Book picks similar to
World of Warcraft: Dark Mirror by Steve Danuser


warcraft
short-stories
world-of-warcraft
video-games

Peter and the Frankenstein


Darren Pillsbury - 2011
    Rowling (the HARRY POTTER series), Darren Shan (CIRQUE DU FREAK), R.L. Stine (the GOOSEBUMPS series), and Stephen King (IT)! Volume Three in the PETER AND THE MONSTERS series! Follow the adventures started in PETER AND THE VAMPIRES (Volume One) and PETER AND THE WEREWOLVES (Volume Two)!Tragedy has struck Peter’s best friend Dill. In his effort to help, Grandfather might have actually made things worse. But help is on the way in the form of a new ally, and important information surfaces that might explain the Curse now haunting Peter and his family. In this volume, Peter battles more supernatural mayhem, including:A scientist who pieces together a family of monstrous creations…A pack of small creatures that kill the local baker, and plan to make Peter their next victim…Peter’s own dark side, which rears its ugly head in a violent rampage…A mysterious ‘snow demon’ out of Native American legend that menaces Peter on a ski trip…And a couple of ‘walking dead’ who try to put Peter in the morgue during a visit to the hospital. The PETER AND THE VAMPIRES series is for teens and adults who, when they were kids, were looking for stories that kicked butt. The protagonist might be young, but the stories are dark, funny, and edge-of-your-seat suspenseful.PETER AND THE FRANKENSTEIN is the third in an ongoing series that includes PETER AND THE VAMPIRES (Volume 1) and PETER AND THE WEREWOLVES (Volume 2). This book is 150,000 words (450+ pages) and contains some mild language, violence, and scary situations.

Bridge of Snow


Marie Rutkoski - 2014
    Let the carriage to a royal ball wait. There is a story to be told: of a starless night, a mother and her sick son, and a mortal who falls in love with the snow god, and will do anything to have her...

Forbidden Fruit


Calvin Demmer - 2017
    Casey, author of Stygian Doorways

Gods and Monsters Books 4 - 6


Quinn Blackbird - 2020
    SyfonerValissa's death toll keeps climbing and her sanity unwinding.After she uncovers the true reason that Prince Poison keeps her like a caged bird, and she uncovers his terrible secret, Valissa faces the her greatest and deadliest challenge yet. Betray her closest friend, Ava, who is lost into the arms of a devil or stay by the Prince's side.Problem is, Valissa doesn't sacrifice herself for anyone, especially when escape comes in the tempting package of Damianos, her mysterious night-time visitor.Valissa is on her own, but that doesn't mean she won't tear everything down on her way to freedom.The Prince made a mistake in training her up to withstand his poison. Now, Valissa is stronger than ever ... as strong as a God.5. GodsStolen away by Phantom, Valissa finds herself tangled in a war older than herself. But with her powers climbing and cruelty rising, she starts to doubt her choice. Phantom offers her greatness but at a price, a price that carves into her a longing for her wretched Prince Poison.What can be worse than running from a malicious God?Running into the arms of another...6. MonstersValissa's power burns like a murderous fire within her, consuming her. Now a God, she must choose whether she will be cruel or fair. But what remains of her humanity is destroyed by a betrayal so cutting that Valissa kills a God close to her.What is worse than killing a God? Perhaps killing the wrong one...

Deadlock Rebels: An AFK Book (Overwatch)


Lyndsay Ely - 2021
    Are you with us? Enter the next original YA novel for Overwatch, the worldwide gaming sensation from Blizzard Entertainment!In the years after the Omnic Crisis, the American Southwest is ruled by vultures looking to profit off the chaos. The West is ripe for the taking, and Elizabeth Caledonia Ashe intends to write her name across it.When Ashe is arrested yet again on the morning of her high school graduation, her aloof, old-money parents decide to disinherit her from the family fortune. To steal back what's rightfully hers, Ashe teams up with her omnic butler, B.O.B., and local ruffian Jesse McCree for a series of heists, catapulting the trio into a game of fast money and dangerous alliances. Along the way, Ashe discovers that family isn't just about blood. It's about the people who've got your back when your back's against the wall.Full of high-octane chases and action-packed stand-offs, the second novel for Overwatch explores the founding of the Deadlock Gang and the origins of fan-favorite heroes Ashe and McCree. Don't miss this incredible, original story straight from the Overwatch game team and critically acclaimed author Lyndsay Ely.

Halo 3: The Official Strategy Guide


James Price - 2007
    ·Detailed annotated maps for all levels·Learn how to dominate multiplayer matches with information on weapon locations and expert tips·Learn about every enemy, vehicle and weapon — their strengths and weaknesses and how you can exploit them·Confidently navigate the huge Campaign mode with our exclusive maps and step-by-step walkthrough·Complete list of all Achievements and how to unlock each onePacked with tips, tactics and techniques direct from Bungie

The Lost Scrolls: Fire (Avatar: The Last Airbender)


Nickelodeon Publishing - 2013
    The scroll also contains information about leaders of the Fire Nation, Firebending techniques, the spirit world, and much more.

Flushed: A funny short story


Svingen and Pedersen - 2018
    What’s the man to do? Leave the bathroom and say nothing on the matter? Or, take matters into his own hands?THE MEANTIME STORIES is a funny short read series that draws inspiration from Terry Pratchett, Monty Python, and Douglas Adams, all combined with a twist of Nordic Noir (human folly, abrupt and plentiful deaths, snappy dialogue, quirky deep thoughts, and absurd outcomes). It’s glittering darkness, and clouded light.Each story is a stand-alone, ready to be enjoyed when you yearn for 30 minutes of wacky, brainy, and laugh-out-loud entertainment. Longing for surprises, unexpected twists, and silliness with an edge? Look no further, because in the Meantime, anything can happen!

The Straw Man and a Murder


Jeff Menapace - 2011
    One of these friends is a scarecrow. The others are crows. When his father's violence goes too far, something must be done, and before the night is up the wicked will learn that vengeance comes in many shapes and sizes.Short Fiction. approx 17 pages

Heir to the Sundered Crown


M.S. Olney - 2014
    The Kingdom of Delfinnia is in chaos. After assassins kill the king and his family, greedy self serving men battle one another for the crown. Unknown to them is that one heir yet lives, a baby boy now hidden and protected. In the mage city of Caldaria is a boy named Luxon. A young mage who will discover his past and his powers. For he will one day become known as the Legendary, the wizard who would break the world, the man who would embrace death and live and the hero who would give a realm its greatest king. Sent on a quest to find the one responsible for the King's assassination Luxon teams up with Ferran of the Blackmoor the legendary Nightblade and hunter of fell beasts, Sophia Cunning the land’s greatest witch hunter and Kaiden, a noble knight sworn to defend the world from darkness. Together they find the answers they seek, but the truth is far worse than anyone could possibly imagine. The Heir to the Sundered Crown is a fantasy tale that will ignite the imagination and set the stage for an epic battle between the light and the darkness.

The Devil You Know / The Hero of Aral Pass / A Thousand Years


Mark Lawrence - 2021
    This collection contains three unconnected short stories.The Devil You Know - 10,341 words - a Nona story that sits between Red Sister and Grey Sister - an extension of Red Sister.The Hero of Aral Pass - 4,493 words - a Jalan story that sits after The Red Queen's War trilogy.A Thousand Years - 9,321 words - a Snorri story that occurs before The Red Queen's War trilogy.

The Citadel


Chris Wooding - 2008
    The end of the world is near...It's up to Parakka to stop the destruction of the worlds, but just how much strength have they got left to defend the Citadel?When the final battle is over and silence reigns, will there be anyone left to tell the tale?

The Sequestered Seminary of Sawtorn (Zectas #5)


John Nest - 2016
    There, he hopes to find a miracle. As the Brotherhood of Beggars informed him that a Thaumaturge may live there, in the form of the true Magietrois. However, Smoke's quest for his friends' resurrection is on constrained time. Duke Burmistrz of Centzo City plans to attack Verbrannt within a year's time.

My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft


Bonnie Nardi - 2010
    My Life as a Night Elf Priest digs deep beneath the surface of that icon to explore the rich particulars of the World of Warcraft player's experience."—Julian Dibbell, Wired"World of Warcraft is the best representative of a significant new technology, art form, and sector of society: the theme-oriented virtual world. Bonnie Nardi's pioneering transnational ethnography explores this game both sensitively and systematically using the methods of cultural anthropology and aesthetics with intensive personal experience as a guild member, media teacher, and magical quest Elf."—William Sims Bainbridge, author of The Warcraft Civilization and editor of Online Worlds “Nardi skillfully covers all of the hot button issues that come to mind when people think of video games like World of Warcraft such as game addiction, sexism, and violence. What gives this book its value are its unexpected gems of rare and beautifully detailed research on less sensationalized topics of interest such as the World of Warcraft player community in China, game modding, the increasingly blurred line between play and work, and the rich and fascinating lives of players and player cultures.  Nardi brings World of Warcraft down to earth for non-players and ties it to social and cultural theory for scholars.  . . . the best ethnography of a single virtual world produced so far.”—Lisa Nakamura, University of IllinoisWorld of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers—officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants.In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes.Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer.Bonnie A. Nardi is an anthropologist by training and a professor in the Department of Informatics in the Donald Bren School of Information and Computer Sciences at the University of California, Irvine. Her research focus is the social implications of digital technologies. She is the author of A Small Matter of Programming: Perspectives on End User Computing and the coauthor of Information Ecologies: Using Technology with Heart and Acting with Technology: Activity Theory and Interaction Design.Cover art by Jessica Damsky

The Fifty-First Dragon


Heywood Broun - 1921
    A young knight is a failure in everything except the slaying of dragons, an activity in which he succeeds because of a certain "magic" word.