Book picks similar to
Star Trek: The Art of the Film by Mark Cotta Vaz
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non-fiction
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The Truth Is Out There
Brian Lowry - 1995
Everything you must know is in here, including:* A complete and detailed episode guide for season 1 & 2* Scores of never-before-seen photos* A look behind the scenes and on the set* Fascinating stories that trace the show's origin, including interviews with creator Chris Carter, David Duchovny, Gillian Anderson -- everyone in front of and behind the camera that brings The X-Files to life* Biographies of cast and crew* A detailed look at the extraordinary special effects, who creates then, and how they are done* Character studies of Mulder and Scully -- as well as detailed breakdowns of favorite villains and recurring characters* Plus, intriguing trivia and sidebars of "Mulderisms" and "Scullyisms"Your passport to the unknown is here.
The Movie Art of Syd Mead: Visual Futurist
Syd Mead - 2017
His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.
The Secret Art of Dr. Seuss
Dr. Seuss - 1995
Dr. Seuss) in a whole new light. Depicting outlandish creatures in otherworldly settings, the paintings use a dazzling rainbow of hues not seen in the primary-color palette of his books for children, and exhibit a sophisticated and often quite unrestrained side of the artist. 65 color illustrations.
Marvel Encyclopedia
Tom DeFalcoAlan Cowsill - 2019
Keep up with the ever-expanding Marvel Universe with the new edition of DK's best-selling Marvel Encyclopedia, featuring an introduction by Marvel Comics supremo Stan Lee. Updated and expanded, this definitive Who's Who of Marvel Comics reveals vital info and secret histories of more than 1200 classic and brand new Marvel characters, and provides the lowdown on recent key events including Civil War 2, Secret Empire, and Infinity Countdown.From iconic teams such as the Avengers, X-Men, and Guardians of the Galaxy to fan favourites Black Panther, Deadpool, and Captain Marvel to rising stars Amadeus Cho, Squirrel Girl and the Exiles, every significant Marvel character is showcased with the latest comic artwork. Meticulously researched, expertly written, and stunningly illustrated, the Marvel Encyclopedia boasts newly commissioned cover art by one of Marvel's hottest up-and-coming talents. This unique, in-depth, and accessible encyclopedia is an indispensable guide to Marvel Comics that devoted fans and newcomers alike will return to time and again.
Space Odyssey: Stanley Kubrick, Arthur C. Clarke, and the Making of a Masterpiece
Michael Benson - 2018
Clarke created this cinematic masterpiece.Regarded as a masterpiece today, 2001: A Space Odyssey received mixed reviews on its 1968 release. Despite the success of Dr. Strangelove, director Stanley Kubrick wasn’t yet recognized as a great filmmaker, and 2001 was radically innovative, with little dialogue and no strong central character. Although some leading critics slammed the film as incomprehensible and self-indulgent, the public lined up to see it. 2001’s resounding commercial success launched the genre of big-budget science fiction spectaculars. Such directors as George Lucas, Steven Spielberg, Ridley Scott, and James Cameron have acknowledged its profound influence.Author Michael Benson explains how 2001 was made, telling the story primarily through the two people most responsible for the film, Kubrick and science fiction legend Arthur C. Clarke. Benson interviewed Clarke many times, and has also spoken at length with Kubrick’s widow, Christiane; with visual effects supervisor Doug Trumbull; with Dan Richter, who played 2001’s leading man-ape; and many others.A colorful nonfiction narrative packed with memorable characters and remarkable incidents, Space Odyssey provides a 360-degree view of this extraordinary work, tracking the film from Kubrick and Clarke’s first meeting in New York in 1964 through its UK production from 1965-1968, during which some of the most complex sets ever made were merged with visual effects so innovative that they scarcely seem dated today. A concluding chapter examines the film’s legacy as it grew into it current justifiably exalted status.
The Art of Mass Effect
Dan Birlew - 2007
The challenge of creating a plausible vision for humanity and a galaxy of ancient and exotic alien races was given to BioWare's talented art and design teams. They began in a formless void and shaped their worlds, their races, and their civilizations to finish with a living breathing setting exclusive to the Xbox 360.From a massive space citadel whose origins are lost in time to the utilitarian clothing of frontier colonists, each component, whether small or colossal, anomalous or common, within Mass Effect's universe need to be brought to detailed life.In this stunning volume, take an exclusive step back to when this universe was still forming in this compilation of art, images, and commentary taken directly from the artists' sketchbooks as they created the universe of Mass Effect.
The Art of Star Wars: Episode V—The Empire Strikes Back
Deborah Call - 1980
At the same time, these new editions of THE ART OF STAR WARS books will arrive in stores, packed with all-new material, including new "Special Edition" text in The Empire Strikes Back by Mark Cotta Vaz, author of the Industrial Light & Magic: Into the Digital Realm and The Secrets of Star Wars: Shadows of the Empire.
Pathways
Jeri Taylor - 1998
To boost morale as they plot their escape, they each describe the unlikely paths that brought them to Voyager.
Alice in Wonderland: The Visual Guide
Jo Casey - 2010
Set to release in March, 2010, the film combines live-action and CGI technology with the exquisite talents of Johnny Depp, Helena Bonham-Carter, Anne Hathaway, Alan Rickman, Crispin Glover, and more. With these twisted and disturbed minds behind the scenes, Alice in Wonderland is sure to be a feast for audiences young and old.The DK Visual Guide brings the imagery, action, and characters to you with superb photographs and stills, incredible insights into the script, story, and actors, and anything else you can think of that might occur down the rabbit hole!
The Art of Rick and Morty
Justin Roiland - 2017
Now, take a deep trans-dimensional dive into the creation of these many insane universes with The Art of Rick and Morty!This new book is a must-have, not only for followers of the series, but for fans of animation as well! Featuring intimate commentary from the show's creators accompanying a vast collection of process, concept, and production art, this striking volume offers a tantalizing exploration of one of the most outlandish and beloved shows on television. Don't miss your chance to see the amazing art that goes into creating this twisted and fantastic Adult Swim series!
Steampunk: An Illustrated History of Fantastical Fiction, Fanciful Film and Other Victorian Visions
Brian J. Robb - 2012
Enter a world of Victorian technology, where steam power meets space travel. From Jules Verne and H. G. Wells to Alan Moore, Hayao Miyazaki, and Philip Pullman, the genre has captured imaginations around the globe. Here’s the first grand, illustrated history of the counterculture movement in a book fittingly stylish in its design, package, and artwork. From the fastest dirigible and steam-powered ray guns to fashionistas Lady Gaga and Alexander McQueen, the whole story of the gaslight romance is here.
Inception: The Shooting Script
Christopher J. Nolan - 2010
The story of a group of thieves who specialize in invading the mind through one’s dreams, Inception explores the Nolan’s signature psychological themes of memory, paranoia, and self-doubt as the protagonist, Dom Cobb, is pitted against a hostile subconscious spurred on by personal demons and regrets from the past. In a conversational preface, Nolan discusses with brother and frequent collaborator, Jonah, the genesis of the idea for the film and the decade-long process it took to write it. Detailing the results of Nolan’s efforts, Inception: The Shooting Script includes key storyboard sequences, full-color concept art, and an appendix on the workings of the mysterious Pasiv Device that Cobb and his fellow extractors use to initiate the dream-share. An exclusive exploration of a highly original concept, Inception: The Shooting Script is the record of a writer-director at the height of his craft.
Star Trek IV: The Voyage Home
Vonda N. McIntyre - 1986
Kirk is charged by the Klingon Empire for the comandeering of a Klingon starship. The Federation honors the Klingon demands for extradition, and Kirk and the crew of the Starship Enterprise are drawn back to Earth. But their trip is interrupted by the appearance of a mysterious, all-powerful alien space probe. Suddenly, Kirk, Spock, McCoy and the rest of the crew must journey back through time to twentieth-century Earth to solve the mystery of the probe.
The Resurrectionist: The Lost Work of Dr. Spencer Black
E.B. Hudspeth - 2013
A city of gas lamps, cobblestone streets, and horse-drawn carriages—and home to the controversial surgeon Dr. Spencer Black. The son of a grave robber, young Dr. Black studies at Philadelphia’s esteemed Academy of Medicine, where he develops an unconventional hypothesis: What if the world’s most celebrated mythological beasts—mermaids, minotaurs, and satyrs—were in fact the evolutionary ancestors of humankind? The Resurrectionist offers two extraordinary books in one. The first is a fictional biography of Dr. Spencer Black, from a childhood spent exhuming corpses through his medical training, his travels with carnivals, and the mysterious disappearance at the end of his life. The second book is Black’s magnum opus: The Codex Extinct Animalia, a Gray’s Anatomy for mythological beasts—dragons, centaurs, Pegasus, Cerberus—all rendered in meticulously detailed anatomical illustrations. You need only look at these images to realize they are the work of a madman. The Resurrectionist tells his story.