Alice in Wonderland: The Visual Guide


Jo Casey - 2010
    Set to release in March, 2010, the film combines live-action and CGI technology with the exquisite talents of Johnny Depp, Helena Bonham-Carter, Anne Hathaway, Alan Rickman, Crispin Glover, and more. With these twisted and disturbed minds behind the scenes, Alice in Wonderland is sure to be a feast for audiences young and old.The DK Visual Guide brings the imagery, action, and characters to you with superb photographs and stills, incredible insights into the script, story, and actors, and anything else you can think of that might occur down the rabbit hole!

The Art of Cuphead


Eli Cymet - 2020
    Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC!Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro gameplay.Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!

The Official Guide to Bionicle


Greg Farshtey - 2003
    One Destiny.Live the legend with a new line of books based on BIONICLE, the first-ever, best-selling LEGO action figure.A comprehensive guide to the richly detailed BIONICLE universe. Fans have received only glimpses into the characters and backstory of the BIONICLE world through the website and popular comic books, and they're hungry for more. This official guide is filled with information on every BIONICLE character and spectacular full-color CGI art. Fans will love extras that include a BIONICLE glossary, the BIONICLE alphabet, and exclusive teasers to upcoming storylines. A must-have for any collector, this book is the perfect introduction to the BIONICLE toys and the story that lies beyond them.

Assassin's Creed: The Complete Visual History


Matthew Miller - 2015
    A sweeping and visually rich narrative covering the Crusades in medieval Jerusalem, the pirate-infested oceans of the Caribbean, the height of the French Revolution, and more, Assassin’s Creed immerses fans in the most dramatic periods in human history and brings to life some of its most intriguing and influential characters. This comprehensive book explores the history and legacy of Assassin’s Creed, its rich mythology, and the vivid artwork of the entire franchise, including works created for the graphic novels and downloadable content. With never-before-seen concept and character art, Assassin’s Creed: The Complete Visual History reveals the creative process behind the immersive historical settings as well as the development of such iconic characters as Altair, Ezio, Connor, and Arno, to name a few, chronicling how the franchise has evolved over the years while retaining its bold, signature look. Written by gaming journalist Matthew Miller and featuring commentary from key Ubisoft developers and artists, this comprehensive visual history offers unparalleled insight into one of the industry’s most acclaimed franchises. The ultimate word on the blockbuster gaming phenomenon, Assassin’s Creed: The Complete Visual History is a must read for fans of the franchise and those interested in discovering the astounding artistry behind the creation of a major contemporary video game series.

Dinotopia: The World Beneath


James Gurney - 1995
    They have only begun to adjust to this remarkable civilization before heading off on separate quests. Will takes to the sky as the pilot of a giant pterosaur known as a skybax, while Arthur leads an excavation deep underground to discover the origins of the world beneath Dinotopia. Little does either of them know of the dangers they are about to face ...

Sowa's Ark: An Enchanted Bestiary


Michael Sowa - 1996
    A miniature pig splashing in a bowl of soup; a duck leading a wheelbarrow down a country lane; a woman gently stroking her daughter's face with a rabbit: take a trip into Sowa's brilliant and darkly comic imagination, where a menagerie of creatures adopt strange personae and pop up in the most unexpected places. In the same realm as Chris Van Allsburg and Maurice Sendak, Sowa's paintings take on the other-worldly look of a whacked-out fairy tale—each work full of irony, a wry Brothers Grimm for grown-ups. These witty and satirical images—a cross between Magritte and The Far Side—are sure to attract a well-deserved and passionate following in the States.

The Steampunk Bible


Jeff VanderMeerJake von Slatt - 2011
    The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history.Praise for The Steampunk Bible:"The Steampunk Bible is an informed, informative and beautifully illustrated survey of the subject." -The Financial Times"The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written." -The Austin Chronicle “It’s hard to imagine how VanderMeer and Chambers could have put together a stronger collection. Its publication marks a significant, self-conscious moment in the history of the movement.”—PopMatters.com

The Adventure Time Encyclopaedia: Inhabitants, Lore, Spells, and Ancient Crypt Warnings of the Land of Ooo Circa 19.56 B.G.E. - 501 A.G.E.


Martin Olson - 2013
          Written and compiled by the Lord of Evil himself, The Adventure Time Encyclopaedia matches the playful, subversive tone of the series, detailing everything anyone will ever need to know about the postapocalyptic land of Ooo and its inhabitants—secret lore and spells, fun places you should visit and places where you will probably die, whom to marry and whom not to marry, how to make friends and how to destroy your enemies—plus hand-written marginalia by Finn, Jake, and Marceline. An indispensable companion to the show, this side-splittingly funny love letter to Adventure Time is sure to appeal to fans of all ages. Heck yeah! From the Back Cover: Written by the Lord of Evil Himself, Hunson Abadeer (a.k.a. Marceline the Vampire Queen's dad), to instruct and confound the demonic citizenry of the Nightosphere, The Adventure Time Encyclopaedia is perhaps the most dangerous book in history. Although seemingly a guidebook to the Land of Ooo and its postapocalyptic inhabitants, it is in fact an amusing nightmare of literary pitfalls, bombastic brain-boggles, and ancient texts designed to drive the reader mad.  Complete with secret lore and wizard spells, fun places you should visit and places where you will probably die, advice on whom to marry and whom not to marry, and how to make friends and destroy your enemies, this volume includes hand-written marginalia by Finn, Jake, and Marceline. Arguably the greatest encyclopaedia ever written since the beginning of the cosmos, it is also an indispensable companion to humans and demons who know what time it is: Adventure Time!

How To Draw The Newest Pokémon : Featuring Some Sinnoh Characters


Maria B. Alfano - 2007
    That's what makes them a challenge to battle--and a challenge to draw! But if you're determined to sketch 'em all, then this book is a great start. It's packed with tips to get you drawing the newest Pokemon characters. So sharpen your pencil and get ready to go!

Halo 3: The Official Strategy Guide


James Price - 2007
    ·Detailed annotated maps for all levels·Learn how to dominate multiplayer matches with information on weapon locations and expert tips·Learn about every enemy, vehicle and weapon — their strengths and weaknesses and how you can exploit them·Confidently navigate the huge Campaign mode with our exclusive maps and step-by-step walkthrough·Complete list of all Achievements and how to unlock each onePacked with tips, tactics and techniques direct from Bungie

Invasion of the Overworld: A Minecraft Novel


Mark Cheverton - 2013
    As the self-proclaimed King of the Griefers, Gameknight played the game for himself at the expense of everyone else, keeping the list of his friends in the game short, extremely short. But when one of his father’s inventions teleports him into the game, Gameknight is forced to live out a real-life adventure within the digital world of Minecraft. Unsure if he would respawn if killed in the game . . . maybe he’d just disconnect . . . or maybe he’d really die . . . Gameknight must play the game with all of his skill and knowledge in order to avoid the sharp claws of zombies and pointed fangs of spider. While living out this terrible and painful adventure, he discovers the most well-kept secret about Minecraft, something not even the programmers realize; the creatures within the game are alive! His emergence into the game triggers a war that threatens to consume all of Minecraft and possible the physical world as well. Gameknight must fight through the electronic world, with his new NPC friend, Crafter, and his only user friend, Shawny, as he fights epic battles, the mobs on the server seeking to destroy everything, stuffing out all life, everywhere. Gameknight is the key to salvation for all the electronic lives in Minecraft and possibly in the physical world as well . . . or maybe he’d not the key at all, maybe he’s the fuse to destruction.

Arthur Spiderwick's Field Guide to the Fantastical World Around You


Tony DiTerlizzi - 2004
    Written by three siblings, the letter told of their great-great-uncle Arthur Spiderwick and an unfinished tome filled with eyewitness accounts of creatures otherwise thought to be the stuff of legend. In the #1 New York Times bestselling serial the Spiderwick Chronicles, readers were enthralled by the account of the those siblings, Jared, Simon, and Mallory Grace, as they battled dwarves, goblins, elves, and a diabolical ogre in their efforts to hold on to their uncle Spiderwick,s life work. Now, through the combined efforts of the Grace children and authors Tony DiTerlizzi and Holly Black, Simon & Schuster is thrilled to present that work to you! Beginning with a thoughtful and informative introduction, progressing through six exhaustive sections featuring thirty-one faerie species, and culminating with an addendum that includes observations supplied by Jared Grace, this long-awaited compendium to the worldwide Spiderwick phenomenon delivers enough information to satisfy even the most demanding faerie enthusiast. Not only will readers learn the habits and habitats of the fourteen fantastical creatures featured in the New York Times, USA Today, and Publishers Weekly bestselling chapter books, but they will be delighted and astonished by an additional seventeen creatures. Also included are dozens of snippets from Arthur Spiderwick,s personal journal as well as cameos from a few series favorites. With so much to offer, this book is destined to be pored over for generations to come!

The Zombie Survival Guide: Complete Protection from the Living Dead


Max Brooks - 2003
    Fully illustrated and exhaustively comprehensive, this book covers everything you need to know, including how to understand zombie physiology and behavior, the most effective defense tactics and weaponry, ways to outfit your home for a long siege, and how to survive and adapt in any territory or terrain.Top 10 Lessons for Surviving a Zombie Attack 1. Organize before they rise! 2. They feel no fear, why should you?3. Use your head: cut off theirs.4. Blades don’t need reloading.5. Ideal protection = tight clothes, short hair.6. Get up the staircase, then destroy it. 7. Get out of the car, get onto the bike.8. Keep moving, keep low, keep quiet, keep alert!9. No place is safe, only safer. 10. The zombie may be gone, but the threat lives on. Don’t be carefree and foolish with your most precious asset—life. This book is your key to survival against the hordes of undead who may be stalking you right now without your even knowing it. The Zombie Survival Guide offers complete protection through trusted, proven tips for safeguarding yourself and your loved ones against the living dead. It is a book that can save your life.

Quidditch Through the Ages


J.K. Rowling - 2001
    This invaluable volume is consulted by young Quidditch fans on an almost daily basis.Proceeds from the sale of this book will go to Comic Relief, who will use your money to continue improving and changing lives -- work that is even more important and astonishing than the three-and-a-half-second capture of the Golden Snitch by Roderick Plumpton in 1921.

Head Over Heels


SparkNotes - 2004
    Each book showcases more than 1,000 vocabulary words frequently included on the SAT. Brief definitions appear on the same page so that readers can quickly access and digest the meanings as they read along.