NPCs


Drew Hayes - 2014
    Once the dust settles, these four find themselves faced with an impossible choice: pretend to be adventurers undertaking a task of near-certain death or see their town and loved ones destroyed. Armed only with salvaged equipment, second-hand knowledge, and a secret that could get them killed, it will take all manner of miracles if they hope to pull off their charade.And even if they succeed, the deadliest part of their journey may well be what awaits them at its end.

Dungeon Born


Dakota Krout - 2016
    A sheep-herder turned Noble. Their path to ascendance through cultivation. Conquering dungeons and using them to grow has long been the most efficient way to become a powerful adventurer. The only thing keeping the process from being easy is the Beasts that inhabit these places. Questions plague those entering this particular place of power: Where do the "rewards" of weapons, armor, and heavy gold coins come from? Why is a fluffy bunny charging at me? For abyss-sake, why are there so many monsters? Cal has all of the answers to these age-old questions for a very simple reason. He is a Dungeon Core, a soul forced against his will into a magical stone. With the help of an energetic friend, Cal grows a dungeon around himself to bring in new sources of power. When a threat he doesn't fully comprehend bares its many teeth, Cal is determined to survive the attempt on his life. Unfortunately for adventurers, the only way for him to achieve his goal is to eat anyone that enters his depths.

The Land: Founding


Aleron Kong - 2015
    to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule

Catharsis


Travis Bagwell - 2016
    He attends a prestigious private school on scholarship and his parents are reasonably well off. Yet life hasn't been easy for Jason. He has spent most of high school being tormented by both the students and faculty and his parents are never home. Frustrated and alone, his one escape has always been video games. In-game, he can feel the type of power and freedom he lacks in his day-to-day life. Fortunately, a new virtual reality game (the first of its kind) has just been released, which promises the opportunity for an even greater escape. Once he begins playing, Jason quickly finds himself on the path to becoming the game’s villain. In the process, he also starts to suspect that there is something unusual going on within the game. (This novel contains graphic violence and language. Books don't have ratings, but, if they did, this book would be rated "M" for Mature)

Sufficiently Advanced Magic


Andrew Rowe - 2017
    Those who survive the spire’s trials return home with an attunement: a mark granting the bearer magical powers. According to legend, those few who reach the top of the tower will be granted a boon by the spire’s goddess. He never returned. Now, it’s Corin’s turn. He’s headed to the top floor, on a mission to meet the goddess. If he can survive the trials, Corin will earn an attunement, but that won’t be sufficient to survive the dangers on the upper levels. For that, he’s going to need training, allies, and a lot of ingenuity. The journey won’t be easy, but Corin won’t stop until he gets his brother back.

Schooled in Magic


Christopher G. Nuttall - 2014
    Rescued in the nick of time by an enigmatic sorcerer, she discovers that she possesses magical powers and must go to Whitehall School to learn how to master them. There, she learns the locals believe that she is a "Child of Destiny," someone whose choices might save or damn their world ... a title that earns her both friends and enemies. A stranger in a very strange land, she may never fit into her new world ... ...and the necromancer is still hunting her. If Emily can't stop him, he might bring about the end of days. Book I in the Schooled in Magic series.

Worm


Wildbow - 2013
    Her first attempt at taking down a supervillain sees her mistaken for one, thrusting her into the midst of the local ‘cape’ scene’s politics, unwritten rules, and ambiguous morals. As she risks life and limb, Taylor faces the dilemma of having to do the wrong things for the right reasons.The story, titled Worm, takes the form of a web serial, posted in bite-sized reads in much the same way that authors such as Mark Twain would release their works one chapter at a time in the days before full-fledged novels. Worm started in June 2011, updating twice a week, and finished in late November, 2013. It totals roughly 1,750,000 words; roughly 26 typical novels in length (or 10-11 very thick novels).

So You Want to Be a Villain?


ErraticErrata - 2015
    Yet after a night gone from bad to worse she is offered a once-in-a-lifetime opportunity by the right hand of the Empress, the infamous Black Knight: to become his apprentice and learn the business of villainy from one of the most dangerous men in Creation. It’s probably a trap, but when has that ever stopped her? For the sake of the land of her birth, she is more than willing to get her hands dirty. They say the first step on the path to the Tower is the hardest.Considering the amount of people already trying to kill her, ‘they’ might have a point.-------------------------------------------------------A Practical Guide to Evil is a fantasy series about a young girl named Catherine Foundling making her way through the world – though, in a departure from the norm, not on the side of the heroes. Is there such a thing as doing bad things for good reasons, or is she just rationalizing her desire for control? Good and Evil are tricky concepts, and the more power you get the blurrier the lines between them become.

He Who Fights with Monsters


Shirtaloon - 2021
    At least, Jason tries to be heroic, but it's hard to be good when all your powers are evil.He’ll face off against cannibals, cultists, wizards, monsters...and that’s just on the first day. He’s going to need courage, he’s going to need wit, and he’s going to need some magic powers of his own. But first, he’s going to need pants.After cementing itself as one of the best-rated serial novels on Royal Road with an astonishing 13 million views, He Who Fights with Monsters is now available on Kindle.About the series: Experience an isekai culture clash as a laid-back Australian finds himself in a very serious world. See him gain suspiciously evil powers through a unique progression system combining cultivation and traditional LitRPG elements. Enjoy a weak-to-strong story with a main character who earns his power without overshadowing everyone around him, with plenty of loot, adventurers, gods and magic. Rich characters and world-building offer humor, political intrigue and slice-of-life elements alongside lots of monster fighting and adventure.

Off to Be the Wizard


Scott Meyer - 2013
    With every use of this ability, though, Martin finds his little “tweaks” have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard.What could possibly go wrong?An American hacker in King Arthur’s court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin… and not, y’know, die or anything.

Unsouled


Will Wight - 2016
     Lindon is Unsouled, forbidden to learn the sacred arts of his clan. When faced with a looming fate he cannot ignore, he must defy his family's rules...and forge his own Path.

Orconomics


J. Zachary Pike - 2014
    For the licensed wizards and warriors of Arth, slaying and looting the forces of evil is just a job. The Heroes' Guild has turned adventuring into a career, selling the rights to monsters’ hoards of treasure as investment opportunities. Corporations spend immense sums sponsoring heroes to undertake quests, betting they’ll reap the profits in plunder funds when the loot is divvied up.Questing was all business for famous Dwarven berserker Gorm Ingerson, until a botched expedition wiped out his party, disgraced his name, and reduced him to a thieving vagabond. Twenty years later, a chance encounter sees Gorm forcibly recruited by a priest of a mad goddess to undertake a quest that has a reputation for getting heroes killed. But there’s more to Gorm’s new job than an insane prophecy; powerful corporations and governments have shown an unusual interest in the job. Gorm might be able to turn a bad deal into a golden opportunity and win back the fame and fortune he lost so long ago.Promising fun, fantasy, and financial calamity, Orconomics: A Satire is the first book in The Dark Profit Saga, an economically epic trilogy.

Into the Labyrinth


John Bierce - 2018
    He can barely cast any spells at all, and those he does cast tend to fail explosively. If that wasn't bad enough, he's also managed to attract the ire of the most promising student of his year- who also happens to be the nephew of a king. Hugh has no friends, no talent, and definitely doesn't expect a mage to choose him as an apprentice at all during the upcoming Choosing. When a very unusual mage does choose him as apprentice, however, his life starts to take a sharp turn for the better. Now all he has to worry about is the final test for the first years- being sent into the terrifying labyrinth below Skyhold.

Metaworld Chronicles: Vol.1


David J. Wuto - 2019
    Though her troubled child- hood remained, the familiar society she had once lived in had all but disappeared, replaced by a parallel reality. Back in her teenage body, she must navigate her new world, once again forging friendships, filial bonds, and gain mastery over the skills necessary to survive in a 21st century Earth ruled by Mages and Magic, where humanity lives in enclaves shielded from Magical Beasts, Demi-humans, and otherworldly beings in a meta-world made unreal by a sorcerous apartheid

The Lies of Locke Lamora


Scott Lynch - 2006
    But young Locke Lamora dodges death and slavery, becoming a thief under the tutelage of a gifted con artist. As leader of the band of light-fingered brothers known as the Gentleman Bastards, Locke is soon infamous, fooling even the underworld’s most feared ruler. But in the shadows lurks someone still more ambitious and deadly. Faced with a bloody coup that threatens to destroy everyone and everything that holds meaning in his mercenary life, Locke vows to beat the enemy at his own brutal game—or die trying.