former New X-Men member Trance in on all his secrets.

George's Secret Key to the Universe


Lucy Hawking - 2007
    George's parents, who have always been wary of technology, warn him about their new neighbors: Eric is a scientist and his daughter, Annie, seems to be following in his footsteps. But when George befriends them and Cosmos, their super-computer, he finds himself on a wildly fun adventure, while learning about physics, time, and the universe. With Cosmos's help, he can travel to other planets and a black hole. But what would happen if the wrong people got their hands on Cosmos? George, Annie, and Eric aren't about to find out, and what ensues is a funny adventure that clearly explains the mysteries of science. Garry Parsons' energetic illustrations add humor and interest, and his scientific drawings add clarity; there are also eight 4-page full-color inserts of scientific photos.

Andrea Vernon and the Corporation for UltraHuman Protection


Alexander C. Kane - 2017
    But the reality is she's drowning in debt, has no prospects, and is forced to move back to Queens, where her parents remind her daily that they are very interested in grandchildren.Then, one morning, she is kidnapped, interviewed, and hired as an administrative assistant by the Corporation for UltraHuman Protection. Superheroes for hire, using their powers for good. What could possibly go wrong?Lots.Her coworkers may be able to shoot lightning out of their hands or have skin made of diamonds, but they refuse to learn how to use the company's database. She has a swell hook-up buddy relationship with The Big Axe, but he's pushing to go exclusive. Then there's the small matter of a giant alien space egg hovering over Yankee Stadium, threatening civilization as we know it.Will Andrea find contentment in office drudgery? Can she make a life together with a guy who's eight feet tall and never puts down his axe? And will she ever figure out how her boss likes her coffee?Listening Length: 8 hours and 49 minutes

House of Secrets


Chris Columbus - 2013
    But everything changed when Dr. Walker lost his job in the wake of a mysterious incident. Now in dire straits, the family must relocate to an old Victorian house that used to be the home of occult novelist Denver Kristoff—a house that feels simultaneously creepy and too good to be true.By the time the Walkers realize that one of their neighbors has sinister plans for them, they're banished to a primeval forest way off the grid. Their parents? Gone. Their friends? A world away. And they aren't alone. Bloodthirsty medieval warriors patrol the woods around them, supernatural pirates roam the neighboring seas, and a power-hungry queen rules the land. To survive, the siblings will have to be braver than they ever thought possible—and fight against their darkest impulses. The key may lie in their own connection to the secret Kristoff legacy. But as they unravel that legacy, they'll discover it's not just their family that's in danger . . . it's the entire world.

Eragon


Christopher Paolini - 2002
    When Eragon finds a polished blue stone in the forest, he thinks it is the lucky discovery of a poor farm boy; perhaps it will buy his family meat for the winter. But when the stone brings a dragon hatchling, Eragon soon realizes he has stumbled upon a legacy nearly as old as the Empire itself. Overnight his simple life is shattered, and he is thrust into a perilous new world of destiny, magic, and power. With only an ancient sword and the advice of an old storyteller for guidance, Eragon and the fledgling dragon must navigate the dangerous terrain and dark enemies of an Empire ruled by a king whose evil knows no bounds. Can Eragon take up the mantle of the legendary Dragon Riders? The fate of the Empire may rest in his hands.

The Tournament at Gorlan


John Flanagan - 2015
    By weakening the Rangers, the most powerful force in support of the King, Morgarath plans to steal the throne. Yet when Halt and Crowley arrive in Gorlan, they discover just how close Morgarath’s scheme is to success. Morgarath has a plan to discredit the Prince and alienate him from his father. At the same time, the Baron of Gorlan has been conspiring to win the trust and admiration of the Council of Barons to further his plan. If the young Rangers are to prevent the coup from succeeding, they will have to tread a dangerous path, which leads them to a thrilling climax at the annual tournament at Gorlan, where a series of bitter duels must be fought and won.This origin story brings readers to a time before Will was an apprentice, and lays the groundwork for the epic battles that will culminate with The Ruins of Gorlan and The Burning Bridge—Books 1 and 2 of the Ranger’s Apprentice series.

Awful End


Philip Ardagh - 2000
    Eddie Dickens is sent off to stay with his aunt and uncle and a riotously funny comedy of errors ensues. When both Eddie Dickens's parents catch a disease that makes them turn yellow, go a bit crinkly around the edges, and smell of hot water bottles, it's agreed he should go and stay with relatives at their house, Awful End. Unfortunately for Eddie, those relatives are Mad Uncle Jack and Even-Madder Aunt Maud. . . . This hilarious historical spoof, the first in the Eddie Dickens trilogy, has been called ""a scrumptious cross between Dickens and Monty Python.""