The Complete Guide to Middle-Earth


Robert Foster - 1974
    Now in a gorgeous new hardcover format with a four-color map of Middle-earth, this is the completely revised guide to every creature, place, and event from the great fantasy epic.

The Dangerous Book for Boys


Conn Iggulden - 2006
    This is a wonderful collection of all things that make being young, or young at heart, fun. Audio includes: Questions About the World, How to Play Stickball, The Rules of Soccer, Fishing, Famous Battles, Extraordinary Stories, Girls, First Aid, The Seven Wonders of the Ancient World, Seven Modern Wonders of the World The perfect book for every boy from eight to eighty.

Design Drawing


Francis D.K. Ching - 1997
    Design Drawing covers the traditional basics of drawing, including line, shape, tone, and space. The supplemental CD-ROM contains information and instruction that elucidates a broad range of design drawing concepts through animation, video, and three-dimensional models. Intended for use with the book or as a stand-alone product, the CD-ROM includes 25 interactive lessons which demonstrate concepts and techniques in a way that a 2-D book format cannot.

Tom Brown's Field Guide to Living with the Earth


Tom Brown Jr. - 1984
    This wide-ranging handbook provides us with the absolute necessities for long-term living, the ancient secrets of adaptation (the single most important environmental skill), and the keys to a deeper awareness and harmony with the earth.

The Non-Designer's Design Book


Robin P. Williams - 2003
    Not to worry: This book is the one place you can turn to find quick, non-intimidating, excellent design help. In The Non-Designer's Design Book, 2nd Edition, best-selling author Robin Williams turns her attention to the basic principles of good design and typography. All you have to do is follow her clearly explained concepts, and you'll begin producing more sophisticated, professional, and interesting pages immediately. Humor-infused, jargon-free prose interspersed with design exercises, quizzes, illustrations, and dozens of examples make learning a snap—which is just what audiences have come to expect from this best-selling author.

The Complete Idiot's Guide to Private Investigating


Steven Kerry Brown - 2002
    for your own business. You?ll get the low-down on pre-employment research, tenant screening, adoption searches, safeguarding yourself from investigation, and much more. ?Completely revised with all-new chapters on skip tracing and due diligence searches ?Skills and techniques for average citizens, as well as professionals ?Includes the most useful?and little-known?databases

Pragmatic Thinking and Learning: Refactor Your Wetware


Andy Hunt - 2008
    Not in an editor, IDE, or design tool. You're well educated on how to work with software and hardware, but what about wetware--our own brains? Learning new skills and new technology is critical to your career, and it's all in your head. In this book by Andy Hunt, you'll learn how our brains are wired, and how to take advantage of your brain's architecture. You'll learn new tricks and tips to learn more, faster, and retain more of what you learn. You need a pragmatic approach to thinking and learning. You need to Refactor Your Wetware. Programmers have to learn constantly; not just the stereotypical new technologies, but also the problem domain of the application, the whims of the user community, the quirks of your teammates, the shifting sands of the industry, and the evolving characteristics of the project itself as it is built. We'll journey together through bits of cognitive and neuroscience, learning and behavioral theory. You'll see some surprising aspects of how our brains work, and how you can take advantage of the system to improve your own learning and thinking skills.In this book you'll learn how to:Use the Dreyfus Model of Skill Acquisition to become more expertLeverage the architecture of the brain to strengthen different thinking modesAvoid common "known bugs" in your mindLearn more deliberately and more effectivelyManage knowledge more efficientlyPrinted in full color.

Projects to Get You Off the Grid: Rain Barrels, Chicken Coops, and Solar Panels


Instructables.com - 2010
    Twenty Instructables illustrate just how simple it can be to make your own backyard chicken coop, or turn a wine barrel into a rainwater collector.Illustrated with dozens of full-color photographs per project accompanying easy-to-follow instructions, this Instructables collection utilizes the best that the online community has to offer, turning a far-reaching group of people into a mammoth database churning out ideas to make life better, easier, and in this case, greener, as this volume exemplifies.

Creating Minds: An Anatomy of Creativity as Seen Through the Lives of Freud, Einstein, Picasso, Stravinsky, Eliot, Graham, and Gandhi


Howard Gardner - 1993
    In his classic work Frames of Mind, he undermined the common notion that intelligence is a single capacity that every human being possesses to a greater or lesser extent. Now building on the framework he developed for understanding intelligence, Gardner gives us a path breaking view of creativity, along with riveting portraits of seven figures who each reinvented an area of human endeavor. Using as a point of departure his concept of seven “intelligences,” ranging from musical intelligence to the intelligence involved in understanding oneself, Gardner examines seven extraordinary individuals—Sigmund Freud, Albert Einstein, Pablo Picasso, Igor Stravinsky, T.S. Eliot, Martha Graham, and Mahatma Gandhi—each an outstanding exemplar of one kind of intelligence. Understanding the nature of their disparate creative breakthroughs not only sheds light on their achievements but also helps to elucidate the “modern era”—the times that formed these creators and which they in turn helped to define. While focusing on the moment of each creator’s most significant breakthrough, Gardner discovers patterns crucial to our understanding of the creative process. Not surprisingly, Gardner believes that a single variety of creativity is a myth. But he supplies evidence that certain personality configurations and needs characterize creative individuals in our time, and that numerous commonalities color the ways in which ideas are conceived, articulated, and disseminated to the public. He notes, for example, that it almost invariably takes ten years to make the initial creative breakthrough and another ten years for subsequent breakthroughs. Creative people feature unusual combinations of intelligence and personality, and Gardner delineates the indispensable role of the circumstances in which an individual works and the crucial reactions of the surrounding group of informed peers. He finds that an essential element of the creative process is the support of caring individuals who believe in the revolutionary ideas of the creators. And he documents the fact that extraordinary creativity almost always carries with it extraordinary costs in human terms.

Guitar For Dummies


Mark Phillips - 1998
    Guitar for Dummies 2E features new practice techniques -- from scales to full pieces. Guitar for Dummies 2E also includes updates to charts, illustrations, photos and resources. Guitar for Dummies 2E features updates on tuning as well as the latest information on buying a guitar and accessories. Plus an all-new interactive CD allows readers to listen, learn, tune, and play along. Perfect for beginner to intermediate guitar players seeking step-by-step advice and tips to play the guitar.

A Short Course in Digital Photography


Barbara London - 2009
    "The London, Upton, Stone series has helped over 1,000,000 photography students capture their potential. After a very successful first edition, this second edition returns with the most up-to-date industry knowledge. Modeled after the long-running and widely used "A ""Short Course in Photography, " a brief text which presents the medium entirely in its most updated form.

Power Sewing Step-By-Step


Sandra Betzina - 2000
    she inspires a love of sewing itself. A contemporary classic, Power Sewing is clearly written with detailed photos; it guides the reader through every facet of garment construction with ease.

Croatia


Leandro Zoppé - 2002
    The fully updated guide includes unique cutaways, floor plans, and reconstructions of the must-see sights, plus street-by-street maps of cities and towns.DK's insider travel tips and essential local information will help you discover the best of this country, from local festivals and markets to day trips around the countryside. Detailed listings will guide you to hotels, restaurants, bars and shops for all budgets, while practical information will help you to get around by train, bus, or car.With hundreds of full-color photographs, hand-drawn illustrations, and custom maps that brighten up every page, "DK Eyewitness Travel Guide: Croatia" truly shows you around this destination as no one else can.

Complete Guide to Sewing


Reader's Digest Association - 1976
    The constant companion of the many people who are turning to home sewing as a creative -- and money-saving -- hobby.

Fun with a Pencil


Andrew Loomis - 1939
    His first book, Fun With a Pencil, published in 1939 is a wonderfully crafted and engaging introduction to drawing, cartooning, and capturing the essence of a subject all while having fun. With delightful step-by-step instruction from Professor Blook, Loomis's charming alter ego on the page.